Bounce (move)

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Bounce
とびはねる Bounce
Type  Flying
Category  Physical
PP  5 (max. 8)
Power  85
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cute
Appeal  0  
Jamming  0  

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

The user bounces up high on the first turn, avoiding most moves. Gust, Twister, Thunder, and Sky Uppercut have normal accuracy against a mid-air Pokémon, with all but Sky Uppercut also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokémon with No Guard. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0077 Ponyta Ponyta
Fire 45
0078 Rapidash Rapidash
Fire 50
0325 Spoink Spoink
Psychic 43
0326 Grumpig Grumpig
Psychic 55
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0077 Ponyta Ponyta
Fire 44
0077 Ponyta Ponyta
Fire 42
0078 Rapidash Rapidash
Fire 49
0078 Rapidash Rapidash
Fire 47
0186 Politoed Politoed
Water 37
0186 Politoed Politoed
Water 43
0187 Hoppip Hoppip
Grass Flying 40
0188 Skiploom Skiploom
Grass Flying 48
0189 Jumpluff Jumpluff
Grass Flying 48
0226 Mantine Mantine
Water Flying 40
0320 Wailmer Wailmer
Water 44
0321 Wailord Wailord
Water 54
0325 Spoink Spoink
Psychic 48
0326 Grumpig Grumpig
Psychic 60
0427 Buneary Buneary
Normal 46
0428 Lopunny Lopunny
Normal 46
0456 Finneon Finneon
Water 45
0457 Lumineon Lumineon
Water 53
0458 Mantyke Mantyke
Water Flying 40
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0190 | style="background: #FFF; text-align: center;" | Aipom | style="background: #FFF" | Aipom
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Ponyta, Rapidash
Wailmer, Wailord
Spoink, Grumpig
Buneary, Lopunny

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In Pokémon Platinum, HeartGold and SoulSilver
#   Pokémon Type
0035 Clefairy Clefairy
Normal
0036 Clefable Clefable
Normal
0039 Jigglypuff Jigglypuff
Normal
0040 Wigglytuff Wigglytuff
Normal
0077 Ponyta Ponyta
Fire
0078 Rapidash Rapidash
Fire
0106 Hitmonlee Hitmonlee
Fighting
0116 Horsea Horsea
Water
0117 Seadra Seadra
Water
0118 Goldeen Goldeen
Water
0119 Seaking Seaking
Water
0129 Magikarp Magikarp
Water
0130 Gyarados Gyarados
Water Flying
0151 Mew Mew
Psychic
0167 Spinarak Spinarak
Bug Poison
0168 Ariados Ariados
Bug Poison
0170 Chinchou Chinchou
Water Electric
0171 Lanturn Lanturn
Water Electric
0174 Igglybuff Igglybuff
Normal
0186 Politoed Politoed
Water
0187 Hoppip Hoppip
Grass Flying
0188 Skiploom Skiploom
Grass Flying
0189 Jumpluff Jumpluff
Grass Flying
0190 Aipom Aipom
Normal
0211 Qwilfish Qwilfish
Water Poison
0223 Remoraid Remoraid
Water
0224 Octillery Octillery
Water
0225 Delibird Delibird
Ice Flying
0226 Mantine Mantine
Water Flying
0230 Kingdra Kingdra
Water Dragon
0234 Stantler Stantler
Normal
0255 Torchic Torchic
Fire
0256 Combusken Combusken
Fire Fighting
0257 Blaziken Blaziken
Fire Fighting
0275 Shiftry Shiftry
Grass Dark
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0320 Wailmer Wailmer
Water
0321 Wailord Wailord
Water
0325 Spoink Spoink
Psychic
0326 Grumpig Grumpig
Psychic
0339 Barboach Barboach
Water Ground
0340 Whiscash Whiscash
Water Ground
0359 Absol Absol
Dark
0367 Huntail Huntail
Water
0368 Gorebyss Gorebyss
Water
0369 Relicanth Relicanth
Water Rock
0370 Luvdisc Luvdisc
Water
0424 Ambipom Ambipom
Normal
0427 Buneary Buneary
Normal
0428 Lopunny Lopunny
Normal
0453 Croagunk Croagunk
Poison Fighting
0454 Toxicroak Toxicroak
Poison Fighting
0456 Finneon Finneon
Water
0457 Lumineon Lumineon
Water
0458 Mantyke Mantyke
Water Flying
0489 Phione Phione
Water
0490 Manaphy Manaphy
Water
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user bounces up high, then drops on the foe.
Pokémon Method
User First Used In Notes
Grumpig Grumpig jumps on its tail and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
Buneary It jumps into the opponent, then bounces back.
Dawn's Buneary Arrival of a Rival! None
Lopunny Same as above
Paris's Lopunny Arriving in Style! None


Trivia

  • In Generation III, the only four Pokémon to learn Bounce were not Flying-type and therefore would not normally receive STAB from it. The only way a Pokémon could receive STAB from Bounce would be for Spoink or Grumpig to use Skill Swap to change their ability to Color Change, then be hit with a Flying-type move.

In other languages

  • Dutch: Sprong
  • Brazilian Portuguese: Ricochetear
  • French: Rebond
  • Spanish: Bote
  • German: Sprungfeder
  • Italian: Rimbalzo

Template:Project MoveDex notice