Headlong Rush (move): Difference between revisions

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{{Moveentry/2|0984|Great Tusk|type=Ground|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||91|STAB='''}}
{{Moveentry/2|0984|Great Tusk|type=Ground|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||91|STAB='''}}
{{Movefoot|Ground|2}}
{{Movefoot|Ground|2}}
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center"
|- style="background: #{{ground color light}}"
! style="width: 85px"|Name
! style="width: 65px"|{{color2|000|Damage category|Category}}
! style="width: 85px"|<small>Cost in move-gauge slots</small>
! style="width: 45px"|MP<br>(uses)
! style="width: 50px"|Base {{color2|000|power}}
! style="width: 50px"|Max {{color2|000|power}}
! style="width: 65px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 45px"|Effect tag(s)
! style="width: 250px"|Description
! style="width: 200px"|Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#{{ground color light}}"
! colspan=12 |{{color2|000|List of moves (Masters)#Buddy moves|Buddy move}}
|- style="background:#fff"
|Hazy Headlong Rush
{{statustable|Physical}}
|2
|—
|200
|240
|—%
|An opponent
|Sure Hit
|'''Activation Condition:''' When the user is {{status|Burn|burned}}.
'''Deactivation Condition:''' When the user is not burned.
Never misses. The smaller the user’s percentage of remaining HP, the greater the power of this attack.
|{{sync|Adaman|Ursaluna|Special Costume}}
|}


==In other generations==
==In other generations==

Latest revision as of 19:54, 26 April 2024

Headlong Rush
ぶちかまし Headlong Rush
Headlong Rush IX.png
Headlong Rush IX 2.png
Type  Ground
Category  Physical
PP  5 (max. 8)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Headlong Rush (Japanese: ぶちかまし Headlong Rush) is a damage-dealing Ground-type move introduced in Pokémon Legends: Arceus.

Effect

Generation VIII

Pokémon Legends: Arceus

Headlong Rush inflicts damage and then lowers the user's defensive stats for three turns.

Category  Physical
PP  5
Agile Strong
Power  100  80  120
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Turns  3  3  3
   ?  ?
   ?  ?
Lowers the user's defensive stats

Generation IX

Headlong Rush inflicts damage and then lowers the user's Defense stat and Special Defense stat by one stage each.

Description

Games Description
LA The user smashes into the target in a full-body tackle. This also lowers the user’s defensive stats.
SV The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0297 Hariyama FightingIC Big.png Human-Like Human-Like 60
0389 Torterra GrassIC Big.png
GroundIC Big.png
Monster Grass 57 63
0901 Ursaluna GroundIC Big.png
NormalIC Big.png
Field Field 43 Evo.
0901 Ursaluna
Ursaluna
Bloodmoon
GroundIC Big.png
NormalIC Big.png
Field Field 1
0984 Great Tusk GroundIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 91
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag(s) Description Playable sync pair(s)
Buddy move
Hazy Headlong Rush Physical 2 200 240 —% An opponent Sure Hit Activation Condition: When the user is burned.

Deactivation Condition: When the user is not burned.

Never misses. The smaller the user’s percentage of remaining HP, the greater the power of this attack.

Adaman (Special Costume) & Ursaluna

In other generations

Core series games

Spin-off series games

Trivia

  • Headlong Rush is tied with Precipice Blades for the highest base power of all Ground-type moves, excluding Z-Moves, Max Moves, and G-Max Moves.
  • In Japanese, ぶちかまし Buchikamashi (Headlong Rush) is a sumo term which refers to the frontal collision of the two sumo wrestlers right at the beginning of a match.[1][2]
    • The move's Ground type is likely a pun with the word ちか chika which means "underground" in Japanese.[3]
    • This also is likely the reason why this move is considered a punching move, and why it can be learned by Hariyama.
  • In Super Smash Bros. Ultimate, Charizard's forward smash is also known as Headlong Rush, though Charizard cannot learn the move in core games. This game was released prior to Headlong Rush's introduction as a move in the core series.

In other languages

Language Title
Chinese Cantonese 突飛猛撲 Dahtfēi Máahngpok
Mandarin 突飛猛撲 / 突飞猛扑 Tūfēi Měngpū
France Flag.png French Assaut Frontal
Germany Flag.png German Schmetterramme
Italy Flag.png Italian Scontro Frontale
South Korea Flag.png Korean 들이받기 Deuribatgi
Spain Flag.png Spanish Arremetida

References

Variations of the move Superpower
PhysicalIC HOME.png SuperpowerClose CombatDragon AscentHeadlong Rush
SpecialIC HOME.png Armor Cannon



Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.