Quick Attack (move): Difference between revisions

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{{Moveentry|025|Pikachu|1|Electric||11|}}([[Pokémon Yellow Version|Yel.]])
{{Moveentry|025|Pikachu|1|Electric||11|}}([[Pokémon Yellow Version|Yel.]])
{{Moveentry|037|Vulpix|1|Fire||16|}}
{{Moveentry|037|Vulpix|1|Fire||16|}}
{{Moveentry|038|Ninetales|1|Fire|--|}}
{{Moveentry|038|Ninetales|1|Fire||--|}}
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}
{{Moveentry|125|Electabuzz|1|Electric||--|}}
{{Moveentry|125|Electabuzz|1|Electric||--|}}

Revision as of 18:51, 10 September 2008

Quick Attack
でんこうせっか Lightning Speed
[[File:|center]]
Type  Normal
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation I
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
The user's appeal can be made earlier on the next turn.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Quick Attack (Japanese: でんこうせっか Lightning Speed) is a Normal-type move introduced in Generation I that deals a small amount of damage.

Effect

Quick Attack does damage, and is an increased priority move. If the opponent does not use an increased priority move during the round that it is used, Quick Attack will go first regardless of the user's or opponent's speed. If the opponent also uses an increased priority move during the same round that the user uses Quick Attack, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Quick Attack is (or attempts to be) used, Quick Attack's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

In the anime

Pokémon

Pikachu. Pikachu runs at a fast speed and then hits into the opponent. While running, a white trail is created behind it.

Starly. Starly dives down at a fast speed and then hits into the opponent. While diving, a white trail is created behind it.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0016 Pidgey Pidgey
Normal Flying 12
0017 Pidgeotto Pidgeotto
Normal Flying 12
0018 Pidgeot Pidgeot
Normal Flying --
0018 Pidgeot Pidgeot
Normal Flying 12
0019 Rattata Rattata
Normal 7
0020 Raticate Raticate
Normal --
0020 Raticate Raticate
Normal 7
0025 Pikachu Pikachu
Electric 16(R/G/B)
0025 Pikachu Pikachu
Electric 11(Yel.)
0037 Vulpix Vulpix
Fire 16
0038 Ninetales Ninetales
Fire --
0123 Scyther Scyther
Bug Flying --
0125 Electabuzz Electabuzz
Electric --
0133 Eevee Eevee
Normal 27(R/G/B)
0133 Eevee Eevee
Normal --(Yel.)
0133 Eevee Eevee
Normal 23(Yel.)
0134 Vaporeon Vaporeon
Water 27(R/G/B)
0134 Vaporeon Vaporeon
Water 23(Yel.)
0135 Jolteon Jolteon
Electric 27(R/G/B)
0135 Jolteon Jolteon
Electric 23(Yel.)
0136 Flareon Flareon
Fire 27(R/G/B)
0136 Flareon Flareon
Fire 23(Yel.)
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

Other appearances

In other languages

  • Spanish: Ataque Rápido
  • French: Vive-attaque
  • German: Ruckzuckhieb

Template:Project MoveDex notice

Variations of the move Quick Attack
PhysicalIC HOME.png Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
SpecialIC HOME.png Vacuum Wave