Magneton (Pokémon)/Generation II learnset: Difference between revisions

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__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Magneton|Electric|Steel|2|1}}
{{learnlist/levelh/2|Magneton|Electric|Steel|1|GS|C}}
{{learnlist/level2|Start|Tackle|Normal|35|95|35}}
{{learnlist/levelII|1|1|Tackle|Normal|35|95|35}}
{{learnlist/level2|Start|ThunderShock|Electric|40|100|30||'''}}
{{learnlist/levelII|1|1|ThunderShock|Electric|40|100|30|'''}}
{{learnlist/level2|Start|Supersonic|Normal|—|55|20}}
{{learnlist/levelII|1|1|Supersonic|Normal||55|20}}
{{learnlist/level2|Start|SonicBoom|Normal|—|90|20}}
{{learnlist/levelII|1|1|SonicBoom|Normal||90|20}}
{{learnlist/level2|6|ThunderShock|Electric|40|100|30||'''}}
{{learnlist/levelII|6|6|ThunderShock|Electric|40|100|30|'''}}
{{learnlist/level2|11|Supersonic|Normal|—|55|20}}
{{learnlist/levelII|11|11|Supersonic|Normal|20|55|20}}
{{learnlist/level2|16|SonicBoom|Normal|—|90|20}}
{{learnlist/levelII|16|16|SonicBoom|Normal||90|20}}
{{learnlist/level2|21|Thunder Wave|Electric|—|100|20}}
{{learnlist/levelII|21|21|Thunder Wave|Electric||100|20}}
{{learnlist/level2|27|Lock-On|Normal|—|—|5}}
{{learnlist/levelII|27|27|Lock-On|Normal||100|5}}
{{learnlist/level2|35|Swift|Normal|60|—|20|||GS}}
{{learnlist/levelII|35|N/A|Swift|Normal|60||20||}}
{{learnlist/level2|35|Tri Attack|Normal|80|100|10|||C}}
{{learnlist/levelII|N/A|35|Tri Attack|Normal|80|100|10||}}
{{learnlist/level2|43|Screech|Normal|—|85|40}}
{{learnlist/levelII|43|43|Screech|Normal||85|40}}
{{learnlist/level2|53|Zap Cannon|Electric|100|50|5||'''}}
{{learnlist/levelII|53|53|Zap Cannon|Electric|100|50|5|'''}}
{{learnlist/levelf|Magneton|Electric|Steel|2|1}}
{{learnlist/levelf|Magneton|Electric|Steel|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Magneton|Electric|Steel|2|1}}
{{learnlist/tmh|Magneton|Electric|Steel|2|1}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM07|Zap Cannon|Electric|100|50|5||'''}}
{{learnlist/tm2|TM07|Zap Cannon|Electric|100|50|5||'''}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM25|Thunder|Electric|120|70|10||'''}}
{{learnlist/tm2|TM25|Thunder|Electric|120|70|10||'''}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60||20}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|HM05|Flash|Normal|—|70|20}}
{{learnlist/tm2|HM05|Flash|Normal||70|20}}
{{learnlist/tmf|Magneton|Electric|Steel|2|1}}
{{learnlist/tmf|Magneton|Electric|Steel|2|1}}


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{{learnlist/breedh|Magneton|electric|steel|2|1}}
{{learnlist/breedh|Magneton|electric|steel|2|1}}
{{learnlist/breed2null}}
{{learnlist/breed2null}}
{{learnlist/breedf|Magneton|electric|steel||1}}
{{learnlist/breedf|Magneton|electric|steel|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Magneton|Electric|Steel|2|1}}
{{learnlist/tutorh|Magneton|Electric|Steel|2|1}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15||'''}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15||'''}}
{{learnlist/tutorf|Magneton|Electric|Steel|2|1}}
{{learnlist/tutorf|Magneton|Electric|Steel|2|1}}
====By a prior [[evolution]]====
{{Learnlist/prevoh|Magneton|Electric|Steel|2|1}}
{{Learnlist/prevo2|081|Magnemite|e||||Agility|Psychic|—|—|30}}
{{Learnlist/prevof|Magneton|Electric|Steel|2|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Magneton|Electric|Steel|1}}
{{learnlist/prevgen2|Magneton|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Rage|Normal|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Reflect|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Take Down|Normal|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Magneton|1|Teleport|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Magneton|Electric|Steel|1}}
[[it:Magneton/Mosse apprese in seconda generazione]]
[[zh:三合一磁怪/第二世代招式表]]

Latest revision as of 14:19, 30 April 2022

← Magneton Magneton

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 GS   C   Move   Type   Pwr.   Acc.   PP 
1 1 Tackle Normal 35 95% 35
1 1 ThunderShock Electric 40 100% 30
1 1 Supersonic Normal 55% 20
1 1 SonicBoom Normal 90% 20
6 6 ThunderShock Electric 40 100% 30
11 11 Supersonic Normal 20 55% 20
16 16 SonicBoom Normal 90% 20
21 21 Thunder Wave Electric 100% 20
27 27 Lock-On Normal 100% 5
35 N/A Swift Normal 60 101—% 20
N/A 35 Tri Attack Normal 80 100% 10
43 43 Screech Normal 85% 40
53 53 Zap Cannon Electric 100 50% 5
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Magneton in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magneton in that game.
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Magneton can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magneton cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Magnemite (Pokémon)/Generation II learnset Agility Psychic —% 30
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Double-Edge Normal 120120 100}}100% 15
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Teleport Psychic 0000 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see transfer-only moves for other generations