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[[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle. | [[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle. | ||
== | ==Items to sell or trade== | ||
Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to [[Coin]]s, [[Apricorn]]s, and [[Shard]]s, but other [[valuable item]]s and [[exchangeable item]]s can also be found. | |||
==Key items== | ==Key items== |
Revision as of 22:29, 29 October 2009
This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions. |
Items (Japanese: どうぐ dōgu) have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories. (Some items have their own articles.)
Bag
- Main article: Bag
- Description: The bag is a tool in many of the Pokémon games.
- Purpose: It holds all of the player's items.
- Location: Received automatically at the beginning.
- Instructions: Accessible through the main menu.
Trainer Card
- Main article: Trainer card (game)
- Description: A card that every Trainer must have.
- Purpose: Displays information about a Trainer such as their name, Trainer ID number, money, Pokémon in the Pokédex and the amount of time they have been playing their game.
- Location: Received at the beginning.
- Instruction: Accessible through the main menu, by selecting the player's name.
Rewards
Badges
- Main article: Badge
- Description: A symbol or an item trainers need to obtain
- Purpose:
- Denotes that a Pokémon Trainer has defeated a Gym Leader
- To qualify for a region's Pokémon League
- In order to use a specific HM move outside battle
- Affect Pokémon's behavior, makes Pokémon under a certain level to obey
- Location: Received after defeating a Gym Leader
- Instruction: Badges are displayed on the bottom of the card in Generation I,II,III, and in the badge case under the trainer card in Generation IV.
Frontier Symbols
- Main article: Symbol
- Description: An item equivalent of a badge and Commemorative prints from Sinnoh's Battle Frontier. There are two levels of them for each: silver and gold.
- Purpose: Denotes that a Pokémon Trainer has defeated one of Hoenn's Frontier Brains
- Location: Received after defeating a Frontier Brain
- Instruction: Symbols are displayed on the Frontier Pass in Emerald Version
Commemorative Prints
- Main article: Commemorative print
- Description: An item equivalent of a badge and symbols from Hoenn's Battle Frontier. There are two levels of them for each: silver and gold.
- Purpose: Denotes that a Pokémon Trainer has defeated one of Sinnoh's Frontier Brains
- Location: Received after defeating a Frontier Brain
- Instruction: Prints are displayed on the Vs. Recorder
Pokédex
Regional Pokédex
- Main article: Pokédex
- Description: An invaluable electronic device
- Purpose: It provides a database of pertinent, informative entries on Pokémon found in a specific region. It automatically adds entry of captured Pokémon and is capable of tracking down roaming Pokémon (Prior to Generation IV, where the Marking Map was used instead).
- Location: Received from Professors
National Pokédex
- Main article: National Pokédex
- Description: An upgraded version of the regional Pokédex
- Purpose: Records information from Pokémon around the nation, instead of just ones native to a particular region.
- Location: Upgraded after completing the regional Pokédex
Unown Dex
- Main article: Unown Dex
- Description: A Pokédex upgrade present in Generation II
- Purpose: It is designed to display all 26 different types of Unown and the word that is associated with each form.
- Location: A scientist's aide will upgrade the player's Pokédex to support this mode after captured three different Unown and exiting the Ruins of Alph.
Running Shoes
- Main article: Running Shoes
- Description: Running Shoes is an equipment in Generation III and Generation IV
- Purpose: Allows the player to run instead of walk
- Location: Received from the player's mother
- Instruction: Hold the B button and press the D-pad in any direction
Recovery items
- Main article: Drink
- Main article: Ether
- Main article: Herbal medicine
- Main article: Potion
- Main article: Revive
- Main article: Sacred Ash
- Main article: Status ailment healing item
- Main article: Ragecandybar
Stat-enhancing items
Evolution
- Main article: Evolutionary stone
- Main article: Evolution-inducing held item
In Battle
- Main article: Battle item
Vitamins
- Main article: Vitamin
Held items
- Main article: Held item
- Main article: Berries
- Main article: In-battle effect item
- Main article: Incense
- Main article: Mail
- Main article: Stat-enhancing item
- Main article: EV-enhancing item
Type-enhancing items
- Main article: Type-enhancing item
- Main article: Plate
Tools
Balls
Balls such as the Poké Ball are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
Escape Rope
Escape Ropes are used to return to the entrance of a cave or dungeon.
Experience-affecting item
Experience-affecting items such as the Exp. All and Exp. Share aid a Pokémon's growth.
Poké Doll and Fluffy Tail
The Poké Doll and Fluffy Tail provide easy escape from a wild Pokémon.
Repel
Repel prevents wild Pokémon from appearing. There are many different types, each with a different strength.
Cologne
Only in Pokémon Colosseum and Pokémon XD, Cologne increases a Pokémon's happiness.
Honey
Honey attracts wild Pokémon to grassy patches and can be slathered on special trees in the Sinnoh region to attract rare Pokémon.
Move Machines
TMs and HMs provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.
Items to sell or trade
Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to Coins, Apricorns, and Shards, but other valuable items and exchangeable items can also be found.
Key items
- Main article: Key item
Fossils
- Main article: Dome and Helix Fossils
- Main article: Old Amber
- Main article: Claw and Root Fossils
- Main article: Armor and Skull Fossils
Devices
PokéGear
- Main article: PokéGear
- Description: An important item for Trainers. It looks like a large, advanced, wristwatch, with a symbol resembling an S or a backwards 2 (perhaps the Silph Co. logo) at the top.
- Purpose: It has several functions such as time, map, phone, radio. It's very useful for the player. Some of them will need to be unlocked during the game by receiving special expansion cards.
- Location: Received from mom at the beginning in Pokémon Gold, Silver, and Crystal
- Instruction: Press the Start button and use the D-pad to choose PokéGear then press A button
- Main article: PokéNav
- Description: An electronic device found in Hoenn. It look like a small, compact-disk-shaped device
- Manufacture: It was produced by the Devon Corporation under the orders of Mr. Stone.
- Purpose: It has 5 functions: Hoenn's map, Match Call*, Condition, Trainer's Eyes and Ribbons. They can also be to keep track of a Pokémon's condition for Contests.
- Location: Received from Mr. Stone after recovered the Devon Goodsfrom Team Aqua or Team Magma in Pokémon Ruby, Sapphire, and Emerald
- Instruction: Press the Start button and use the D-pad to choose PokéNav then press A button.
Pokétch
- Main article: Pokétch
Decorations
- Main article: Bed
- Main article: Carpet
- Main article: Pokémon doll
- Main article: Game system
- Main article: Plant
- Main article: Poster
- Main article: Chair
- Main article: Cushion
- Main article: Desk
- Main article: Mat
- Main article: Ornament
Scarves
- Main article: Scarf
Flutes
- Main article: Flute
- Main article: Poké Flute
- Main article: Time Flute
Super Contest items
Mulch
- Main article: Mulch
See also
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |