Bounce (move): Difference between revisions

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====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Flying}}
{{Learnlistspecial|Flying}}
{{Moveentry|129|Magikarp|1|Water||[[Pokéwalker]] -<br>{{pw|Stormy Beach}}<br>{{pw|Winner's Path}}|''}}
{{Moveentry|129|Magikarp|1|Water||[[Pokéwalker]] - {{pw|Stormy Beach} and {{pw|Winner's Path}}|''}}
{{Learnlist/footer}}
{{Learnlist/footer}}



Revision as of 22:09, 2 September 2011

Bounce
とびはねる Bounce
[[File:|center]]
Type  Flying
Category  Physical
PP  5 (max. 8)
Power  85
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cute
Appeal  0  
Jamming  0  

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Generation III to IV

The user bounces up high on the first turn, avoiding most moves. Gust, Twister, Thunder and Sky Uppercut have normal accuracy against a mid-air Pokémon, with all but Sky Uppercut also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokémon with No Guard. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

Generation V

Bounce can hit non-adjacent opponents in triple battles.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
077 Ponyta Ponyta Fire Fire 45 44 42 45 '
078 Rapidash Rapidash Fire Fire 50 49 47 45 '
186 Politoed Politoed Water Water   43 37 37 '
187 Hoppip Hoppip Grass Flying   40 46 ''''
188 Skiploom Skiploom Grass Flying   48 56 ''''
189 Jumpluff Jumpluff Grass Flying   48 64 ''''
226 Mantine Mantine Water Flying   40 40 ''''
320 Wailmer Wailmer Water Water   44 44 '
321 Wailord Wailord Water Water   54 54 '
325 Spoink Spoink Psychic Psychic 43 48 53 '
326 Grumpig Grumpig Psychic Psychic 55 60 68 '
427 Buneary Buneary Normal Normal   46 56 '
428 Lopunny Lopunny Normal Normal   46 56 '
456 Finneon Finneon Water Water   45 45 '
457 Lumineon Lumineon Water Water   53 53 '
458 Mantyke Mantyke Water Flying   40 40 ''''
618 Stunfisk Stunfisk Ground Electric     40 '
619 Mienfoo Mienfoo Fighting Fighting     49 '
620 Mienshao Mienshao Fighting Fighting     49 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
190 Aipom Aipom Normal Normal   PonytaRapidashWailmerWailordSpoinkGrumpigBunearyLopunny PonytaRapidashWailmerWailordSpoinkGrumpigBunearyLopunny
556 Maractus Maractus Grass Grass     HoppipSkiploomJumpluff
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By move tutor

In Platinum, HeartGold and SoulSilver

#   Pokémon Type
0035 Clefairy Clefairy
Normal
0036 Clefable Clefable
Normal
0039 Jigglypuff Jigglypuff
Normal
0040 Wigglytuff Wigglytuff
Normal
0077 Ponyta Ponyta
Fire
0078 Rapidash Rapidash
Fire
0106 Hitmonlee Hitmonlee
Fighting
0116 Horsea Horsea
Water
0117 Seadra Seadra
Water
0118 Goldeen Goldeen
Water
0119 Seaking Seaking
Water
0129 Magikarp Magikarp
Water
0130 Gyarados Gyarados
Water Flying
0151 Mew Mew
Psychic
0167 Spinarak Spinarak
Bug Poison
0168 Ariados Ariados
Bug Poison
0170 Chinchou Chinchou
Water Electric
0171 Lanturn Lanturn
Water Electric
0174 Igglybuff Igglybuff
Normal
0186 Politoed Politoed
Water
0187 Hoppip Hoppip
Grass Flying
0188 Skiploom Skiploom
Grass Flying
0189 Jumpluff Jumpluff
Grass Flying
0190 Aipom Aipom
Normal
0211 Qwilfish Qwilfish
Water Poison
0223 Remoraid Remoraid
Water
0224 Octillery Octillery
Water
0225 Delibird Delibird
Ice Flying
0226 Mantine Mantine
Water Flying
0230 Kingdra Kingdra
Water Dragon
0234 Stantler Stantler
Normal
0255 Torchic Torchic
Fire
0256 Combusken Combusken
Fire Fighting
0257 Blaziken Blaziken
Fire Fighting
0275 Shiftry Shiftry
Grass Dark
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0320 Wailmer Wailmer
Water
0321 Wailord Wailord
Water
0325 Spoink Spoink
Psychic
0326 Grumpig Grumpig
Psychic
0339 Barboach Barboach
Water Ground
0340 Whiscash Whiscash
Water Ground
0359 Absol Absol
Dark
0367 Huntail Huntail
Water
0368 Gorebyss Gorebyss
Water
0369 Relicanth Relicanth
Water Rock
0370 Luvdisc Luvdisc
Water
0424 Ambipom Ambipom
Normal
0427 Buneary Buneary
Normal
0428 Lopunny Lopunny
Normal
0453 Croagunk Croagunk
Poison Fighting
0454 Toxicroak Toxicroak
Poison Fighting
0456 Finneon Finneon
Water
0457 Lumineon Lumineon
Water
0458 Mantyke Mantyke
Water Flying
0489 Phione Phione
Water
0490 Manaphy Manaphy
Water
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Special move

Generation IV

#   Pokémon Type Obtained with

{{Moveentry|129|Magikarp|1|Water||Pokéwalker - [[Stormy Beach} and Winner's Path (Pokéwalker)|]]

Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0129 129 Magikarp Water Dream World - Sparkling Sea
0187 187 Hoppip Grass Flying Dream World - Windswept Sky
0320 320 Wailmer Water Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user bounces up high, then drops on the foe.
Pokémon Method
User First Used In Notes
Grumpig Grumpig jumps on its tail, using it as a spring and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
Buneary Buneary jumps high into the air, front flips as it falls and kicks the opponent, or Buneary repeatedly jumps on the opponent.
Dawn's Buneary Setting the World on its Buneary! None
Lopunny Lopunny jumps into the air and sticks its leg out, kicking the opponent and bouncing off it after.
Paris's Lopunny Arriving in Style! None


Trivia

In other languages

Language Title
Mandarin Chinese 飛跳 Fēitiào
The Netherlands Flag.png Dutch Sprong
France Flag.png French Rebond
Germany Flag.png German Sprungfeder
Greece Flag.png Greek Αναπήδηση
India Flag.png Hindi Uchlo
Italy Flag.png Italian Rimbalzo
South Korea Flag.png Korean 뛰어오르다 Ttwieooreuda
Poland Flag.png Polish Skok
Portuguese Brazil Flag.png Brazil Ricochetear
Portugal Flag.png Portugal Ataque Mola (Advanced Challenge)
Salto (Diamond and Pearl Series)
Serbia Flag.png Serbian Odskok
Spain Flag.png Spanish Bote


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.