Withdraw (move): Difference between revisions
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m (→By leveling up: Grotle and Torterra get it at start and Level 5:http://veekun.com/dex/pokemon/grotle, http://veekun.com/dex/pokemon/torterra) |
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(35 intermediate revisions by 22 users not shown) | |||
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{{Redirect|Withdraw|the act of switching Pokémon in battle|Recall}} | {{Redirect|Withdraw|the act of switching Pokémon in battle|Recall}} | ||
{{bad picture|2=Should be replaced with Generation | {{bad picture|2=Should be replaced with Generation VII images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=110 | | |n=110 | ||
name=Withdraw | | |name=Withdraw | ||
jname=からにこもる | | |jname=からにこもる | ||
jtrans=Withdraw into Shell | | |jtrans=Withdraw into Shell | ||
jtranslit=Kara ni Komoru | | |jtranslit=Kara ni Komoru | ||
gameimage=Withdraw | |gameimage=Withdraw.png | ||
type=Water | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Water | ||
basepp=40 | | |damagecategory=Status | ||
maxpp=64 | | |basepp=40 | ||
power=— | | |maxpp=64 | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=I | | |gen=I | ||
category=Cute | | |category=Cute | ||
appeal=1 | | |appeal=1 | ||
jam=0 | | |jam=0 | ||
cdesc=Can avoid being startled by others. | | |cdesc=Can avoid being startled by others. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Prevents the Voltage from going up in the same turn. | | |scdesc=Prevents the Voltage from going up in the same turn. | ||
|appeal6=2 | |||
touches=no | | |jam6=0 | ||
protect=no | | |cdesc6=Prevents the user from being startled one time this turn. | ||
magiccoat=no | | |touches=no | ||
snatch=yes | | |protect=no | ||
|magiccoat=no | |||
kingsrock=no | |snatch=yes | ||
|mirrormove=no | |||
|kingsrock=no | |||
|sound=no | |||
target=self | |target=self | ||
}} | |||
'''Withdraw''' (Japanese: '''からにこもる''' ''Withdraw into Shell'') is a non-damaging {{type|Water}} [[move]] introduced in [[Generation I]]. | '''Withdraw''' (Japanese: '''からにこもる''' ''Withdraw into Shell'') is a non-damaging {{type|Water}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
Withdraw increases the user's {{stat|Defense}} by | Withdraw increases the user's {{stat|Defense}} by one stage. | ||
If powered up by a {{DL|Z-Crystal|Waterium Z}} into Z-Withdraw, the user's {{stat|Defense}} stat raises one stage. | |||
==Description== | ==Description== | ||
{{movedesc|Water}} | {{movedesc|Water}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Used mainly by <sc>Pokémon</sc> with shells. By withdrawing into the shell, <sc>Defense</sc> is increased.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Heightens the user's <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Withdraws the body into its hard shell to raise <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|RSE}}|Withdraws the body into its hard shell to raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user withdraws its body in its hard shell, raising its <sc>Defense</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user withdraws its body in its hard shell, raising its <sc>Defense</sc> stat.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Withdraws into its hard shell to raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user withdraws its body into its hard shell, raising its Defense stat.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 53: | Line 54: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Water|1}} | ||
{{Moveentry/ | {{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|10|10|10|10|10|10}} | ||
{{Moveentry/ | {{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|10|10|10|10|10|10}} | ||
{{Moveentry/ | {{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|1, 31|1, 10|1, 10|1, 10|1, 10|1, 10}} | ||
{{Moveentry/ | {{Moveentry/7|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|37|37|37|37|37|37|1, {{tt|Evo.|Learned upon evolving}}}} | ||
{{Moveentry/ | {{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|1|1|1|4|4|4|4}} | ||
{{Moveentry/ | {{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||||7|7|7|7}} | ||
{{Moveentry/ | {{Moveentry/7|387|Turtwig|type=Grass|2|Monster|Grass||||5|5|5|5}} | ||
{{Moveentry/ | {{Moveentry/7|388|Grotle|type=Grass|2|Monster|Grass||||1, 5|1, 5|1, 5|1, 5}} | ||
{{Moveentry/ | {{Moveentry/7|389|Torterra|type=Grass|type2=Ground|2|Monster|Grass||||1, 5|1, 5|1, 5|1, 5}} | ||
{{Moveentry/ | {{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral|||||7|7|7}} | ||
{{Moveentry/ | {{Moveentry/7|558|Crustle|type=Bug|type2=Rock|2|Bug|Mineral|||||1, 7|1, 7|1, 7}} | ||
{{Moveentry/ | {{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|||||1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3|||||1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||||||7|7}} | ||
{{Moveentry/ | {{Moveentry/7|689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||||||7|7}} | ||
{{ | {{Moveentry/7|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|||||||1}} | ||
{{Moveentry/7|786|Tapu Lele|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||1}} | |||
{{Moveentry/7|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered|||||||1}} | |||
{{Moveentry/7|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|||||||1}} | |||
{{Movefoot|Water|7}} | |||
==In other games== | ==In other games== | ||
[[File:SSBB Withdraw.png|right|200px|thumb|{{DL|Pokémon Trainer (Super Smash Bros.)|Squirtle}} using Withdraw]] | |||
===[[Super Smash Bros. Brawl]]=== | ===[[Super Smash Bros. Brawl]]=== | ||
In [[Super Smash Bros. Brawl]], {{sbw|Withdraw}} is {{DL|Pokémon Trainer (Super Smash Bros.)|Squirtle}}'s Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell. | |||
In | ===Description=== | ||
{{movedesc|Water}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Defense by one level.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Defense.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
Line 101: | Line 112: | ||
{{movemid|type=water|user=Gary's Blastoise|startcode=EP270|startname=Can't Beat the Heat!|notes=Japanese version only}} | {{movemid|type=water|user=Gary's Blastoise|startcode=EP270|startname=Can't Beat the Heat!|notes=Japanese version only}} | ||
{{movep|type=water|ms=213|pkmn=Shuckle|method=Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more.}} | {{movep|type=water|ms=213|pkmn=Shuckle|method=Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more.}} | ||
{{movemid|type=water|user=Rebecca ( | {{movemid|type=water|user=Rebecca (DP155)|user1=Rebecca's Shuckle|startcode=DP155|startname=Double-Time Battle Training!}} | ||
{{movebtm|type=water|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!}} | {{movebtm|type=water|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!}} | ||
Line 110: | Line 121: | ||
{{movemid|type=water|user=Lorelei's Cloyster|startcode=PS045|startname=Cloystered|notes=Debut}} | {{movemid|type=water|user=Lorelei's Cloyster|startcode=PS045|startname=Cloystered|notes=Debut}} | ||
{{movep|type=water|ms=564|pkmn=Tirtouga|method=Tirtouga pulls its body into its shell, increasing its Defense.}} | {{movep|type=water|ms=564|pkmn=Tirtouga|method=Tirtouga pulls its body into its shell, increasing its Defense.}} | ||
{{movebtmManga|type=water|user= | {{movebtmManga|type=water|user=Costa|user1=Black's Costa|startcode=PS492|startname=Mine Mayhem}} | ||
* In ''[[PS369|Problematic Probopass and | |||
Mad Magnezone II]]'', {{adv|Diamond}}'s [[Tru]] was revealed to know Withdraw, but the move was used off-panel. | |||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | | {{Movegen | ||
type=water | | |type=water | ||
genI=Withdraw I| | |genI=Withdraw I | ||
genII=Withdraw II| | |genII=Withdraw II | ||
genIII=Withdraw III| | |genIII=Withdraw III | ||
genIV=Withdraw IV| | |genIV=Withdraw IV | ||
}} | |||
{{Movegen | |||
|type=Water | |||
|genV=Withdraw V | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Water | |||
|Stad=Withdraw Stadium | |||
|Stad2=Withdraw Stad2 | |||
|Colo=Withdraw Colo | |||
|XD=Withdraw XD | |||
}} | }} | ||
{{Movegen| | |||
type=Water| | {{Movegen | ||
|type=Water | |||
|PBR=Withdraw PBR | |||
}} | |||
{{Movegen | |||
|type=Water | |||
|PMDRB=Withdraw PMDRB | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{water color}}|bordercolor={{water color dark}} | {{Langtable|color={{water color}}|bordercolor={{water color dark}} | ||
|zh_cmn=縮殼 ''{{tt|Suōké|Withdraw into Shell}}'' | |zh_yue=縮入殼中 ''{{tt|Sūkyahp Hok Jūng|Withdraw into Shell}}'' {{tt|*|Games}}<br>縮頭 ''{{tt|Sūktàuh|Withdraw Head}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=縮入殼中 / 缩入壳中 ''{{tt|Suōrù Ké Zhōng|Withdraw into Shell}}'' {{tt|*|Games}}<br>縮殼 / 缩壳 ''{{tt|Suōké|Withdraw into Shell}}'' {{tt|*|Pre-Gen VII Media}} | |||
|da=Tilbagetog<!--source: Danish version of The Official Pokémon Handbook--> | |da=Tilbagetog<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Terugtrekking | |nl=Terugtrekking<br>Trek terug | ||
|fi=Vetäytyminen | |fi=Vetäytyminen | ||
|fr=Repli | |fr=Repli | ||
Line 141: | Line 175: | ||
|sr=Povlačenje | |sr=Povlačenje | ||
|pt_br=Retirada | |pt_br=Retirada | ||
|es=Refugio}} | |es=Refugio | ||
|pl=Wycofanie | |||
|vi=Rúc Vào | |||
}} | |||
{{Defense Curl|water}} | {{Defense Curl|water}} | ||
Line 149: | Line 186: | ||
[[de:Panzerschutz]] | [[de:Panzerschutz]] | ||
[[fr:Repli]] | [[fr:Repli]] | ||
[[it:Ritirata (mossa)]] | [[it:Ritirata (mossa)]] | ||
[[ja:からにこもる]] | [[ja:からにこもる]] | ||
[[pl:Withdraw]] | [[pl:Withdraw]] | ||
[[zh:缩入壳中(招式)]] | |||
[[zh: |
Revision as of 06:24, 29 March 2017
- Withdraw redirects here. For the act of switching Pokémon in battle, see Recall.
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Withdraw からにこもる Withdraw into Shell | ||||||||||||
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Target
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Availability
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Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Withdraw increases the user's Defense by one stage.
If powered up by a Waterium Z into Z-Withdraw, the user's Defense stat raises one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0007 | Monster | Water 1 | 28 | 10 | 10 | 10 | 10 | 10 | 10 | |||||
0008 | Monster | Water 1 | 31 | 10 | 10 | 10 | 10 | 10 | 10 | |||||
0009 | Monster | Water 1 | 31 | 1, 31 | 1, 10 | 1, 10 | 1, 10 | 1, 10 | 1, 10 | |||||
0080 | |
Monster | Water 1 | 37 | 37 | 37 | 37 | 37 | 37 | 1, Evo. | ||||
0090 | Water 3 | 1 | 1 | 1 | 4 | 4 | 4 | 4 | ||||||
0091 | |
Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0138 | |
Water 1 | Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||
0139 | |
Water 1 | Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||
0213 | |
Bug | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0324 | Field | 7 | 7 | 7 | 7 | |||||||||
0387 | Monster | Grass | 5 | 5 | 5 | 5 | ||||||||
0388 | Monster | Grass | 1, 5 | 1, 5 | 1, 5 | 1, 5 | ||||||||
0389 | |
Monster | Grass | 1, 5 | 1, 5 | 1, 5 | 1, 5 | |||||||
0557 | |
Bug | Mineral | 7 | 7 | 7 | ||||||||
0558 | |
Bug | Mineral | 1, 7 | 1, 7 | 1, 7 | ||||||||
0564 | |
Water 1 | Water 3 | 1 | 1 | 1 | ||||||||
0565 | |
Water 1 | Water 3 | 1 | 1 | 1 | ||||||||
0688 | |
Water 3 | 7 | 7 | ||||||||||
0689 | |
Water 3 | 7 | 7 | ||||||||||
0785 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||||||||
0786 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||||||||
0787 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||||||||
0788 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell.
Description
|
In the anime
The user withdraws its body into its hard shell. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Squirtle pulls all of its limbs into its shell for protection. Sometimes, the shell glows blue when the attack is being used. | |||
Ash's Squirtle | Fire and Ice | Debut | |
May's Squirtle | Curbing the Crimson Tide! | None | |
Cloyster clamps its shell shut, protecting its inner body from harm. | |||
Pete Pebbleman's Cloyster | Fire and Ice | None | |
Prima's Cloyster | The Mandarin Island Miss Match | None | |
Wartortle pulls all of its limbs into its shell for protection. | |||
Captain Aidan's Team Wartortle | The Pokémon Water War | None | |
Omanyte pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omanyte | Fossil Fools | None | |
Multiple wild Omanyte | Lucario and the Mystery of Mew | None | |
Omastar pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omastar | Fossil Fools | None | |
A wild Omastar | Lucario and the Mystery of Mew | None | |
Blastoise pulls its limbs, head, and hydro cannons into its shell. | |||
A Blastoise Jessie borrows from the Battle Park | One Trick Phony! | None | |
Gary's Blastoise | Can't Beat the Heat! | Japanese version only | |
Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more. | |||
Rebecca's Shuckle | Double-Time Battle Training! | None | |
Conway's Shuckle | Working on a Right Move! | None |
In the manga
In the Pokémon Adventures manga
The user pulls into their shell to heighten defense. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Cloyster closes its shell over its head. | |||
Lorelei's Cloyster | Cloystered | Debut | |
Tirtouga pulls its body into its shell, increasing its Defense. | |||
Black's Costa | Mine Mayhem | None |
- In Problematic Probopass and Mad Magnezone II, Diamond's Tru was revealed to know Withdraw, but the move was used off-panel.
In other generations
Core series games
Spin-off series games
In other languages
|
Variations of the move Defense Curl | ||||||
---|---|---|---|---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |