Clever (condition): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
m (→‎Smart moves: Aaand... done with Lock-On.)
Line 302: Line 302:
| <font color=white>9[[Image:GrassIC.gif]]9
| <font color=white>9[[Image:GrassIC.gif]]9
|-
|-
| class="l" | {{m|Lock On}}
| class="l" | {{m|Lock-On}}
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| 0
| 0

Revision as of 07:08, 6 May 2008

During a Smart Contest, performing a Smart move will excite the crowd. Beauty and Cool moves will not go over well. Many Smart moves are Ghost, Psychic, Grass or Poison types, but other types may be Smart as well.

The smartness condition is raised by Poffin or Pokéblocks made with bitter-flavored berries. Pokémon with natures that boost special defense - Calm, Gentle, Sassy, and Careful - get the most benefit from bitter berries, so they will be the easiest to raise for a smartness contest.

Smart moves

Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Absorb 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. 9File:GrassIC.gif9
Acid 1 4 ♥♥♥♥ Subtracts four appeal points from the preceeding Pokémon. 3 ♥♥♥ A basic performance using a move known by the Pokémon. 13File:PoisonIC.gif13
Aromatherapy 2 ♥♥ 0 The appeal works great if performed last. 0 Increased Voltage is added to the performance score. 9File:GrassIC.gif9
Astonish 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. 8File:GhostIC.gif8
Attack Order n/a n/a n/a 2 ♥♥ Earn +2 if the Judge's Voltage goes up. 2File:BugIC.gif2
Beat Up 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Allows performance of the same move twice in a row. 2File:DarkIC.gif2
Calm Mind 2 ♥♥ 0 Can avoid being startled once 0 Earn double the score in the next turn. 14File:PsychicIC.gif14
Camouflage 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 2 ♥♥ Prevents the Voltage from going up in the same turn. 12File:NormalIC.gif12
Charge 2 ♥♥ 0 T/K 0 Earn double the score in the next turn. 4File:ElectricIC.gif4
Confuse Ray 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Lowers the Voltage of all Judges by one each. 8File:GhostIC.gif8
Confusion 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. 14File:PsychicIC.gif14
Defend Order n/a n/a n/a 0 Earn double the score in the next turn. 1File:BugIC.gif1
Destiny Bond 8 ♥♥♥♥♥♥♥♥ 0 The user cannot make anymore appeals after this 0 Earn +15 if all the Pokémon choose the same Judge. 8File:GhostIC.gif8
Dig 1 0 User cannot be startled for the rest of the round 1 Earn +3 if no other Pokémon has chosen the same Judge. 10File:GroundIC.gif10
Disable 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. 12File:NormalIC.gif12
Dream Eater 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. 14File:PsychicIC.gif14
Faint Attack 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. 2File:DarkIC.gif2
Fake Tears 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 2File:DarkIC.gif2
Flatter 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 2File:DarkIC.gif2
Fly 1 0 Can avoid being startled by others. 1 Earn +3 if no other Pokémon has chosen the same Judge. 7File:FlyingIC.gif7
Foresight 3 ♥♥♥ 0 Worsens the condition of those that have made their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. 12File:NormalIC.gif12
Future Sight 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. 14File:PsychicIC.gif14
Giga Drain 2 ♥♥ 1 ♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 9File:GrassIC.gif9
GrassWhistle 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 9File:GrassIC.gif9
Grass Knot n/a n/a n/a 2 ♥♥ Earn +2 if the Judge's Voltage goes up. 9File:GrassIC.gif9
Gust 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon. 7File:FlyingIC.gif7
Heal Order n/a n/a n/a 0 Increased Voltage is added to the performance score. 1File:BugIC.gif1
Helping Hand 2 ♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 12File:NormalIC.gif12
Hidden Power 3 ♥♥♥ 0 Can be repeatedly used without boring the judge. 1 Earn +3 if the Pokémon gets the lowest score. 12File:NormalIC.gif12
Hypnosis 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. 14File:PsychicIC.gif14
Imprison 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 14File:PsychicIC.gif14
Ingrain 1 0 T/K 0 Earn a higher score the later the Pokémon performs. 9File:GrassIC.gif9
Kinesis 3 ♥♥♥ 0 T/K 0 Earn double the score in the next turn. 14File:PsychicIC.gif14
Knock Off 1 4 ♥♥♥♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. 2File:DarkIC.gif2
Leech Life 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. 1File:BugIC.gif1
Leech Seed 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 0 Earn a higher score the later the Pokémon performs. 9File:GrassIC.gif9
Lock-On 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 12File:NormalIC.gif12
Luster Purge 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. 14File:PsychicIC.gif14
Mega Drain 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 1 Earn +3 if two Pokémon raise the Voltage in a row. 9File:GrassIC.gif9
Metal Sound 1 3 ♥♥♥ T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. 16File:SteelIC.gif16
Mind Reader 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. 12File:NormalIC.gif12
Mirror Move 1 0 Makes the appeal as good as the one before it. 2 ♥♥ Earns double the score on the final performance. 7File:FlyingIC.gif7
Mist Ball 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. 14File:PsychicIC.gif14
Needle Arm 1 4 ♥♥♥♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. 9File:GrassIC.gif9
Night Shade 2 ♥♥ 1 ♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. 8File:GhostIC.gif8
Nightmare 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 8File:GhostIC.gif8
Odor Sleuth 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 12File:NormalIC.gif12
Pain Split 1 4 ♥♥♥♥ T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. 12File:NormalIC.gif12
Pay Day 1 0 T/K 1 Earn +3 if the Pokémon gets the lowest score. 12File:NormalIC.gif12
Poison Fang 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. 13File:PoisonIC.gif13
Poison Gas 3 ♥♥♥ 0 T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. 13File:PoisonIC.gif13
Poison Jab n/a n/a n/a 2 ♥♥ Increases judge's voltage by 2. 13File:PoisonIC.gif13
Poison Sting 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appeals before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. 13File:PoisonIC.gif13
Poison Tail 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. 13File:PoisonIC.gif13
PoisonPowder 3 ♥♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 13File:PoisonIC.gif13
Psych Up 2 ♥♥ 0 T/K 0 Earn double the score in the next turn. 12File:NormalIC.gif12
Psychic 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. 14File:PsychicIC.gif14
Psycho Boost 6 ♥♥♥♥♥♥ 0 T/K 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. 14File:PsychicIC.gif14
Psywave 2 ♥♥ 1 ♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. 14File:PsychicIC.gif14
Pursuit 2 ♥♥ 1 ♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. 2File:DarkIC.gif2
Recover 2 ♥♥ 1 ♥ T/K 0 Increased Voltage is added to the performance score. 12File:NormalIC.gif12
Recycle 3 ♥♥♥ 0 T/K 0 Steals the Voltage of the Pokémon that just went. 12File:NormalIC.gif12
Reflect 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. 14File:PsychicIC.gif14
Rock Tomb 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round 2 ♥♥ Enables the user to perform last in the next turn. 15File:RockIC.gif15
Sand Tomb 3 ♥♥♥ 0 T/K 0 Earn a higher score the later the Pokémon performs. 10File:GroundIC.gif10
Screech 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. 12File:NormalIC.gif12
Secret Power 1 0 The appeal works well if the user's condition is good. 2 ♥♥ Makes the order of contestants random in the next turn. 12File:NormalIC.gif12
Shadow Ball 3 ♥♥♥ 0 Shifts the judge's attention from others. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. 8File:GhostIC.gif8
Shadow Punch 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. 8File:GhostIC.gif8
Sketch 1 0 Identical to appeal made prior to this one. 1 Earn +3 if the Pokémon gets the lowest score. 12File:NormalIC.gif12
Skill Swap 1 0 T/K 0 Steals the Voltage of the Pokémon that just went. 14File:PsychicIC.gif14
Sleep Powder 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 9File:GrassIC.gif9
SmellingSalt 2 ♥♥ 3 ♥♥♥ T/K 0 Raises the score if the Voltage is low. 12File:NormalIC.gif12
Smokescreen 3 ♥♥♥ 0 T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. 12File:NormalIC.gif12
Snatch 2 ♥♥ 1 ♥ T/K 0 Steals the Voltage of the Pokémon that just went. 2File:DarkIC.gif2
Spider Web 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. 1File:BugIC.gif1
Spikes 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going up in the same turn. 10File:GroundIC.gif10
String Shot 2 ♥♥ 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 1File:BugIC.gif1
Stun Spore 2 ♥♥ 1 ♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. 9File:GrassIC.gif9
Subsitute 2 ♥♥ 0 T/K 1 Earn +3 if the Pokémon gets the lowest score. 12File:NormalIC.gif12
Supersonic 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn.K 2 ♥♥ Prevents the Voltage from going down in the same turn. 12File:NormalIC.gif12
Synthesis 1 0 Changes the appeal points to 1, 2, 4, 6 or 8. 0 Increased Voltage is added to the performance score. 9File:GrassIC.gif9
Tailwind n/a n/a n/a 2 ♥♥ Enables the user to perform first in the next turn. 7File:FlyingIC.gif7
Taunt 2 ♥♥ 0 T/K 0 Raises the score if the Voltage is low. 2File:DarkIC.gif2
Thunder Fang n/a n/a n/a 3 ♥♥♥ A basic performance using a move known by the Pokémon. 4File:ElectricIC.gif4
Toxic 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. 13File:PoisonIC.gif13
Transform 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 1 Earn +3 if the Pokémon gets the lowest score. 12File:NormalIC.gif12
Trick 2 ♥♥ 0 T/K 0 Steals the Voltage of the Pokémon that just went. 14File:PsychicIC.gif14
Weather Ball 4 ♥♥♥♥ 0 T/K 2 ♥♥ Earn +2 if the Judge's Voltage goes up. 12File:NormalIC.gif12
Whirlwind 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 0 Earn +15 if all the Pokémon choose the same Judge. 12File:NormalIC.gif12


DawnChallenge.png Pokémon Contests VSFantina.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup