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Mewtwo (Pokémon)/Generation III learnset
2 Languages
Italiano
中文
Revision as of 03:55, 30 June 2025 by
Landfish7
(
talk
|
contribs
)
(edit summary removed)
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diff
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← Older revision
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← Mewtwo
By
leveling up
Generation III
Other generations:
I
-
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
RSEColoXD
FRLG
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
01
1
Confusion
Psychic
050
50
100}}
100%
25
Smart
2
♥♥
3
♥♥♥
01
1
01
1
Disable
Normal
0000
—
055}}
55%
20
Smart
2
♥♥
0
11
11
11
11
Barrier
Psychic
0000
—
00—}}
—%
30
Cool
1
♥
0
22
22
33
33
Swift
Normal
060
60
00—}}
—%
20
Cool
2
♥♥
0
33
33
77
77
Psych Up
Normal
0000
—
00—}}
—%
10
Smart
2
♥♥
0
44
44
88
88
Future Sight
Psychic
080
80
090}}
90%
15
Smart
3
♥♥♥
0
55
55
22
22
Mist
Ice
0000
—
00—}}
—%
30
Beauty
1
♥
0
66
66
66
66
Psychic
Psychic
090
90
100}}
100%
10
Smart
1
♥
3
♥♥♥
77
77
99
99
Amnesia
Psychic
0000
—
00—}}
—%
20
Cute
1
♥
0
88
88
44
44
Recover
Normal
0000
—
00—}}
—%
20
Smart
2
♥♥
1
♥
99
99
55
55
Safeguard
Normal
0000
—
00—}}
—%
25
Beauty
1
♥
0
Bold
indicates a move that gets
STAB
when used by Mewtwo
Italic
indicates a move that gets STAB only when used by an Evolution of Mewtwo
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation III
Other generations:
I
-
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
Focus Punch
Fighting
150
100%
20
Tough
3
♥♥♥
0
TM03
Water Pulse
Water
60
100%
20
Beauty
3
♥♥♥
0
TM04
Calm Mind
Psychic
—
—%
20
Smart
2
♥♥
0
TM06
Toxic
Poison
—
85%
10
Smart
3
♥♥♥
0
TM07
Hail
Ice
—
—%
10
Beauty
1
♥
3
♥♥♥
TM08
Bulk Up
Fighting
—
—%
20
Beauty
1
♥
0
TM10
Hidden Power
Normal
—
100%
15
Smart
3
♥♥♥
0
TM11
Sunny Day
Fire
—
—%
5
Beauty
1
♥
0
TM12
Taunt
Dark
—
100%
20
Smart
2
♥♥
0
TM13
Ice Beam
Ice
95
100%
10
Beauty
2
♥♥
1
♥
TM14
Blizzard
Ice
120
70%
5
Beauty
4
♥♥♥♥
0
TM15
Hyper Beam
Normal
150
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
Light Screen
Psychic
—
—%
30
Beauty
1
♥
0
TM17
Protect
Normal
—
—%
10
Cute
1
♥
0
TM18
Rain Dance
Water
—
—%
5
Tough
1
♥
0
TM20
Safeguard
Normal
—
—%
25
Beauty
1
♥
0
TM21
Frustration
Normal
—
100%
20
Cute
1
♥
0
TM22
SolarBeam
Grass
120
100%
10
Cool
4
♥♥♥♥
0
TM23
Iron Tail
Steel
100
75%
15
Cool
1
♥
4
♥♥♥♥
TM24
Thunderbolt
Electric
95
100%
15
Cool
4
♥♥♥♥
0
TM25
Thunder
Electric
120
70%
10
Cool
2
♥♥
2
♥♥
TM26
Earthquake
Ground
100
100%
10
Tough
1
♥
3
♥♥♥
TM27
Return
Normal
—
100%
20
Cute
1
♥
0
TM29
Psychic
Psychic
90
100%
10
Smart
1
♥
3
♥♥♥
TM30
Shadow Ball
Ghost
80
100%
15
Smart
3
♥♥♥
0
TM31
Brick Break
Fighting
75
100%
15
Cool
1
♥
4
♥♥♥♥
TM32
Double Team
Normal
—
—%
15
Cool
2
♥♥
0
TM33
Reflect
Psychic
—
—%
20
Smart
1
♥
0
TM34
Shock Wave
Electric
60
—%
20
Cool
2
♥♥
0
TM35
Flamethrower
Fire
95
100%
15
Beauty
4
♥♥♥♥
0
TM37
Sandstorm
Rock
—
—%
10
Tough
3
♥♥♥
0
TM38
Fire Blast
Fire
120
85%
5
Beauty
4
♥♥♥♥
0
TM39
Rock Tomb
Rock
50
80%
10
Smart
3
♥♥♥
0
TM40
Aerial Ace
Flying
60
—%
20
Cool
2
♥♥
0
TM41
Torment
Dark
—
100%
15
Tough
2
♥♥
0
TM42
Facade
Normal
70
100%
20
Cute
2
♥♥
0
TM43
Secret Power
Normal
70
100%
20
Smart
1
♥
0
TM44
Rest
Psychic
—
—%
10
Cute
2
♥♥
0
TM48
Skill Swap
Psychic
—
—%
10
Smart
1
♥
0
TM49
Snatch
Dark
—
—%
10
Smart
2
♥♥
1
♥
HM04
Strength
Normal
80
100%
15
Tough
2
♥♥
1
♥
HM05
Flash
Normal
—
70%
20
Beauty
3
♥♥♥
0
HM06
Rock Smash
Fighting
20
100%
15
Tough
1
♥
0
Bold
indicates a move that gets
STAB
when used by Mewtwo
Italic
indicates a move that gets STAB only when used by an Evolution of Mewtwo
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation III
Other generations:
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Mewtwo in Generation III
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Mewtwo in that game.
Bold
indicates a move that gets
STAB
when used by Mewtwo
Italic
indicates a move that gets STAB only when used by an Evolution of Mewtwo
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation III
Other generations:
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
FR
LG
E
XD
Body Slam
Normal
85
100%
15
Tough
1
♥
4
♥♥♥♥
FR
LG
E
XD
Counter
Fighting
—
100%
20
Tough
2
♥♥
0
FR
LG
E
XD
Double-Edge
Normal
120
100%
15
Tough
6
♥♥♥♥♥♥
0
FR
LG
E
XD
Dream Eater
Psychic
100
100%
15
Smart
2
♥♥
2
♥♥
FR
LG
E
XD
DynamicPunch
Fighting
100
50%
5
Cool
2
♥♥
1
♥
FR
LG
E
XD
Endure
Normal
—
—%
10
Tough
2
♥♥
0
FR
LG
E
XD
Fire Punch
Fire
75
100%
15
Beauty
4
♥♥♥♥
0
FR
LG
E
XD
Ice Punch
Ice
75
100%
15
Beauty
4
♥♥♥♥
0
FR
LG
E
XD
Icy Wind
Ice
55
95%
15
Beauty
1
♥
3
♥♥♥
FR
LG
E
XD
Mega Kick
Normal
120
75%
5
Cool
4
♥♥♥♥
0
FR
LG
E
XD
Mega Punch
Normal
80
85%
20
Tough
4
♥♥♥♥
0
FR
LG
E
XD
Metronome
Normal
—
—%
10
Cute
3
♥♥♥
0
FR
LG
E
XD
Mimic
Normal
—
—%
10
Cute
1
♥
0
FR
LG
E
XD
Mud-Slap
Ground
20
100%
10
Cute
2
♥♥
1
♥
FR
LG
E
XD
Nightmare
Ghost
—
—%
15
Smart
1
♥
3
♥♥♥
FR
LG
E
XD
Psych Up
Normal
—
—%
10
Smart
2
♥♥
0
FR
LG
E
XD
Seismic Toss
Fighting
—
100%
20
Tough
2
♥♥
1
♥
FR
LG
E
XD
Selfdestruct
Normal
200
100%
5
Beauty
8
♥♥♥♥♥♥♥♥
0
FR
LG
E
XD
Sleep Talk
Normal
—
—%
10
Cute
3
♥♥♥
0
FR
LG
E
XD
Snore
Normal
40
100%
15
Cute
4
♥♥♥♥
0
FR
LG
E
XD
Substitute
Normal
—
—%
10
Smart
2
♥♥
0
FR
LG
E
XD
Swagger
Normal
—
90%
15
Cute
2
♥♥
0
FR
LG
E
XD
Swift
Normal
60
—%
20
Cool
2
♥♥
0
FR
LG
E
XD
ThunderPunch
Electric
75
100%
15
Cool
4
♥♥♥♥
0
FR
LG
E
XD
Thunder Wave
Electric
—
100%
20
Cool
2
♥♥
1
♥
A black abbreviation in a colored box indicates that Mewtwo can be tutored the move in that game
A colored abbreviation in a white box indicates that Mewtwo cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Mewtwo
Italic
indicates a move that gets STAB only when used by an Evolution of Mewtwo
Click on the generation numbers at the top to see Move Tutor moves from other generations
Category
Pokémon learnsets (Generation III)