Psycho Shift (move): Difference between revisions

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jtrans=Psycho Shift |
jtrans=Psycho Shift |
jtranslit=Saiko Shifuto |
jtranslit=Saiko Shifuto |
gameimage=Psycho Shift.png |
gameimage=Psycho Shift VIII.png |
gameimage2=Psycho Shift VIII 2.png |
gameimagewidth=300 |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
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maxpp=16 |
maxpp=16 |
power=— |
power=— |
accuracy=90 |
accuracy={{tt|100|90 in Generations IV-V}} |
bdesc= |
bdesc= |
gen=IV |
gen=IV |
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appealsc=0 |
appealsc=0 |
scdesc=Raises the score if the Voltage is low. |
scdesc=Raises the score if the Voltage is low. |
category6=Clever|
appeal6=2|
jam6=0|
cdesc6=Works great if the user goes last this turn.|
pokefordex=Psycho%20Shift |
pokefordex=Psycho%20Shift |
touches=no |
touches=no |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=no |
kingsrock=no |
flag7=no |
flag7=no |
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target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a {{type|Psychic}} move introduced in [[Generation IV]].
'''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].


==Effect==
==Effect==
===Generation IV===
===Generation IV===
Psycho Shift transfers any non-volatile [[status ailment]] from the user to the target, curing the user in the process. It will not transfer volatile status ailments (confusion, etc.), and will fail if the target is immune to the status ailment via type or Ability, or is affected by a status ailment already.
Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it.


{{a|Synchronize}} would cause the user of Psycho Shift to also be affected by the status ailment if it wasn't immune to it.
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).


Psycho Shift will cure the user before inflicting the status ailment on the opponent. Therefore, {{a|Synchronize}} will reflect status conditions when Psycho Shift is used (if the user of Psycho Shift is susceptible to the status ailment).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status-->
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to use Psycho Shift while {{status|freeze|frozen}}, it is not possible to transfer this status condition.
 
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, such as when the Pokémon's type has changed since it was originally inflicted with the condition-->


===Generation V===
===Generation V===
Psycho Shift will cure the user after that Ability is activated. Therefore, {{a|Synchronize}} will fail to reflect status conditions when Psycho Shift is used.
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.
 
===Generation VI to VIII===
Psycho Shift's accuracy changed from 90% to 100%.
 
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat rises by two stages.
 
===Generation IX===
Psycho Shift cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 53: Line 71:
==Learnset==
==Learnset==
===By [[level|leveling up]]===
===By [[level|leveling up]]===
{{Moveheader/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Level4|163|Hoothoot|2|Normal|Flying|41|49}}
{{Moveentry/6|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||1}}
{{Moveentry/Level4|164|Noctowl|2|Normal|Flying|47|57}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19|15|15}}
{{Moveentry/Level4|177|Natu|2|Psychic|Flying|33|33}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19|15|15}}
{{Moveentry/Level4|178|Xatu|2|Psychic|Flying|37|37}}
{{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|26|26}}
{{Moveentry/Level4|380|Latias|2|Dragon|Psychic|50|50}}
{{Moveentry/6|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|28|28}}
{{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50}}
{{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57}}
{{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75}}
{{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|24|24}}
{{Movefoot|Psychic|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Breed4|175|Togepi|1|Normal|Normal|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|−|−|✔|✔|−||note=Chain breed}}
{{Moveentry/Breed4|198|Murkrow|2|Dark|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔}}
{{Moveentry/Breed4|561|Sigilyph|2|Psychic|Flying|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔||}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|−|−|✔|✔|||note=Chain breed}}
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||−|✔|✔|✔}}
{{Moveentry/6|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|||||✔}}
{{Movefoot|Psychic|6}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{MoveResearch|Which bad status conditions cannot be transferred in Explorers and {{pkmn|Super Mystery Dungeon}}?}}
Psycho Shift transfers the user's bad {{DL|Status condition (Mystery Dungeon)|status conditions}} to the target in front. This move also cures sealed move, but will not transfer them to the target.
 
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=100%|range=Front|target=All|cuts=No}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|TDS}}|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises her head, letting out a loud cry. She is then healed from her current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS435|startcode=PS438|startname=Alternate Dimension Showdown VIII|notes=Debut}}
{{movebtmManga|type=psychic|user=Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen|
{{Movegen|
type=Psychic|
type=Psychic|
genIV=Psycho Shift IV|
genIV=Psycho Shift IV|
genV=Psycho Shift V|
genVI=Psycho Shift VI|
genVI2=Psycho Shift VI 2|
genVII=Psycho Shift VII|
genVII2=Psycho Shift VII 2|
}}
}}
===Side series games===
{{Movegen
|type=Psychic
|PBR=Psycho Shift PBR
}}
===Spin-off series games===
{{Movegen
|type=Psychic
|PSMD=Psycho Shift PSMD
}}
==Trivia==
* Psycho Shift is the only {{type|Psychic}} move capable of afflicting the target with {{status|burn}}, {{status|paralysis}}, or {{status|poison}}.


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}''
|zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy
|zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy<sup>{{gen|V}}+</sup><br>Echange Psy<sup>{{gen|IV}}</sup>
|de=Psybann
|de=Psybann
|el=Τηλεμεταβίβαση
|el=Τηλεμεταβίβαση ''Tilemetavívasi''
|it=Psicotrasfer
|it=Psicotrasfer
|ko=사이코시프트 ''Psycho Shift''
|ko=사이코시프트 {{tt|''Saikosipeuteu''|Psycho Shift}}
|es=Psico-cambio
|es=Psicocambio<sup>{{gen|VI}}+</sup><br>Psico-cambio<sup>{{gen|IV}}–{{gen|V}}</sup>
|sr=Psihička Smena}}
|sr=Psihička smena
|vi=Chuyển Dịch Siêu Linh}}
 
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[it:Psicotrasfer (mossa)]]
[[Category:Moves that can heal non-volatile status conditions]]
[[pt:Psycho Shift]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict poison]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict a burn]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Psybann]]
[[de:Psybann]]
[[es:Psicocambio]]
[[fr:Échange Psy]]
[[fr:Échange Psy]]
[[it:Psicotrasfer]]
[[ja:サイコシフト]]
[[ja:サイコシフト]]
[[pl:Psycho Shift]]
[[zh:精神转移(招式)]]
[[zh:幻象转移(技能)]]

Latest revision as of 08:22, 11 April 2024

Psycho Shift
サイコシフト Psycho Shift
Psycho Shift VIII.png
Psycho Shift VIII 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Points equal 4 minus voltage of judge
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Psycho Shift (Japanese: サイコシフト Psycho Shift) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Generation IV

Psycho Shift cures any non-volatile status condition the user has and afflicts the target with it.

It will not transfer volatile status conditions, such as confusion. It will fail if the target is immune to the status condition (such as via type, Ability, Safeguard, or by already having a status condition).

If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer sleep when used via Sleep Talk. As there is no way to use Psycho Shift while frozen, it is not possible to transfer this status condition.

Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).

Generation V

Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.

Generation VI to VIII

Psycho Shift's accuracy changed from 90% to 100%.

If powered up by a Psychium Z into Z-Psycho Shift, the user's Special Attack stat rises by two stages.

Generation IX

Psycho Shift cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR
BWB2W2
Using its psychic power of suggestion, the user transfers its status problems to the target.
XYORAS
SMUSUM
SwShBDSPLA
Using its psychic power of suggestion, the user transfers its status conditions to the target.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0144 Articuno
Articuno
Galarian Form
PsychicIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 1
0163 Hoothoot NormalIC Big.png
FlyingIC Big.png
Flying Flying 41 49 49 19 15 15
0164 Noctowl NormalIC Big.png
FlyingIC Big.png
Flying Flying 47 57 57 19 15 15
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 33 33 33XY
39ORAS
39 26 26
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 37 37 37XY
43ORAS
43 28 28
0380 Latias DragonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 50 50 50XY
28ORAS
28 75 75
0381 Latios DragonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 50 50 50XY
28ORAS
28 75 75
0386 Deoxys
Deoxys
All forms
PsychicIC Big.png No Eggs Discovered No Eggs Discovered 57 57 57XY
43ORAS
43 43
0488 Cresselia PsychicIC Big.png No Eggs Discovered No Eggs Discovered 75 75 1, 75 1, 75 24 24
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0063 Abra PsychicIC Big.png Human-Like Human-Like
0175 Togepi FairyIC Big.png Flying Fairy
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying
0327 Spinda NormalIC Big.png Field Human-Like
0527 Woobat PsychicIC Big.png
FlyingIC Big.png
Field Flying
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying
0876 Indeedee
Indeedee
Female
PsychicIC Big.png
NormalIC Big.png
Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

151Mew.png This move effect may be in need of research.
Reason: Which bad status conditions cannot be transferred in Explorers and Super Mystery Dungeon?
You can discuss this on the talk page.

Psycho Shift transfers the user's bad status conditions to the target in front. This move also cures sealed move, but will not transfer them to the target.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 10 - —% - Front All No
BSL - - 10 - —% - Front All No
SMD - - 10 30 100% - Front All No
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTDS Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
BSL じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする
MDGtI IconKanji2MD.pngUNUSED
SMD It transfers your bad status condition to a target.*
It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.*


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 精神轉移 Jīngsàhn Zhuǎnyí *
幻象轉移 Waahnjeuhng Jyúnyìh *
Mandarin 精神轉移 / 精神转移 Jīngshén Zhuǎnyí *
幻象轉移 Huànxiàng Zhuǎnyí *
France Flag.png French Échange PsyV+
Echange PsyIV
Germany Flag.png German Psybann
Greece Flag.png Greek Τηλεμεταβίβαση Tilemetavívasi
Italy Flag.png Italian Psicotrasfer
South Korea Flag.png Korean 사이코시프트 Saikosipeuteu
Serbia Flag.png Serbian Psihička smena
Spain Flag.png Spanish PsicocambioVI+
Psico-cambioIVV
Vietnam Flag.png Vietnamese Chuyển Dịch Siêu Linh


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.