Champion Stadium: Difference between revisions

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The '''Champion Stadium''' (Japanese: '''チャンピオンバトル''' ''Champion Battle'') is a special battle area in [[Pokémon Masters EX]]. Introduced on August 28, 2020, shortly after the release of Version 2.0.0, it features battles against the [[Elite Four]] of a [[region]], followed by the corresponding [[Pokémon Champion]]. The Champion can only be challenged after all members of the Elite Four are defeated.
{{oversized article notice}}
----
[[File:Champion Stadium background Masters.png|thumb|250px|The Champion Stadium arena]]
The '''Champion Stadium''' (Japanese: '''チャンピオンバトル''' ''Champion Battle'') is a special battle area in {{g|Masters EX}}. Introduced on August 28, 2020, shortly after the release of Version 2.0.0, it features battles against the [[Elite Four]] of a [[region]], followed by the corresponding [[Pokémon Champion]]. The Champion can only be challenged after all members of the Elite Four are defeated.


The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, [[sync pair]]s used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once for one region each week, until the full medal for that region is completed, in which players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses can change week to week.
The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, [[sync pair]]s used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once for one region each week, until the full medal for that region is completed, in which players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses can change week to week.


Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. [[List of medals (Masters)|Medals]] can also be earned for each difficulty level above Normal and each region by achieving Hall of Fame status with all sync pair types.
Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. {{mas|Medal}}s can also be earned for each difficulty level above Normal and each region by achieving Hall of Fame status with all sync pair types.


Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added.
Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added. On April 3, 2023, the maximum number of points per battle was increased to 12500 with the addition of new options and new rewards.
 
Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose {{sync|Red|Charizard|sygna=y}}, {{sync|Leaf|Venusaur|sygna=y}}, or {{sync|Blue|Blastoise|sygna=y}}.


==Kanto Challenge==
==Kanto Challenge==
Line 24: Line 29:
| Lorelei
| Lorelei
| [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| [[File:Masters537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters231.png|80px]]<br>{{p|Phanpy}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0231.png|80px]]<br>{{p|Phanpy}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×30<br>Champion Spirit ×10
| Gems ×30<br>Champion Spirit ×10
| 500 coins
| 500 coins
Line 32: Line 37:
| Bruno
| Bruno
| [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| [[File:Masters307.png|80px]]<br>{{p|Meditite}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0307 f.png|80px]]<br>{{p|Meditite}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| Gems ×30<br>Champion Spirit ×10
| Gems ×30<br>Champion Spirit ×10
| 500 coins
| 500 coins
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| Agatha
| Agatha
| [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| [[File:Masters607.png|80px]]<br>{{p|Litwick}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0607.png|80px]]<br>{{p|Litwick}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters093.png|80px]]<br>{{p|Haunter}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0093.png|80px]]<br>{{p|Haunter}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| Gems ×30<br>Champion Spirit ×10
| Gems ×30<br>Champion Spirit ×10
| 500 coins
| 500 coins
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| Lance
| Lance
| [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters610.png|80px]]<br>{{p|Axew}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0610.png|80px]]<br>{{p|Axew}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| Gems ×30<br>Champion Spirit ×10
| Gems ×30<br>Champion Spirit ×10
| 500 coins
| 500 coins
Line 56: Line 61:
| Blue
| Blue
| [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters0018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters0169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| Gems ×30<br>Champion Spirit ×10
| Gems ×30<br>Champion Spirit ×10
| 500 coins
| 500 coins
Line 70: Line 75:
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
|-
| colspan="3" |  
| colspan="3" |
{| class="expandable" width=100%
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 28 to September 6, 2020
| colspan=3  | August 28 to September 6, 2020
|- style="background:#fff;"
|- style="background:#fff;"
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| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
Line 453: Line 458:
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
Line 475: Line 480:
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
Line 497: Line 502:
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
Line 519: Line 524:
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
Line 541: Line 546:
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
Line 563: Line 568:
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
Line 585: Line 590:
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
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| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
Line 798: Line 803:
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|}
|- style="background-color:#{{grey color light}}" class="expandable"
|}
| colspan=3 | April 4 to 11, 2022
 
|- style="background:#fff;"
====Trainer teams====
| Width=20% | Elite Four Round 1
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| width=35% | Use sync moves quickly against all opponents!
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
| width=45% | At the start of battle, sync move countdowns are reduced by half.
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
|- style="background:#fff;"
|- style="background-color:#{{shield color light}}"
| Width=20% | Elite Four Round 2
! style="background-color:#{{grey color light}}; width:100px" | Lorelei
| width=35% | Use physical attack moves against opponents with low Defense!
! style="background-color:#{{grey color light}}; width:100px" | Bruno
| width=45% | Physical attack moves are powered up for allies and opponents.
! style="background-color:#{{grey color light}}; width:100px" | Agatha
|- style="background:#fff;"
! style="background-color:#{{grey color light}}; width:100px" | Lance
| Width=20% | Elite Four Round 3
! style="background-color:#{{gold color light}}; width:100px" | Blue
| width=35% | Use stat-lowering effects on your opponents!
|- style="background:#fff"
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| August 28 to September 6, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background:#fff;"
| A
| Width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| September 7 to 13, 2020
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=3 | April 11 to 18, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#fff"
| width=45% | The move gauge increases faster for both allies and opponents.
| September 14 to 20, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| September 21 to 27, 2020
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves quickly against all opponents!
| A
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Champion
| September 28 to October 4, 2020
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | April 18 to 25, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use physical attack moves against opponents with low Defense!
| October 5 to 11, 2020
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Sync buffs are more effective.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 3
| October 12 to 18, 2020
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use special attack moves against opponents with low Sp. Def!
| style="background:#{{cute color light}};" | D
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| October 19 to 25, 2020
| Width=20% | Champion
| style="background:#{{beauty color light}};" | B
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cute color light}};" | D
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | April 25 to May 2, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 1
| October 26 to November 1, 2020
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{cool color light}};" | C
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use field effects that give your team the upper hand!
| A
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff"
|- style="background:#fff;"
| November 2 to 8, 2020
| Width=20% | Elite Four Round 3
| A
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{cute color light}};" | D
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves quickly against all opponents!
|- style="background:#fff"
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| November 9 to 15, 2020
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Champion
| style="background:#{{cool color light}};" | C
| width=35% | Use physical attack moves against opponents with low Defense!
| A
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cute color light}};" | D
| colspan=3 | October 3 to 10, 2022
|- style="background:#fff"
|- style="background:#fff;"
| November 16 to 22, 2020
| Width=20% | Elite Four Round 1
| style="background:#{{cool color light}};" | C
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Sync buffs are more effective.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Make use of moves with additional effects!
|- style="background:#fff"
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| November 23 to 29, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 3
| style="background:#{{cute color light}};" | D
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use special attack moves against opponents with low Sp. Def!
| November 30 to December 6, 2020
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Champion
| style="background:#{{cool color light}};" | C
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{cute color light}};" | D
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3 | October 10 to 17, 2022
| December 7 to 13, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 1
| style="background:#{{cute color light}};" | D
| width=35% | Use field effects that give your team the upper hand!
| style="background:#{{beauty color light}};" | B
| width=45% | Field effects created by both allies and opponents are permanent.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| December 14 to 20, 2020
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 3
| A
| width=35% | Use special attack moves against opponents with low Sp. Def!
| style="background:#{{cool color light}};" | C
| width=45% | Special attack moves are powered up for allies and opponents.
| A
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 4
| December 21 to 27, 2020
| width=35% | Make use of moves with additional effects!
| style="background:#{{beauty color light}};" | B
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Champion
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{cool color light}};" | C
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| February 1 to 8, 2021
| colspan=3 | October 17 to 24, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 1
| A
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 2
| February 8 to 15, 2021
| width=35% | Use physical attack moves against opponents with low Defense!
| A
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 3
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background:#fff;"
| February 15 to 22, 2021
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{cool color light}};" | C
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
|- style="background:#fff"
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| February 22 to March 1, 2021
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cool color light}};" | C
| colspan=3 | October 24 to 31, 2022
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 1
| A
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{cool color light}};" | C
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff"
|- style="background:#fff;"
| May 3 to 10, 2021
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 3
| style="background:#{{beauty color light}};" | B
| width=35% | Use stat-lowering effects on your opponents!
|- style="background:#fff"
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| May 10 to 17, 2021
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| style="background:#{{cool color light}};" | C
| width=35% | Use field effects that give your team the upper hand!
| style="background:#{{cool color light}};" | C
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Champion
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| May 17 to 24, 2021
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cool color light}};" | C
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | October 31 to November 7, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 1
| style="background:#{{cute color light}};" | D
| width=35% | Make use of moves with additional effects!
|- style="background:#fff"
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| May 24 to 31, 2021
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 2
| style="background:#{{cute color light}};" | D
| width=35% | Use sync moves as much as possible against all opponents!
| A
| width=45% | Sync buffs are more effective.
| A
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| August 9 to 16, 2021
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 4
| style="background:#{{cool color light}};" | C
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Champion
| August 16 to 23, 2021
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{beauty color light}};" | B
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | April 3 to 10, 2023
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| August 23 to 30, 2021
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of moves with additional effects!
| style="background:#{{cool color light}};" | C
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 3
| August 30 to September 6, 2021
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{cute color light}};" | D
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| December 6 to 13, 2021
| Width=20% | Champion
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{beauty color light}};" | B
| width=45% | Physical attack moves are powered up for allies and opponents.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=3 | April 10 to 17, 2023
| A
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 1
| December 13 to 20, 2021
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 2
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
| December 20 to 27, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| December 27, 2021 to January 3, 2022
| style="background:#{{beauty color light}};" | B
| A
| A
| A
| style="background:#{{cute color light}};" | D
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| Width=20% | Elite Four Round 3
| A
| width=35% | Make use of moves with additional effects!
| [[File:Masters365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Width=20% | Elite Four Round 4
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| width=35% | Try not to let any of your sync pairs faint!
|- style="background:#{{beauty color light}};"
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| B
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters279.png|80px]]<br>{{p|Pelipper}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| Width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters075.png|80px]]<br>{{p|Graveler}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| colspan=3 | April 17 to 24, 2023
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"  
| colspan=6 |  
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| Width=20% | Elite Four Round 1
| A
| width=35% | Make use of moves with additional effects!
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| Width=20% | Elite Four Round 2
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| width=45% | Physical attack moves are powered up for allies and opponents.
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| Width=20% | Elite Four Round 3
| A
| width=35% | Try not to let any of your sync pairs faint!
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| [[File:Masters071.png|80px]]<br>{{p|Victreebel}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| [[File:Masters398.png|80px]]<br>{{p|Staraptor}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters678.png|80px]]<br>{{p|Meowstic}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters700.png|80px]]<br>{{p|Sylveon}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|}
 
==Johto Challenge==
The Johto Challenge was made available from December 28, 2020 to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge was available from March 1, 2021 to April 5, 2021. The third run available from May 31 to July 5, 2021.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 28, 2020 to January 3, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| Width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | April 24 to May 1, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| Width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| Width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| Width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 4 to 10, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| Width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | November 6 to 13, 2023
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| Width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| Width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| Width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| Width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | January 11 to 17, 2021
| colspan=3 | November 13 to 20, 2023
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| Width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| Width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 18 to 24, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| Width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| Width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | November 20 to 27, 2023
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| Width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 25 to 31, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| Width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| Width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | March 1 to 8, 2021
| colspan=3 | November 27 to December 4, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| Width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| Width=20% | Elite Four Round 4
| width=35% | Make use of moves with additional effects!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| Width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|}
| width=20% | Champion
|}
| width=35% | Use powerful moves quickly and constantly against all opponents!
 
| width=45% | The move gauge increases faster for both allies and opponents.
====Trainer teams====
|- style="background-color:#{{grey color light}}" class="expandable"
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| colspan=| March 8 to 15, 2021
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
|- style="background:#fff;"
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
| width=20% | Elite Four Round 1
|- style="background-color:#{{shield color light}}"
| width=35% | Use powerful moves quickly and constantly against all opponents!
! style="background-color:#{{grey color light}}; width:100px" | Lorelei
| width=45% | The move gauge increases faster for both allies and opponents.
! style="background-color:#{{grey color light}}; width:100px" | Bruno
|- style="background:#fff;"
! style="background-color:#{{grey color light}}; width:100px" | Agatha
| width=20% | Elite Four Round 2
! style="background-color:#{{grey color light}}; width:100px" | Lance
| width=35% | Use sync moves quickly against all opponents!
! style="background-color:#{{gold color light}}; width:100px" | Blue
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff"
|- style="background:#fff;"
| August 28 to September 6, 2020
| width=20% | Elite Four Round 3
| A
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attacks moves are powered up for allies and opponents.
| A
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 4
| A
| width=35% | Use physical attack moves against opponents with low Defense!
|- style="background:#fff"
| width=45% | Physical attacks moves are powered up for allies and opponents.
| September 7 to 13, 2020
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Champion
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stats that are raised after a sync move is used are raised even more.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=3  | March 15 to 22, 2021
|- style="background:#fff"
|- style="background:#fff;"
| September 14 to 20, 2020
| width=20% | Elite Four Round 1
| A
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{beauty color light}};" | B
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 2
| A
| width=35% | Use special attack moves against opponents with low Sp. Def!
|- style="background:#fff"
| width=45% | Special attack moves are powered up for allies and opponents.
| September 21 to 27, 2020
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
| A
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use field effects that give your team the upper hand!
| September 28 to October 4, 2020
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | March 22 to 29, 2021
| October 5 to 11, 2020
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 1
| A
| width=35% | Make use of moves with additional effects!
| style="background:#{{beauty color light}};" | B
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Use sync moves as much as possible against all opponents!
| October 12 to 18, 2020
| width=45% | Stats that are raised after a sync move is used are raised even more.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 3
| style="background:#{{cool color light}};" | C
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| October 19 to 25, 2020
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| A
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| October 26 to November 1, 2020
| colspan=3  | March 29 to April 5, 2021
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{cool color light}};" | C
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| A
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 2
| November 2 to 8, 2020
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 3
| A
| width=35% | Use field effects that give your team the upper hand!
| style="background:#{{beauty color light}};" | B
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff"
|- style="background:#fff;"
| November 9 to 15, 2020
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{cool color light}};" | C
| width=45% | Physical attacks moves are powered up for allies and opponents.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Champion
| style="background:#{{cute color light}};" | D
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
|- style="background:#fff"
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| November 16 to 22, 2020
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cool color light}};" | C
| colspan=3  | May 31 to June 7, 2021
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 1
| A
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff"
|- style="background:#fff;"
| November 23 to 29, 2020
| width=20% | Elite Four Round 2
| A
| width=35% | Make use of moves with additional effects!
| style="background:#{{cute color light}};" | D
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#fff"
| width=45% | The move gauge increases faster for both allies and opponents.
| November 30 to December 6, 2020
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves quickly against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| December 7 to 13, 2020
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cute color light}};" | D
| colspan=3  | June 7 to 14, 2021
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#fff"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| December 14 to 20, 2020
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use field effects that give your team the upper hand!
| A
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Use sync moves quickly against all opponents!
| December 21 to 27, 2020
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 4
| style="background:#{{cool color light}};" | C
| width=35% | Use stat-lowering effects on your opponents!
| A
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Champion
| February 1 to 8, 2021
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stats that are raised after a sync move is used are raised even more.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3  | June 14 to 21, 2021
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use sync moves as much as possible against all opponents!
| February 8 to 15, 2021
| width=45% | Stats that are raised after a sync move is used are raised even more.
| A
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{beauty color light}};" | B
| width=45% | Physical attacks moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| February 15 to 22, 2021
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
| style="background:#{{cool color light}};" | C
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| February 22 to March 1, 2021
| width=20% | Champion
| style="background:#{{cool color light}};" | C
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background-color:#{{grey color light}}" class="expandable"  
| A
| colspan=3  | June 21 to 28, 2021
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 1
| May 3 to 10, 2021
| width=35% | Use special attack moves against opponents with low Sp. Def!
| style="background:#{{beauty color light}};" | B
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use field effects that give your team the upper hand!
| style="background:#{{beauty color light}};" | B
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff"
|- style="background:#fff;"
| May 10 to 17, 2021
| width=20% | Elite Four Round 3
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{cool color light}};" | C
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 4
| style="background:#{{cool color light}};" | C
| width=35% | Use sync moves as much as possible against all opponents!
|- style="background:#fff"
| width=45% | Stats that are raised after a sync move is used are raised even more.
| May 17 to 24, 2021
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Champion
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"  
| style="background:#{{cute color light}};" | D
| colspan=3  | June 28 to July 5, 2021
|- style="background:#fff"
|- style="background:#fff;"
| May 24 to 31, 2021
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of moves with additional effects!
| style="background:#{{cute color light}};" | D
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| A
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 2
| A
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#fff"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| August 9 to 16, 2021
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 3
| style="background:#{{cool color light}};" | C
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{cool color light}};" | C
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use stat-lowering effects on your opponents!
| August 16 to 23, 2021
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| A
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background:#fff"
| colspan=3  | September 6 to 13, 2021
| August 23 to 30, 2021
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 1
| A
| width=35% | Make use of moves with additional effects!
| style="background:#{{beauty color light}};" | B
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Use sync moves quickly against all opponents!
| August 30 to September 6, 2021
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| A
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| December 6 to 13, 2021
| width=35% | Use status conditions and other conditions against all opponents!
| A
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| width=20% | Champion
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| December 13 to 20, 2021
| colspan=3  | September 13 to 20, 2021
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 1
| style="background:#{{cool color light}};" | C
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 2
| December 20 to 27, 2021
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{cool color light}};" | C
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
| style="background:#{{cool color light}};" | C
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| December 27, 2021 to January 3, 2022
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use physical attack moves against opponents with low Defense!
| A
| width=45% | Physical attack moves are powered up for allies and opponents.
| A
|- style="background:#fff;"
| A
| width=20% | Champion
| style="background:#{{cute color light}};" | D
| width=35% | Use sync moves as much as possible against all opponents!
|- style="background:#fff"
| width=45% | Stats that are raised after a sync move is used are raised even more.
| April 4 to 11, 2022
|- style="background-color:#{{grey color light}}" class="expandable"  
| style="background:#{{beauty color light}};" | B
| colspan=3  | September 20 to 27, 2021
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 1
| style="background:#{{cool color light}};" | C
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| April 11 to 18, 2022
| width=20% | Elite Four Round 2
| A
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Stats that are raised after a sync move is used are raised even more.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
| style="background:#{{cute color light}};" | D
| width=35% | Use field effects that give your team the upper hand!
|- style="background:#fff"
| width=45% | Field effects created by both allies and opponents are permanent.
| April 18 to 25, 2022
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
| A
| width=35% | Use status conditions and other conditions against all opponents!
| A
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| April 25 to May 2, 2022
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=| September 27 to October 4, 2021
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 1
| A
| width=35% | Try not to let any of your sync pairs faint!
|- style="background:#fff"
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| October 3 to 10, 2022
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 2
| style="background:#{{cute color light}};" | D
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Use physical attack moves against opponents with low Defense!
| October 10 to 17, 2022
| width=45% | Physical attack moves are powered up for allies and opponents.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use field effects that give your team the upper hand!
| style="background:#{{beauty color light}};" | B
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Champion
| October 17 to 24, 2022
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3  | October 4 to 11, 2021
| A
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use sync moves as much as possible against all opponents!
| October 24 to 31, 2022
| width=45% | Stats that are raised after a sync move is used are raised even more.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{cool color light}};" | C
| width=45% | Physical attacks moves are powered up for allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| October 31 to November 7, 2022
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use stat-lowering effects on your opponents!
| A
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| April 3 to 10, 2023
| width=20% | Champion
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=| January 3 to 10, 2022
| A
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Will
! style="background-color:#{{grey color light}}; width:100px" | Koga
! style="background-color:#{{grey color light}}; width:100px" | Bruno
! style="background-color:#{{grey color light}}; width:100px" | Karen
! style="background-color:#{{gold color light}}; width:100px" | Lance
|- style="background:#fff"
|- style="background:#fff"
| December 28, 2020 to January 3, 2021
| April 10 to 17, 2023
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| April 17 to 24, 2023
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| January 4 to 10, 2021
| April 24 to May 1, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| November 6 to 13, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| January 11 to 17, 2021
| November 13 to 20, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| January 18 to 24, 2021
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
| A
| A
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| January 25 to 31, 2021
| November 20 to 27, 2023
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| March 1 to 8, 2021
| November 27 to December 4, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| March 8 to 15, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
Line 1,707: Line 1,540:
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|}
| March 15 to 22, 2021
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| A
| A
| style="background:#{{cute color light}};" | D
| [[File:Masters0365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| style="background:#{{cool color light}};" | C
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#fff"
|- style="background:#{{beauty color light}};"
| March 22 to 29, 2021
| B
| style="background:#{{cool color light}};" | C
| [[File:Masters0225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters0087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0279.png|80px]]<br>{{p|Pelipper}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| A
| A
| style="background:#{{beauty color light}};" | B
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters0095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
|- style="background:#fff"
| [[File:Masters0075.png|80px]]<br>{{p|Graveler}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| March 29 to April 5, 2021
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters0095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters0078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| A
| A
| [[File:Masters0429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0178 f.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| A
| A
| style="background:#{{beauty color light}};" | B
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| A
| [[File:Masters0149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| style="background:#{{cute color light}};" | D
| [[File:Masters0334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
|- style="background:#fff"
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| May 31 to June 7, 2021
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| A
| A
| style="background:#{{cute color light}};" | D
| [[File:Masters0127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| style="background:#{{beauty color light}};" | B
| [[File:Masters0103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| A
| [[File:Masters0071.png|80px]]<br>{{p|Victreebel}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| style="background:#{{cute color light}};" | D
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#fff"
|- style="background:#{{beauty color light}};"
| June 7 to 14, 2021
| B
| style="background:#{{cool color light}};" | C
| [[File:Masters0123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| A
| [[File:Masters0018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| A
| [[File:Masters0398.png|80px]]<br>{{p|Staraptor}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| style="background:#{{cool color light}};" | C
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{cool color light}};" | C
|- style="background:#{{cool color light}};"
|- style="background:#fff"
| C
| June 14 to 21, 2021
| [[File:Masters0678.png|80px]]<br>{{p|Meowstic}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| A
| [[File:Masters0065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| style="background:#{{cool color light}};" | C
| [[File:Masters0326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{beauty color light}};" | B
|- style="background:#{{cute color light}};"
| style="background:#{{cute color light}};" | D
| D
|- style="background:#fff"
| [[File:Masters0700.png|80px]]<br>{{p|Sylveon}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| June 21 to 28, 2021
| [[File:Masters0103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| style="background:#{{beauty color light}};" | B
| [[File:Masters0455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| A
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{cool color light}};" | C
|}
| A
 
| A
==Johto Challenge==
|- style="background:#fff"
The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
| June 28 to July 5, 2021
 
| style="background:#{{cool color light}};" | C
The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run was available from May 31 to July 5, 2021.
| style="background:#{{beauty color light}};" | B
 
| A
===Parameters===
| style="background:#{{beauty color light}};" | B
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
| style="background:#{{beauty color light}};" | B
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
|- style="background:#fff"
! style="background-color:#{{gold color light}}" width=35% | Parameter
| September 6 to 13, 2021
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
| A
|-
| style="background:#{{cool color light}};" | C
| colspan="3" |
| style="background:#{{cool color light}};" | C
{| class="expandable" width=100%
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cute color light}};" | D
| colspan=3  | December 28, 2020 to January 3, 2021
|- style="background:#fff"
|- style="background:#fff;"
| September 13 to 20, 2021
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use sync moves as much as possible against all opponents!
|- style="background:#fff"
| width=45% | Stats that are raised after a sync move is used are raised even more.
| September 20 to 27, 2021
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 3
| A
| width=35% | Use field effects that give your team the upper hand!
| A
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use sync moves quickly against all opponents!
| September 27 to October 4, 2021
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Champion
| style="background:#{{beauty color light}};" | B
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | January 4 to 10, 2021
| October 4 to 11, 2021
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 1
| style="background:#{{cute color light}};" | D
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Use sync moves quickly against all opponents!
| January 3 to 10, 2022
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| A
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Elite Four Round 3
| A
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{beauty color light}};" | B
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| A
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| January 10 to 17, 2022
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{cute color light}};" | D
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|}
|- style="background-color:#{{grey color light}}" class="expandable"
{{-}}
| colspan=3  | January 11 to 17, 2021
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSWill Masters.png|80px]]<br>{{mas|Will}}
| width=20% | Elite Four Round 1
| A
| width=35% | Use special attack moves against opponents with low Sp. Def!
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=45% | Special attack moves are powered up for allies and opponents.
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 2
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#{{beauty color light}};"
| width=45% | The move gauge increases faster for both allies and opponents.
| B
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters743.png|80px]]<br>{{p|Ribombee}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
| width=20% | Elite Four Round 3
| A
| width=35% | Use sync moves quickly against all opponents!
| [[File:Masters691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters049.png|80px]]<br>{{p|Venomoth}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters015.png|80px]]<br>{{p|Beedrill}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters089.png|80px]]<br>{{p|Muk}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use status conditions and other conditions against all opponents!
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters107.png|80px]]<br>{{p|Hitmonchan}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters232.png|80px]]<br>{{p|Donphan}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}}
| width=20% | Champion
| A
| width=35% | Use sync moves as much as possible against all opponents!
| [[File:Masters053.png|80px]]<br>{{p|Persian}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| width=45% | Stats that are raised after a sync move is used are raised even more.
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters262.png|80px]]<br>{{p|Mightyena}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| colspan=3  | January 18 to 24, 2021
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters430.png|80px]]<br>{{p|Honchkrow}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| A
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters130.png|80px]]<br>{{TP|Lance|Gyarados}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| [[File:Masters230.png|80px]]<br>{{p|Kingdra}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters362.png|80px]]<br>{{p|Glalie}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters006.png|80px]]<br>{{p|Charizard}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Unova Challenge==
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge available from July 5, 2021 to August 9, 2021.
 
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between {{mas|Alder}} and {{mas|Iris}}.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"  
| colspan=3  | April 5 to 12, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 25 to 31, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 12 to 19, 2021
| colspan=3  | March 1 to 8, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 1,997: Line 1,811:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 19 to 26, 2021
| colspan=3  | March 8 to 15, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Special attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 26 to May 3, 2021
| colspan=3  | March 15 to 22, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background:#fff;"
| colspan=3  | July 5 to 12, 2021
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 22 to 29, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of moves with additional effects!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background-color:#{{grey color light}}" class="expandable"
| width=20% | Champion
| colspan=3  | March 29 to April 5, 2021
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
| colspan=3  | July 12 to 19, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 19 to 26, 2021
| colspan=3  | May 31 to June 7, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of moves with additional effects!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 26 to August 2, 2021
| colspan=3  | June 7 to 14, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 2 to 9, 2021
| colspan=3  | June 14 to 21, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 2,151: Line 1,965:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 8 to 15, 2021
| colspan=3  | June 21 to 28, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,161: Line 1,975:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 2,173: Line 1,987:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 15 to 22, 2021
| colspan=3  | June 28 to July 5, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,187: Line 2,001:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 2,195: Line 2,009:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 22 to 29, 2021
| colspan=3  | September 6 to 13, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Make use of moves with additional effects!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 2,219: Line 2,033:
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 29 to December 6, 2021
| colspan=3  | September 13 to 20, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|}
|- style="background-color:#{{grey color light}}" class="expandable"
|}
| colspan=3  | September 20 to 27, 2021
 
|- style="background:#fff;"
===Trainer teams===
| width=20% | Elite Four Round 1
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| width=35% | Use stat-lowering effects on your opponents!
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background:#fff;"
|- style="background-color:#{{shield color light}}"
| width=20% | Elite Four Round 2
! style="background-color:#{{grey color light}}; width:100px" | Grimsley
| width=35% | Use sync moves as much as possible against all opponents!
! style="background-color:#{{grey color light}}; width:100px" | Marshal
| width=45% | Stats that are raised after a sync move is used are raised even more.
! style="background-color:#{{grey color light}}; width:100px" | Shauntal
|- style="background:#fff;"
! style="background-color:#{{grey color light}}; width:100px" | Caitlin
| width=20% | Elite Four Round 3
! style="background-color:#{{gold color light}}; width:100px" | Alder
| width=35% | Use field effects that give your team the upper hand!
! style="background-color:#{{gold color light}}; width:100px" | Iris
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff"
|- style="background:#fff;"
| April 5 to 12, 2021
| width=20% | Elite Four Round 4
| A
| width=35% | Use status conditions and other conditions against all opponents!
| A
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background:#fff;"
| A
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{grey color}};" |
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| April 12 to 19, 2021
| colspan=3  | September 27 to October 4, 2021
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Try not to let any of your sync pairs faint!
| style="background:#{{beauty color light}};" | B
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| style="background:#{{grey color}};" |
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| April 19 to 26, 2021
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 3
| style="background:#{{beauty color light}};" | B
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{cool color light}};" | C
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{grey color}};" |
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use field effects that give your team the upper hand!
| April 26 to May 3, 2021
| width=45% | Field effects created by both allies and opponents are permanent.
| style="background:#{{cute color light}};" | D
|- style="background:#fff;"
| style="background:#{{cute color light}};" | D
| width=20% | Champion
| style="background:#{{cool color light}};" | C
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{grey color}};" |
| colspan=| October 4 to 11, 2021
|- style="background:#fff"
|- style="background:#fff;"
| July 5 to 12, 2021
| width=20% | Elite Four Round 1
| A
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stats that are raised after a sync move is used are raised even more.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 2
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{grey color}};" |
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| July 12 to 19, 2021
| width=20% | Elite Four Round 3
| style="background:#{{beauty color light}};" | B
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{cute color light}};" | D
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 4
| style="background:#{{grey color}};" |
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| July 19 to 26, 2021
| width=20% | Champion
| style="background:#{{cute color light}};" | D
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=| January 3 to 10, 2022
| A
|- style="background:#fff;"
| style="background:#{{grey color}};" |
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| July 26 to August 2, 2021
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| A
| width=20% | Elite Four Round 2
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{grey color}};" |
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Use sync moves as much as possible against all opponents!
| August 2 to 9, 2021
| width=45% | Stats that are raised after a sync move is used are raised even more.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| style="background:#{{grey color}};" |
|- style="background:#fff;"
| A
| width=20% | Champion
|- style="background:#fff"
| width=35% | Use powerful moves quickly and constantly against all opponents!
| November 8 to 15, 2021
| width=45% | The move gauge increases faster for both allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3  | January 10 to 17, 2022
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Elite Four Round 1
| style="background:#{{grey color}};" |
| width=35% | Use stat-lowering effects on your opponents!
| style="background:#{{beauty color light}};" | B
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| November 15 to 22, 2021
| width=20% | Elite Four Round 2
| style="background:#{{cute color light}};" | D
| width=35% | Use physical attack moves against opponents with low Defense!
| style="background:#{{beauty color light}};" | B
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 3
| A
| width=35% | Make use of moves with additional effects!
| style="background:#{{grey color}};" |
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff"
|- style="background:#fff;"
| November 22 to 29, 2021
| width=20% | Elite Four Round 4
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| style="background:#{{cute color light}};" | D
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| width=20% | Champion
| style="background:#{{grey color}};" |
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| November 29 to December 6, 2021
| colspan=3  | January 17 to 24, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| A
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| width=20% | Elite Four Round 1
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| [[File:Masters215.png|80px]]<br>{{p|Sneasel}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters053A.png|80px]]<br>{{p|Persian}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}}
| width=20% | Elite Four Round 2
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=45% | The move gauge increases faster for both allies and opponents.
| [[File:Masters538.png|80px]]<br>{{p|Throh}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters539.png|80px]]<br>{{p|Sawk}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| width=20% | Elite Four Round 3
| A
| width=35% | Use field effects that give your team the upper hand!
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=45% | Field effects created by both allies and opponents are permanent.
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSCaitlin Masters.png|80px]]<br>{{mas|Caitlin}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use special attack moves against opponents with low Sp. Def!
| [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=45% | Special attack moves are powered up for allies and opponents.
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters518.png|80px]]<br>{{p|Musharna}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=1 | [[File:VSAlder Masters.png|80px]]<br>{{mas|Alder}}
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters637.png|80px]]<br>{{p|Volcarona}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| colspan=| January 24 to 31, 2022
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
| colspan=6 |  
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}
| width=20% | Elite Four Round 1
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| [[File:Masters784.png|80px]]<br>{{p|Kommo-o}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters612.png|80px]]<br>{{TP|Iris|Haxorus}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]<span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Alola Challenge==
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
Similar to Unova, the Champion battle of the Alola Challenge would switch between {{mas|Kukui}} and {{mas|Hau}}. As well as this, {{mas|Hala}} and {{mas|Molayne}} will switch between who is battled depending on the week.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 11 to 18, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 18 to 25, 2021
| colspan=3  | January 31 to February 7, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 25 to November 1, 2021
| colspan=3  | June 6 to 13, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use physical attack moves against opponents with low Sp. Def!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 2,567: Line 2,251:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 13 to 20, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 1 to 8, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 20 to 27, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 27 to July 4, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 2,585: Line 2,313:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use physical attack moves against opponents with low Sp. Def!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|}
|- style="background-color:#{{grey color light}}" class="expandable"
|}
| colspan=| January 2 to 9, 2023
 
|- style="background:#fff;"
===Trainer teams===
| width=20% | Elite Four Round 1
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| width=35% | Try not to let any of your sync pairs faint!
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background:#fff;"
|- style="background-color:#{{shield color light}}"
| width=20% | Elite Four Round 2
! style="background-color:#{{grey color light}}; width:100px" | Hala
| width=35% | Use field effects that give your team the upper hand!
! style="background-color:#{{grey color light}}; width:100px" | Molayne
| width=45% | Field effects created by both allies and opponents are permanent.
! style="background-color:#{{grey color light}}; width:100px" | Olivia
|- style="background:#fff;"
! style="background-color:#{{grey color light}}; width:100px" | Acerola
| width=20% | Elite Four Round 3
! style="background-color:#{{grey color light}}; width:100px" | Kahili
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
! style="background-color:#{{gold color light}}; width:100px" | Kukui
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
! style="background-color:#{{gold color light}}; width:100px" | Hau
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| October 11 to 18, 2021
| width=35% | Use status conditions and other conditions against all opponents!
| A
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| style="background:#{{grey color}};" |
|- style="background:#fff;"
| A
| width=20% | Champion
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{grey color}};" |
| colspan=3 | January 9 to 16, 2023
|- style="background:#fff"
| October 18 to 25, 2021
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| October 25 to November 1, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| November 1 to 8, 2021
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSHala Masters.png|80px]]<br>{{mas|Hala}}
| width=20% | Elite Four Round 1
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=45% | Physical attacks moves are powered up for allies and opponents.
| [[File:Masters740.png|80px]]<br>{{p|Crabominable}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
| C
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters428.png|80px]]<br>{{p|Lopunny}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}}
| width=20% | Elite Four Round 2
| A
| width=35% | Use sync moves as much as possible against all opponents!
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=45% | Sync buffs are more effective.
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters777.png|80px]]<br>{{p|Togedemaru}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
| C
| [[File:Masters208.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters051A.png|80px]]<br>{{p|Dugtrio}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 -->
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}}
| width=20% | Elite Four Round 3
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters076A.png|80px]]<br>{{p|Golem}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters095.png|80px]]<br>{{p|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters141.png|80px]]<br>{{p|Kabutops}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters745Mn.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSAcerola Masters.png|80px]]<br>{{mas|Acerola}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use status conditions and other conditions against all opponents!
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters778.png|80px]]<br>{{p|Mimikyu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}}
| width=20% | Champion
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=45% | The move gauge increases faster for both allies and opponents.
| [[File:Masters733.png|80px]]<br>{{p|Toucannon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| colspan=| January 16 to 23, 2023
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#fff;"
|- style="background:#{{beauty color light}};"
| width=20% | Elite Four Round 1
| B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 2
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use special attack moves against opponents with low Sp. Def!
|- style="background:#{{cool color light}};"
| width=45% | Special attacks moves are powered up for allies and opponents.
| C
|- style="background:#fff;"
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| [[File:Masters628.png|80px]]<br>{{p|Braviary}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=35% | Try not to let any of your sync pairs faint!
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
| colspan=6 |  
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSKukui Masters.png|80px]]<br>{{mas|Kukui}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use sync moves as much as possible against all opponents!
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| width=45% | Sync buffs are more effective.
| [[File:Masters745.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters565.png|80px]]<br>{{p|Carracosta}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters727.png|80px]]<br>{{p|Incineroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
| C
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSHau Masters.png|80px]]<br>{{mas|Hau}}
| width=20% | Champion
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters026A.png|80px]]<br>{{p|Raichu}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters862.png|80px]]<br>{{p|Obstagoon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| colspan=| January 23 to 30, 2023
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#fff;"
|- style="background:#{{beauty color light}};"
| width=20% | Elite Four Round 1
| B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters445.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 2
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use stat-lowering effects on your opponents!
<!--|- style="background:#{{cool color light}};"
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| C
|- style="background:#fff;"
| [[File:Masters407.png|80px]]<br>{{p|Roserade}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=35% | Use sync moves quickly against all opponents!
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#fff;"
|- style="background:#{{cute color light}};"
| width=20% | Elite Four Round 4
| D
| width=35% | Use field effects that give your team the upper hand!
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| width=45% | Field effects created by both allies and opponents are permanent.
| [[File:Masters730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| width=20% | Champion
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
| width=35% | Use sync moves as much as possible against all opponents!
|}
| width=45% | Sync buffs are more effective.
 
|- style="background-color:#{{grey color light}}" class="expandable"
==Missions==
| colspan=3  | January 30 to February 6, 2023
{| class="roundy" style="background:#{{orange color}}; border:3px solid #{{gold color light}}; text-align:center"
|- style="background:#fff;"
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Mission
| width=20% | Elite Four Round 1
! style="background:#{{gold color light}}; {{roundytr|5px}}" | Reward
| width=35% | Use field effects that give your team the upper hand!
|- style="background:#fff"
| width=45% | Field effects created by both allies and opponents are permanent.
| Complete the following ×1: Blue<br>in Champion Stadium: Kanto Challenge on Normal
|- style="background:#fff;"
| [[File:Masters Medal Champ in the Making.png|100px]]<br>Champ in the Making
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kanto Challenge on Hard Lv. 1
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters Medal Kanto MVP Lv 1.png|100px]]<br>Kanto MVP Lv. 1
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Johto Challenge on Hard Lv. 1
| width=35% | Use status conditions and other conditions against all opponents!
| [[File:Masters Medal Johto MVP Lv 1.png|100px]]<br>Johto MVP Lv. 1
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff"
|- style="background:#fff;"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Unova Challenge on Hard Lv. 1
| width=20% | Elite Four Round 4
| [[File:Masters Medal Unova MVP Lv 1.png|100px]]<br>Unova MVP Lv. 1
| width=35% | Make use of moves with additional effects!
|- style="background:#fff"
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Alola Challenge on Hard Lv. 1
|- style="background:#fff;"
| [[File:Masters Medal Alola MVP Lv 1.png|100px]]<br>Alola MVP Lv. 1
| width=20% | Champion
|}
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
 
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
==Master Mode==
|- style="background-color:#{{grey color light}}" class="expandable"
===Parameters===
| colspan=3  | August 7 to 14, 2023
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background:#fff;"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" | Effect
| width=20% | Elite Four Round 1
! style="background-color:#{{gold color light}}" | Points
| width=35% | Use sync moves quickly against all opponents!
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Description
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff"
|- style="background:#fff;"
| Physical Dmg. Reduction
| width=20% | Elite Four Round 2
| 50
| width=35% | Make use of moves with additional effects!
| At the start of battle, the opponents’ field of play gains permanent physical damage reduction.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff"
|- style="background:#fff;"
| Special Dmg. Reduction
| width=20% | Elite Four Round 3
| 50
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| At the start of battle, the opponents’ field of play gains permanent special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background:#fff;"
| Max Sync Countdown -1
| width=20% | Elite Four Round 4
| 50
| width=35% | Use special attack moves against opponents with low Sp. Def!
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| Attack & Sp. Atk ↑ 1
| width=20% | Champion
| 50
| width=35% | Use sync moves as much as possible against all opponents!
| Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
| width=45% | Sync buffs are more effective.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| Defense & Sp. Def ↑ 1
| colspan=3  | August 14 to 21, 2023
| 50
|- style="background:#fff;"
| Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use status conditions and other conditions against all opponents!
| No Status Conditions
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| 50
|- style="background:#fff;"
| Opponents become immune to status conditions.
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Try not to let any of your sync pairs faint!
| Strength ↑ 1
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| 100
|- style="background:#fff;"
| Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
| width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| Sync Buff ↑ 5
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| 100
|- style="background:#fff;"
| Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use sync moves quickly against all opponents!
| Attack & Sp. Atk ↑ 3
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| 100
|- style="background:#fff;"
| Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
| width=20% | Champion
|- style="background:#fff"
| width=35% | Use powerful moves quickly and constantly against all opponents!
| Defense & Sp. Def ↑ 3
| width=45% | The move gauge increases faster for both allies and opponents.
| 100
|- style="background-color:#{{grey color light}}" class="expandable"
| Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
| colspan=3  | August 21 to 28, 2023
|- style="background:#fff"
|- style="background:#fff;"
| Max HP ↑ 2
| width=20% | Elite Four Round 1
| 100
| width=35% | Make use of moves with additional effects!
| Raises the maximum HP of all opposing sync pairs by 20%.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff"
|- style="background:#fff;"
| No Stat Reduction
| width=20% | Elite Four Round 2
| 100
| width=35% | Use physical attack moves against opponents with low Defense!
| Opponents become immune to all stat-lowering effects.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| Ally Healing ↓ 5
| width=20% | Elite Four Round 3
| 100
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| Reduces the HP restored by allies’ healing moves by 50%.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff"
|- style="background:#fff;"
| Half Ally MP
| width=20% | Elite Four Round 4
| 100
| width=35% | Use sync moves as much as possible against all opponents!
| Halves the MP of all allied sync pairs.
| width=45% | Sync buffs are more effective.
|- style="background:#fff"
|- style="background:#fff;"
| Power ↑ on Hit 1
| width=20% | Champion
| 100
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| Every time an opponent’s attack is successful, powers up that opponent’s attacks by 10%.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff"
|- style="background-color:#{{grey color light}}" class="expandable"
| Gradual Healing
| colspan=3  | August 28 to September 4, 2023
| 150
|- style="background:#fff;"
| At the start of battle, all opposing sync pairs begin to gradually heal themselves.
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use powerful moves quickly and constantly against all opponents!
| Critical-Hit Defense
| width=45% | The move gauge increases faster for both allies and opponents.
| 150
|- style="background:#fff;"
| At the start of battle, the opponents’ field of play gains permanent critical-hit defense.
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| Attack & Sp. Atk ↑ 5
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| 150
|- style="background:#fff;"
| Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
| width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Use field effects that give your team the upper hand!
| Defense & Sp. Def ↑ 5
| width=45% | Field effects created by both allies and opponents are permanent.
| 150
|- style="background:#fff;"
| Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Try not to let any of your sync pairs faint!
| Strength ↑ 2
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| 200
|- style="background:#fff;"
| Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
| width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| Max Sync Countdown ↑ 2
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| 200
|- style="background-color:#{{grey color light}}" class="expandable"
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
| colspan=3  | March 4 to 11, 2024
|- style="background:#fff"
|- style="background:#fff;"
| Ally HP ↓ 5
| width=20% | Elite Four Round 1
| 200
| width=35% | Use status conditions and other conditions against all opponents!
| At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff"
|- style="background:#fff;"
| Max HP ↑ 4
| width=20% | Elite Four Round 2
| 200
| width=35% | Make use of moves with additional effects!
| Raises the maximum HP of all opposing sync pairs by 40%.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff"
|- style="background:#fff;"
| Power ↑ on Hit 2
| width=20% | Elite Four Round 3
| 200
| width=35% | Try not to let any of your sync pairs faint!
| Every time an opponent’s attack is successful, powers up that opponent’s attacks by 20%.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff"
|- style="background:#fff;"
| Strength ↑ 3
| width=20% | Elite Four Round 4
| 300
| width=35% | Use powerful moves quickly and constantly against all opponents!
| Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 11 to 18, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 18 to 25, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 25 to April 1, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Will
! style="background-color:#{{grey color light}}; width:100px" | Koga
! style="background-color:#{{grey color light}}; width:100px" | Bruno
! style="background-color:#{{grey color light}}; width:100px" | Karen
! style="background-color:#{{gold color light}}; width:100px" | Lance
|- style="background:#fff"
| December 28, 2020 to January 3, 2021
| A
| A
| A
| A
| A
|- style="background:#fff"
| January 4 to 10, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| Ally Move Gauge Max -2
| January 11 to 17, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| January 18 to 24, 2021
| A
| style="background:#{{cute color light}};" | D
| A
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 25 to 31, 2021
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 1 to 8, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| March 8 to 15, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| March 15 to 22, 2021
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 22 to 29, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 29 to April 5, 2021
| A
| A
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| May 31 to June 7, 2021
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| June 7 to 14, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| June 14 to 21, 2021
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| June 21 to 28, 2021
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| A
| A
|- style="background:#fff"
| June 28 to July 5, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| September 6 to 13, 2021
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| September 13 to 20, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| September 20 to 27, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| September 27 to October 4, 2021
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| October 4 to 11, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 3 to 10, 2022
| A
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| January 10 to 17, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 17 to 24, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| January 24 to 31, 2022
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| January 31 to February 7, 2022
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| June 6 to 13, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| June 13 to 20, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| June 20 to 27, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| June 27 to July 4, 2022
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| January 2 to 9, 2023
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 9 to 16, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| January 16 to 23, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| January 23 to 30, 2023
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| January 30 to February 6, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| August 7 to 14, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| August 14 to 21, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
|- style="background:#fff"
| August 21 to 28, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| August 28 to September 4, 2023
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| March 4 to 11, 2024
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| March 11 to 18, 2024
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| March 18 to 25, 2024
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| March 25 to April 1, 2024
| A
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSWill Masters.png|80px]]<br>{{mas|Will}}
| A
| [[File:Masters0065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0178 f.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0743.png|80px]]<br>{{p|Ribombee}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
| A
| [[File:Masters0691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0049.png|80px]]<br>{{p|Venomoth}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0015.png|80px]]<br>{{p|Beedrill}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0089.png|80px]]<br>{{p|Muk}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| A
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0308 f.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0107.png|80px]]<br>{{p|Hitmonchan}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0232.png|80px]]<br>{{p|Donphan}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}}
| A
| [[File:Masters0053.png|80px]]<br>{{p|Persian}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0229 f.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0262.png|80px]]<br>{{p|Mightyena}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0430.png|80px]]<br>{{p|Honchkrow}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| A
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters0130.png|80px]]<br>{{TP|Lance|Gyarados}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| [[File:Masters0365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| [[File:Masters0149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| [[File:Masters0230.png|80px]]<br>{{p|Kingdra}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0362.png|80px]]<br>{{p|Glalie}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0006.png|80px]]<br>{{p|Charizard}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Hoenn Challenge==
The Hoenn Challenge was first made available from August 1 to September 5, 2022. The Hoenn Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The Champion battle of the Hoenn Challenge would switch between {{mas|Steven}} and {{mas|Wallace}}.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 1 to 8, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 8 to 15, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 15 to 22, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 22 to 29, 2022
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 29 to September 5, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 5 to 12, 2022
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 12 to 19, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 19 to 26, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 26, 2022 to January 2, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 3 to 10, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 10 to 17, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 17 to 24, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 24 to 31, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 31 to August 7, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 5 to 12, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 12 to 19, 2024
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 19 to 26, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 26 to March 4, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Sidney
! style="background-color:#{{grey color light}}; width:100px" | Phoebe
! style="background-color:#{{grey color light}}; width:100px" | Glacia
! style="background-color:#{{grey color light}}; width:100px" | Drake
! style="background-color:#{{gold color light}}; width:100px" | Steven
! style="background-color:#{{gold color light}}; width:100px" | Wallace
|- style="background:#fff"
| August 1 to 8, 2022
| A
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| August 8 to 15, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| August 15 to 22, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| August 22 to 29, 2022
| A
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| August 29 to September 5, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
|- style="background:#fff"
| December 5 to 12, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| December 12 to 19, 2022
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| December 19 to 26, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| December 26, 2022 to January 2, 2023
| A
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 3 to 10, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 10 to 17, 2023
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| July 17 to 24, 2023
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 24 to 31, 2023
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 31 to August 7, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| February 5 to 12, 2024
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| February 12 to 19, 2024
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 19 to 26, 2024
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 26 to March 4, 2024
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSSidney Masters.png|80px]]<br>{{mas|Sidney}}
| A
| [[File:Masters0430.png|80px]]<br>{{p|Honchkrow}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0359.png|80px]]<br>{{p|Absol}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0332.png|80px]]<br>{{p|Cacturne}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0254.png|80px]]<br>{{p|Sceptile}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0275.png|80px]]<br>{{p|Shiftry}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0262.png|80px]]<br>{{p|Mightyena}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSPhoebe Masters.png|80px]]<br>{{mas|Phoebe}}
| A
| [[File:Masters0429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0105A.png|80px]]<br>{{p|Marowak}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0354.png|80px]]<br>{{p|Banette}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0178 f.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSGlacia Masters.png|80px]]<br>{{mas|Glacia}}
| A
| [[File:Masters0875I.png|80px]]<br>{{p|Eiscue}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0478.png|80px]]<br>{{p|Froslass}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0091.png|80px]]<br>{{p|Cloyster}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0362.png|80px]]<br>{{p|Glalie}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0584.png|80px]]<br>{{p|Vanilluxe}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSDrake Masters.png|80px]]<br>{{mas|Drake}}
| A
| [[File:Masters0149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0230.png|80px]]<br>{{p|Kingdra}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSSteven Masters.png|80px]]<br>{{mas|Steven}}
| A
| [[File:Masters0208 f.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0376.png|80px]]<br>{{TP|Steven|Metagross}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0884.png|80px]]<br>{{p|Duraludon}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0306.png|80px]]<br>{{p|Aggron}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0344.png|80px]]<br>{{p|Claydol}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSWallace Masters.png|80px]]<br>{{mas|Wallace}}
| A
| [[File:Masters0460 f.png|80px]]<br>{{p|Abomasnow}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0272.png|80px]]<br>{{p|Ludicolo}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0047.png|80px]]<br>{{p|Parasect}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0024.png|80px]]<br>{{p|Arbok}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0073.png|80px]]<br>{{p|Tentacruel}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0336.png|80px]]<br>{{p|Seviper}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0119.png|80px]]<br>{{p|Seaking}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0350 f.png|80px]]<br>{{p|Milotic}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Sinnoh Challenge==
The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 2 to 9, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 9 to 16, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 16 to 23, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 23 to 30, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 30 to June 6, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 7 to 14, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 14 to 21, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 21 to 28, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 28 to December 5, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 5 to 12, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 12 to 19, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 19 to 26, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 26 to July 3, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 1 to 8, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 8 to 15, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 15 to 22, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 22 to 29, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 29 to February 5, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Aaron
! style="background-color:#{{grey color light}}; width:100px" | Bertha
! style="background-color:#{{grey color light}}; width:100px" | Flint
! style="background-color:#{{grey color light}}; width:100px" | Lucian
! style="background-color:#{{gold color light}}; width:100px" | Cynthia
|- style="background:#fff"
| May 2 to 9, 2022
| A
| A
| A
| A
| A
|- style="background:#fff"
| May 9 to 16, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| May 16 to 23, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| May 23 to 30, 2022
| A
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| May 30 to June 6, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| November 7 to 14, 2022
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| November 14 to 21, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| November 21 to 28, 2022
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| November 28 to December 5, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| June 5 to 12, 2023
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| June 12 to 19, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
|- style="background:#fff"
| June 19 to 26, 2023
| A
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| June 26 to July 3, 2023
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| January 1 to 8, 2024
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 8 to 15, 2024
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| A
|- style="background:#fff"
| January 15 to 22, 2024
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| January 22 to 29, 2024
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| January 29 to February 5, 2024
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSAaron Masters.png|80px]]<br>{{mas|Aaron}}
| A
| [[File:Masters0127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0214.png|80px]]<br>{{p|Heracross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0768.png|80px]]<br>{{p|Golisopod}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0416.png|80px]]<br>{{p|Vespiquen}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0284.png|80px]]<br>{{p|Masquerain}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0758.png|80px]]<br>{{p|Salazzle}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0452.png|80px]]<br>{{p|Drapion}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0024.png|80px]]<br>{{p|Arbok}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSBertha Masters.png|80px]]<br>{{mas|Bertha}}
| A
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0464 f.png|80px]]<br>{{p|Rhyperior}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0034.png|80px]]<br>{{p|Nidoking}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0105.png|80px]]<br>{{p|Marowak}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0450 f.png|80px]]<br>{{p|Hippowdon}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0028.png|80px]]<br>{{p|Sandslash}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSFlint Masters.png|80px]]<br>{{mas|Flint}}
| A
| [[File:Masters0324.png|80px]]<br>{{p|Torkoal}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0257.png|80px]]<br>{{p|Blaziken}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0392.png|80px]]<br>{{TP|Flint|Infernape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0500.png|80px]]<br>{{p|Emboar}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0467.png|80px]]<br>{{p|Magmortar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSLucian Masters.png|80px]]<br>{{mas|Lucian}}
| A
| [[File:Masters0124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0080.png|80px]]<br>{{p|Slowbro}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0121.png|80px]]<br>{{p|Starmie}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0308 f.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0203.png|80px]]<br>{{p|Girafarig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0437.png|80px]]<br>{{p|Bronzong}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}}
| A
| [[File:Masters0359.png|80px]]<br>{{p|Absol}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0442.png|80px]]<br>{{p|Spiritomb}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0508.png|80px]]<br>{{p|Stoutland}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0474.png|80px]]<br>{{p|Porygon-Z}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0143.png|80px]]<br>{{p|Snorlax}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0036.png|80px]]<br>{{p|Clefable}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0445 f.png|80px]]<br>{{TP|Cynthia|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Unova Challenge==
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge available from July 5, 2021, to August 9, 2021.
 
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between {{mas|Alder}} and {{mas|Iris}}.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 5 to 12, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 12 to 19, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 19 to 26, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 26 to May 3, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 5 to 12, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 12 to 19, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 19 to 26, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 26 to August 2, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 2 to 9, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 8 to 15, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 15 to 22, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 22 to 29, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 29 to December 6, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 7 to 14, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 14 to 21, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 21 to 28, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 28 to April 4, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 5 to 12, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 12 to 19, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 19 to 26, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 26 to October 3, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 6 to 13, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 13 to 20, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 20 to 27, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 27 to April 3, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 2 to 9, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 9 to 16, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 16 to 23, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 23 to 30, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 30 to November 6, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 29 to May 6, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 6 to 13, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Grimsley
! style="background-color:#{{grey color light}}; width:100px" | Marshal
! style="background-color:#{{grey color light}}; width:100px" | Shauntal
! style="background-color:#{{grey color light}}; width:100px" | Caitlin
! style="background-color:#{{gold color light}}; width:100px" | Alder
! style="background-color:#{{gold color light}}; width:100px" | Iris
|- style="background:#fff"
| April 5 to 12, 2021
| A
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| April 12 to 19, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| April 19 to 26, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| April 26 to May 3, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 5 to 12, 2021
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 12 to 19, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| July 19 to 26, 2021
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 26 to August 2, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| August 2 to 9, 2021
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| November 8 to 15, 2021
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 15 to 22, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| November 22 to 29, 2021
| A
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 29 to December 6, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 7 to 14, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 14 to 21, 2022
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 21 to 28, 2022
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 28 to April 4, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| September 5 to 12, 2022
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| September 12 to 19, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| September 19 to 26, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| September 26 to October 3, 2022
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 6 to 13, 2023
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 13 to 20, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| A
| A
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 20 to 27, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| March 27 to April 3, 2023
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| October 2 to 9, 2023
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| October 9 to 16, 2023
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| October 16 to 23, 2023
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| October 23 to 30, 2023
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| October 30 to November 6, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| April 29 to May 6, 2024
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| May 6 to 13, 2024
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=4 | [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| A
| [[File:Masters0215.png|80px]]<br>{{p|Sneasel}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0053A.png|80px]]<br>{{p|Persian}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}}
| A
| [[File:Masters0067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0538.png|80px]]<br>{{p|Throh}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0539.png|80px]]<br>{{p|Sawk}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0308 f.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| A
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSCaitlin Masters.png|80px]]<br>{{mas|Caitlin}}
| A
| [[File:Masters0124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0178 f.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0518.png|80px]]<br>{{p|Musharna}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=1 | [[File:VSAlder Masters.png|80px]]<br>{{mas|Alder}}
| A
| [[File:Masters0149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0637.png|80px]]<br>{{p|Volcarona}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=2 | [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}<br><small>(Alt.)</small>
| A
| [[File:Masters0784.png|80px]]<br>{{p|Kommo-o}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0612.png|80px]]<br>{{TP|Iris|Haxorus}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]<span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Kalos Challenge==
The Kalos Challenge was made available from February 6 to March 6, 2023. The Kalos Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 6 to 13, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 13 to 20, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 20 to 27, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 27 to March 6, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 4 to 11, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 11 to 18, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 18 to 25, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 25 to October 2, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 1 to 8, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 8 to 15, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 15 to 22, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 22 to 29, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Wikstrom
! style="background-color:#{{grey color light}}; width:100px" | Malva
! style="background-color:#{{grey color light}}; width:100px" | Drasna
! style="background-color:#{{grey color light}}; width:100px" | Siebold
! style="background-color:#{{gold color light}}; width:100px" | Diantha
|- style="background:#fff"
| February 6 to 13, 2023
| A
| A
| A
| A
| A
|- style="background:#fff"
| February 13 to 20, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| February 20 to 27, 2023
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| February 27 to March 6, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| September 4 to 11, 2023
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| A
| A
|- style="background:#fff"
| September 11 to 18, 2023
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| September 18 to 25, 2023
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| September 25 to October 2, 2023
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| April 1 to 8, 2024
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| April 8 to 15, 2024
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| April 15 to 22, 2024
| A
| A
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| April 22 to 29, 2024
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| A
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSWikstrom Masters.png|80px]]<br>{{mas|Wikstrom}}
| A
| [[File:Masters0105A.png|80px]]<br>{{p|Marowak}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0681.png|80px]]<br>{{p|Aegislash}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0601.png|80px]]<br>{{p|Klinklang}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0306.png|80px]]<br>{{p|Aggron}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0051A.png|80px]]<br>{{p|Dugtrio}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0212.png|80px]]<br>{{p|Scizor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0589.png|80px]]<br>{{p|Escavalier}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSMalva Masters.png|80px]]<br>[[Malva]]
| A
| [[File:Masters0136.png|80px]]<br>{{p|Flareon}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0663.png|80px]]<br>{{p|Talonflame}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0668 f.png|80px]]<br>{{p|Pyroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSDrasna Masters.png|80px]]<br>{{mas|Drasna}}
| A
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0621.png|80px]]<br>{{p|Druddigon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0034.png|80px]]<br>{{p|Nidoking}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSSiebold Masters.png|80px]]<br>{{mas|Siebold}}
| A
| [[File:Masters0087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0689.png|80px]]<br>{{p|Barbaracle}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0224.png|80px]]<br>{{p|Octillery}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0272.png|80px]]<br>{{p|Ludicolo}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0121.png|80px]]<br>{{p|Starmie}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0080.png|80px]]<br>{{p|Slowbro}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0260.png|80px]]<br>{{p|Swampert}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0693.png|80px]]<br>{{p|Clawitzer}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSDiantha Masters.png|80px]]<br>{{mas|Diantha}}
| A
| [[File:Masters0257.png|80px]]<br>{{p|Blaziken}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0701.png|80px]]<br>{{p|Hawlucha}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0392.png|80px]]<br>{{p|Infernape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0584.png|80px]]<br>{{p|Vanilluxe}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0615.png|80px]]<br>{{p|Cryogonal}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0282.png|80px]]<br>{{TP|Diantha|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0858.png|80px]]<br>{{p|Hatterene}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0464 f.png|80px]]<br>{{p|Rhyperior}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0697.png|80px]]<br>{{p|Tyrantrum}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0839.png|80px]]<br>{{p|Coalossal}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Alola Challenge==
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
Similar to Unova, the Champion battle of the Alola Challenge would switch between {{mas|Kukui}} and {{mas|Hau}}. As well as this, {{mas|Hala}} and {{mas|Molayne}} will switch between who is battled depending on the week.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 11 to 18, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 18 to 25, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 25 to November 1, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 1 to 8, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 7 to 14, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 14 to 21, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 21 to 28, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 28 to March 7, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 4 to 11, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 11 to 18, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 18 to 25, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 25 to August 1, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 1 to 8, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 8 to 15, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 15 to 22, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 22 to 29, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 29 to June 5, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 4 to 11, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 11 to 18, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 18 to 25, 2023
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 25, 2023 to January 1, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Hala
! style="background-color:#{{grey color light}}; width:100px" | Molayne
! style="background-color:#{{grey color light}}; width:100px" | Olivia
! style="background-color:#{{grey color light}}; width:100px" | Acerola
! style="background-color:#{{grey color light}}; width:100px" | Kahili
! style="background-color:#{{gold color light}}; width:100px" | Kukui
! style="background-color:#{{gold color light}}; width:100px" | Hau
|- style="background:#fff"
| October 11 to 18, 2021
| A
| style="background:#{{grey color}};" |
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| October 18 to 25, 2021
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| October 25 to November 1, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| November 1 to 8, 2021
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| February 7 to 14, 2022
| A
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 14 to 21, 2022
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| February 21 to 28, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 28 to March 7, 2022
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| July 4 to 11, 2022
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 11 to 18, 2022
| A
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| July 18 to 25, 2022
| style="background:#{{grey color}};" |
| A
| A
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 25 to August 1, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| May 1 to 8, 2023
| A
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
|- style="background:#fff"
| May 8 to 15, 2023
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| May 15 to 22, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| May 22 to 29, 2023
| style="background:#{{grey color}};" |
| A
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| May 29 to June 5, 2023
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| December 4 to 11, 2023
| style="background:#{{grey color}};" |
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| December 11 to 18, 2023
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
| December 18 to 25, 2023
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| A
| A
| A
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| December 25, 2023 to January 1, 2024
| A
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSHala Masters.png|80px]]<br>{{mas|Hala}}
| A
| [[File:Masters0057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0740.png|80px]]<br>{{p|Crabominable}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0428.png|80px]]<br>{{p|Lopunny}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}}
| A
| [[File:Masters0028A.png|80px]]<br>{{p|Sandslash}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0777.png|80px]]<br>{{p|Togedemaru}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters0082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0208 f.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0051A.png|80px]]<br>{{p|Dugtrio}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0028A.png|80px]]<br>{{p|Sandslash}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}}
| A
| [[File:Masters0476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0076A.png|80px]]<br>{{p|Golem}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0095.png|80px]]<br>{{p|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters0141.png|80px]]<br>{{p|Kabutops}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0745Mn.png|80px]]<br>{{TP|Olivia|Lycanroc}}<br><small>Midnight Form</small><br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters0076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSAcerola Masters.png|80px]]<br>{{mas|Acerola}}
| A
| [[File:Masters0592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters0592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters0778.png|80px]]<br>{{p|Mimikyu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}}
| A
| [[File:Masters0142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0733.png|80px]]<br>{{p|Toucannon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0628.png|80px]]<br>{{p|Braviary}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSKukui Masters.png|80px]]<br>{{mas|Kukui}}
| A
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0745.png|80px]]<br>{{TP|Professor Kukui|Lycanroc}}<br><small>Midday Form</small><br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0565.png|80px]]<br>{{p|Carracosta}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0727.png|80px]]<br>{{TP|Professor Kukui|Incineroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSHau Masters.png|80px]]<br>{{mas|Hau}}
| A
| [[File:Masters0065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0026A.png|80px]]<br>{{p|Raichu}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters0862.png|80px]]<br>{{p|Obstagoon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters0407 f.png|80px]]<br>{{p|Roserade}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters0468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters0282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Missions==
{| class="roundy" style="background:#{{orange color}}; border:3px solid #{{gold color light}}; text-align:center"
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Mission
! style="background:#{{gold color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
| Complete the following ×1: Blue<br>in Champion Stadium: Kanto Challenge on Normal
| [[File:Masters Medal Champ in the Making.png|100px]]<br>Champ in the Making
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kanto Challenge on Hard Lv. 1
| [[File:Masters Medal Kanto MVP Lv 1.png|100px]]<br>Kanto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Johto Challenge on Hard Lv. 1
| [[File:Masters Medal Johto MVP Lv 1.png|100px]]<br>Johto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Hoenn Challenge on Hard Lv. 1
| [[File:Masters Medal Hoenn MVP Lv 1.png|100px]]<br>Hoenn MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Sinnoh Challenge on Hard Lv. 1
| [[File:Masters Medal Sinnoh MVP Lv 1.png|100px]]<br>Sinnoh MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Unova Challenge on Hard Lv. 1
| [[File:Masters Medal Unova MVP Lv 1.png|100px]]<br>Unova MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kalos Challenge on Hard Lv. 1
| [[File:Masters Medal Kalos MVP Lv 1.png|100px]]<br>Kalos MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Alola Challenge on Hard Lv. 1
| [[File:Masters Medal Alola MVP Lv 1.png|100px]]<br>Alola MVP Lv. 1
|}
 
==Master Mode==
===Parameters===
The parameters highlighted in gold have been available since April 3, 2023.
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background-color:#{{gold color light}}"
! style="{{roundytl|5px}}" | Effect
! Points
! style="{{roundytr|5px}}" | Description
|- style="background:#fff"
| Physical Dmg. Reduction
| 50
| At the start of battle, the opponents' field of play gains permanent physical damage reduction.
|- style="background:#fff"
| Special Dmg. Reduction
| 50
| At the start of battle, the opponents' field of play gains permanent special damage reduction.
|- style="background:#fff"
| Max Sync Countdown -1
| 50
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 1
| 50
| Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 1
| 50
| Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
|- style="background:#fff"
| No Status Conditions
| 50
| Opponents become immune to status conditions.
|- style="background-color:#{{gold color light}}"
| Interference Immunity
| 50
| Prevents the opponenet from flinching, becoming confused, or becoming trapped.
|- style="background-color:#{{gold color light}}"
| Strike Sync Pairs Take ×3 Damage
| 50
| All allied physical strike sync pairs and special strike sync pairs receive three times the damage when hit by an attack move.
|- style="background-color:#{{gold color light}}"
| Tech Sync Pairs Take ×3 Damage
| 50
| All allied tech sync pairs receive three times the damage when hit by an attack move.
|- style="background:#fff"
| Strength ↑ 1
| 100
| Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
|- style="background:#fff"
| Sync Buff ↑ 5
| 100
| Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 3
| 100
| Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 3
| 100
| Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
|- style="background:#fff"
| Max HP ↑ 2
| 100
| Raises the maximum HP of all opposing sync pairs by 20%.
|- style="background:#fff"
| No Stat Reduction
| 100
| Opponents become immune to all stat-lowering effects.
|- style="background:#fff"
| Ally Healing ↓ 5
| 100
| Reduces the HP restored by allies’ healing moves by 50%.
|- style="background:#fff"
| Half Ally MP
| 100
| Halves the MP of all allied sync pairs.
|- style="background:#fff"
| Power ↑ on Hit 1
| 100
| Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
|- style="background-color:#{{gold color light}}"
| Five Stats ↑ 3 at Start
| 100
| At the start of battle, raises the Attack, Defense, Sp. Atk, Sp. Def and Speed of all opposing sync pairs by 3 stat ranks.
|- style="background-color:#{{gold color light}}"
| Five Stats ↓ 3 at Start
| 100
| At the start of battle, lowers the Attack, Defense, Sp. Atk, Sp. Def and Speed of all allied sync pairs by 3 stat ranks.
|- style="background-color:#{{gold color light}}"
| Physical Damage Reduction 8
| 100
| Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a physical attack.
|- style="background-color:#{{gold color light}}"
| Special Damage Reduction 8
| 100
| Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a special attack.
|- style="background-color:#{{gold color light}}"
| Support Sync Pairs Take ×3 Damage
| 100
| All allied support sync pairs receive three times the damage when hit by an attack move.
|- style="background:#fff"
| Gradual Healing
| 150
| At the start of battle, all opposing sync pairs begin to gradually heal themselves.
|- style="background:#fff"
| Critical-Hit Defense
| 150
| At the start of battle, the opponents' field of play gains permanent critical-hit defense.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 5
| 150
| Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 5
| 150
| Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
|- style="background-color:#{{gold color light}}"
| Can't Change Zone, Weather, or Terrain
| 150
| The user cannot change the weather, terrain, or zone.
|- style="background:#fff"
| Strength ↑ 2
| 200
| Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
|- style="background:#fff"
| Max Sync Countdown ↑ 2
| 200
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
|- style="background:#fff"
| Ally HP ↓ 5
| 200
| At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
|- style="background:#fff"
| Max HP ↑ 4
| 200
| Raises the maximum HP of all opposing sync pairs by 40%.
|- style="background:#fff"
| Power ↑ on Hit 2
| 200
| Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
|- style="background:#fff"
| Strength ↑ 3
| 300
| Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
|- style="background:#fff"
| Ally Move Gauge Max -2
| 300
| Reduces allied sync pairs' move gauge maximum by 2.
|- style="background:#fff"
| Max HP ↑ 6
| 300
| 300
| Reduces allied sync pairs’ move gauge maximum by 2.
| Raises the maximum HP of all opposing sync pairs by 60%.
|- style="background:#fff"
|- style="background-color:#{{gold color light}}"
| Max HP ↑ 6
| Standard Damage Reduction 8
| 300
| 300
| Raises the maximum HP of all opposing sync pairs by 60%.
| Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is not a supereffective attack.
|- style="background-color:#{{gold color light}}"
| Max HP ↑ 8
| 400
| Raises the maximum HP of all opposing sync pairs by 80%.
|- style="background:#fff"
| Strength ↑ 6
| 600
| Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).
|}
 
===Rewards===
The rewards highlighted in gold have been available since August 9, 2021.
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background-color:#{{gold color light}}"
! style="{{roundytl|5px}}" | Total Points
! style="{{roundytr|5px}}" | Item received
|- style="background:#fff"
| 600
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 900
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1200
| [[File:Masters Strike Move Candy Coin.png|60px]][[File:Masters Tech Move Candy Coin.png|60px]][[File:Masters Support Move Candy Coin.png|60px]][[File:Masters Sprint Move Candy Coin.png|60px]][[File:Masters Field Move Candy Coin.png|60px]]<br>Strike, Tech, Support, Sprint,<br>or Field Move Candy Coin ×1
|- style="background:#fff"
| 1500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1800
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2100
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2400
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2700
| [[File:Masters 5 Star Power-Up.png|60px]]<br>5★ Power-Up ×1
|- style="background:#fff"
| 3000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3300
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3600
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3900
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 4200
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background-color:#{{gold color light}}"
| 4500
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×15
|- style="background:#fff"
| 5000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background-color:#{{gold color light}}"
| 5250
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 5500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background-color:#{{gold color light}}"
| 5750
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 6000
| [[File:Masters Co-op Sync Orb.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background-color:#{{gold color light}}"
| 6250
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 6500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background-color:#{{gold color light}}"
| 6750
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 7000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background-color:#{{gold color light}}"
| 7250
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 7500
| [[File:Masters Co-op Sync Orb.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background-color:#{{gold color light}}"
! colspan=2 | Since December 6, 2021
|- style="background:#fff"
| 8000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background:#fff"
| 8500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 9000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 9500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 10000
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10
|- style="background-color:#{{gold color light}}"
! colspan=2 | Since April 3, 2023
|- style="background:#fff"
| 10500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 11000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 11500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 12000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 12500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background-color:#{{gold color light}}"
! colspan=2 | Since November 6, 2023
|- style="background:#fff"
| 13000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 13500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 14000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 14500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| style="{{roundybl|5px}}" | 15000
| style="{{roundybr|5px}}" | [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|}
 
==Victory Road==
[[File:Masters Victory Road artwork.jpg|thumb|300px|Artwork by Rokoh Hashibi]]
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 | Name
! style="background-color:#{{gold color light}}" rowspan=2 colspan=3 | Trainers
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" rowspan=2 | First-time Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| Challenge N
| colspan=3 | [[File:VSN Masters.png|80px]]<br>{{mas|N}}
|
| [[File:Masters0545.png|80px]]<br>{{p|Scolipede}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>3-Pack Great Drink Set ×900<br>3-Pack Ultra Drink Set ×460<br>Gym Leader Notes ×30
|- style="background:#fff;"
| Challenge Lance
| [[File:VSDiantha Masters.png|80px]]<br>{{mas|Diantha}}
| [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}<br><small>(Alt.)</small>
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0160.png|80px]]<br>{{p|Feraligatr}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>3-Pack Ultra Drink Set ×1500<br>3-Pack Drink + Set ×800<br>Gym Leader Notes ×70<br>Elite Four Notes ×20
|- style="background:#fff;"
| Challenge Steven
| colspan=3 | [[File:VSSteven Masters.png|80px]]<br>{{mas|Steven}}
|
| [[File:Masters0142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>3-Pack Drink + Set ×1200<br>3-Pack Great Drink + Set ×600<br>Elite Four Notes ×50
|- style="background:#fff;"
| Challenge Wallace
| colspan=3 | [[File:VSWallace Masters.png|80px]]<br>{{mas|Wallace}}
|
| [[File:Masters0350 f.png|80px]]<br>{{p|Milotic}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>3-Pack Great Drink + Set ×1600<br>3-Pack Ultra Drink + Set ×800
|- style="background:#fff;"
| Critical Hits: Part 1
| colspan=3 rowspan=2 | [[File:VSLeon Masters.png|80px]]<br>{{mas|Leon}}
| rowspan=2 |
| rowspan=2 | [[File:Masters0537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
| rowspan=2 |
| Gems ×100
|- style="background:#fff;"
| Challenge Leon
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>3-Pack Ultra Drink + Set ×1600<br>3-Pack Drink ++ Set ×800
|- style="background:#fff;"
| Challenge Cynthia
| colspan=3 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}}
|
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5
|- style="background:#fff;"
| Challenge Red
| [[File:VSLeaf Sygna Masters.png|80px]]<br>{{mas|Leaf}}<br><small>[[Sygna suit|Sygna Suit]]</small>
| [[File:VSRed Sygna Masters.png|80px]]<br>{{mas|Red}}<br><small>[[Sygna suit|Sygna Suit]]</small>
| [[File:VSBlue Sygna Masters.png|80px]]<br>{{mas|Blue}}<br><small>[[Sygna suit|Sygna Suit]]</small>
| [[File:Masters0003.png|80px]]<br>{{p|Venusaur}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0006.png|80px]]<br>{{TP|Red|Charizard}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters0009.png|80px]]<br>{{p|Blastoise}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| Gems ×300
|}
 
==Pasio Special Stadium==
The Pasio Special Stadium is a special, limited-time event in the Champion Stadium. It runs concurrently with the normal Champion Stadium challenges. During the event, players are challenged to battle against a mix of Elite Four and a Champion from different regions, with all five battles sharing one featured type weakness.
 
The usual rules apply to the Pasio Special Stadium as to the normal Stadium with regards to restricting sync pairs after they are used to win a battle, special parameters, and the use of Master Mode options, although the Master Mode point rewards differ from in the normal Stadium.
 
===Grass===
This event ran from April 11 to 25, 2023. It reran from March 5 to 19, 2024.
 
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 11 to 25, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Atk!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 5 to 19, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|}
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
! style="background-color:#{{grass color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{grass color light}}" colspan=3 | Pokémon
! style="background-color:#{{grass color light}}" rowspan=2 | First-Time Rewards
! style="background-color:#{{grass color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| [[File:Masters0365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| [[File:Masters0232.png|80px]]<br>{{p|Donphan}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSBertha Masters.png|80px]]<br>{{mas|Bertha}}
| [[File:Masters0105.png|80px]]<br>{{p|Marowak}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0450 f.png|80px]]<br>{{p|Hippowdon}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0028.png|80px]]<br>{{p|Sandslash}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| [[File:Masters0553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters0248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#{{grass color}}"
| colspan=6 |
|- style="background:#fff;"
| [[File:VSSerena Champion Masters.png|80px]]<br>{{mas|Serena}}<br><small>({{pkmn|Champion}})</small>
| [[File:Masters0350 f.png|80px]]<br>{{p|Milotic}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
| [[File:Masters0658.png|80px]]<br>{{p|Greninja}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
| [[File:Masters0693.png|80px]]<br>{{p|Clawitzer}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
| Gems ×300
| 1000 coins
|}
 
===Ice===
This event ran from June 27 to July 11, 2023.
 
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
! style="background-color:#{{ice color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{ice color light}}" colspan=3 | Pokémon
! style="background-color:#{{ice color light}}" rowspan=2 | First-Time Rewards
! style="background-color:#{{ice color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| [[File:Masters0178 f.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
| [[File:Masters0691.png|80px]]<br>{{p|Dragalge}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSDrake Masters.png|80px]]<br>{{mas|Drake}}
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#{{ice color}}"
| colspan=6 |
|- style="background:#fff;"
| [[File:VSMarnie Champion Masters.png|80px]]<br>{{mas|Marnie}}<br><small>({{pkmn|Champion}})</small>
| [[File:Masters0430.png|80px]]<br>{{p|Honchkrow}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]
| [[File:Masters0146G.png|80px]]<br>{{p|Moltres}}<br><small>[[Galarian form|Galarian Form]]</small><br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]
| Gems ×300
| 1000 coins
|}
 
===Fire===
This event ran from August 30 to September 15, 2023. It reran from April 9 to 23, 2024.
 
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 30 to September 15, 2023
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 9 to 23, 2024
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Atk!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|}
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
! style="background-color:#{{fire color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{fire color light}}" colspan=3 | Pokémon
! style="background-color:#{{fire color light}}" rowspan=2 | First-Time Rewards
! style="background-color:#{{fire color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
| [[File:Masters0123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0015.png|80px]]<br>{{p|Beedrill}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSGlacia Masters.png|80px]]<br>{{mas|Glacia}}
| [[File:Masters0875I.png|80px]]<br>{{p|Eiscue}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0478.png|80px]]<br>{{p|Froslass}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| [[File:Masters0082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}}
| [[File:Masters0028A.png|80px]]<br>{{p|Sandslash}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters0448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#{{fire color}}"
| colspan=6 |
|- style="background:#fff;"
| [[File:VSRed Champion Masters.png|80px]]<br>{{mas|Red}}<br><small>({{pkmn|Champion}})</small>
| [[File:Masters0471.png|80px]]<br>{{p|Glaceon}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| [[File:Masters0144.png|80px]]<br>{{p|Articuno}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| [[File:Masters0461.png|80px]]<br>{{p|Weavile}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| Gems ×300
| 1000 coins
|}
 
===Psychic===
This event ran from September 20 to October 4, 2023.
 
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
! style="background-color:#{{psychic color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{psychic color light}}" colspan=3 | Pokémon
! style="background-color:#{{psychic color light}}" rowspan=2 | First-Time Rewards
! style="background-color:#{{psychic color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSFlint Masters.png|80px]]<br>{{mas|Flint}}
| [[File:Masters0257.png|80px]]<br>{{p|Blaziken}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0392.png|80px]]<br>{{TP|Flint|Infernape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0500.png|80px]]<br>{{p|Emboar}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}}
| [[File:Masters0057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}}
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters0042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#{{psychic color}}"
| colspan=6 |
|- style="background:#fff;"
| [[File:VSHop Champion Masters.png|80px]]<br>{{mas|Hop}}<br><small>({{pkmn|Champion}})</small>
| [[File:Masters0865.png|80px]]<br>{{p|Sirfetch'd}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]
| [[File:Masters0145G.png|80px]]<br>{{p|Zapdos}}<br><small>[[Galarian form|Galarian Form]]</small><br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]
| Gems ×300
| 1000 coins
|}
 
===Water===
This event ran from December 21, 2023 to January 4, 2024.
 
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Atk!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
! style="background-color:#{{water color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{water color light}}" colspan=3 | Pokémon
! style="background-color:#{{water color light}}" rowspan=2 | First-Time Rewards
! style="background-color:#{{water color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| [[File:VSFlint Masters.png|80px]]<br>{{mas|Flint}}
| [[File:Masters0038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0467.png|80px]]<br>{{p|Magmortar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSMalva Masters.png|80px]]<br>[[Malva]]
| [[File:Masters0229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0668 f.png|80px]]<br>{{p|Pyroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#fff;"
| [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}}
| [[File:Masters0476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0076A.png|80px]]<br>{{p|Golem}}<br><small>[[Alolan form]]</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters0409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| Gems ×100
| 1000 coins
|- style="background:#{{water color}}"
| colspan=6 |
|- style="background:#fff;"
| [[File:VSLeaf Champion Masters.png|80px]]<br>{{mas|Leaf}}<br><small>({{pkmn|Champion}})</small>
| [[File:Masters0136.png|80px]]<br>{{p|Flareon}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]
| [[File:Masters0146.png|80px]]<br>{{p|Moltres}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]
| [[File:Masters0038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]
| Gems ×300
| 1000 coins
|}
 
===Master Mode Rewards===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" |Total Points
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Item received
|- style="background:#fff"
| 500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 1500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 2500
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
|- style="background:#fff"
| 3000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 4000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 4500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 5000
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
|- style="background:#fff"
| 5500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 6000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 6500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 7000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 7500
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
|- style="background:#fff"
| 8000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 8500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 9000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 9500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 10000
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
|- style="background:#fff"
| 10500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 11000
| [[File:Masters Move Candy Coin.png|60px]]<br>Move Candy Coin ×1
|- style="background:#fff"
| 11500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 12000
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 12500
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
|- style="background:#fff"
| 13000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 13500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 14000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 14500
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
|- style="background:#fff"
| Strength ↑ 6
| 15000
| 600
| [[File:Masters Certificate of Excellence.png|60px]]<br>Certificate of Excellence ×1
| Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).
|}
|}


===Rewards===
==Trivia==
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
* As Champion Stadium opponents, {{mas|Phoebe}}, {{mas|Caitlin}} and {{mas|Acerola}} share the same set of weaknesses: {{t|Electric}}, {{t|Ghost}}, and {{t|Dark}}.
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" |Total Points
* {{mas|Karen}} is the only female {{t|Bug}}- weak opponent in the Champion Stadium.
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Item received
* {{mas|Glacia}} is the only female {{t|Fire}}- weak opponent in the Champion Stadium.
|- style="background:#fff"
* {{mas|Diantha}} is the only female {{t|Flying}}- weak opponent in the Champion Stadium.
| 600
* The Hoenn Challenge is the only Hard level challenge in which none of the opponents can have four weaknesses.
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
* The Kalos Challenge is the only Hard level challenge in which the Ghost- weak and Dark- weak opponents are not the same Trainer.
|- style="background:#fff"
** Therefore, it took 1109 days (since the introduction of the Champion Stadium on August 28, 2020) for any Hard level challenge to feature both Ghost- weak and Dark- weak stages during the same week. Players could battle against Ghost- weak {{mas|Wikstrom}} and Dark- weak [[Malva]] from September 11 to 18, 2023.
| 900
* Despite {{mas|Victor}} and {{p|Spectrier}} being released in August 2023, the Johto Challenge that ran that month didn't feature any Ghost- weak stages.
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1200
| [[File:Masters Strike Move Candy Coin.png|60px]][[File:Masters Tech Move Candy Coin.png|60px]][[File:Masters Support Move Candy Coin.png|60px]]<br>Move Candy Coin (Strike, Tech, or Support)
|- style="background:#fff"
| 1500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1800
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2100
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2400
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2700
| [[File:Masters 5 Star Power-Up.png|60px]]<br>5★ Power-Up
|- style="background:#fff"
| 3000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3300
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3600
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3900
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 4200
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background:#fff"
| 4500{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×15
|- style="background:#fff"
| 5000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
| 5250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 5500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
| 5750{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 6000
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background:#fff"
| 6250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 6500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
| 6750{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 7000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
| 7250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 7500
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background:#fff"
| 8000{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background:#fff"
| 8500{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 9000{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 9500{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
| 10000{{tt|*|As of December 6, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10
|}


==In other languages==
==In other languages==
{{langtable
{{langtable|color={{gold color light}}|bordercolor={{orange color}}
|color={{gold color}}|bordercolor={{gold color dark}}
|zh_yue=冠軍對戰 ''{{tt|Gungwān Deuijin|Champion Battle}}''
|zh_cmn=冠軍對戰
|zh_cmn=冠軍對戰 ''{{tt|Guànjūn Duìzhàn|Champion Battle}}''
|fr=Combat de Maître
|fr=Combat de Maître
|de=Champkampf
|de=Champkampf
|ko=챔피언배틀
|it=Lotta dei Campioni
|it=Lotte dei Campioni
|ko=챔피언배틀 ''Champion Battle''
|es=Combates de Campeones
|es=Combates de Campeones
}}
}}
{{-}}
{{-}}
{{Project Sidegames notice}}
{{Project Sidegames notice}}

Latest revision as of 03:56, 7 May 2024

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The Champion Stadium arena

The Champion Stadium (Japanese: チャンピオンバトル Champion Battle) is a special battle area in Pokémon Masters EX. Introduced on August 28, 2020, shortly after the release of Version 2.0.0, it features battles against the Elite Four of a region, followed by the corresponding Pokémon Champion. The Champion can only be challenged after all members of the Elite Four are defeated.

The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, sync pairs used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once for one region each week, until the full medal for that region is completed, in which players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses can change week to week.

Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. Medals can also be earned for each difficulty level above Normal and each region by achieving Hall of Fame status with all sync pair types.

Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added. On April 3, 2023, the maximum number of points per battle was increased to 12500 with the addition of new options and new rewards.

Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose Sygna Suit Red & Charizard, Sygna Suit Leaf & Venusaur, or Sygna Suit Blue & Blastoise.

Kanto Challenge

The Kanto Challenge was the first Champion Stadium challenge, available starting from August 28, 2020 to December 28, 2020. The second run was available from February 1, 2021 to March 1, 2021. The third run available from May 3 to 31, 2021.

Normal

Name Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
Lorelei VSLorelei Masters.png
Lorelei
Masters0537.png
Seismitoad
Weakness: GrassIC Masters.png
Masters0131.png
Lapras
Weakness: GrassIC Masters.png
Masters0231.png
Phanpy
Weakness: GrassIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Bruno VSBruno Masters.png
Bruno
Masters0307 f.png
Meditite
Weakness: FlyingIC Masters.png
Masters0068.png
Machamp
Weakness: FlyingIC Masters.png
Masters0760.png
Bewear
Weakness: FlyingIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Agatha VSAgatha Masters.png
Agatha
Masters0607.png
Litwick
Weakness: GroundIC Masters.png
Masters0094.png
Gengar
Weakness: GroundIC Masters.png
Masters0093.png
Haunter
Weakness: GroundIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Lance VSLance Masters.png
Lance
Masters0373.png
Salamence
Weakness: IceIC Masters.png
Masters0149.png
Dragonite
Weakness: IceIC Masters.png
Masters0610.png
Axew
Weakness: IceIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Blue VSBlue Masters.png
Blue
Masters0042.png
Golbat
Weakness: ElectricIC Masters.png
Masters0018.png
Pidgeot
Weakness: ElectricIC Masters.png
Masters0169.png
Crobat
Weakness: ElectricIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins

Hard Lv. 1

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Lorelei Bruno Agatha Lance Blue
August 28 to September 6, 2020 A A A A A
September 7 to 13, 2020 B B B B B
September 14 to 20, 2020 A B A B A
September 21 to 27, 2020 B A B A B
September 28 to October 4, 2020 B B A B A
October 5 to 11, 2020 B A B C C
October 12 to 18, 2020 A C C B D
October 19 to 25, 2020 B D A A B
October 26 to November 1, 2020 C B B C A
November 2 to 8, 2020 A D C A B
November 9 to 15, 2020 B C A C D
November 16 to 22, 2020 C B B A C
November 23 to 29, 2020 A D A B A
November 30 to December 6, 2020 B B C B D
December 7 to 13, 2020 A D B A B
December 14 to 20, 2020 C C A C A
December 21 to 27, 2020 B A C A C
February 1 to 8, 2021 B B A C D
February 8 to 15, 2021 A D C B B
February 15 to 22, 2021 B C B C A
February 22 to March 1, 2021 C A C A C
May 3 to 10, 2021 B B A B B
May 10 to 17, 2021 A C C C C
May 17 to 24, 2021 C A B B D
May 24 to 31, 2021 B D A A A
August 9 to 16, 2021 A C C A B
August 16 to 23, 2021 B D A B A
August 23 to 30, 2021 C A B C C
August 30 to September 6, 2021 A B A A D
December 6 to 13, 2021 A B A B A
December 13 to 20, 2021 B D C A B
December 20 to 27, 2021 C C B C C
December 27, 2021 to January 3, 2022 B A A A D
April 4 to 11, 2022 B D A C B
April 11 to 18, 2022 A C B B D
April 18 to 25, 2022 B A A A C
April 25 to May 2, 2022 C B C C A
October 3 to 10, 2022 B D C C B
October 10 to 17, 2022 A C B B B
October 17 to 24, 2022 C A A A D
October 24 to 31, 2022 B B C C C
October 31 to November 7, 2022 A A B B A
April 3 to 10, 2023 A A B B A
April 10 to 17, 2023 C C A C B
April 17 to 24, 2023 A D C A D
April 24 to May 1, 2023 B B A B C
November 6 to 13, 2023 B C B B D
November 13 to 20, 2023 C D A C A
November 20 to 27, 2023 A B C B B
November 27 to December 4, 2023 C A A A C


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSLorelei Masters.png
Lorelei
A Masters0365.png
Walrein
Weakness: GrassIC Masters.png
Masters0131.png
Lapras
Weakness: GrassIC Masters.png
Masters0699.png
Aurorus
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0225.png
Delibird
Weakness: ElectricIC Masters.png
Masters0087.png
Dewgong
Weakness: ElectricIC Masters.png
Masters0279.png
Pelipper
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0197.png
Umbreon
Weakness: FightingIC Masters.png
Masters0131.png
Lapras
Weakness: FightingIC Masters.png
Masters0510.png
Liepard
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBruno Masters.png
Bruno
A Masters0248.png
Tyranitar
Weakness: WaterIC Masters.png
Masters0095.png
Onix
Weakness: WaterIC Masters.png
Masters0075.png
Graveler
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters0068.png
Machamp
Weakness: PsychicIC Masters.png
Masters0297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0127.png
Pinsir
Weakness: FlyingIC Masters.png
Masters0068.png
Machamp
Weakness: FlyingIC Masters.png
Masters0168.png
Ariados
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0059.png
Arcanine
Weakness: GroundIC Masters.png
Masters0095.png
Onix
Weakness: GroundIC Masters.png
Masters0078.png
Rapidash
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAgatha Masters.png
Agatha
A Masters0429.png
Mismagius
Weakness: GhostIC Masters.png
Masters0094.png
Gengar
Weakness: GhostIC Masters.png
Masters0477.png
Dusknoir
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0178 f.png
Xatu
Weakness: IceIC Masters.png
Masters0042.png
Golbat
Weakness: IceIC Masters.png
Masters0426.png
Drifblim
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0337.png
Lunatone
Weakness: DarkIC Masters.png
Masters0094.png
Gengar
Weakness: DarkIC Masters.png
Masters0338.png
Solrock
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLance Masters.png
Lance
A Masters0330.png
Flygon
Weakness: DragonIC Masters.png
Masters0149.png
Dragonite
Weakness: DragonIC Masters.png
Masters0334.png
Altaria
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0526.png
Gigalith
Weakness: SteelIC Masters.png
Masters0142.png
Aerodactyl
Weakness: SteelIC Masters.png
Masters0076.png
Golem
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0553.png
Krookodile
Weakness: FairyIC Masters.png
Masters0149.png
Dragonite
Weakness: FairyIC Masters.png
Masters0248.png
Tyranitar
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBlue Masters.png
Blue
A Masters0127.png
Pinsir
Weakness: FireIC Masters.png
Masters0103.png
Exeggutor
Weakness: FireIC Masters.png
Masters0071.png
Victreebel
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0123.png
Scyther
Weakness: RockIC Masters.png
Masters0018.png
Pidgeot
Weakness: RockIC Masters.png
Masters0398.png
Staraptor
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0678.png
Meowstic
Weakness: BugIC Masters.png
Masters0065.png
Alakazam
Weakness: BugIC Masters.png
Masters0326.png
Grumpig
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0700.png
Sylveon
Weakness: PoisonIC Masters.png
Masters0103.png
Exeggutor
Weakness: PoisonIC Masters.png
Masters0455.png
Carnivine
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Johto Challenge

The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run was available from May 31 to July 5, 2021.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Will Koga Bruno Karen Lance
December 28, 2020 to January 3, 2021 A A A A A
January 4 to 10, 2021 B B B B B
January 11 to 17, 2021 C C C C C
January 18 to 24, 2021 A D A A D
January 25 to 31, 2021 B A C B B
March 1 to 8, 2021 B C C B A
March 8 to 15, 2021 C A A A C
March 15 to 22, 2021 A D B C B
March 22 to 29, 2021 C B A B B
March 29 to April 5, 2021 A A B A D
May 31 to June 7, 2021 A D B A D
June 7 to 14, 2021 C A A C C
June 14 to 21, 2021 A C B B D
June 21 to 28, 2021 B A C A A
June 28 to July 5, 2021 C B A B B
September 6 to 13, 2021 A C C B D
September 13 to 20, 2021 B B B A C
September 20 to 27, 2021 C A A C B
September 27 to October 4, 2021 A C B B A
October 4 to 11, 2021 C D C A D
January 3 to 10, 2022 A D A B A
January 10 to 17, 2022 B C B A D
January 17 to 24, 2022 C B C C B
January 24 to 31, 2022 A C A B A
January 31 to February 7, 2022 B A B A C
June 6 to 13, 2022 C B C C D
June 13 to 20, 2022 B C A B C
June 20 to 27, 2022 C D B A B
June 27 to July 4, 2022 A A C B A
January 2 to 9, 2023 A C B C D
January 9 to 16, 2023 B B A B A
January 16 to 23, 2023 C D C C B
January 23 to 30, 2023 A A B B C
January 30 to February 6, 2023 B B A A B
August 7 to 14, 2023 C C A B C
August 14 to 21, 2023 B D B C A
August 21 to 28, 2023 B B A A B
August 28 to September 4, 2023 C A C B D
March 4 to 11, 2024 C C B C D
March 11 to 18, 2024 B B A B A
March 18 to 25, 2024 C D C A C
March 25 to April 1, 2024 A A A B B


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSWill Masters.png
Will
A Masters0065.png
Alakazam
Weakness: GhostIC Masters.png
Masters0178 f.png
Xatu
Weakness: GhostIC Masters.png
Masters0094.png
Gengar
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0426.png
Drifblim
Weakness: DarkIC Masters.png
Masters0124.png
Jynx
Weakness: DarkIC Masters.png
Masters0592.png
Frillish
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0743.png
Ribombee
Weakness: PoisonIC Masters.png
Masters0103.png
Exeggutor
Weakness: PoisonIC Masters.png
Masters0763.png
Tsareena
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKoga Masters.png
Koga
A Masters0691.png
Dragalge
Weakness: IceIC Masters.png
Masters0169.png
Crobat
Weakness: IceIC Masters.png
Masters0561.png
Sigilyph
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0127.png
Pinsir
Weakness: FlyingIC Masters.png
Masters0049.png
Venomoth
Weakness: FlyingIC Masters.png
Masters0534.png
Conkeldurr
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0123.png
Scyther
Weakness: FireIC Masters.png
Masters0168.png
Ariados
Weakness: FireIC Masters.png
Masters0015.png
Beedrill
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0031.png
Nidoqueen
Weakness: GroundIC Masters.png
Masters0089.png
Muk
Weakness: GroundIC Masters.png
Masters0101.png
Electrode
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBruno Masters.png
Bruno
A Masters0534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters0068.png
Machamp
Weakness: PsychicIC Masters.png
Masters0297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0308 f.png
Medicham
Weakness: FairyIC Masters.png
Masters0107.png
Hitmonchan
Weakness: FairyIC Masters.png
Masters0534.png
Conkeldurr
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0232.png
Donphan
Weakness: GrassIC Masters.png
Masters0095.png
Onix
Weakness: GrassIC Masters.png
Masters0526.png
Gigalith
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKaren Masters.png
Karen
A Masters0053.png
Persian
Weakness: FightingIC Masters.png
Masters0229 f.png
Houndoom
Weakness: FightingIC Masters.png
Masters0262.png
Mightyena
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0579.png
Reuniclus
Weakness: BugIC Masters.png
Masters0197.png
Umbreon
Weakness: BugIC Masters.png
Masters0319.png
Sharpedo
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0373.png
Salamence
Weakness: RockIC Masters.png
Masters0430.png
Honchkrow
Weakness: RockIC Masters.png
Masters0018.png
Pidgeot
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLance Masters.png
Lance
A Masters0131.png
Lapras
Weakness: ElectricIC Masters.png
Masters0130.png
Gyarados
Weakness: ElectricIC Masters.png
Masters0365.png
Walrein
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0691.png
Dragalge
Weakness: DragonIC Masters.png
Masters0149.png
Dragonite
Weakness: DragonIC Masters.png
Masters0230.png
Kingdra
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0362.png
Glalie
Weakness: SteelIC Masters.png
Masters0142.png
Aerodactyl
Weakness: SteelIC Masters.png
Masters0248.png
Tyranitar
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0229.png
Houndoom
Weakness: WaterIC Masters.png
Masters0006.png
Charizard
Weakness: WaterIC Masters.png
Masters0059.png
Arcanine
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Hoenn Challenge

The Hoenn Challenge was first made available from August 1 to September 5, 2022. The Hoenn Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

The Champion battle of the Hoenn Challenge would switch between Steven and Wallace.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Sidney Phoebe Glacia Drake Steven Wallace
August 1 to 8, 2022 A A A A A
August 8 to 15, 2022 B B B B A
August 15 to 22, 2022 C C C A B
August 22 to 29, 2022 A A A C B
August 29 to September 5, 2022 C C B B C
December 5 to 12, 2022 C B C C B
December 12 to 19, 2022 A C A B C
December 19 to 26, 2022 B B B C B
December 26, 2022 to January 2, 2023 A A A A A
July 3 to 10, 2023 B B B C B
July 10 to 17, 2023 A C C A A
July 17 to 24, 2023 C A A C C
July 24 to 31, 2023 A B B B A
July 31 to August 7, 2023 B C A A B
February 5 to 12, 2024 A C A C C
February 12 to 19, 2024 B B B B B
February 19 to 26, 2024 C C C A A
February 26 to March 4, 2024 A A B B B


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSSidney Masters.png
Sidney
A Masters0430.png
Honchkrow
Weakness: FairyIC Masters.png
Masters0359.png
Absol
Weakness: FairyIC Masters.png
Masters0635.png
Hydreigon
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0763.png
Tsareena
Weakness: FlyingIC Masters.png
Masters0332.png
Cacturne
Weakness: FlyingIC Masters.png
Masters0254.png
Sceptile
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0510.png
Liepard
Weakness: BugIC Masters.png
Masters0275.png
Shiftry
Weakness: BugIC Masters.png
Masters0262.png
Mightyena
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSPhoebe Masters.png
Phoebe
A Masters0429.png
Mismagius
Weakness: GhostIC Masters.png
Masters0477.png
Dusknoir
Weakness: GhostIC Masters.png
Masters0609.png
Chandelure
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0105A.png
Marowak
Alolan form
Weakness: DarkIC Masters.png
Masters0354.png
Banette
Weakness: DarkIC Masters.png
Masters0094.png
Gengar
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0561.png
Sigilyph
Weakness: ElectricIC Masters.png
Masters0426.png
Drifblim
Weakness: ElectricIC Masters.png
Masters0178 f.png
Xatu
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSGlacia Masters.png
Glacia
A Masters0875I.png
Eiscue
Weakness: FireIC Masters.png
Masters0478.png
Froslass
Weakness: FireIC Masters.png
Masters0124.png
Jynx
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0087.png
Dewgong
Weakness: FightingIC Masters.png
Masters0365.png
Walrein
Weakness: FightingIC Masters.png
Masters0091.png
Cloyster
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0699.png
Aurorus
Weakness: SteelIC Masters.png
Masters0362.png
Glalie
Weakness: SteelIC Masters.png
Masters0584.png
Vanilluxe
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSDrake Masters.png
Drake
A Masters0149.png
Dragonite
Weakness: DragonIC Masters.png
Masters0230.png
Kingdra
Weakness: DragonIC Masters.png
Masters0691.png
Dragalge
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0715.png
Noivern
Weakness: RockIC Masters.png
Masters0373.png
Salamence
Weakness: RockIC Masters.png
Masters0149.png
Dragonite
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0445 f.png
Garchomp
Weakness: IceIC Masters.png
Masters0330.png
Flygon
Weakness: IceIC Masters.png
Masters0445 f.png
Garchomp
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSSteven Masters.png
Steven
A Masters0208 f.png
Steelix
Weakness: GroundIC Masters.png
Masters0376.png
Metagross
Weakness: GroundIC Masters.png
Masters0884.png
Duraludon
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0409.png
Rampardos
Weakness: WaterIC Masters.png
Masters0306.png
Aggron
Weakness: WaterIC Masters.png
Masters0476.png
Probopass
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0338.png
Solrock
Weakness: GrassIC Masters.png
Masters0344.png
Claydol
Weakness: GrassIC Masters.png
Masters0337.png
Lunatone
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSWallace Masters.png
Wallace
A Masters0460 f.png
Abomasnow
Weakness: PoisonIC Masters.png
Masters0272.png
Ludicolo
Weakness: PoisonIC Masters.png
Masters0047.png
Parasect
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0024.png
Arbok
Weakness: PsychicIC Masters.png
Masters0073.png
Tentacruel
Weakness: PsychicIC Masters.png
Masters0336.png
Seviper
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0119.png
Seaking
Weakness: GrassIC Masters.png
Masters0350 f.png
Milotic
Weakness: GrassIC Masters.png
Masters0730.png
Primarina
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Sinnoh Challenge

The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Aaron Bertha Flint Lucian Cynthia
May 2 to 9, 2022 A A A A A
May 9 to 16, 2022 B B B B B
May 16 to 23, 2022 C C C C C
May 23 to 30, 2022 A A A D D
May 30 to June 6, 2022 B C B B A
November 7 to 14, 2022 A C B C C
November 14 to 21, 2022 C B A B A
November 21 to 28, 2022 A A B D D
November 28 to December 5, 2022 B C C A B
June 5 to 12, 2023 A C B D C
June 12 to 19, 2023 C B C C A
June 19 to 26, 2023 A C A A D
June 26 to July 3, 2023 B A C B B
January 1 to 8, 2024 A B B C D
January 8 to 15, 2024 B C C D A
January 15 to 22, 2024 C A A B D
January 22 to 29, 2024 A B B A C
January 29 to February 5, 2024 C A C D B


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSAaron Masters.png
Aaron
A Masters0127.png
Pinsir
Weakness: FireIC Masters.png
Masters0214.png
Heracross
Weakness: FireIC Masters.png
Masters0123.png
Scyther
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0768.png
Golisopod
Weakness: ElectricIC Masters.png
Masters0416.png
Vespiquen
Weakness: ElectricIC Masters.png
Masters0284.png
Masquerain
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0758.png
Salazzle
Weakness: GroundIC Masters.png
Masters0452.png
Drapion
Weakness: GroundIC Masters.png
Masters0024.png
Arbok
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBertha Masters.png
Bertha
A Masters0699.png
Aurorus
Weakness: SteelIC Masters.png
Masters0464 f.png
Rhyperior
Weakness: SteelIC Masters.png
Masters0248.png
Tyranitar
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0553.png
Krookodile
Weakness: IceIC Masters.png
Masters0034.png
Nidoking
Weakness: IceIC Masters.png
Masters0031.png
Nidoqueen
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0105.png
Marowak
Weakness: GrassIC Masters.png
Masters0450 f.png
Hippowdon
Weakness: GrassIC Masters.png
Masters0028.png
Sandslash
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSFlint Masters.png
Flint
A Masters0324.png
Torkoal
Weakness: RockIC Masters.png
Masters0059.png
Arcanine
Weakness: RockIC Masters.png
Masters0229.png
Houndoom
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0257.png
Blaziken
Weakness: PsychicIC Masters.png
Masters0392.png
Infernape
Weakness: PsychicIC Masters.png
Masters0500.png
Emboar
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0038.png
Ninetales
Weakness: WaterIC Masters.png
Masters0467.png
Magmortar
Weakness: WaterIC Masters.png
Masters0078.png
Rapidash
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLucian Masters.png
Lucian
A Masters0124.png
Jynx
Weakness: DarkIC Masters.png
Masters0080.png
Slowbro
Weakness: DarkIC Masters.png
Masters0121.png
Starmie
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0103.png
Exeggutor
Weakness: FlyingIC Masters.png
Masters0475.png
Gallade
Weakness: FlyingIC Masters.png
Masters0308 f.png
Medicham
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0579.png
Reuniclus
Weakness: BugIC Masters.png
Masters0203.png
Girafarig
Weakness: BugIC Masters.png
Masters0065.png
Alakazam
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0561.png
Sigilyph
Weakness: GhostIC Masters.png
Masters0437.png
Bronzong
Weakness: GhostIC Masters.png
Masters0376.png
Metagross
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSCynthia Masters.png
Cynthia
A Masters0359.png
Absol
Weakness: FairyIC Masters.png
Masters0442.png
Spiritomb
Weakness: FairyIC Masters.png
Masters0197.png
Umbreon
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0508.png
Stoutland
Weakness: FightingIC Masters.png
Masters0474.png
Porygon-Z
Weakness: FightingIC Masters.png
Masters0143.png
Snorlax
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0036.png
Clefable
Weakness: PoisonIC Masters.png
Masters0468.png
Togekiss
Weakness: PoisonIC Masters.png
Masters0282.png
Gardevoir
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0330.png
Flygon
Weakness: DragonIC Masters.png
Masters0445 f.png
Garchomp
Weakness: DragonIC Masters.png
Masters0330.png
Flygon
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Unova Challenge

The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

The second run of this challenge available from July 5, 2021, to August 9, 2021.

Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between Alder and Iris.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Grimsley Marshal Shauntal Caitlin Alder Iris
April 5 to 12, 2021 A A A A A
April 12 to 19, 2021 B B B B A
April 19 to 26, 2021 C C B C B
April 26 to May 3, 2021 D D C B A
July 5 to 12, 2021 A B C B A
July 12 to 19, 2021 B D C C B
July 19 to 26, 2021 D A B B A
July 26 to August 2, 2021 C A A A B
August 2 to 9, 2021 A C B C A
November 8 to 15, 2021 B A C B B
November 15 to 22, 2021 D B B C A
November 22 to 29, 2021 A D A B B
November 29 to December 6, 2021 C C B A A
March 7 to 14, 2022 B D C B A
March 14 to 21, 2022 D C A C B
March 21 to 28, 2022 A A B B A
March 28 to April 4, 2022 C B C A A
September 5 to 12, 2022 A B C B B
September 12 to 19, 2022 B D A A A
September 19 to 26, 2022 C C B B A
September 26 to October 3, 2022 D A C C B
March 6 to 13, 2023 A A C C B
March 13 to 20, 2023 B D A A A
March 20 to 27, 2023 C B B B A
March 27 to April 3, 2023 D C C C A
October 2 to 9, 2023 A D B C B
October 9 to 16, 2023 C A C A A
October 16 to 23, 2023 D B A C B
October 23 to 30, 2023 A C C A A
October 30 to November 6, 2023 B B A B A
April 29 to May 6, 2024 D C C C A
May 6 to 13, 2024 C B A A B


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSGrimsley Masters.png
Grimsley
A Masters0215.png
Sneasel
Weakness: SteelIC Masters.png
Masters0248.png
Tyranitar
Weakness: SteelIC Masters.png
Masters0526.png
Gigalith
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0553.png
Krookodile
Weakness: GrassIC Masters.png
Masters0319.png
Sharpedo
Weakness: GrassIC Masters.png
Masters0248.png
Tyranitar
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0053A.png
Persian
Alolan form
Weakness: BugIC Masters.png
Masters0510.png
Liepard
Weakness: BugIC Masters.png
Masters0197.png
Umbreon
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0082.png
Magneton
Weakness: FireIC Masters.png
Masters0625.png
Bisharp
Weakness: FireIC Masters.png
Masters0448.png
Lucario
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSMarshal Masters.png
Marshal
A Masters0067.png
Machoke
Weakness: FairyIC Masters.png
Masters0538.png
Throh
Weakness: FairyIC Masters.png
Masters0297.png
Hariyama
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0763.png
Tsareena
Weakness: PoisonIC Masters.png
Masters0286.png
Breloom
Weakness: PoisonIC Masters.png
Masters0455.png
Carnivine
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0057.png
Primeape
Weakness: PsychicIC Masters.png
Masters0534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters0297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0067.png
Machoke
Weakness: FlyingIC Masters.png
Masters0539.png
Sawk
Weakness: FlyingIC Masters.png
Masters0308 f.png
Medicham
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSShauntal Masters.png
Shauntal
A Masters0770.png
Palossand
Weakness: IceIC Masters.png
Masters0426.png
Drifblim
Weakness: IceIC Masters.png
Masters0770.png
Palossand
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0770.png
Palossand
Weakness: WaterIC Masters.png
Masters0609.png
Chandelure
Weakness: WaterIC Masters.png
Masters0770.png
Palossand
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0094.png
Gengar
Weakness: GroundIC Masters.png
Masters0609.png
Chandelure
Weakness: GroundIC Masters.png
Masters0094.png
Gengar
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSCaitlin Masters.png
Caitlin
A Masters0124.png
Jynx
Weakness: GhostIC Masters.png
Masters0579.png
Reuniclus
Weakness: GhostIC Masters.png
Masters0065.png
Alakazam
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0592.png
Frillish
Weakness: ElectricIC Masters.png
Masters0561.png
Sigilyph
Weakness: ElectricIC Masters.png
Masters0178 f.png
Xatu
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0326.png
Grumpig
Weakness: DarkIC Masters.png
Masters0518.png
Musharna
Weakness: DarkIC Masters.png
Masters0429.png
Mismagius
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAlder Masters.png
Alder
A Masters0149.png
Dragonite
Weakness: RockIC Masters.png
Masters0637.png
Volcarona
Weakness: RockIC Masters.png
Masters0334.png
Altaria
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSIris Champion Masters.png
Iris
(Alt.)
A Masters0784.png
Kommo-o
Weakness: DragonIC Masters.png
Masters0612.png
Haxorus
Weakness: DragonIC Masters.png
Masters0334.png
Altaria
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0229.png
Houndoom
Weakness: FightingIC Masters.png
Masters0635.png
Hydreigon
Weakness: FightingIC Masters.png
Masters0248.png
Tyranitar
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Kalos Challenge

The Kalos Challenge was made available from February 6 to March 6, 2023. The Kalos Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Wikstrom Malva Drasna Siebold Diantha
February 6 to 13, 2023 A A A A A
February 13 to 20, 2023 B B B B B
February 20 to 27, 2023 C A C A C
February 27 to March 6, 2023 B C D C D
September 4 to 11, 2023 C A C A A
September 11 to 18, 2023 A C D C B
September 18 to 25, 2023 B A B A D
September 25 to October 2, 2023 C B A B C
April 1 to 8, 2024 A C D A D
April 8 to 15, 2024 C B B B B
April 15 to 22, 2024 A A C A C
April 22 to 29, 2024 B B A C A


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSWikstrom Masters.png
Wikstrom
A Masters0105A.png
Marowak
Alolan form
Weakness: GhostIC Masters.png
Masters0681.png
Aegislash
Weakness: GhostIC Masters.png
Masters0376.png
Metagross
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0601.png
Klinklang
Weakness: FightingIC Masters.png
Masters0476.png
Probopass
Weakness: FightingIC Masters.png
Masters0306.png
Aggron
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0051A.png
Dugtrio
Alolan form
Weakness: FireIC Masters.png
Masters0212.png
Scizor
Weakness: FireIC Masters.png
Masters0589.png
Escavalier
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSMalva Masters.png
Malva
A Masters0136.png
Flareon
Weakness: RockIC Masters.png
Masters0663.png
Talonflame
Weakness: RockIC Masters.png
Masters0038.png
Ninetales
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0229.png
Houndoom
Weakness: WaterIC Masters.png
Masters0668 f.png
Pyroar
Weakness: WaterIC Masters.png
Masters0059.png
Arcanine
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0426.png
Drifblim
Weakness: DarkIC Masters.png
Masters0609.png
Chandelure
Weakness: DarkIC Masters.png
Masters0429.png
Mismagius
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSDrasna Masters.png
Drasna
A Masters0330.png
Flygon
Weakness: DragonIC Masters.png
Masters0334.png
Altaria
Weakness: DragonIC Masters.png
Masters0635.png
Hydreigon
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0373.png
Salamence
Weakness: FairyIC Masters.png
Masters0715.png
Noivern
Weakness: FairyIC Masters.png
Masters0149.png
Dragonite
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0330.png
Flygon
Weakness: IceIC Masters.png
Masters0621.png
Druddigon
Weakness: IceIC Masters.png
Masters0635.png
Hydreigon
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0031.png
Nidoqueen
Weakness: PsychicIC Masters.png
Masters0691.png
Dragalge
Weakness: PsychicIC Masters.png
Masters0034.png
Nidoking
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSSiebold Masters.png
Siebold
A Masters0087.png
Dewgong
Weakness: ElectricIC Masters.png
Masters0689.png
Barbaracle
Weakness: ElectricIC Masters.png
Masters0224.png
Octillery
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0272.png
Ludicolo
Weakness: BugIC Masters.png
Masters0121.png
Starmie
Weakness: BugIC Masters.png
Masters0080.png
Slowbro
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0260.png
Swampert
Weakness: GrassIC Masters.png
Masters0693.png
Clawitzer
Weakness: GrassIC Masters.png
Masters0537.png
Seismitoad
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSDiantha Masters.png
Diantha
A Masters0257.png
Blaziken
Weakness: FlyingIC Masters.png
Masters0701.png
Hawlucha
Weakness: FlyingIC Masters.png
Masters0392.png
Infernape
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0584.png
Vanilluxe
Weakness: SteelIC Masters.png
Masters0699.png
Aurorus
Weakness: SteelIC Masters.png
Masters0615.png
Cryogonal
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0730.png
Primarina
Weakness: PoisonIC Masters.png
Masters0282.png
Gardevoir
Weakness: PoisonIC Masters.png
Masters0858.png
Hatterene
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0464 f.png
Rhyperior
Weakness: GroundIC Masters.png
Masters0697.png
Tyrantrum
Weakness: GroundIC Masters.png
Masters0839.png
Coalossal
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Alola Challenge

The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

Similar to Unova, the Champion battle of the Alola Challenge would switch between Kukui and Hau. As well as this, Hala and Molayne will switch between who is battled depending on the week.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Hala Molayne Olivia Acerola Kahili Kukui Hau
October 11 to 18, 2021 A A A A A
October 18 to 25, 2021 A B B B A
October 25 to November 1, 2021 B C C C B
November 1 to 8, 2021 B B B A B
February 7 to 14, 2022 A C A A A
February 14 to 21, 2022 A B C B D
February 21 to 28, 2022 C A B C C
February 28 to March 7, 2022 C C C B C
July 4 to 11, 2022 B B C A B
July 11 to 18, 2022 A C A B A
July 18 to 25, 2022 A A B A A
July 25 to August 1, 2022 B B C C B
May 1 to 8, 2023 A C A A C
May 8 to 15, 2023 C A B C B
May 15 to 22, 2023 B B C B A
May 22 to 29, 2023 A A A C A
May 29 to June 5, 2023 B C B A D
December 4 to 11, 2023 A C B B B
December 11 to 18, 2023 B B C C B
December 18 to 25, 2023 B A A A A
December 25, 2023 to January 1, 2024 A C B B A


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSHala Masters.png
Hala
A Masters0057.png
Primeape
Weakness: FairyIC Masters.png
Masters0740.png
Crabominable
Weakness: FairyIC Masters.png
Masters0475.png
Gallade
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0068.png
Machamp
Weakness: FlyingIC Masters.png
Masters0057.png
Primeape
Weakness: FlyingIC Masters.png
Masters0297.png
Hariyama
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0448.png
Lucario
Weakness: FightingIC Masters.png
Masters0760.png
Bewear
Weakness: FightingIC Masters.png
Masters0428.png
Lopunny
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSMolayne Masters.png
Molayne
A Masters0028A.png
Sandslash
Alolan form
Weakness: FireIC Masters.png
Masters0376.png
Metagross
Weakness: FireIC Masters.png
Masters0448.png
Lucario
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0777.png
Togedemaru
Weakness: FightingIC Masters.png
Masters0625.png
Bisharp
Weakness: FightingIC Masters.png
Masters0082.png
Magneton
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0208 f.png
Steelix
Weakness: GroundIC Masters.png
Masters0051A.png
Dugtrio
Alolan form
Weakness: GroundIC Masters.png
Masters0028A.png
Sandslash
Alolan form
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSOlivia Masters.png
Olivia
A Masters0476.png
Probopass
Weakness: WaterIC Masters.png
Masters0076A.png
Golem
Alolan form
Weakness: WaterIC Masters.png
Masters0409.png
Rampardos
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0095.png
Onix
Weakness: GroundIC Masters.png
Masters0476.png
Probopass
Weakness: GroundIC Masters.png
Masters0141.png
Kabutops
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0526.png
Gigalith
Weakness: SteelIC Masters.png
Masters0745Mn.png
Lycanroc
Midnight Form
Weakness: SteelIC Masters.png
Masters0076.png
Golem
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAcerola Masters.png
Acerola
A Masters0592.png
Frillish
Weakness: ElectricIC Masters.png
Masters0426.png
Drifblim
Weakness: ElectricIC Masters.png
Masters0592.png
Frillish
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0609.png
Chandelure
Weakness: GhostIC Masters.png
Masters0770.png
Palossand
Weakness: GhostIC Masters.png
Masters0778.png
Mimikyu
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0094.png
Gengar
Weakness: DarkIC Masters.png
Masters0770.png
Palossand
Weakness: DarkIC Masters.png
Masters0429.png
Mismagius
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKahili Masters.png
Kahili
A Masters0142.png
Aerodactyl
Weakness: IceIC Masters.png
Masters0733.png
Toucannon
Weakness: IceIC Masters.png
Masters0468.png
Togekiss
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0042.png
Golbat
Weakness: PsychicIC Masters.png
Masters0169.png
Crobat
Weakness: PsychicIC Masters.png
Masters0042.png
Golbat
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0225.png
Delibird
Weakness: RockIC Masters.png
Masters0628.png
Braviary
Weakness: RockIC Masters.png
Masters0373.png
Salamence
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKukui Masters.png
Kukui
A Masters0699.png
Aurorus
Weakness: GrassIC Masters.png
Masters0745.png
Lycanroc
Midday Form
Weakness: GrassIC Masters.png
Masters0565.png
Carracosta
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0038.png
Ninetales
Weakness: WaterIC Masters.png
Masters0727.png
Incineroar
Weakness: WaterIC Masters.png
Masters0248.png
Tyranitar
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0123.png
Scyther
Weakness: FireIC Masters.png
Masters0724.png
Decidueye
Weakness: FireIC Masters.png
Masters0286.png
Breloom
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSHau Masters.png
Hau
A Masters0065.png
Alakazam
Weakness: BugIC Masters.png
Masters0026A.png
Raichu
Alolan form
Weakness: BugIC Masters.png
Masters0862.png
Obstagoon
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters0635.png
Hydreigon
Weakness: DragonIC Masters.png
Masters0715.png
Noivern
Weakness: DragonIC Masters.png
Masters0445 f.png
Garchomp
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters0407 f.png
Roserade
Weakness: FireIC Masters.png
Masters0724.png
Decidueye
Weakness: FireIC Masters.png
Masters0082.png
Magneton
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters0468.png
Togekiss
Weakness: PoisonIC Masters.png
Masters0730.png
Primarina
Weakness: PoisonIC Masters.png
Masters0282.png
Gardevoir
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Missions

Mission Reward
Complete the following ×1: Blue
in Champion Stadium: Kanto Challenge on Normal
Masters Medal Champ in the Making.png
Champ in the Making
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Kanto Challenge on Hard Lv. 1
Masters Medal Kanto MVP Lv 1.png
Kanto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Johto Challenge on Hard Lv. 1
Masters Medal Johto MVP Lv 1.png
Johto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Hoenn Challenge on Hard Lv. 1
Masters Medal Hoenn MVP Lv 1.png
Hoenn MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Sinnoh Challenge on Hard Lv. 1
Masters Medal Sinnoh MVP Lv 1.png
Sinnoh MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Unova Challenge on Hard Lv. 1
Masters Medal Unova MVP Lv 1.png
Unova MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Kalos Challenge on Hard Lv. 1
Masters Medal Kalos MVP Lv 1.png
Kalos MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Alola Challenge on Hard Lv. 1
Masters Medal Alola MVP Lv 1.png
Alola MVP Lv. 1

Master Mode

Parameters

The parameters highlighted in gold have been available since April 3, 2023.

Effect Points Description
Physical Dmg. Reduction 50 At the start of battle, the opponents' field of play gains permanent physical damage reduction.
Special Dmg. Reduction 50 At the start of battle, the opponents' field of play gains permanent special damage reduction.
Max Sync Countdown -1 50 The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
Attack & Sp. Atk ↑ 1 50 Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
Defense & Sp. Def ↑ 1 50 Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
No Status Conditions 50 Opponents become immune to status conditions.
Interference Immunity 50 Prevents the opponenet from flinching, becoming confused, or becoming trapped.
Strike Sync Pairs Take ×3 Damage 50 All allied physical strike sync pairs and special strike sync pairs receive three times the damage when hit by an attack move.
Tech Sync Pairs Take ×3 Damage 50 All allied tech sync pairs receive three times the damage when hit by an attack move.
Strength ↑ 1 100 Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
Sync Buff ↑ 5 100 Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
Attack & Sp. Atk ↑ 3 100 Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
Defense & Sp. Def ↑ 3 100 Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
Max HP ↑ 2 100 Raises the maximum HP of all opposing sync pairs by 20%.
No Stat Reduction 100 Opponents become immune to all stat-lowering effects.
Ally Healing ↓ 5 100 Reduces the HP restored by allies’ healing moves by 50%.
Half Ally MP 100 Halves the MP of all allied sync pairs.
Power ↑ on Hit 1 100 Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
Five Stats ↑ 3 at Start 100 At the start of battle, raises the Attack, Defense, Sp. Atk, Sp. Def and Speed of all opposing sync pairs by 3 stat ranks.
Five Stats ↓ 3 at Start 100 At the start of battle, lowers the Attack, Defense, Sp. Atk, Sp. Def and Speed of all allied sync pairs by 3 stat ranks.
Physical Damage Reduction 8 100 Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a physical attack.
Special Damage Reduction 8 100 Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a special attack.
Support Sync Pairs Take ×3 Damage 100 All allied support sync pairs receive three times the damage when hit by an attack move.
Gradual Healing 150 At the start of battle, all opposing sync pairs begin to gradually heal themselves.
Critical-Hit Defense 150 At the start of battle, the opponents' field of play gains permanent critical-hit defense.
Attack & Sp. Atk ↑ 5 150 Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
Defense & Sp. Def ↑ 5 150 Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
Can't Change Zone, Weather, or Terrain 150 The user cannot change the weather, terrain, or zone.
Strength ↑ 2 200 Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
Max Sync Countdown ↑ 2 200 The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
Ally HP ↓ 5 200 At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
Max HP ↑ 4 200 Raises the maximum HP of all opposing sync pairs by 40%.
Power ↑ on Hit 2 200 Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
Strength ↑ 3 300 Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
Ally Move Gauge Max -2 300 Reduces allied sync pairs' move gauge maximum by 2.
Max HP ↑ 6 300 Raises the maximum HP of all opposing sync pairs by 60%.
Standard Damage Reduction 8 300 Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is not a supereffective attack.
Max HP ↑ 8 400 Raises the maximum HP of all opposing sync pairs by 80%.
Strength ↑ 6 600 Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).

Rewards

The rewards highlighted in gold have been available since August 9, 2021.

Total Points Item received
600 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
900 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
1200 Masters Strike Move Candy Coin.pngMasters Tech Move Candy Coin.pngMasters Support Move Candy Coin.pngMasters Sprint Move Candy Coin.pngMasters Field Move Candy Coin.png
Strike, Tech, Support, Sprint,
or Field Move Candy Coin ×1
1500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
1800 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2100 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2400 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2700 Masters 5 Star Power-Up.png
5★ Power-Up ×1
3000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3300 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3600 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3900 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
4200 Masters Champion Spirit.png
Champion Spirit ×10
4500 Masters Battle Point.png
Battle Points ×15
5000 Masters Skill Sphere.png
Skill Sphere ×100
5250 Masters Battle Point.png
Battle Points ×5
5500 Masters Skill Sphere.png
Skill Sphere ×100
5750 Masters Battle Point.png
Battle Points ×5
6000 Masters Co-op Sync Orb.png
Co-op Sync Orb ×2000
6250 Masters Battle Point.png
Battle Points ×5
6500 Masters Skill Sphere.png
Skill Sphere ×100
6750 Masters Battle Point.png
Battle Points ×5
7000 Masters Skill Sphere.png
Skill Sphere ×100
7250 Masters Battle Point.png
Battle Points ×5
7500 Masters Co-op Sync Orb.png
Co-op Sync Orb ×2000
Since December 6, 2021
8000 Masters Champion Spirit.png
Champion Spirit ×10
8500 Masters Champion Spirit.png
Champion Spirit ×5
9000 Masters Champion Spirit.png
Champion Spirit ×5
9500 Masters Champion Spirit.png
Champion Spirit ×5
10000 Masters Battle Point.png
Battle Points ×10
Since April 3, 2023
10500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
11000 Masters Champion Spirit.png
Champion Spirit ×5
11500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
12000 Masters Champion Spirit.png
Champion Spirit ×5
12500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
Since November 6, 2023
13000 Masters Champion Spirit.png
Champion Spirit ×5
13500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
14000 Masters Champion Spirit.png
Champion Spirit ×5
14500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
15000 Masters Champion Spirit.png
Champion Spirit ×5

Victory Road

Artwork by Rokoh Hashibi
Name Trainers Pokémon First-time Rewards
Left Middle Right
Challenge N VSN Masters.png
N
Masters0545.png
Scolipede
Weakness: FlyingIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
3-Pack Great Drink Set ×900
3-Pack Ultra Drink Set ×460
Gym Leader Notes ×30
Challenge Lance VSDiantha Masters.png
Diantha
VSLance Masters.png
Lance
VSIris Champion Masters.png
Iris
(Alt.)
Masters0699.png
Aurorus
Weakness: GrassIC Masters.png
Masters0160.png
Feraligatr
Weakness: GrassIC Masters.png
Masters0131.png
Lapras
Weakness: GrassIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
3-Pack Ultra Drink Set ×1500
3-Pack Drink + Set ×800
Gym Leader Notes ×70
Elite Four Notes ×20
Challenge Steven VSSteven Masters.png
Steven
Masters0142.png
Aerodactyl
Weakness: ElectricIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
3-Pack Drink + Set ×1200
3-Pack Great Drink + Set ×600
Elite Four Notes ×50
Challenge Wallace VSWallace Masters.png
Wallace
Masters0350 f.png
Milotic
Weakness: GrassIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
3-Pack Great Drink + Set ×1600
3-Pack Ultra Drink + Set ×800
Critical Hits: Part 1 VSLeon Masters.png
Leon
Masters0537.png
Seismitoad
Weakness: GrassIC Masters.png
Gems ×100
Challenge Leon Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
3-Pack Ultra Drink + Set ×1600
3-Pack Drink ++ Set ×800
Challenge Cynthia VSCynthia Masters.png
Cynthia
Masters0448.png
Lucario
Weakness: GroundIC Masters.png
Gems ×300
5★ Scout Ticket ×5
Challenge Red VSLeaf Sygna Masters.png
Leaf
Sygna Suit
VSRed Sygna Masters.png
Red
Sygna Suit
VSBlue Sygna Masters.png
Blue
Sygna Suit
Masters0003.png
Venusaur
Weakness: PsychicIC Masters.png
Masters0006.png
Charizard
Weakness: RockIC Masters.png
Masters0009.png
Blastoise
Weakness: ElectricIC Masters.png
Gems ×300

Pasio Special Stadium

The Pasio Special Stadium is a special, limited-time event in the Champion Stadium. It runs concurrently with the normal Champion Stadium challenges. During the event, players are challenged to battle against a mix of Elite Four and a Champion from different regions, with all five battles sharing one featured type weakness.

The usual rules apply to the Pasio Special Stadium as to the normal Stadium with regards to restricting sync pairs after they are used to win a battle, special parameters, and the use of Master Mode options, although the Master Mode point rewards differ from in the normal Stadium.

Grass

This event ran from April 11 to 25, 2023. It reran from March 5 to 19, 2024.

Round Parameter Description


Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
VSLorelei Masters.png
Lorelei
Masters0365.png
Walrein
Weakness: GrassIC Masters.png
Masters0131.png
Lapras
Weakness: GrassIC Masters.png
Masters0699.png
Aurorus
Weakness: GrassIC Masters.png
Gems ×100 1000 coins
VSBruno Masters.png
Bruno
Masters0232.png
Donphan
Weakness: GrassIC Masters.png
Masters0095.png
Onix
Weakness: GrassIC Masters.png
Masters0526.png
Gigalith
Weakness: GrassIC Masters.png
Gems ×100 1000 coins
VSBertha Masters.png
Bertha
Masters0105.png
Marowak
Weakness: GrassIC Masters.png
Masters0450 f.png
Hippowdon
Weakness: GrassIC Masters.png
Masters0028.png
Sandslash
Weakness: GrassIC Masters.png
Gems ×100 1000 coins
VSGrimsley Masters.png
Grimsley
Masters0553.png
Krookodile
Weakness: GrassIC Masters.png
Masters0319.png
Sharpedo
Weakness: GrassIC Masters.png
Masters0248.png
Tyranitar
Weakness: GrassIC Masters.png
Gems ×100 1000 coins
VSSerena Champion Masters.png
Serena
(Champion)
Masters0350 f.png
Milotic
Weakness: GrassIC Masters.png
Masters0658.png
Greninja
Weakness: GrassIC Masters.png
Masters0693.png
Clawitzer
Weakness: GrassIC Masters.png
Gems ×300 1000 coins

Ice

This event ran from June 27 to July 11, 2023.

Round Parameter Description
Elite Four Round 1 Use field effects that give your team the upper hand! Field effects created by both allies and opponents are permanent.
Elite Four Round 2 Use status conditions and other conditions against all opponents! Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
Elite Four Round 3 Make use of special damage reduction to battle opponents with high Sp. Atk! The allied and opponents' fields of play start the battle with special damage reduction.
Elite Four Round 4 Use physical attack moves against opponents with low Defense! Physical attack moves are powered up for allies and opponents.
Champion Use powerful moves quickly and constantly against all opponents! The move gauge increases faster for both allies and opponents.


Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
VSAgatha Masters.png
Agatha
Masters0178 f.png
Xatu
Weakness: IceIC Masters.png
Masters0042.png
Golbat
Weakness: IceIC Masters.png
Masters0426.png
Drifblim
Weakness: IceIC Masters.png
Gems ×100 1000 coins
VSKoga Masters.png
Koga
Masters0691.png
Dragalge
Weakness: IceIC Masters.png
Masters0169.png
Crobat
Weakness: IceIC Masters.png
Masters0561.png
Sigilyph
Weakness: IceIC Masters.png
Gems ×100 1000 coins
VSDrake Masters.png
Drake
Masters0445 f.png
Garchomp
Weakness: IceIC Masters.png
Masters0330.png
Flygon
Weakness: IceIC Masters.png
Masters0445 f.png
Garchomp
Weakness: IceIC Masters.png
Gems ×100 1000 coins
VSShauntal Masters.png
Shauntal
Masters0770.png
Palossand
Weakness: IceIC Masters.png
Masters0426.png
Drifblim
Weakness: IceIC Masters.png
Masters0770.png
Palossand
Weakness: IceIC Masters.png
Gems ×100 1000 coins
VSMarnie Champion Masters.png
Marnie
(Champion)
Masters0430.png
Honchkrow
Weakness: IceIC Masters.png
Masters0146G.png
Moltres
Galarian Form
Weakness: IceIC Masters.png
Masters0635.png
Hydreigon
Weakness: IceIC Masters.png
Gems ×300 1000 coins

Fire

This event ran from August 30 to September 15, 2023. It reran from April 9 to 23, 2024.

Round Parameter Description


Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
VSKoga Masters.png
Koga
Masters0123.png
Scyther
Weakness: FireIC Masters.png
Masters0168.png
Ariados
Weakness: FireIC Masters.png
Masters0015.png
Beedrill
Weakness: FireIC Masters.png
Gems ×100 1000 coins
VSGlacia Masters.png
Glacia
Masters0875I.png
Eiscue
Weakness: FireIC Masters.png
Masters0478.png
Froslass
Weakness: FireIC Masters.png
Masters0124.png
Jynx
Weakness: FireIC Masters.png
Gems ×100 1000 coins
VSGrimsley Masters.png
Grimsley
Masters0082.png
Magneton
Weakness: FireIC Masters.png
Masters0625.png
Bisharp
Weakness: FireIC Masters.png
Masters0448.png
Lucario
Weakness: FireIC Masters.png
Gems ×100 1000 coins
VSMolayne Masters.png
Molayne
Masters0028A.png
Sandslash
Alolan form
Weakness: FireIC Masters.png
Masters0376.png
Metagross
Weakness: FireIC Masters.png
Masters0448.png
Lucario
Weakness: FireIC Masters.png
Gems ×100 1000 coins
VSRed Champion Masters.png
Red
(Champion)
Masters0471.png
Glaceon
Weakness: FireIC Masters.png
Masters0144.png
Articuno
Weakness: FireIC Masters.png
Masters0461.png
Weavile
Weakness: FireIC Masters.png
Gems ×300 1000 coins

Psychic

This event ran from September 20 to October 4, 2023.

Round Parameter Description
Elite Four Round 1 Use sync moves as much as possible against all opponents! Sync buffs are more effective.
Elite Four Round 2 Use status conditions and other conditions against all opponents! Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
Elite Four Round 3 Use sync moves quickly against all opponents! At the start of battle, sync move countdowns are reduced by half.
Elite Four Round 4 Use field effects that give your team the upper hand! Field effects created by both allies and opponents are permanent.
Champion Use stat-lowering effects on your opponents! Stat-lowering effects have a greater effect than normal for allies and opponents.


Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
VSBruno Masters.png
Bruno
Masters0534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters0068.png
Machamp
Weakness: PsychicIC Masters.png
Masters0297.png
Hariyama
Weakness: PsychicIC Masters.png
Gems ×100 1000 coins
VSFlint Masters.png
Flint
Masters0257.png
Blaziken
Weakness: PsychicIC Masters.png
Masters0392.png
Infernape
Weakness: PsychicIC Masters.png
Masters0500.png
Emboar
Weakness: PsychicIC Masters.png
Gems ×100 1000 coins
VSMarshal Masters.png
Marshal
Masters0057.png
Primeape
Weakness: PsychicIC Masters.png
Masters0534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters0297.png
Hariyama
Weakness: PsychicIC Masters.png
Gems ×100 1000 coins
VSKahili Masters.png
Kahili
Masters0042.png
Golbat
Weakness: PsychicIC Masters.png
Masters0169.png
Crobat
Weakness: PsychicIC Masters.png
Masters0042.png
Golbat
Weakness: PsychicIC Masters.png
Gems ×100 1000 coins
VSHop Champion Masters.png
Hop
(Champion)
Masters0865.png
Sirfetch'd
Weakness: PsychicIC Masters.png
Masters0145G.png
Zapdos
Galarian Form
Weakness: PsychicIC Masters.png
Masters0068.png
Machamp
Weakness: PsychicIC Masters.png
Gems ×300 1000 coins

Water

This event ran from December 21, 2023 to January 4, 2024.

Round Parameter Description
Elite Four Round 1 Make use of physical damage reduction to battle opponents with high Attack! The allied and opponents' fields of play start the battle with physical damage reduction.
Elite Four Round 2 Use special attack moves against opponents with low Sp. Atk! Special attack moves are powered up for allies and opponents.
Elite Four Round 3 Use status conditions and other conditions against all opponents! Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
Elite Four Round 4 Use sync moves as much as possible against all opponents! Sync buffs are more effective.
Champion Use field effects that give your team the upper hand! Field effects created by both allies and opponents are permanent.


Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
VSFlint Masters.png
Flint
Masters0038.png
Ninetales
Weakness: WaterIC Masters.png
Masters0467.png
Magmortar
Weakness: WaterIC Masters.png
Masters0078.png
Rapidash
Weakness: WaterIC Masters.png
Gems ×100 1000 coins
VSShauntal Masters.png
Shauntal
Masters0770.png
Palossand
Weakness: WaterIC Masters.png
Masters0609.png
Chandelure
Weakness: WaterIC Masters.png
Masters0770.png
Palossand
Weakness: WaterIC Masters.png
Gems ×100 1000 coins
VSMalva Masters.png
Malva
Masters0229.png
Houndoom
Weakness: WaterIC Masters.png
Masters0668 f.png
Pyroar
Weakness: WaterIC Masters.png
Masters0059.png
Arcanine
Weakness: WaterIC Masters.png
Gems ×100 1000 coins
VSOlivia Masters.png
Olivia
Masters0476.png
Probopass
Weakness: WaterIC Masters.png
Masters0076A.png
Golem
Alolan form
Weakness: WaterIC Masters.png
Masters0409.png
Rampardos
Weakness: WaterIC Masters.png
Gems ×100 1000 coins
VSLeaf Champion Masters.png
Leaf
(Champion)
Masters0136.png
Flareon
Weakness: WaterIC Masters.png
Masters0146.png
Moltres
Weakness: WaterIC Masters.png
Masters0038.png
Ninetales
Weakness: WaterIC Masters.png
Gems ×300 1000 coins

Master Mode Rewards

Total Points Item received
500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
1000 Masters Champion Spirit.png
Champion Spirit ×5
1500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2000 Masters Champion Spirit.png
Champion Spirit ×5
2500 Masters Certificate of Excellence.png
Certificate of Excellence ×1
3000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3500 Masters Champion Spirit.png
Champion Spirit ×5
4000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
4500 Masters Champion Spirit.png
Champion Spirit ×5
5000 Masters Certificate of Excellence.png
Certificate of Excellence ×1
5500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
6000 Masters Champion Spirit.png
Champion Spirit ×5
6500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
7000 Masters Champion Spirit.png
Champion Spirit ×5
7500 Masters Certificate of Excellence.png
Certificate of Excellence ×1
8000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
8500 Masters Champion Spirit.png
Champion Spirit ×5
9000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
9500 Masters Champion Spirit.png
Champion Spirit ×5
10000 Masters Certificate of Excellence.png
Certificate of Excellence ×1
10500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
11000 Masters Move Candy Coin.png
Move Candy Coin ×1
11500 Masters Champion Spirit.png
Champion Spirit ×5
12000 Masters Champion Spirit.png
Champion Spirit ×5
12500 Masters Certificate of Excellence.png
Certificate of Excellence ×1
13000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
13500 Masters Champion Spirit.png
Champion Spirit ×5
14000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
14500 Masters Champion Spirit.png
Champion Spirit ×5
15000 Masters Certificate of Excellence.png
Certificate of Excellence ×1

Trivia

  • As Champion Stadium opponents, Phoebe, Caitlin and Acerola share the same set of weaknesses: Electric, Ghost, and Dark.
  • Karen is the only female Bug- weak opponent in the Champion Stadium.
  • Glacia is the only female Fire- weak opponent in the Champion Stadium.
  • Diantha is the only female Flying- weak opponent in the Champion Stadium.
  • The Hoenn Challenge is the only Hard level challenge in which none of the opponents can have four weaknesses.
  • The Kalos Challenge is the only Hard level challenge in which the Ghost- weak and Dark- weak opponents are not the same Trainer.
    • Therefore, it took 1109 days (since the introduction of the Champion Stadium on August 28, 2020) for any Hard level challenge to feature both Ghost- weak and Dark- weak stages during the same week. Players could battle against Ghost- weak Wikstrom and Dark- weak Malva from September 11 to 18, 2023.
  • Despite Victor and Spectrier being released in August 2023, the Johto Challenge that ran that month didn't feature any Ghost- weak stages.

In other languages

Language Title
Chinese Cantonese 冠軍對戰 Gungwān Deuijin
Mandarin 冠軍對戰 Guànjūn Duìzhàn
France Flag.png French Combat de Maître
Germany Flag.png German Champkampf
Italy Flag.png Italian Lotta dei Campioni
South Korea Flag.png Korean 챔피언배틀 Champion Battle
Spain Flag.png Spanish Combates de Campeones


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.