Power Trick (move): Difference between revisions
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Chungkingpun (talk | contribs) |
Unowninator (talk | contribs) (I try, but 'proper' grammar is not one of my strong points. Anyway based on Foul Play's damage tests, I'm pretty sure Power Trick gets cancelled w/ Stance Change.) |
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{{MoveInfobox| | {{bad image|reason=Should be replaced with Generation VII image}} | ||
n=379 | | {{MoveInfobox | ||
name=Power Trick | | |n=379 | ||
jname=パワートリック | | |name=Power Trick | ||
jtrans= Power Trick | | |jname=パワートリック | ||
jtranslit=Pawā Torikku | | |jtrans= Power Trick | ||
gameimage=Power Trick.png | | |jtranslit=Pawā Torikku | ||
type=Psychic | | |gameimage=Power Trick V.png | ||
damagecategory=Status | | |type=Psychic | ||
basepp=10 | | |damagecategory=Status | ||
maxpp=16 | | |basepp=10 | ||
power=— | | |maxpp=16 | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=IV | | |gen=IV | ||
category=Cool | | |category=Cool | ||
appealsc=0 | | |appealsc=0 | ||
scdesc=Raises the score if the Voltage is low. | | |scdesc=Raises the score if the Voltage is low. | ||
|category6=Clever | |||
touches=no | | |appeal6= 2 | ||
protect=no | | |cdesc6= Works well if it is the same type as the move used by the last Pokémon. | ||
magiccoat=no | | |touches=no | ||
snatch=yes | | |protect=no | ||
|magiccoat=no | |||
kingsrock=no | |snatch=yes | ||
|mirrormove=no | |||
|kingsrock=no | |||
sound=no | | |sound=no | ||
target=self | |target=self | ||
}} | |||
'''Power Trick''' (Japanese: '''パワートリック''' ''Power Trick'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | '''Power Trick''' (Japanese: '''パワートリック''' ''Power Trick'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | ||
==Effect== | ==Effect== | ||
Power Trick switches the user's {{stat|Attack}} stat with its {{stat|Defense}} stat, | {{moveResearch|Do its effects remain after Mega Evolution?}} | ||
===Generation IV=== | |||
Power Trick switches the user's {{stat|Attack}} stat with its {{stat|Defense}} stat; however, any boosts or reductions that have been applied to those stats are not switched. Using Power Trick again will remove the effect. The effect of Power Trick may be {{m|Baton Pass}}ed (swapping the recipient's stats). | |||
===Generation V onwards=== | |||
Power Trick can now be stolen by {{m|Snatch}}. If {{p|Aegislash}} uses it, Power Trick's effects will be cancelled as soon as its {{a|Stance Change}} triggers. | |||
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Power Trick, the user's {{stat|Attack}} stat raises one stage. | |||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user employs its psychic power to switch its Attack with its Defense stat.}} | ||
{{movedescentry|{{gameabbrev7|SM}}|The user employs its psychic power to switch its Attack stat with its Defense stat.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 44: | Line 50: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|48|43{{sup/5|BW}}<br>31{{sup/5|B2W2}}|31|31}} | ||
{{Moveentry/ | {{Moveentry/4|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|39|43|43{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}} | ||
{{Moveentry/ | {{Moveentry/4|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|42|49|49{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}} | ||
{{Moveentry/ | {{Moveentry/4|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{Moveentry/ | {{Moveentry/4|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{Moveentry/ | {{Moveentry/4|679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||39|39}} | ||
{{Moveentry/ | {{Moveentry/4|680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||41|41}} | ||
{{Moveentry/ | {{Moveentry/4|681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||1|1}} | ||
{{ | {{Movefoot|Psychic|4}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|204|Pineco|type=Bug|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{ | {{Movefoot|Psychic|4}} | ||
==In the anime== | ==In the anime== | ||
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{{movemanga|type=psychic|exp=yes|gen=The user switches its Attack and Defense stats.|image1=Mira Alakazam Power Trick Adventures.png|image1p=Alakazam}} | {{movemanga|type=psychic|exp=yes|gen=The user switches its Attack and Defense stats.|image1=Mira Alakazam Power Trick Adventures.png|image1p=Alakazam}} | ||
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam switches its Attack and Defense stats.}} | {{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam switches its Attack and Defense stats.}} | ||
{{movebtmManga|type=psychic|user=Mira|user1=Mira's Alakazam|startcode=PS437|startname= | {{movebtmManga|type=psychic|user=Mira|user1=Mira's Alakazam|startcode=PS437|startname=The Final Dimensional Duel VII|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | ===Core series games=== | ||
type=Psychic| | {{Movegen | ||
genIV=Power Trick IV| | |type=Psychic | ||
|genIV=Power Trick IV | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|PBR=Power Trick PBR | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | ||
|zh_cmn=能量騙術 ''{{tt|Néngliàng Piànshù| | |zh_yue=力量戲法 ''{{tt|Lihkleuhng Heifaat|Power Trick}}'' {{tt|*|Games}}<br>能量騙術 ''{{tt|Nàhngleuhng Pinseuht|Energy Trick}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=力量戲法 / 力量戏法 ''{{tt|Lìliàng Xìfǎ|Power Trick}}'' {{tt|*|Games}}<br>能量騙術 ''{{tt|Néngliàng Piànshù|Energy Trick}}'' {{tt|*|Pre-Gen VII Media}} | |||
|fr=Astuce Force | |fr=Astuce Force | ||
|de=Krafttrick | |de=Krafttrick | ||
|el=Τέχνασμα Δυνάμεως | |el=Τέχνασμα Δυνάμεως ''Téchnasma Dunámenos'' | ||
|id=Power Trick | |id=Power Trick | ||
|it=Ingannoforza | |it=Ingannoforza | ||
Line 91: | Line 104: | ||
|es=Truco Fuerza | |es=Truco Fuerza | ||
|pt_br=Truque da Troca | |pt_br=Truque da Troca | ||
|pt_eu= | |pt_eu=Tranferência<br>Troca de Poder | ||
|sr=Moćni | |sr=Moćni trik | ||
|pl=Sztuczka}} | |pl=Sztuczka}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[de:Krafttrick]] | [[de:Krafttrick]] | ||
[[fr:Astuce Force]] | [[fr:Astuce Force]] | ||
[[it:Ingannoforza (mossa)]] | |||
[[ja:パワートリック]] | [[ja:パワートリック]] | ||
[[pl:Power Trick]] | [[pl:Power Trick]] | ||
[[zh: | [[zh:力量戏法(招式)]] |
Revision as of 04:15, 3 July 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Power Trick パワートリック Power Trick | ||||||||||||
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Power Trick (Japanese: パワートリック Power Trick) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
This move effect may be in need of research. Reason: Do its effects remain after Mega Evolution? You can discuss this on the talk page. |
Generation IV
Power Trick switches the user's Attack stat with its Defense stat; however, any boosts or reductions that have been applied to those stats are not switched. Using Power Trick again will remove the effect. The effect of Power Trick may be Baton Passed (swapping the recipient's stats).
Generation V onwards
Power Trick can now be stolen by Snatch. If Aegislash uses it, Power Trick's effects will be cancelled as soon as its Stance Change triggers.
If powered up by a Psychium Z into Z-Power Trick, the user's Attack stat raises one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0213 | |
Bug | 48 | 43BW 31B2W2 |
31 | 31 | |||||
0307 | |
Human-Like | 39 | 43 | 43XY 36ORAS |
36 | |||||
0308 | |
Human-Like | 42 | 49 | 49XY 36ORAS |
36 | |||||
0343 | |
Mineral | 31 | 31BW 17B2W2 |
17XY 25ORAS |
25 | |||||
0344 | |
Mineral | 31 | 31BW 17B2W2 |
17XY 25ORAS |
25 | |||||
0679 | |
Mineral | 39 | 39 | |||||||
0680 | |
Mineral | 41 | 41 | |||||||
0681 | |
Mineral | 1 | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0063 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0066 | Human-Like | ✔HGSS | ✔ | ✔ | ✔ | ||||||
0204 | Bug | ✔HGSS | ✔ | ✔ | ✔ | ||||||
0207 | |
Bug | ✔HGSS | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user switches its attack stat with its defense stat. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Shuckle's body glows multicolored as its attack and defense stats switch. | |||
Conway's Shuckle | Working on a Right Move! | Debut |
In the manga
In the Pokémon Adventures manga
The user switches its Attack and Defense stats. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Alakazam switches its Attack and Defense stats. | |||
Mira's Alakazam | The Final Dimensional Duel VII | Debut |
In other generations
Core series games
Spin-off series games
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |