Darkrai (Pokémon)/Generation V learnset: Difference between revisions

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(Created page with "{{Pokelinkback|491|Darkrai|5}} ====By leveling up==== {{learnlist/levelh|Darkrai|Dark|Dark|5|4}} {{learnlist/level5|Start|Ominous Wind|Ghost|Special|60|100|5}} {{lea...")
 
 
(13 intermediate revisions by 6 users not shown)
Line 2: Line 2:
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Darkrai|Dark|Dark|5|4}}
{{learnlist/levelh|Darkrai|Dark|Dark|5|4}}
{{learnlist/level5|Start|Ominous Wind|Ghost|Special|60|100|5}}
{{learnlist/level5|1|Ominous Wind|Ghost|Special|60|100|5}}
{{learnlist/level5|Start|Disable|Normal|Status|—|100|20}}
{{learnlist/level5|1|Disable|Normal|Status||100|20}}
{{learnlist/level5|11|Quick Attack|Normal|Physical|40|100|30}}
{{learnlist/level5|11|Quick Attack|Normal|Physical|40|100|30}}
{{learnlist/level5|20|Hypnosis|Psychic|Status|—|60|20}}
{{learnlist/level5|20|Hypnosis|Psychic|Status||60|20}}
{{learnlist/level5|29|Faint Attack|Dark|Physical|60|—|20||'''}}
{{learnlist/level5|29|Faint Attack|Dark|Physical|60||20||'''}}
{{learnlist/level5|38|Nightmare|Ghost|Status|—|100|15}}
{{learnlist/level5|38|Nightmare|Ghost|Status||100|15}}
{{learnlist/level5|47|Double Team|Normal|Status|—|—|15}}
{{learnlist/level5|47|Double Team|Normal|Status|||15}}
{{learnlist/level5|57|Haze|Ice|Status|—|—|30}}
{{learnlist/level5|57|Haze|Ice|Status|||30}}
{{learnlist/level5|66|Dark Void|Dark|Status|—|80|10}}
{{learnlist/level5|66|Dark Void|Dark|Status||80|10}}
{{learnlist/level5|75|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/level5|75|Nasty Plot|Dark|Status|||20}}
{{learnlist/level5|84|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/level5|84|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/level5|93|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/level5|93|Dark Pulse|Dark|Special|80|100|15||'''}}
Line 18: Line 18:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Darkrai|Dark|Dark|5|4}}
{{learnlist/tmh|Darkrai|Dark|Dark|5|4}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm5|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||'''}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10||'''}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|—|75|15}}
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status||75|15}}
{{learnlist/tm5|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm5|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|—|—|30}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|||30}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM95|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm5|TM95|Snarl|Dark|Special|55|95|15||'''}}
Line 83: Line 83:
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20||'''|no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Spite|Ghost|Status|—|100|10|||no|yes}}
{{learnlist/tutor5|Spite|Ghost|Status||100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|—|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutorf|Darkrai|Dark|Dark|5|4}}
{{learnlist/tutorf|Darkrai|Dark|Dark|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Darkrai|Dark|Dark|4}}
{{learnlist/prevgen5|Darkrai|4|Endure|Normal|Status|—|—|10|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Darkrai|4|Focus Punch|Fighting|Physical|150|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Darkrai|4|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Darkrai|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Darkrai|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Darkrai|4|Night Shade|Ghost|Special|—|100|15|IV=yes<!--level-->}}
{{learnlist/prevgen5|Darkrai|4|Pursuit|Dark|Physical|40|100|20||'''|IV=yes<!--level-->}}
{{learnlist/prevgen5|Darkrai|4|Roar of Time|Dragon|Special|150|90|5|IV=event<!--{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Cinema Darkrai}}-->}}
{{learnlist/prevgen5|Darkrai|4|Secret Power|Normal|Physical|70|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Darkrai|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Darkrai|4|Spacial Rend|Dragon|Special|100|95|5|IV=event<!--{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Cinema Darkrai}}-->}}
{{learnlist/prevgen5|Darkrai|4|Sucker Punch|Dark|Physical|80|100|5||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Darkrai|4|Swift|Normal|Special|60|—|20|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Darkrai|Dark|Dark|4}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{learnlist/eventh|Darkrai|Dark|Dark|5|4}}
{{learnlist/eventh|Darkrai|Dark|Dark|5|4}}
{{learnlist/event5|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}} <sup>Lv. 50</sup><br>{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|2012 May Darkrai}} <sup>Lv. 50</sup>|Dark Void|Dark|Status|&mdash;|80|10}}
{{learnlist/event5|{{DL|List of local Japanese event Pokémon distributions (Generation V)|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions (Generation V)|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions (Generation V)|May 2012 Darkrai}}|Dark Void|Dark|Status||80|10|<sup>Lv.50</sup>}}
{{learnlist/eventf|Darkrai|Dark|Dark|5|4}}
{{learnlist/eventf|Darkrai|Dark|Dark|5|4}}
[[it:Darkrai/Mosse apprese in quinta generazione]]
[[zh:达克莱伊/第五世代招式表]]

Latest revision as of 21:25, 21 November 2023

← Darkrai Darkrai

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Ominous Wind Ghost Special 06060 100100% 5
011 Disable Normal Status 0000 100100% 20
1111 Quick Attack Normal Physical 04040 100100% 30
2020 Hypnosis Psychic Status 0000 06060% 20
2929 Faint Attack Dark Physical 06060 00——% 20
3838 Nightmare Ghost Status 0000 100100% 15
4747 Double Team Normal Status 0000 00——% 15
5757 Haze Ice Status 0000 00——% 30
6666 Dark Void Dark Status 0000 08080% 10
7575 Nasty Plot Dark Status 0000 00——% 20
8484 Dream Eater Psychic Special 100100 100100% 15
9393 Dark Pulse Dark Special 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Dark Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Darkrai in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darkrai in that game.
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
  • A black abbreviation in a colored box indicates that Darkrai can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Darkrai cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Night Shade Ghost Special 0000 100}}100% 15
IV Pursuit Dark Physical 04040 100}}100% 20
IV Roar of Time Dragon Special 150150 090}}90% 5
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Spacial Rend Dragon Special 100100 095}}95% 5
IV Sucker Punch Dark Physical 08080 100}}100% 5
IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Winter Vacation Darkrai
Winter 2011 Darkrai
Homeplus Darkrai
May 2012 Darkrai
Dark VoidLv.50 Dark Status 80% 10
  • A superscript level indicates that Darkrai can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see event moves from other generations