Open search input
Notifications
Main navigation
Close search input
Bulbapedia
News
Forums
Socials
More
Editors
Account
Search
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Apps
Android
iOS
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Main navigation
News
Forums
Socials
More
Editors
Account
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Back
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Back
Apps
Android
iOS
Back
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Back
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Namespaces
Article
Discussion
Views
Read
View source
View history
More
Views
Read
View source
View history
Actions
Tools
What links here
Related changes
Upload file
Special pages
Printable version
Permanent link
Page information
Cite this page
Skitty (Pokémon)/Generation IV learnset
4 Languages
Français
Italiano
日本語
中文
Revision as of 19:49, 21 November 2023 by
Nescientist
(
talk
|
contribs
)
(Text replacement - "<br>" to "")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Skitty
All moves that do damage that do not normally have STAB, will have STAB if Skitty has the Ability
Normalize
.
By
leveling up
Generation IV
Other generations:
III
-
V
-
VI
-
VII
-
VIII
-
IX
DP
PtHGSS
Move
Type
Cat.
Pwr.
Acc.
PP
S. Contest
Appeal
01
1
01
1
Fake Out
Normal
Physical
040
40
100}}
100%
10
Cute
2
♥♥
01
1
01
1
Growl
Normal
Status
0000
—
100}}
100%
40
Cute
2
♥♥
01
1
01
1
Tail Whip
Normal
Status
0000
—
100}}
100%
30
Cute
2
♥♥
01
1
01
1
Tackle
Normal
Physical
035
35
095}}
95%
35
Tough
3
♥♥♥
04
4
08
8
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
N/A
N/A
04
4
Foresight
Normal
Status
0000
—
00—}}
—%
40
Smart
1
♥
08
8
11
11
Sing
Normal
Status
0000
—
055}}
55%
15
Cute
2
♥♥
11
11
18
18
Copycat
Normal
Status
0000
—
00—}}
—%
20
Cool
0
15
15
15
15
DoubleSlap
Normal
Physical
015
15
085}}
85%
10
Tough
2
♥♥
18
18
22
22
Assist
Normal
Status
0000
—
00—}}
—%
20
Cute
2
♥♥
22
22
25
25
Charm
Normal
Status
0000
—
100}}
100%
20
Cute
2
♥♥
25
25
29
29
Faint Attack
Dark
Physical
060
60
00—}}
—%
20
Smart
2
♥♥
29
29
32
32
Wake-Up Slap
Fighting
Physical
060
60
100}}
100%
10
Smart
0
32
32
36
36
Covet
Normal
Physical
040
40
100}}
100%
40
Cute
0
36
36
39
39
Heal Bell
Normal
Status
0000
—
00—}}
—%
5
Beauty
0
39
39
42
42
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
0
42
42
46
46
Captivate
Normal
Status
0000
—
100}}
100%
20
Beauty
2
♥♥
Bold
indicates a move that gets
STAB
when used by Skitty
Italic
indicates a move that gets STAB only when used by an Evolution of Skitty
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation IV
Other generations:
III
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
S. Contest
Appeal
TM03
Water Pulse
Water
Special
60
100%
20
Beauty
2
♥♥
TM04
Calm Mind
Psychic
Status
—
—%
20
Smart
0
TM06
Toxic
Poison
Status
—
85%
10
Smart
2
♥♥
TM10
Hidden Power
Normal
Special
—
100%
15
Smart
1
♥
TM11
Sunny Day
Fire
Status
—
—%
5
Beauty
2
♥♥
TM13
Ice Beam
Ice
Special
95
100%
10
Beauty
2
♥♥
TM14
Blizzard
Ice
Special
120
70%
5
Beauty
2
♥♥
TM17
Protect
Normal
Status
—
—%
10
Cute
0
TM18
Rain Dance
Water
Status
—
—%
5
Tough
2
♥♥
TM20
Safeguard
Normal
Status
—
—%
25
Beauty
2
♥♥
TM21
Frustration
Normal
Physical
—
100%
20
Cute
2
♥♥
TM22
SolarBeam
Grass
Special
120
100%
10
Cool
1
♥
TM23
Iron Tail
Steel
Physical
100
75%
15
Cool
2
♥♥
TM24
Thunderbolt
Electric
Special
95
100%
15
Cool
2
♥♥
TM25
Thunder
Electric
Special
120
70%
10
Cool
2
♥♥
TM27
Return
Normal
Physical
—
100%
20
Cute
2
♥♥
TM28
Dig
Ground
Physical
80
100%
10
Smart
1
♥
TM30
Shadow Ball
Ghost
Special
80
100%
15
Smart
2
♥♥
TM32
Double Team
Normal
Status
—
—%
15
Cool
2
♥♥
TM34
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
TM42
Facade
Normal
Physical
70
100%
20
Cute
2
♥♥
TM43
Secret Power
Normal
Physical
70
100%
20
Smart
2
♥♥
TM44
Rest
Psychic
Status
—
—%
10
Cute
0
TM45
Attract
Normal
Status
—
100%
15
Cute
2
♥♥
TM57
Charge Beam
Electric
Special
50
90%
10
Beauty
2
♥♥
TM58
Endure
Normal
Status
—
—%
10
Tough
2
♥♥
TM66
Payback
Dark
Physical
50
100%
10
Cool
1
♥
TM70
Flash
Normal
Status
—
100%
20
Beauty
2
♥♥
TM73
Thunder Wave
Electric
Status
—
100%
20
Cool
2
♥♥
TM77
Psych Up
Normal
Status
—
—%
10
Smart
0
TM78
Captivate
Normal
Status
—
100%
20
Beauty
2
♥♥
TM82
Sleep Talk
Normal
Status
—
—%
10
Cute
3
♥♥♥
TM83
Natural Gift
Normal
Physical
—
100%
15
Cool
2
♥♥
TM85
Dream Eater
Psychic
Special
100
100%
15
Smart
1
♥
TM86
Grass Knot
Grass
Special
—
100%
20
Smart
2
♥♥
TM87
Swagger
Normal
Status
—
90%
15
Cute
2
♥♥
TM90
Substitute
Normal
Status
—
—%
10
Smart
1
♥
Bold
indicates a move that gets
STAB
when used by Skitty
Italic
indicates a move that gets STAB only when used by an Evolution of Skitty
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation IV
Other generations:
III
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
S. Contest
Appeal
Baton Pass
Normal
Status
—
—%
40
Cute
0
Fake Out
Normal
Physical
40
100%
10
Cute
2
♥♥
Fake Tears
Dark
Status
—
100%
20
Smart
2
♥♥
Helping Hand
Normal
Status
—
—%
20
Smart
1
♥
Last Resort
Normal
Physical
130
100%
5
Cute
0
Mud Bomb
HG
SS
Ground
Special
65
85%
10
Smart
2
♥♥
Psych Up
Normal
Status
—
—%
10
Smart
0
Sucker Punch
Dark
Physical
80
100%
5
Smart
2
♥♥
Substitute
Normal
Status
—
—%
10
Smart
1
♥
Tickle
Normal
Status
—
100%
20
Cute
2
♥♥
Uproar
Normal
Special
50
100%
10
Cute
2
♥♥
Wish
Normal
Status
—
—%
10
Cute
0
Zen Headbutt
Psychic
Physical
80
90%
15
Beauty
2
♥♥
Moves marked with an asterisk (*) must be
chain bred
onto Skitty in Generation IV
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Skitty in that game.
Bold
indicates a move that gets
STAB
when used by Skitty
Italic
indicates a move that gets STAB only when used by an Evolution of Skitty
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation IV
Other generations:
III
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S. Contest
Appeal
D
P
Pt
HG
SS
Headbutt
Normal
Physical
70
100%
15
Tough
3
♥♥♥
D
P
Pt
HG
SS
Heal Bell
Normal
Status
—
—%
5
Beauty
0
D
P
Pt
HG
SS
Helping Hand
Normal
Status
—
—%
20
Smart
1
♥
D
P
Pt
HG
SS
Icy Wind
Ice
Special
55
95%
15
Beauty
2
♥♥
D
P
Pt
HG
SS
Last Resort
Normal
Physical
130
100%
5
Cute
0
D
P
Pt
HG
SS
Mud-Slap
Ground
Special
20
100%
10
Cute
3
♥♥♥
D
P
Pt
HG
SS
Rollout
Rock
Physical
30
90%
20
Tough
2
♥♥
D
P
Pt
HG
SS
Snore
Normal
Special
40
100%
15
Cute
3
♥♥♥
D
P
Pt
HG
SS
Sucker Punch
Dark
Physical
80
100%
5
Smart
2
♥♥
D
P
Pt
HG
SS
Swift
Normal
Special
60
—%
20
Cool
2
♥♥
D
P
Pt
HG
SS
Zen Headbutt
Psychic
Physical
80
90%
15
Beauty
2
♥♥
A black abbreviation in a colored box indicates that Skitty can be tutored the move in that game
A colored abbreviation in a white box indicates that Skitty cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Skitty
Italic
indicates a move that gets STAB only when used by an Evolution of Skitty
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation IV
Other generations:
V
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
III
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
3
♥♥♥
III
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
Cute
2
♥♥
III
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
0
III
Pay Day
Normal
Physical
040
40
100}}
100%
20
Smart
1
♥
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Skitty
Italic
indicates a move that gets STAB only when used by an Evolution of Skitty
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation IV)