Conversion 2 (move): Difference between revisions
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{{MoveResearch|If the user has 2 types, can the user become one of those two types?<!--recommended to test with a Fairy/Steel type on a Dragon-type move-->}} | {{MoveResearch|If the user has 2 types, can the user become one of those two types?<!--recommended to test with a Fairy/Steel type on a Dragon-type move-->}} | ||
{{bad picture|2=Should be replaced with Generation VI images}} | {{bad picture|2=Should be replaced with Generation VI images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=176 | | |n=176 | ||
name=Conversion 2 | | |name=Conversion 2 | ||
jname=テクスチャー2 | | |jname=テクスチャー2 | ||
jtrans=Texture 2 | | |jtrans=Texture 2 | ||
jtranslit=Tekusuchā 2 | | |jtranslit=Tekusuchā 2 | ||
gameimage=Conversion 2 V.png | | |gameimage=Conversion 2 V.png | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=30 | | |basepp=30 | ||
maxpp=48 | | |maxpp=48 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
bdesc=??? | | |bdesc=??? | ||
gen=II | | |gen=II | ||
category=Beauty | | |category=Beauty | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=Works well if it's the same type as the one before. | | |cdesc=Works well if it's the same type as the one before. | ||
appealsc=1 | | |appealsc=1 | ||
scdesc=Earn +3 if the Pokémon gets the lowest score. | | |scdesc=Earn +3 if the Pokémon gets the lowest score. | ||
category6=Beautiful | | |category6=Beautiful | ||
appeal6=2 | | |appeal6=2 | ||
jam6=0 | | |jam6=0 | ||
cdesc6=Works well if it is the same type as the move used by the last Pokémon. | | |cdesc6=Works well if it is the same type as the move used by the last Pokémon. | ||
altnameII=Conversion2 | | |altnameII=Conversion2 | ||
touches=no | | |touches=no | ||
protect=no | | |protect=no | ||
magiccoat=no | | |magiccoat=no | ||
snatch=no | | |snatch=no | ||
brightpowder=no | | |brightpowder=no | ||
kingsrock=no | | |kingsrock=no | ||
flag7=no | | |flag7=no | ||
flag8=no | | |flag8=no | ||
sound=no | | |sound=no | ||
target=anyadjacent | | |target=anyadjacent | ||
footnotes= }} | |footnotes= | ||
}} | |||
'''Conversion 2''' (Japanese: '''テクスチャー2''' ''Texture 2''), formatted as '''Conversion2''' prior to [[Pokémon Stadium 2]], is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]]. | '''Conversion 2''' (Japanese: '''テクスチャー2''' ''Texture 2''), formatted as '''Conversion2''' prior to [[Pokémon Stadium 2]], is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]]. | ||
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===Generation V on=== | ===Generation V on=== | ||
Conversion 2 now targets an adjacent Pokémon. It will randomly change the user's current [[type]] to a type that either resists or is immune to the type of the move last used by the target, including [[status move]]s. Conversion 2 will not change the user to its current type<!--either of its current types-->. In an [[Inverse Battle]], Conversion 2 considers resistances based on inverse type matchups. | Conversion 2 now targets an adjacent Pokémon and bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will randomly change the user's current [[type]] to a type that either resists or is immune to the type of the move last used by the target, including [[status move]]s. Conversion 2 will not change the user to its current type<!--either of its current types-->. In an [[Inverse Battle]], Conversion 2 considers resistances based on inverse type matchups. | ||
For example, if the last move the target used was an {{type|Electric}} move, the user will become {{type|Ground}}, Electric-type, {{type|Grass}}, or {{type|Dragon}}. | For example, if the last move the target used was an {{type|Electric}} move, the user will become {{type|Ground}}, Electric-type, {{type|Grass}}, or {{type|Dragon}}. | ||
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==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A move that changes the user's type into one that is resistant to the opponent's last move.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|The user's type is made resistant.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Makes the user resistant to the last attack's type.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user changes its type to make itself resistant to the type of the attack it last took.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user changes its type to make itself resistant to the type of the attack the opponent used last.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|2}} | {{Moveheader/Level|Normal|2}} | ||
{{Moveentry/Level2|137|Porygon|1|Normal|Normal| | {{Moveentry/Level2|137|Porygon|1|Normal|Normal|1|1|1|1|1}} | ||
{{Moveentry/Level2|233|Porygon2|1|Normal|Normal| | {{Moveentry/Level2|233|Porygon2|1|Normal|Normal|1|1|1|1|1}} | ||
{{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no| | {{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no|1|1|1}} | ||
{{Movefooter|Normal|2}} | {{Movefooter|Normal|2}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Conversion 2 status. It changes the user's type to one that is strong against the move type it took last.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
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===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user changes its type to the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}} | {{movemanga|type=normal|exp=yes|gen=The user changes its type to a type that resists the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}} | ||
{{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to the | {{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to a type that resists the type of the attack that hit it.}} | ||
{{movebtmManga|type=normal|user=Blue's Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}} | {{movebtmManga|type=normal|user=Blue's Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
{{movegen| | {{movegen | ||
type=Normal| | |type=Normal | ||
genII=Conversion2 II| | |genII=Conversion2 II | ||
genIII=Conversion 2 III| | |genIII=Conversion 2 III | ||
genIV=Conversion 2 IV | |genIV=Conversion 2 IV | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Conversion 2 PMD RB | |PMDRB=Conversion 2 PMD RB | ||
}} | }} | ||
{{Movegen | |||
{{Movegen| | |type=Normal | ||
type=Normal| | |Stad2=Conversion 2 Stad2 | ||
Stad2=Conversion 2 Stad2| | |Colo=Conversion 2 Colo | ||
|XD=Conversion 2 XD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Conversion 2 is the only move that has a number in its name. | * Conversion 2 is the only move that has a number in its name. | ||
* This | * This move [[Porygon (Base Set 39)|originated]] as a TCG {{TCG|Attack}}. | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=變性II ''{{tt|Biànxìng II|Denature II}}''{{tt|*|DP Complete Pokédex Guidebook}}<br>變性2 ''{{tt|Biànxìng 2|Denature 2}}''{{tt|*|Emerald Guidebook}} | |zh_cmn=變性II ''{{tt|Biànxìng II|Denature II}}''{{tt|*|DP Complete Pokédex Guidebook}}<br>變性2 ''{{tt|Biànxìng 2|Denature 2}}''{{tt|*|Emerald Guidebook}} | ||
|fr=Conversion2{{tt|*|Generation III onwards}}<br | |fr=Conversion2{{tt|*|Generation III onwards}}<br>Adaptation2{{tt|*|Generation II}} | ||
|de=Umwandlung2 | |de=Umwandlung2 | ||
|el=Μετατροπή 2 | |el=Μετατροπή 2 | ||
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|pt_eu=Conversão 2 | |pt_eu=Conversão 2 | ||
|sr=Konverzija 2 | |sr=Konverzija 2 | ||
|es= | |es=Conversión2}} | ||
{{-}} | {{-}} | ||
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[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves that cannot miss]] | |||
[[Category:Moves that change a Pokémon's type]] | [[Category:Moves that change a Pokémon's type]] | ||
[[de:Umwandlung2]] | [[de:Umwandlung2]] | ||
[[fr:Conversion2]] | [[fr:Conversion2]] | ||
[[it:Conversione2 (mossa)]] | [[it:Conversione2 (mossa)]] | ||
[[ja:テクスチャー2]] | [[ja:テクスチャー2]] | ||
[[zh:变性II(招式)]] | |||
[[zh: |
Revision as of 01:50, 17 August 2016
This move effect may be in need of research. Reason: If the user has 2 types, can the user become one of those two types? You can discuss this on the talk page. |
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Conversion 2 テクスチャー2 Texture 2 | ||||||||||||
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Conversion 2 (Japanese: テクスチャー2 Texture 2), formatted as Conversion2 prior to Pokémon Stadium 2, is a non-damaging Normal-type move introduced in Generation II. It is one of the signature moves of Porygon's evolution family.
Effect
Generations II to IV
Conversion 2 will randomly change the user's current type to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current types.
For example, if the last move the user was hit by was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.
Conversion 2 targets the user.
Generation V on
Conversion 2 now targets an adjacent Pokémon and bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. It will randomly change the user's current type to a type that either resists or is immune to the type of the move last used by the target, including status moves. Conversion 2 will not change the user to its current type. In an Inverse Battle, Conversion 2 considers resistances based on inverse type matchups.
For example, if the last move the target used was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.
If the last move the target used was a move that calls another move (such as Nature Power), the type of the called move will be considered. If the last move the target used is a move that can change type, the type it was changed to will be considered. If the last move the target used had its type changed, such as with Electrify or Normalize, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was Struggle or if there is no type that resists that move (such as a Normal-type move in an Inverse Battle).
Conversion 2 is not affected by Substitute, Protect, Detect or Spiky Shield, but it is blocked by Crafty Shield.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
137 | Porygon | Normal | 1 | 1 | 1 | 1 | 1 | |||||||
233 | Porygon2 | Normal | 1 | 1 | 1 | 1 | 1 | |||||||
474 | Porygon-Z | Normal | 1 | 1 | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the manga
In the Phantom Thief Pokémon 7 manga
The user changes its type to take less damage from enemy moves. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Porygon-Z glows brightly, changing its type so that it takes less damage from attacks. | |||
Io's Porygon-Z | Into The Hands Of Evil?! | Debut |
In the Pokémon Adventures manga
The user changes its type to a type that resists the type of the last attack that hit it. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When Porygon2 gets hit with an attack, it changes its type to a type that resists the type of the attack that hit it. | |||
Blue's Porygon2 | Playful Porygon2 | Debut |
In other generations
Trivia
- Conversion 2 is the only move that has a number in its name.
- This move originated as a TCG Attack.
In other languages
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Variations of the move Conversion | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |