Phantom Force (move): Difference between revisions
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==Effect== | ==Effect== | ||
Phantom Force causes the user to "vanish" on the turn it is selected, rendering it semi-invulnerable, and then reappear the next turn to cause damage. It will hit the target even if it has used {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, | Phantom Force causes the user to "vanish" on the turn it is selected, rendering it semi-invulnerable, and then reappear the next turn to cause damage. It will hit the target even if it has used {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, or {{m|King's Shield}}, and lifts the effects of those moves for the remainder of the turn. | ||
In addition, Phantom Force will never miss and its base power is doubled if the target has used {{m|Minimize}}. | In addition, Phantom Force will never miss and its base power is doubled if the target has used {{m|Minimize}}. |
Revision as of 07:42, 28 December 2013
Phantom Force ゴーストダイブ Ghost Dive | ||||||||||||
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Range
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Availability
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Phantom Force (Japanese: ゴーストダイブ Ghost Dive) is a damage-dealing Ghost-type move introduced in Generation VI. It can be seen as a weaker version of Shadow Force.
Effect
Phantom Force causes the user to "vanish" on the turn it is selected, rendering it semi-invulnerable, and then reappear the next turn to cause damage. It will hit the target even if it has used Protect, Detect, Spiky Shield, or King's Shield, and lifts the effects of those moves for the remainder of the turn.
In addition, Phantom Force will never miss and its base power is doubled if the target has used Minimize.
If a Power Herb is held by the user, Phantom Force can be executed in one turn.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
292 | Shedinja | Bug | Ghost | 47 | |||||||
426 | Drifblim | Ghost | Flying | --, 65 | |||||||
429 | Mismagius | Ghost | -- | ||||||||
623 | Golurk | Ground | Ghost | --, 75 | |||||||
708 | Phantump | Ghost | Grass | 45 | |||||||
709 | Trevenant | Ghost | Grass | 45 | |||||||
711 | Gourgeist | Ghost | Grass | --, 57 | |||||||
717 | Yveltal | Dark | Flying | 55 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
353 | Shuppet | Ghost | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |