Coil (move): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(→Learnset: added bdsp learnsets) |
Chungkingpun (talk | contribs) |
||
Line 60: | Line 60: | ||
{{Moveentry/4|603|Eelektrik|type=Electric|1|Amorphous|Amorphous|54|54|54|}} | {{Moveentry/4|603|Eelektrik|type=Electric|1|Amorphous|Amorphous|54|54|54|}} | ||
{{Moveentry/4|604|Eelektross|type=Electric|1|Amorphous|Amorphous||1|1|}} | {{Moveentry/4|604|Eelektross|type=Electric|1|Amorphous|Amorphous||1|1|}} | ||
{{Moveentry/4|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||80|72|72}} | {{Moveentry/4|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||80|72|72{{sup/8|SwSh}}}} | ||
{{Moveentry/4|843|Silicobra|type=Ground|2|Field|Dragon||||45}} | {{Moveentry/4|843|Silicobra|type=Ground|2|Field|Dragon||||45{{sup/8|SwSh}}}} | ||
{{Moveentry/4|844|Sandaconda|type=Ground|2|Field|Dragon||||49}} | {{Moveentry/4|844|Sandaconda|type=Ground|2|Field|Dragon||||49{{sup/8|SwSh}}}} | ||
{{Moveentry/4|850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug||||25}} | {{Moveentry/4|850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug||||25{{sup/8|SwSh}}}} | ||
{{Moveentry/4|851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug||||25}} | {{Moveentry/4|851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug||||25{{sup/8|SwSh}}}} | ||
{{Movefoot|Poison|4}} | {{Movefoot|Poison|4}} | ||
Revision as of 12:48, 18 December 2021
- Coil redirects here. For the Pokémon named Coil in Japanese, see Magnemite (Pokémon).
Coil とぐろをまく Coil Up | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
|
Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense, and accuracy stats by one stage each.
If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0023 | Field | Dragon | 44 | 44 | 44SMUSUM | 44BDSP | ||||
0024 | Field | Dragon | 56 | 56 | 56SMUSUM | 56BDSP | ||||
0162 | Field | 1 | 1BDSP | |||||||
0206 | Field | 43BW 37B2W2 |
37 | 28SM 31USUM |
48 | |||||
0336 | Field | Dragon | 64BW 49B2W2 |
48XY 46ORAS |
44 | 44BDSP | ||||
0350 | Water 1 | Dragon | 44ORAS | 41 | 48 | |||||
0367 | Water 1 | 45ORAS | 45 | 45BDSP | ||||||
0368 | Water 1 | 45ORAS | 45 | 45BDSP | ||||||
0495 | Field | Grass | 31 | 31 | 31 | |||||
0496 | Field | Grass | 36 | 36 | 36 | |||||
0497 | Field | Grass | 38 | 38 | 38 | |||||
0603 | Amorphous | 54 | 54 | 54 | ||||||
0604 | Amorphous | 1 | 1 | |||||||
0718 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 80 | 72 | 72SwSh | ||||
0843 | Field | Dragon | 45SwSh | |||||||
0844 | Field | Dragon | 49SwSh | |||||||
0850 | |
Bug | 25SwSh | |||||||
0851 | |
Bug | 25SwSh | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In other generations
Core series games
Spin-off series games
Trivia
- Coil, along with Quiver Dance, Geomancy, and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the accuracy stat.
In other languages
|
Variations of the move Quiver Dance | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that target the user
- Poison-type moves
- Status moves
- Generation V moves
- Moves that can raise the user's Attack
- Moves that can raise the user's Defense
- Moves that can raise the user's accuracy
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX