Acupressure (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=367 |
|n=367
name=Acupressure |
|name=Acupressure
jname=つぼをつく |
|jname=つぼをつく
jtrans=Point Strike |
|jtrans=Pressure Point Poke
jtranslit=Tsubo o Tsuku|
|jtranslit=Tsubo o Tsuku
gameimage=Acupressure VII.png |
|gameimage=Acupressure IX.png
gameimagewidth=300 |
|gameimagewidth=300
type=Normal |
|type=Normal
damagecategory=Status |
|damagecategory=Status
basepp=30 |
|basepp=30
maxpp=48 |
|maxpp=48
power=— |
|power=—
accuracy=— |
|accuracy=—
gen=IV |
|gen=IV
category=Cool |
|category=Cool
appealsc=0 |
|appealsc=0
scdesc=Earn double the score in the next turn. |
|scdesc=Earn double the score in the next turn.
category6=Tough |
|category6=Tough
appeal6=1 |
|appeal6=1
jam6=0 |
|jam6=0
cdesc6=Effectiveness varies depending on when it is used.|
|cdesc6=Effectiveness varies depending on when it is used.
pokefordex=acupressure |
|pokefordex=acupressure
touches=no |
|touches=no
protect=no |
|protect=no
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
mirrormove=no |
|mirrormove=no
kingsrock=no |
|kingsrock=no
flag7=yes |
|flag7=yes
flag8=no |
|flag8=no
sound=no |
|sound=no
target=selfadjacentally |
|target=selfadjacentally
footnotes=  
|footnotes=
}}
}}


'''Acupressure''' (Japanese: '''つぼをつく''' ''Point Strike'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation IV]].
'''Acupressure''' (Japanese: '''つぼをつく''' ''Pressure Point Poke'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation IV]].


==Effect==
==Effect==
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{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user applies pressure to stress points, sharply boosting one of its stats.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user applies pressure to stress points, sharply boosting one of its stats.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 61: Line 61:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|4}}
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/4|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|28|28|28{{sup/6|XY}}<br>29{{sup/6|ORAS}}|33}}
{{Moveentry/7|0084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|28|28|28{{sup/6|XY}}<br>29{{sup/6|ORAS}}|33||33|30}}
{{Moveentry/4|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|28|28|28{{sup/6|XY}}<br>29{{sup/6|ORAS}}|34}}
{{Moveentry/7|0085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|28|28|28{{sup/6|XY}}<br>29{{sup/6|ORAS}}|34||34|30}}
{{Moveentry/4|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||39|39{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/7|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|−|−|−|−|60|60|52}}
{{Moveentry/4|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||42|42{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/7|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form|||||||52}}
{{Moveentry/4|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|17|17{{sup/5|BW}}<br>13{{sup/5|B2W2}}|13|13}}
{{Moveentry/7|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||39|39{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33||33|33}}
{{Moveentry/4|452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3|17|17{{sup/5|BW}}<br>13{{sup/5|B2W2}}|13|13}}
{{Moveentry/7|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||42|42{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33||33|33}}
{{Moveentry/4|556|Maractus|type=Grass|1|Grass|Grass||29|29|29}}
{{Moveentry/7|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|17|17{{sup/5|BW}}<br>13{{sup/5|B2W2}}|13|13|45|45}}
{{Movefoot|Normal|4}}
{{Moveentry/7|0452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3|17|17{{sup/5|BW}}<br>13{{sup/5|B2W2}}|13|13|49|49}}
{{Moveentry/7|0556|Maractus|type=Grass|1|Grass|Grass||29|29|29|52}}
{{Moveentry/7|0871|Pincurchin|type=Electric|2|Water 1|Amorphous|||||55||55}}
{{Moveentry/7|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2|||||||52}}
{{Movefoot|Normal|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|4}}
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/4|072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔}}
{{Moveentry/7|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/4|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|✔|✔|✔|✔}}
{{Moveentry/7|0118|Goldeen|type=Water|1|Water 2|Water 2|−|−|−|−|✔|✔}}
{{Moveentry/4|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔}}
{{Moveentry/7|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|✔|✔|✔|✔|✔|✔}}
{{Moveentry/4|761|Bounsweet|type=Grass|1|Grass|Grass||||✔}}
{{Moveentry/7|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|−|✔|✔|✔|−|✔|−}}
{{Movefoot|Normal|4}}
{{Moveentry/7|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|||−|−|✔||✔}}
{{Moveentry/7|0761|Bounsweet|type=Grass|1|Grass|Grass||||✔|✔||✔}}
{{Moveentry/7|0846|Arrokuda|type=Water|1|Water 2|Water 2|||||✔||✔}}
{{Moveentry/7|0948|Toedscool|type=Ground|type2=Grass|1|Grass|Grass|||||||✔}}
{{Movefoot|Normal|7}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|}}
{{Moveentry/1|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Acupressure randomly raises the Attack, Defense, Sp. Attack or Sp. Defense of the user and all teammates in the same room by two stages (picking randomly for each team member). The move will not raise a stat that is already at +10, and fails if all four stats are maxed out.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMovefoot|type=normal|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
===Description===
===Description===
{{movedesc|Normal}}
{{movedesc|Normal}}
Line 96: Line 113:


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user stabs itself to improve its stats.|image1=Harry Skorupi Acupressure Adventures.png|image1p=Skorupi}}
{{movemanga|type=normal|exp=yes|gen=The user applies pressure to stress points, sharply boosting one of its stats.|image1=Harry Skorupi Acupressure Adventures.png|image1p=Skorupi}}
{{movep|type=normal|ms=451|pkmn=Skorupi|method=Skorupi stabs its head with the pincers on its tail, raising one of its stats at random.}}
{{movep|type=normal|ms=451|pkmn=Skorupi|method=Skorupi stabs its head with the pincers on its tail, boosting one of its stats at random.}}
{{movebtm|type=normal|user=Team Rocket Elite Trio|user1=Harry's Skorupi|startcode=PS460|startname=All About Arceus IX|notes=Debut}}
{{movebtm|type=normal|user=Team Rocket Elite Trio|user1=Harry's Skorupi|startcode=PS460|startname=All About Arceus IX|notes=Debut}}


Line 107: Line 124:
genIV=Acupressure IV|
genIV=Acupressure IV|
genV=Acupressure V|
genV=Acupressure V|
genVI=Acupressure VI
genVI=Acupressure VI|
genVII=Acupressure VII|
}}
{{Movegen
|type=Normal
|genVIII=Acupressure VIII
}}
}}
===Spin-off series games===
===Side series games===
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
PBR=Acupressure PBR
PBR=Acupressure PBR
}}
}}
===Spin-off series games===
{{Movegen
|type=normal
|PSMD=Acupressure PSMD
}}
==Trivia==
*No other move has the same possible targeting as Acupressure.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_yue=點穴 ''{{wp|Touch of Death|{{tt|Dímyuht|Pressure Point Strike}}}}''
|zh_yue=點穴 ''{{wp|Touch of Death|{{tt|Dímyuht|Pressure Point Strike}}}}''
|zh_cmn=點穴 / 点穴 ''{{wp|Touch of Death|{{tt|Diǎnxué|Pressure Point Strike}}}}''
|zh_cmn=點穴 / 点穴 ''{{wp|Touch of Death|{{tt|Diǎnxuè / Diǎnxué|Pressure Point Strike}}}}''
|fr=Acupression
|fr=Acupression
|de=Akupressur
|de=Akupressur
Line 124: Line 154:
|it=Acupressione
|it=Acupressione
|ko=경혈찌르기 ''Gyeonghyeol Jjireugi''
|ko=경혈찌르기 ''Gyeonghyeol Jjireugi''
|pt_br=Acupuntura
|es=Acupresión
|es=Acupresión
|sr=Akupritisak
|sr=Akupritisak
Line 146: Line 175:
[[Category:Moves that can raise the target's evasion]]
[[Category:Moves that can raise the target's evasion]]
[[Category:Moves that can raise the target's accuracy]]
[[Category:Moves that can raise the target's accuracy]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Akupressur]]
[[de:Akupressur]]

Latest revision as of 22:11, 10 March 2024

Acupressure
つぼをつく Pressure Point Poke
Acupressure IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect the user or an adjacent ally
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Acupressure (Japanese: つぼをつく Pressure Point Poke) is a non-damaging Normal-type move introduced in Generation IV.

Effect

Generation IV

Acupressure chooses one of the target's stats at random and raises it by two stages. It can raise either the target's Attack, Defense, Special Attack, Special Defense, Speed, accuracy or evasion stat but will not attempt to raise a stat that is already maximized, meaning that the move will fail if all stats are maximized. Acupressure will also fail if the target is under the effects of Substitute.

In this generation only, Acupressure can be stolen by Snatch. The move will apply to the user of Snatch regardless of the move's original target.

Generation V onwards

Acupressure will no longer fail if the target is the user and the user is behind a substitute; it will still fail if targeting an ally behind a Substitute. Acupressure can no longer be stolen by Snatch.

If a Pokémon selected Acupressure as its move, but when executing the move it is in a different position (due to shifting in a Triple Battle or Ally Switch), Acupressure will be used on the Pokémon currently in the targeted position (even if the user targeted itself initially); however, if the user now targets itself but did not initially, Acupressure fails.

If the user's side of the field is protected by Crafty Shield, Acupressure will fail if executed on an ally but succeed if executed on the user.

If powered up by a Normalium Z into Z-Acupressure, the user's critical hit rate is increased by two stages.

Description

Games Description
DPPtHGSSPBR
BWB2W2
The user applies pressure to stress points, sharply boosting one of its stats.
XYORAS
SMUSUM
SwShBDSPLA
SV
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0084 Doduo NormalIC Big.png
FlyingIC Big.png
Flying Flying 28 28 28XY
29ORAS
33 33 30
0085 Dodrio NormalIC Big.png
FlyingIC Big.png
Flying Flying 28 28 28XY
29ORAS
34 34 30
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 60 60 52
0211 Qwilfish
Qwilfish
Hisuian Form
DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 52
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 39 39XY
33ORAS
33 33 33
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 42 42XY
33ORAS
33 33 33
0451 Skorupi PoisonIC Big.png
BugIC Big.png
Bug Water 3 17 17BW
13B2W2
13 13 45 45
0452 Drapion PoisonIC Big.png
DarkIC Big.png
Bug Water 3 17 17BW
13B2W2
13 13 49 49
0556 Maractus GrassIC Big.png Grass Grass 29 29 29 52
0871 Pincurchin ElectricIC Big.png Water 1 Amorphous 55 55
0904 Overqwil DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 52
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0118 Goldeen WaterIC Big.png Water 2 Water 2
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0761 Bounsweet GrassIC Big.png Grass Grass
0846 Arrokuda WaterIC Big.png Water 2 Water 2
0948 Toedscool GroundIC Big.png
GrassIC Big.png
Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Acupressure randomly raises the Attack, Defense, Sp. Attack or Sp. Defense of the user and all teammates in the same room by two stages (picking randomly for each team member). The move will not raise a stat that is already at +10, and fails if all four stats are maxed out.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 22 - —% - Entire room Party Yes
BSL - - 22 - —% - Entire room Party Yes
SMD - - 10 30 —% - Entire room Party Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTDS Boosts Attack, Defense, Special Attack, or Special Defense by 2 levels, but which gets boosted is random. Affects all team members in the room.
BSL おなじへやの なかまポケモンと じぶんの こうげき ぼうぎょ とくこう とくぼうの どれかを ランダムで えらんで 2だんかいあげる
MDGtI IconKanji2MD.pngUNUSED
SMD It sharply boosts the Attack, Defense, Sp. Atk, Sp. Def, evasiveness, accuracy, or Travel Speed of you and you teammates. The stat returns to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • No other move has the same possible targeting as Acupressure.

In other languages

Language Title
Chinese Cantonese 點穴 Dímyuht
Mandarin 點穴 / 点穴 Diǎnxuè / Diǎnxué
France Flag.png French Acupression
Germany Flag.png German Akupressur
Greece Flag.png Greek Πιεσοθεραπεία
Italy Flag.png Italian Acupressione
South Korea Flag.png Korean 경혈찌르기 Gyeonghyeol Jjireugi
Serbia Flag.png Serbian Akupritisak
Spain Flag.png Spanish Acupresión
Vietnam Flag.png Vietnamese Điểm Huyệt


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.