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The | {{Samename|[[Pokémon Generations]] episode titled "The Old Chateau"|PG10}} | ||
{{Infobox location | |||
|image=Old Chateau BDSP.png | |||
|type=ghost | |||
|mapdesc=Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner. | |||
|location_name=Old Chateau | |||
|japanese_name={{tt|森の洋館|もりのようかん}} | |||
|translated_name=Forest Manor | |||
|location=[[Eterna Forest]]<br>[[Canalave City]] ({{pkmn|anime}}) | |||
|region=Sinnoh | |||
|generation={{gen|IV}}, {{gen|VIII}} | |||
|map=Sinnoh Eterna Forest Map.png | |||
}} | |||
The | The '''Old Chateau''' (Japanese: '''{{tt|森の洋館|もりのようかん}}''' ''Forest Manor'') is an abandoned {{wp|manor house}} near the exit of the [[Eterna Forest]]. | ||
==In the games== | |||
===Overview=== | |||
[[File:Old Chateau Rotom room BDSP.png|thumb|250px|Room with Rotom's TV]] | |||
The Old Chateau is located deep within [[Eterna Forest]], near the {{rt|205|Sinnoh}} entry point from [[Eterna City]]. It cannot be reached without using {{m|Cut}} on an obstructive small tree. The manor is known to be haunted, scaring many citizens of Eterna City, especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it. | |||
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the {{wp|Lobby (room)|foyer}}, which has two flights of stairs both leading to the second floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area is found to the left side of the table. Just outside of the room stands a strange statue with an ominous aura that appears to be glaring. | |||
On the second floor, left and right of the main room extends a library, where old books are crammed into bookshelves. There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a [[Television|TV]] that is on and displaying a plain, white, flickering screen. The TV is inhabited by a {{pkmn2|wild}} {{p|Rotom}}, which comes out exclusively at {{DL|Time|night}} to initiate a {{pkmn|battle}} (in any game that is not {{game|Platinum}}, this requires obtaining the [[National Pokédex]]). In another room, there is a portrait with glowing red eyes that stare at and seem to follow the {{player}}. | |||
===Ghosts=== | |||
Occasionally, the [[Ghosts in the Pokémon world|ghost]] of a little girl and a butler appear in the rightmost bedroom on the second floor and in the dining hall, respectively. They cannot be interacted with and move by floating. | |||
* The little girl appears when the player enters the fourth room from the west, which is next to the bedroom where she randomly "appears". When this happens, she looks to the left, where the player is, then moves towards the exit, never being seen on the other side. This can only occur when the player enters this particular room because the game loads a different map depending on the room entered, and the little girl is only programmed to appear in the map of the fourth room. | |||
* The butler appears to be sitting at the other side of the table in the dining room. The player walks forward and he starts moving to the left—leaving the game window—as if going to the kitchen area, but never appearing there. | |||
<gallery> | |||
Old Chateau girl room DPPt.png|The little girl who appears in the bedroom | |||
Old Chateau ghost DPPt.png|The butler who appears in the dining hall | |||
</gallery> | |||
===Notebook=== | |||
In {{game|Platinum}}, one of the books on the floor in the library is just barely readable. It says: | |||
<blockquote>It's an old notebook. There's something scrawled in it... | |||
"Som...hing so pecu...r shou... make off ...ith the mot..." | |||
The rest of the pages are blank.</blockquote> | |||
In Japanese: | |||
<blockquote>ふるびた ほんに かきなぐった あとが ある⋯⋯ | |||
あんな えたいのしれ⋯⋯ ⋯⋯に モ⋯⋯を もっていかれる とは⋯⋯ | |||
あとは まっしろだ⋯⋯</blockquote> | |||
It most likely is meant to say: "Something so peculiar should make off with the motor." | |||
===Items=== | |||
{{itlisth|ghost}} | |||
{{Itemlist|Old Gateau BDSP|2F, in the room west of the entrance|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Old Gateau]]}} | |||
{{Itemlist|Antidote BDSP|1F Dining Area, in the northern trash can on the west side ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Antidote]]}} | |||
{{Itemlist|Honey|1F Dining Area, in a box on the west side ''(hidden)''|Pt=yes}} | |||
{{Itemlist|Rare Candy|1F Dining Area, on the west side|Pt=yes}} | |||
{{Itemlist|Big Pearl|1F Dining Area, on the east side|Pt=yes}} | |||
{{Itemlist|TM Normal BDSP|2F, in the easternmost bedroom|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display={{TM|90|Substitute}}}} | |||
{{Itemlist|Dread Plate BDSP|2F, in the westernmost bedroom|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Dread Plate]]}} | |||
{{Itemlist|Secret Key BDSP|2F, automatically obtained after catching {{p|Rotom}} (requires [[National Pokédex]])|BD=yes|SP=yes|display={{si|Secret Key}}}} | |||
{{itlistfoot|ghost}} | |||
===Pokémon=== | |||
====Generation IV==== | |||
{{catch/header|ghost}} | |||
{{catch/entry4|092|Gastly|yes|yes|no|Building|12-16|all=100%|type1=ghost|type2=poison}} | |||
{{catch/entry4|092|Gastly|no|no|yes|Building|14-17|all=100%|type1=ghost|type2=poison}} | |||
{{catch/div|ghost|Special Pokémon<br><small>All rooms, except room with eyes}} | |||
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|all=8%|type1=ghost|type2=poison}} | |||
{{catch/div|ghost|Special Pokémon<br><small>Room with eyes}} | |||
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|all=4%|type1=ghost|type2=poison}} | |||
{{catch/entry4|094|Gengar|yes|yes|no|Any|16|all=4%|type1=ghost|type2=poison}} | |||
{{catch/entry4|094|Gengar|no|no|yes|Any|17|all=4%|type1=ghost|type2=poison}} | |||
{{catch/footer|ghost}} | |||
====Generation VIII==== | |||
{{Catch/header|ghost}} | |||
{{Catch/entrybdsp|092|Gastly|yes|yes|Building|12-16|all=100%|type1=Ghost|type2=Poison}} | |||
{{Catch/footer|ghost}} | |||
===Special encounters=== | |||
====Pokémon Diamond and Pearl==== | |||
A {{p|Rotom}} appears at [[Time|night]] on 2F after obtaining the [[National Pokédex]]. | |||
{| | |||
|- style="vertical-align:top" | |||
|{{Pokémon/4 | |||
|game=Diamond | |||
|ndex=479 | |||
|pokemon=Rotom | |||
|type1=Electric | |||
|type2=Ghost | |||
|ability=Levitate | |||
|level=15 | |||
|move1=ThunderShock|move1type=Electric|move1cat=Special | |||
|move2=Confuse Ray|move2type=Ghost|move2cat=Status | |||
|move3=Uproar|move3type=Normal|move3cat=Special | |||
|move4=Double Team|move4type=Normal|move4cat=Status}} | |||
|} | |||
====Pokémon Platinum==== | |||
A {{p|Rotom}} appears at [[Time|night]] on 2F. If defeated or run from, it respawns after entering the [[Hall of Fame]]. | |||
{| | |||
|- style="vertical-align:top" | |||
|{{Pokémon/4 | |||
|game=Platinum | |||
|ndex=479 | |||
|pokemon=Rotom | |||
|type1=Electric | |||
|type2=Ghost | |||
|ability=Levitate | |||
|level=20 | |||
|move1=ThunderShock|move1type=Electric|move1cat=Special | |||
|move2=Confuse Ray|move2type=Ghost|move2cat=Status | |||
|move3=Uproar|move3type=Normal|move3cat=Special | |||
|move4=Double Team|move4type=Normal|move4cat=Status}} | |||
|} | |||
====Pokémon Brilliant Diamond and Shining Pearl==== | |||
A {{p|Rotom}} appears at [[Time|night]] on 2F after obtaining the [[National Pokédex]]. If defeated or run from, it respawns after entering the [[Hall of Fame]]. | |||
{| | |||
|- style="vertical-align:top" | |||
|{{Pokémon/8 | |||
|ndex=479 | |||
|pokemon=Rotom | |||
|type1=Electric | |||
|type2=Ghost | |||
|ability=Levitate | |||
|level=15 | |||
|move1=Double Team|move1type=Normal|move1cat=Status | |||
|move2=Thunder Shock|move2type=Electric|move2cat=Special | |||
|move3=Confuse Ray|move3type=Ghost|move3cat=Status | |||
|move4=Charge|move4type=Electric|move4cat=Status}} | |||
|} | |||
===Layout=== | |||
====Exterior==== | |||
{| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}" | |||
|- | |||
! style="background:#{{diamond color}}; {{roundytl|5px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} | |||
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} | |||
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}} | |||
! style="background:#{{brilliant diamond color}}" | {{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond}} | |||
! style="background:#{{shining pearl color}}; {{roundytr|5px}}" | {{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Shining Pearl}} | |||
|- style="background:#000" | |||
| colspan="3" | [[File:Old Chateau DPPt.png|x200px]] | |||
| colspan="2" | [[File:Old Chateau BDSP.png|x200px]] | |||
|- | |||
| colspan="5" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | | |||
|} | |||
====Interior==== | |||
{| class=roundy style="margin:auto; background:#000; border:3px solid #{{locationcolor/dark|ghost}}" | |||
|- | |||
! style="background:#{{locationcolor/light|ghost}}; {{roundytl|5px}}" | Version | |||
! style="background:#{{locationcolor/light|ghost}}" | 1F & 2F: Entrance and Side Rooms | |||
! style="background:#{{locationcolor/light|ghost}}" | 1F Dining Area | |||
! style="background:#{{locationcolor/light|ghost}}; {{roundytr|5px}}" | 2F | |||
|- | |||
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} | |||
| rowspan="3" | [[File:Old Chateau entrance DPPt.png|250px]] | |||
| rowspan="3" | [[File:Old Chateau dining room DPPt.png|250px]] | |||
| rowspan="3" | [[File:Old Chateau 2F DPPt.png|250px]] | |||
|- | |||
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} | |||
|- | |||
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}} | |||
|- | |||
| colspan="4" style="background:#{{locationcolor/light|ghost}}; {{roundybottom|5px}}" | | |||
|} | |||
===Music=== | |||
{| class="roundtable" style="margin:auto; text-align: center; background: #{{locationcolor/med|road}}; border: 3px solid #{{locationcolor/dark|road}}" | |||
|- style="background:#{{locationcolor/light|road}}" | |||
! Games | |||
! Situation | |||
! Song name (Japanese) | |||
! Song name (English) | |||
! Composition | |||
! Arrangement | |||
|- style="background:#FFF" | |||
! rowspan=2 | {{GameIcon|D}}{{GameIcon|P}}{{GameIcon|Pt}} | |||
| Overworld | |||
| もりのようかん | |||
| [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|Old Chateau]] | |||
| [[Go Ichinose]] | |||
| Go Ichinose | |||
|- | |||
| When battling {{p|Rotom}} | |||
| 戦闘!伝説のポケモン | |||
| [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|Battle! (Legendary Pokémon)]] | |||
| [[Junichi Masuda]] | |||
| Junichi Masuda | |||
|} | |||
==In animation== | |||
[[File:Old Chateau anime.png|thumb|250px|The Old Chateau in {{aniseries|DP}}]] | |||
===''Pokémon the Series''=== | |||
The Old Chateau is located in [[Canalave City]] in {{aniseries|PTS}}. In complete contrast to the games, it's a popular well-kept locale where it also serves as a hotel. There, people can make the [[Old Gateau]] using the instructions and ingredients found there. It is also run with an automated voice to guide visitors. | |||
===={{aniseries|DP}}==== | |||
In ''[[DP105|Get Your Rotom Running!]]'', it was abandoned for a while due to electricity problems triggered by a recent thunderstorm. As a result, a {{p|Rotom}} took shelter there for a while to play with visitors, including {{Ash}} and {{ashfr}}, by possessing different appliances. | |||
===Pokémon Generations=== | |||
[[File:Old Chateau PG.png|thumb|250px|The Old Chateau in [[Pokémon Generations]]]] | |||
The Old Chateau appeared as the focus point of ''[[PG10|The Old Chateau]]''. [[Cheryl]] and her {{p|Chansey}} were drawn there while looking for a place to stay overnight while exploring the [[Eterna Forest]]. While inside, the two were tricked and eventually attacked by the ghosts of a butler and a little girl. Due to a glamour trick placed by the ghosts, it at first appears to be a pleasant brightly-lit mansion, but the ending reveals it's completely run down and abandoned. | |||
<gallery> | |||
Old Chateau interior PG.png|The Chateau's interior | |||
Old Chateau butler PG.png|The butler | |||
Old Chateau girl PG.png|The little girl | |||
Old Chateau Haunter illusion PG.png|The Haunter illusion | |||
</gallery> | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
[[File:Old Chateau Adventures.png|thumb|250px|The Old Chateau in [[Pokémon Adventures]]]] | |||
===={{MangaArc|Diamond & Pearl}}==== | |||
In ''[[PS345|Robust Rotom]]'', {{adv|Diamond}} and {{adv|Pearl}} discovered the Old Chateau while leading {{adv|Platinum}} through the Eterna Forest. Platinum, unaware that the manor-like building had long been deserted, decided that she and her bodyguards stay overnight inside. During their stay, a globe of energy emerged around Diamond and Pearl, spooking them in the process. Diamond managed to trap the energy globe into a [[television]] in one of the rooms. Subsequently, the trio enjoyed a peaceful night's sleep before leaving the next morning. | |||
===={{MangaArc|Platinum}}==== | |||
In ''[[PS430|Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)]]'', Diamond and Pearl returned to the Old Chateau to seek out the Pokémon they had seen before, as they were co-operating with the Sinnoh [[Pokémon Association]] to stop [[Charon]] from capturing the {{pkmn2|Legendary}} and [[Mythical Pokémon]] listed in his notebook, with the Old Chateau's {{TP|Diamond|Rotom}} being listed among them. After making Rotom emerge from the television, the two [[Pokédex holder]]s chased it to [[Eterna City]]. | |||
==Trivia== | |||
* The Japanese name of the Old Chateau is homophonous with that of the [[Old Gateau]] (Japanese: もりのヨウカン); both terms are pronounced as ''Mori no Yōkan''. | |||
** The English names of the Old Chateau and Old Gateau were coined by translator [[Nob Ogasawara]], intending to preserve the pun in the original Japanese text.<ref>[https://www.youtube.com/watch?v=YZ0xJ1x5kMA Interview with Nob Ogasawara by ANMTV.] Posted on YouTube on September 28, 2022.</ref><ref>[https://www.youtube.com/watch?v=57sg5MH6GHU Interview with Nob Ogasawara by TheSpeedGamers (Part 2-2).] Livestreamed on June 24, 2014; recording posted on YouTube on August 7, 2014.</ref> According to Nob, he was able to keep the Old Chateau/Old Gateau pun in part due to him being able to give more input in the localization process from [[Generation III]] onward.<ref>[http://lparchive.org/Pokemon-Blue/code.html Lets Break PKMN Blue Thread Bits.txt] (itself found [http://lparchive.org/Pokemon-Blue/ here])</ref> | |||
*In {{g|Brilliant Diamond and Shining Pearl}}, the portrait with glowing red eyes appears to be a cropped and flipped version of {{wp|Joseph Karl Stieler}}'s portrait of {{wp|Ludwig van Beethoven}}. | |||
==In other languages== | |||
{{Langtable|color={{locationcolor/light|ghost}}|bordercolor={{locationcolor/dark|ghost}} | |||
|zh_yue=森之洋館 ''{{tt|Sām-jī Yèuhnggún|Forest Manor}}'' {{tt|*|Games}}<br>森林的洋房 ''{{tt|Sāmlàhm-dīk Yèuhngfòhng|Forest Manor}}'' {{tt|*|Adventures}} | |||
|zh_cmn=森之洋館 / 森之洋馆 ''{{tt|Sēn-zhī Yángguǎn|Forest Manor}}'' {{tt|*|Games, anime, Adventures (Ching Win)}}<br>森林里的洋房 ''{{tt|Sēnlínlǐ-de Yángfáng|Forest Manor}}'' {{tt|*|Adventures volume 30 (Jilin Publishing)}}<br>森林洋房 ''{{tt|Sēnlín Yángfáng|Forest Manor}}'' {{tt|*|Adventures volume 34 (Jilin Publishing)}} | |||
|cs=Starý zámek | |||
|nl=Oude chateau | |||
|fi=Vanha Chateau | |||
|fr=Vieux Château | |||
|de=Alte Villa | |||
|it=Antico Château | |||
|ko=숲의 양옥집 ''{{tt|Sup-ui Yang-okjip|Forest Manor}}''<br>숲속의 서양식 저택 ''{{tt|Supsog-ui Seoyangsik Jeotaek|Forest Manor}}'' ([[PG10]]) | |||
|pl=Stara Piekarnia | |||
|pt_br=Mansão da Floresta (manga)<br>Antiga Mansão ([[PG10]])<br>Velho Chateau ([[DP105]]) | |||
|es_la=Viejo Chateau | |||
|es_eu=Vieja Mansión<br>Viejo Castillo{{tt|*|anime}} | |||
|vi=Biệt trang trong rừng | |||
|tr=Eski Konak | |||
}} | |||
==References== | |||
{{reflist}} | |||
{{Sinnoh}}<br> | |||
{{Project Locations notice}} | |||
[[Category:Sinnoh locations]] | [[Category:Sinnoh locations]] | ||
[[Category:Diamond and Pearl locations]] | [[Category:Diamond and Pearl locations]] | ||
[[Category:Platinum locations]] | |||
[[Category:Brilliant Diamond and Shining Pearl locations]] | |||
[[Category:Abandoned buildings]] | [[Category:Abandoned buildings]] | ||
[[Category:Mansions]] | |||
[[de:Alte Villa]] | |||
[[es:Vieja Mansión]] | |||
[[fr:Vieux Château]] | |||
[[it:Antico Château]] | |||
[[ja:もりのようかん]] | |||
[[zh:森之洋馆]] |
Latest revision as of 05:06, 10 November 2024
- If you were looking for the Pokémon Generations episode titled "The Old Chateau", see PG10.
| ||||
| ||||
Map description: | Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner. | |||
---|---|---|---|---|
Location: | Eterna Forest Canalave City (anime) | |||
Region: | Sinnoh | |||
Generations: | IV, VIII | |||
Location of Old Chateau in Sinnoh. | ||||
Pokémon world locations |
The Old Chateau (Japanese: 森の洋館 Forest Manor) is an abandoned manor house near the exit of the Eterna Forest.
In the games
Overview
The Old Chateau is located deep within Eterna Forest, near the Route 205 entry point from Eterna City. It cannot be reached without using Cut on an obstructive small tree. The manor is known to be haunted, scaring many citizens of Eterna City, especially Gardenia, who sometimes appears before it cowering in fear at the urban legends related to it.
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the second floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area is found to the left side of the table. Just outside of the room stands a strange statue with an ominous aura that appears to be glaring.
On the second floor, left and right of the main room extends a library, where old books are crammed into bookshelves. There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a TV that is on and displaying a plain, white, flickering screen. The TV is inhabited by a wild Rotom, which comes out exclusively at night to initiate a battle (in any game that is not Pokémon Platinum, this requires obtaining the National Pokédex). In another room, there is a portrait with glowing red eyes that stare at and seem to follow the player.
Ghosts
Occasionally, the ghost of a little girl and a butler appear in the rightmost bedroom on the second floor and in the dining hall, respectively. They cannot be interacted with and move by floating.
- The little girl appears when the player enters the fourth room from the west, which is next to the bedroom where she randomly "appears". When this happens, she looks to the left, where the player is, then moves towards the exit, never being seen on the other side. This can only occur when the player enters this particular room because the game loads a different map depending on the room entered, and the little girl is only programmed to appear in the map of the fourth room.
- The butler appears to be sitting at the other side of the table in the dining room. The player walks forward and he starts moving to the left—leaving the game window—as if going to the kitchen area, but never appearing there.
Notebook
In Pokémon Platinum, one of the books on the floor in the library is just barely readable. It says:
It's an old notebook. There's something scrawled in it...
"Som...hing so pecu...r shou... make off ...ith the mot..."
The rest of the pages are blank.
In Japanese:
ふるびた ほんに かきなぐった あとが ある⋯⋯
あんな えたいのしれ⋯⋯ ⋯⋯に モ⋯⋯を もっていかれる とは⋯⋯
あとは まっしろだ⋯⋯
It most likely is meant to say: "Something so peculiar should make off with the motor."
Items
Item | Location | Games | |
---|---|---|---|
Old Gateau | 2F, in the room west of the entrance | D P Pt BD SP | |
Antidote | 1F Dining Area, in the northern trash can on the west side (hidden) | D P BD SP | |
Honey | 1F Dining Area, in a box on the west side (hidden) | Pt | |
Rare Candy | 1F Dining Area, on the west side | Pt | |
Big Pearl | 1F Dining Area, on the east side | Pt | |
TM90 (Substitute) | 2F, in the easternmost bedroom | D P Pt BD SP | |
Dread Plate | 2F, in the westernmost bedroom | D P Pt BD SP | |
Secret Key | 2F, automatically obtained after catching Rotom (requires National Pokédex) | BD SP | |
Pokémon
Generation IV
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
D | P | Pt |
|
12-16 | 100% | |||||||||
|
D | P | Pt |
|
14-17 | 100% | |||||||||
Special Pokémon All rooms, except room with eyes | |||||||||||||||
|
D | P | Pt |
|
16 | 8% | |||||||||
Special Pokémon Room with eyes | |||||||||||||||
|
D | P | Pt |
|
16 | 4% | |||||||||
|
D | P | Pt |
|
16 | 4% | |||||||||
|
D | P | Pt |
|
17 | 4% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Generation VIII
Pokémon | Games | Location | Levels | Rate | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BD | SP |
Walking
|
12-16 | 100% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Special encounters
Pokémon Diamond and Pearl
A Rotom appears at night on 2F after obtaining the National Pokédex.
|
Pokémon Platinum
A Rotom appears at night on 2F. If defeated or run from, it respawns after entering the Hall of Fame.
|
Pokémon Brilliant Diamond and Shining Pearl
A Rotom appears at night on 2F after obtaining the National Pokédex. If defeated or run from, it respawns after entering the Hall of Fame.
|
Layout
Exterior
Diamond | Pearl | Platinum | Brilliant Diamond | Shining Pearl |
---|---|---|---|---|
Interior
Version | 1F & 2F: Entrance and Side Rooms | 1F Dining Area | 2F |
---|---|---|---|
Diamond | |||
Pearl | |||
Platinum | |||
Music
Games | Situation | Song name (Japanese) | Song name (English) | Composition | Arrangement |
---|---|---|---|---|---|
D P Pt | Overworld | もりのようかん | Old Chateau | Go Ichinose | Go Ichinose |
When battling Rotom | 戦闘!伝説のポケモン | Battle! (Legendary Pokémon) | Junichi Masuda | Junichi Masuda |
In animation
Pokémon the Series
The Old Chateau is located in Canalave City in Pokémon the Series. In complete contrast to the games, it's a popular well-kept locale where it also serves as a hotel. There, people can make the Old Gateau using the instructions and ingredients found there. It is also run with an automated voice to guide visitors.
Pokémon the Series: Diamond and Pearl
In Get Your Rotom Running!, it was abandoned for a while due to electricity problems triggered by a recent thunderstorm. As a result, a Rotom took shelter there for a while to play with visitors, including Ash and his friends, by possessing different appliances.
Pokémon Generations
The Old Chateau appeared as the focus point of The Old Chateau. Cheryl and her Chansey were drawn there while looking for a place to stay overnight while exploring the Eterna Forest. While inside, the two were tricked and eventually attacked by the ghosts of a butler and a little girl. Due to a glamour trick placed by the ghosts, it at first appears to be a pleasant brightly-lit mansion, but the ending reveals it's completely run down and abandoned.
In the manga
Pokémon Adventures
Diamond & Pearl arc
In Robust Rotom, Diamond and Pearl discovered the Old Chateau while leading Platinum through the Eterna Forest. Platinum, unaware that the manor-like building had long been deserted, decided that she and her bodyguards stay overnight inside. During their stay, a globe of energy emerged around Diamond and Pearl, spooking them in the process. Diamond managed to trap the energy globe into a television in one of the rooms. Subsequently, the trio enjoyed a peaceful night's sleep before leaving the next morning.
Platinum arc
In Unplugging Rotom (Heat, Wash, Mow, Fan, Frost), Diamond and Pearl returned to the Old Chateau to seek out the Pokémon they had seen before, as they were co-operating with the Sinnoh Pokémon Association to stop Charon from capturing the Legendary and Mythical Pokémon listed in his notebook, with the Old Chateau's Rotom being listed among them. After making Rotom emerge from the television, the two Pokédex holders chased it to Eterna City.
Trivia
- The Japanese name of the Old Chateau is homophonous with that of the Old Gateau (Japanese: もりのヨウカン); both terms are pronounced as Mori no Yōkan.
- The English names of the Old Chateau and Old Gateau were coined by translator Nob Ogasawara, intending to preserve the pun in the original Japanese text.[1][2] According to Nob, he was able to keep the Old Chateau/Old Gateau pun in part due to him being able to give more input in the localization process from Generation III onward.[3]
- In Pokémon Brilliant Diamond and Shining Pearl, the portrait with glowing red eyes appears to be a cropped and flipped version of Joseph Karl Stieler's portrait of Ludwig van Beethoven.
In other languages
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References
- ↑ Interview with Nob Ogasawara by ANMTV. Posted on YouTube on September 28, 2022.
- ↑ Interview with Nob Ogasawara by TheSpeedGamers (Part 2-2). Livestreamed on June 24, 2014; recording posted on YouTube on August 7, 2014.
- ↑ Lets Break PKMN Blue Thread Bits.txt (itself found here)
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |