Pokémon Stadium (Japanese): Difference between revisions
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|name=<span style="color:#FFFFFF;">Pocket Monsters Stadium</span> | |name=<span style="color:#FFFFFF;">Pocket Monsters Stadium</span> | ||
|jname=<span style="color:#FFFFFF;">ポケモンスタジアム</span> | |jname=<span style="color:#FFFFFF;">ポケモンスタジアム</span> | ||
|boxart=Stadium 1 JP boxart. | |boxart=Stadium 1 JP boxart.png | ||
|caption=Cover of Pocket Monsters Stadium | |caption=Cover of Pocket Monsters Stadium | ||
|platform=[[Nintendo 64]] | |platform=[[Nintendo 64]] | ||
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|website_ja=[http://www.pokemon.co.jp/game/other/64-stadium/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n01/n64/software/nus_p_npsj/ Nintendo.co.jp] | |website_ja=[http://www.pokemon.co.jp/game/other/64-stadium/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n01/n64/software/nus_p_npsj/ Nintendo.co.jp] | ||
}} | }} | ||
'''Pokémon Stadium''' (Japanese: '''ポケモンスタジアム''' ''Pokémon Stadium'' | |||
'''Pokémon Stadium''' (Japanese: '''ポケモンスタジアム''' ''Pokémon Stadium'', subtitled in English as ''Pocket Monsters' Stadium'') is the first game of the [[Pokémon Stadium series]]. It was released exclusively in Japan on August 1, 1998. | |||
This game was originally intended to make the finals of the tournaments held in Japan available for those who didn't participate in them, so that they could challenge the finalists with their own Pokémon.{{fact}} The demand for a complete game was high so a [[Nintendo 64DD]] expansion disk was announced shortly before the release of the game. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original {{eng|Pokémon Stadium}} elsewhere in the world) was released instead. | |||
Only 42 out of the 151 {{cat|Generation I Pokémon}} are featured. | |||
==Gameplay== | ==Gameplay== | ||
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Many of these features were integrated into {{DL|Pokémon Stadium (English)|Oak's Lab}} in future Pokémon Stadium games. | Many of these features were integrated into {{DL|Pokémon Stadium (English)|Oak's Lab}} in future Pokémon Stadium games. | ||
[[File: | [[File:Pokémon Stadium main menu Japan.png|thumb|240px|right|The main menu. An error message that tells the player that the game has not/cannot access game data from a Generation I game cartridge.]] | ||
==Battle Mode== | ==Battle Mode== | ||
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In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used. | In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used. | ||
Aside from battling with their own Game Boy Pokémon, there are eight pre-configured Trainers that players may use, with Pokémon ranging from [[level]] 20 to 100. | |||
===Tournament=== | ===Tournament=== | ||
This mode features two tournaments based upon [[ | This mode features two tournaments based upon [[Rule variants#In tournaments|official Pokémon tournaments]]. | ||
* L1-30 Division: This tournament is based on the | * L1-30 Division: This tournament is based on the {{DL|Rule variants|Nintendo Cup '98}}. There are four divisions: the {{tt|Monster Ball|Poké Ball}}, {{tt|Super Ball|Great Ball}}, {{tt|Hyper Ball|Ultra Ball}}, and Master Ball. | ||
* L50-55 Division: This tournament is based on the | * L50-55 Division: This tournament is based on the {{DL|Rule variants|Nintendo Cup '97}}. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament. | ||
Unlike future Pokémon | Unlike future Pokémon Stadium games, there are no Continues. | ||
The credits roll after a tournament is cleared. | The credits roll after a tournament is cleared. | ||
After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frame skip at triple speed. | After one of the tournaments is cleared, the player obtains a Doduo Game Boy [[Game Boy Tower#Upgrades|upgrade]] that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frame skip at triple speed. | ||
==Pokémon== | ==Pokémon== | ||
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While the other 109 Pokémon cannot be used in battle, their 3D models can still be viewed in the other modes. | While the other 109 Pokémon cannot be used in battle, their 3D models can still be viewed in the other modes. | ||
== | ==Move Tutor== | ||
If the player clears the Master Ball division of the L1-30 Division with a {{p|Pikachu}} in his or her party, | If the player clears the Master Ball division of the L1-30 Division with a {{p|Pikachu}} in his or her party, that Pikachu can learn {{m|Surf}}. | ||
Since this game was only released in Japan, Pikachu can be taught Surf in the [[Pokémon Stadium (English)|international Pokémon Stadium]], whereas it cannot in the Japanese version of that same game. | |||
==Staff== | |||
{{main|Staff of Pokémon Stadium (Japanese)}} | |||
==Trivia== | ==Trivia== | ||
* {{p|Pikachu}} is the only Pokémon allowed to battle in this game that can still evolve in [[Generation I]]. | |||
* {{p|Pikachu}} is the only Pokémon allowed to battle in this game that can still evolve in [[Generation I]] | |||
* The game received a lot of criticism because of the difficulty of the game. It was due to the fact that the first few opponents had Pokémon with powerful moves such as {{m|Blizzard}} even though none of the rental Pokémon had such moves. | * The game received a lot of criticism because of the difficulty of the game. It was due to the fact that the first few opponents had Pokémon with powerful moves such as {{m|Blizzard}} even though none of the rental Pokémon had such moves. | ||
* This is the only game of the Stadium series in which {{p|Pikachu}} can learn Surf in the Japanese versions. | * This is the only game of the Stadium series in which {{p|Pikachu}} can learn Surf in the Japanese versions. | ||
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* {{cat|Pokémon that are included in the Japan-only Pokémon Stadium}} | * {{cat|Pokémon that are included in the Japan-only Pokémon Stadium}} | ||
{{Spin-off series}} | {{Spin-off series}}<br> | ||
{{Project Games notice}} | {{Project Games notice}} | ||
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[[Category:Pokémon Stadium|*]] | [[Category:Pokémon Stadium|*]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] | ||
[[es:Pokémon Stadium (Japonés)]] | |||
[[pt:Pokémon Stadium (Japão)]] | |||
[[de:Pokémon Stadium (Japan)]] | [[de:Pokémon Stadium (Japan)]] | ||
[[fr:Pokémon Stadium (Japon)]] | [[fr:Pokémon Stadium (Japon)]] | ||
[[it:Pokémon Stadium (Giappone)]] | [[it:Pokémon Stadium (Giappone)]] | ||
[[ja:ポケモンスタジアム]] | [[ja:ポケモンスタジアム]] | ||
[[ | [[zh:神奇宝贝竞技场(游戏)]] |
Revision as of 21:56, 23 July 2015
Pocket Monsters Stadium ポケモンスタジアム | |
---|---|
Cover of Pocket Monsters Stadium | |
Basic info
| |
Platform: | Nintendo 64 |
Category: | Battle Simulation |
Players: | 1-4 |
Connectivity: | Transfer Pak |
Developer: | Nintendo, HAL Laboratory |
Publisher: | Nintendo |
Part of: | Generation I side series |
Ratings
| |
CERO: | N/A |
ESRB: | N/A |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | August 1, 1998[1] |
North America: | N/A |
Australia: | N/A |
Europe: | N/A |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | Pokémon.co.jp Nintendo.co.jp |
English: | N/A |
Pokémon Stadium (Japanese: ポケモンスタジアム Pokémon Stadium, subtitled in English as Pocket Monsters' Stadium) is the first game of the Pokémon Stadium series. It was released exclusively in Japan on August 1, 1998.
This game was originally intended to make the finals of the tournaments held in Japan available for those who didn't participate in them, so that they could challenge the finalists with their own Pokémon.[citation needed] The demand for a complete game was high so a Nintendo 64DD expansion disk was announced shortly before the release of the game. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original Pokémon Stadium elsewhere in the world) was released instead.
Only 42 out of the 151 Generation I Pokémon are featured.
Gameplay
The game starts with a keyboard, and it asks if the player or players would like to use their Game Boy Pokémon. If not, the player can only access the Battle Mode.[2]
- Battle (バトル): Players can battle against other humans or computer-controlled opponents.
- Organize (せいとん): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game.
- List (いちらん): A list of a player's Pokémon and their stats can be examined.
- Pokédex (ずかん, or Encyclopedia): Players can view their Pokédex in 3D.
- Register (とうろく): A team can be registered.
- Party (てもち): The player can examine their current party.
- GB (Game Boy Tower in international versions): A Generation I game can be played on the Nintendo 64.
Many of these features were integrated into Oak's Lab in future Pokémon Stadium games.
Battle Mode
Battle Mode features two modes: Free Battle (フリーバトル) and Tournament (トーナメント).
Free Battle
In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used.
Aside from battling with their own Game Boy Pokémon, there are eight pre-configured Trainers that players may use, with Pokémon ranging from level 20 to 100.
Tournament
This mode features two tournaments based upon official Pokémon tournaments.
- L1-30 Division: This tournament is based on the Nintendo Cup '98. There are four divisions: the Monster Ball, Super Ball, Hyper Ball, and Master Ball.
- L50-55 Division: This tournament is based on the Nintendo Cup '97. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament.
Unlike future Pokémon Stadium games, there are no Continues.
The credits roll after a tournament is cleared.
After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frame skip at triple speed.
Pokémon
Pocket Monsters Stadium only featured 42 Pokémon available for play. Most of these Pokémon were used in official tournaments, with a few Pokémon added for type balance.[3] Below is a list of the Pokémon that were included in the game.
# | Pokémon | Type | |||
---|---|---|---|---|---|
0003 | Venusaur |
Grass | Poison | ||
0006 | Charizard |
Fire | Flying | ||
0009 | Blastoise |
Water | |||
0015 | Beedrill |
Bug | Poison | ||
0022 | Fearow |
Normal | Flying | ||
0025 | Pikachu |
Electric | |||
0031 | Nidoqueen |
Poison | Ground | ||
0034 | Nidoking |
Poison | Ground | ||
0051 | Dugtrio |
Ground | |||
0057 | Primeape |
Fighting | |||
0059 | Arcanine |
Fire | |||
0065 | Alakazam |
Psychic | |||
0068 | Machamp |
Fighting | |||
0076 | Golem |
Rock | Ground | ||
0082 | Magneton |
Electric | |||
0091 | Cloyster |
Water | Ice | ||
0094 | Gengar |
Ghost | Poison | ||
0095 | Onix |
Rock | Ground | ||
0097 | Hypno |
Psychic | |||
0101 | Electrode |
Electric | |||
0103 | Exeggutor |
Grass | Psychic | ||
0113 | Chansey |
Normal | |||
0115 | Kangaskhan |
Normal | |||
0121 | Starmie |
Water | Psychic | ||
0123 | Scyther |
Bug | Flying | ||
0124 | Jynx |
Ice | Psychic | ||
0127 | Pinsir |
Bug | |||
0128 | Tauros |
Normal | |||
0130 | Gyarados |
Water | Flying | ||
0131 | Lapras |
Water | Ice | ||
0132 | Ditto |
Normal | |||
0134 | Vaporeon |
Water | |||
0135 | Jolteon |
Electric | |||
0136 | Flareon |
Fire | |||
0142 | Aerodactyl |
Rock | Flying | ||
0143 | Snorlax |
Normal | |||
0144 | Articuno |
Ice | Flying | ||
0145 | Zapdos |
Electric | Flying | ||
0146 | Moltres |
Fire | Flying | ||
0149 | Dragonite |
Dragon | Flying | ||
0150 | Mewtwo |
Psychic | |||
0151 | Mew |
Psychic | |||
While the other 109 Pokémon cannot be used in battle, their 3D models can still be viewed in the other modes.
Move Tutor
If the player clears the Master Ball division of the L1-30 Division with a Pikachu in his or her party, that Pikachu can learn Surf.
Since this game was only released in Japan, Pikachu can be taught Surf in the international Pokémon Stadium, whereas it cannot in the Japanese version of that same game.
Staff
- Main article: Staff of Pokémon Stadium (Japanese)
Trivia
- Pikachu is the only Pokémon allowed to battle in this game that can still evolve in Generation I.
- The game received a lot of criticism because of the difficulty of the game. It was due to the fact that the first few opponents had Pokémon with powerful moves such as Blizzard even though none of the rental Pokémon had such moves.
- This is the only game of the Stadium series in which Pikachu can learn Surf in the Japanese versions.
- The game is compatible with Pokémon Yellow despite being released beforehand. Similar situations exist with Pokémon Stadium 2 being compatible with Pokémon Crystal despite the latter being released afterhand and with Pokémon Colosseum, which contains 3D models of the player characters from Pokémon FireRed and LeafGreen even though Colosseum was released several months beforehand.
- During the credits, Caterpie, Weedle, Hitmonchan, Hitmonlee, Clefairy, and Jigglypuff are shown battling, even though these Pokémon cannot be used in the game.
- The game's name may be a reference to 64 Mario Stadium, a Nintendo-centric Japanese variety show that featured televised coverage of Pokémon tournaments.
Links
References
See also
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |