Solar Power (Ability): Difference between revisions
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{{AbilityInfobox | {{AbilityInfobox/header | ||
|name=Solar Power | |name=Solar Power | ||
|jpname=サンパワー | |jpname=サンパワー | ||
Line 5: | Line 5: | ||
|jptrans=Sun Power | |jptrans=Sun Power | ||
|colorscheme=Fire | |colorscheme=Fire | ||
|gen= | |gen=IV | ||
}} | }} | ||
{{AbilityInfobox/desc|IV|Boosts Sp. Atk, but lowers HP in sunshine.}} | |||
{{AbilityInfobox/desc|V|In sunshine, Sp. Atk is boosted but HP decreases.}} | |||
{{AbilityInfobox/desc|VI|Boosts the Sp. Atk stat in sunny weather, but HP decreases.}} | |||
{{AbilityInfobox/desc|VII|Boosts the Sp. Atk stat in sunny weather, but HP decreases every turn.{{sup/7|SM}}<br>Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.{{sup/7|USUM}}}} | |||
{{AbilityInfobox/desc|VIII|Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.}} | |||
{{AbilityInfobox/desc|IX|In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.}} | |||
|} | |||
'''Solar Power''' (Japanese: '''サンパワー''' ''Sun Power'') is an [[Ability]] introduced in [[Generation IV]]. | '''Solar Power''' (Japanese: '''サンパワー''' ''Sun Power'') is an [[Ability]] introduced in [[Generation IV]]. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
During {{weather|harsh sunlight}}, Solar Power increases the Pokémon's {{stat|Special Attack}} by 1.5×, but the Pokémon loses 1/8 of its maximum HP at the end of each turn. | During {{weather|harsh sunlight}}, Solar Power increases the Pokémon's {{stat|Special Attack}} by 1.5×, but the Pokémon loses 1/8 of its maximum HP at the end of each turn, if harsh sunlight does not end that turn. | ||
===Outside of battle=== | ===Outside of battle=== | ||
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==Pokémon with Solar Power== | ==Pokémon with Solar Power== | ||
{{Ability/head|Fire}} | {{Ability/head|Fire}} | ||
{{Ability/entry| | {{Ability/entry|0004|Charmander|Fire|Fire|Blaze|None|Solar Power}} | ||
{{Ability/entry| | {{Ability/entry|0005|Charmeleon|Fire|Fire|Blaze|None|Solar Power}} | ||
{{Ability/entry| | {{Ability/entry|0006|Charizard|Fire|Flying|Blaze|None|Solar Power}} | ||
{{Ability/entry| | {{Ability/entry|0191|Sunkern|Grass|Grass|Chlorophyll|Solar Power|Early Bird|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0192|Sunflora|Grass|Grass|Chlorophyll|Solar Power|Early Bird|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0229|form=-Mega|Houndoom|Dark|Fire|Solar Power|None|None|formlink={{color2|000|Mega Evolution|Mega Houndoom}}}} | ||
{{Ability/entry| | {{Ability/entry|0357|Tropius|Grass|Flying|Chlorophyll|Solar Power|Harvest|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0694|Helioptile|Electric|Normal|Dry Skin|Sand Veil|Solar Power}} | ||
{{Ability/entry| | {{Ability/entry|0695|Heliolisk|Electric|Normal|Dry Skin|Sand Veil|Solar Power}} | ||
{{Ability/foot|Fire}} | {{Ability/foot|Fire}} | ||
==In other games== | |||
==={{g|Mystery Dungeon series}}=== | |||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Solar Power increases the Pokémon's Special Attack by one stage in sunny weather. The Pokémon loses 3HP every 9-10 turns, but does not prevent the natural HP recovery. | |||
In {{g|Super Mystery Dungeon}}, Solar Power sharply boosts the Pokémon's Special Attack when the {{DL|Weather|In the Pokémon Mystery Dungeon series|weather}} is sunny or in harsh sunlight. The Pokémon also loses 1 HP every 10 turns and is unable to recover HP naturally. | |||
===Description=== | |||
{{movedesc|Fire}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts Special Attack in sunny weather, though the Pokémon also loses HP.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ひざしがつよい てんきだと ダメージをうけるが とくこうがあがる|Boosts Special Attack in sunny weather, though the Pokémon also loses HP.}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|When it's sunny or in harsh sunlight, the Pokémon's Sp. Atk goes up sharply, but the Pokémon can't restore its HP naturally and keeps taking damage!}} | |||
{{movedescentry|{{gameabbrevmd|DX}}|During Sunny weather or in Extremely Harsh Sunlight, the Pokémon's Sp. Atk goes up sharply, but the Pokémon can't restore its HP naturally and keeps taking damage.}} | |||
|} | |||
|}{{left clear}} | |||
==In other languages== | ==In other languages== | ||
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|it=Solarpotere | |it=Solarpotere | ||
|ko=선파워 ''Sun Power'' | |ko=선파워 ''Sun Power'' | ||
| | |pt_br=Poder Solar | ||
|es=Poder Solar | |es=Poder Solar | ||
|tr=Güneş Gücü}} | |tr=Güneş Gücü}} | ||
{{-}} | {{-}} | ||
{{AbilityVariations|1=Sand Veil|2=Swift Swim|3=Chlorophyll|4= | {{AbilityVariations|color=fire|title={{cat|Abilities affected by weather conditions}} | ||
|1color={{Ground color dark}}|2color={{Water color dark}}|3color={{Grass color dark}}|4color={{ | |1=Sand Veil|2=Swift Swim|3=Chlorophyll|4=Rain Dish|5=Forecast|6=Snow Cloak|7=Dry Skin|8=Hydration|9=Solar Power|10=Leaf Guard|11=Ice Body|12=Flower Gift|13=Harvest|14=Sand Rush|15=Sand Force|16=Slush Rush|17=Ice Face|18=Protosynthesis|19=Orichalcum Pulse | ||
|1color={{Ground color dark}} | |||
|2color={{Water color dark}} | |||
|3color={{Grass color dark}} | |||
|4color={{Water color dark}} | |||
|5color={{Normal color dark}} | |||
|6color={{Ice color dark}} | |||
|7color={{HP color dark}} | |||
|8color={{Water color dark}} | |||
|9color={{Fire color dark}} | |||
|10color={{Grass color dark}} | |||
|11color={{Ice color dark}} | |||
|12color={{Grass color dark}} | |||
|13color={{Berries color dark}} | |||
|14color={{Ground color dark}} | |||
|15color={{Ground color dark}} | |||
|16color={{Ice color dark}} | |||
|17color={{Ice color dark}} | |||
|18color={{Fighting color dark}} | |||
|19color={{Scarlet color dark}} | |||
}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 53: | Line 92: | ||
[[Category:Abilities with negative effects]] | [[Category:Abilities with negative effects]] | ||
[[Category:Stat increasing Abilities]] | [[Category:Stat increasing Abilities]] | ||
[[Category:Damage-inflicting Abilities]] | |||
[[Category:Abilities that activate at the end of the turn]] | |||
[[de:Solarkraft]] | [[de:Solarkraft]] |
Revision as of 04:34, 18 October 2023
Solar Power | サンパワー | ||||||||||||||||||||||||
Sun Power | |||||||||||||||||||||||||
Flavor text
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Solar Power (Japanese: サンパワー Sun Power) is an Ability introduced in Generation IV.
Effect
In battle
During harsh sunlight, Solar Power increases the Pokémon's Special Attack by 1.5×, but the Pokémon loses 1/8 of its maximum HP at the end of each turn, if harsh sunlight does not end that turn.
Outside of battle
Solar Power has no effect outside of battle.
Pokémon with Solar Power
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0004 | Charmander |
Fire | Blaze | None | Solar Power | ||
0005 | Charmeleon |
Fire | Blaze | None | Solar Power | ||
0006 | Charizard |
Fire | Flying | Blaze | None | Solar Power | |
0191 | Sunkern |
Grass | Chlorophyll | Solar PowerGen IV+ | Early Bird | ||
0192 | Sunflora |
Grass | Chlorophyll | Solar PowerGen IV+ | Early Bird | ||
0229 | Houndoom Mega Houndoom |
Dark | Fire | Solar Power | None | None | |
0357 | Tropius |
Grass | Flying | Chlorophyll | Solar PowerGen IV+ | Harvest | |
0694 | Helioptile |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
0695 | Heliolisk |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness and Sky, Solar Power increases the Pokémon's Special Attack by one stage in sunny weather. The Pokémon loses 3HP every 9-10 turns, but does not prevent the natural HP recovery.
In Pokémon Super Mystery Dungeon, Solar Power sharply boosts the Pokémon's Special Attack when the weather is sunny or in harsh sunlight. The Pokémon also loses 1 HP every 10 turns and is unable to recover HP naturally.
Description
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |