Appendix:Ruby and Sapphire walkthrough/Section 3: Difference between revisions
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{{catch/header|ocean|no}} | {{catch/header|ocean|no}} | ||
{{Catch/div|ocean|Surfing}} | {{Catch/div|ocean|Surfing}} | ||
{{Catch/entry3|072|Tentacool|yes|yes| | {{Catch/entry3|072|Tentacool|yes|yes|no|Surf|5-35|60%|type1=Water|type2=Poison}} | ||
{{Catch/entry3|278|Wingull|yes|yes| | {{Catch/entry3|278|Wingull|yes|yes|no|Surf|10-30|35%|type1=Water|type2=Flying}} | ||
{{Catch/entry3|279|Pelipper|yes|yes| | {{Catch/entry3|279|Pelipper|yes|yes|no|Surf|25-30|5%|type1=Water|type2=Flying}} | ||
{{Catch/div|ocean|Fishing}} | {{Catch/div|ocean|Fishing}} | ||
{{Catch/entry3| | {{Catch/entry3|129|Magikarp|yes|yes|no|Fish Old|5-10|70%|type1=Water}} | ||
{{Catch/entry3| | {{Catch/entry3|072|Tentacool|yes|yes|no|Fish Old|5-10|30%|type1=Water|type2=Poison}} | ||
{{Catch/entry3| | {{Catch/entry3|129|Magikarp|yes|yes|no|Fish Good|10-30|60%|type1=Water}} | ||
{{Catch/entry3| | {{Catch/entry3|072|Tentacool|yes|yes|no|Fish Good|10-30|20%|type1=Water|type2=Poison}} | ||
{{Catch/entry3|320|Wailmer|yes|yes| | {{Catch/entry3|320|Wailmer|yes|yes|no|Fish Good|10-30|20%|type1=Water}} | ||
{{Catch/entry3|320|Wailmer|yes|yes| | {{Catch/entry3|320|Wailmer|yes|yes|no|Fish Super|20-45|100%|type1=Water}} | ||
{{catch/footer|ocean}} | {{catch/footer|ocean}} | ||
|} | |} | ||
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{{itlisth|ocean}} | {{itlisth|ocean}} | ||
{{catch/div|ocean|Route 105}} | {{catch/div|ocean|Route 105}} | ||
{{itemlist|Heart Scale|Northern-most sand-only islet (hidden)|Ru=yes|Sa=yes|display={{DL|Exchangeable item|Heart Scale}}}} | |||
{{itemlist|Iron|Southern-most island|Ru=yes|Sa=yes|display={{DL|Vitamin|Iron}}}} | {{itemlist|Iron|Southern-most island|Ru=yes|Sa=yes|display={{DL|Vitamin|Iron}}}} | ||
{{catch/div|ocean|Route 106}} | {{catch/div|ocean|Route 106}} | ||
{{itemlist|Heart Scale|Water's edge, southeast of the signpost (hidden)|Ru=yes|Sa=yes|display={{DL|Exchangeable item|Heart Scale}}}} | {{itemlist|Heart Scale|Water's edge, southeast of the signpost (hidden)|Ru=yes|Sa=yes|display={{DL|Exchangeable item|Heart Scale}}}} | ||
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{{-}} | {{-}} | ||
==Dewford Town== | ==Dewford Town== | ||
[[File:Dewford Town RS.png|thumb|Dewford Town]] | [[File:Dewford Town RS.png|thumb|Dewford Town]] | ||
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{{Catch/header|sand|no}} | {{Catch/header|sand|no}} | ||
{{Catch/div|water|Fishing}} | {{Catch/div|water|Fishing}} | ||
{{Catch/entry3|129|Magikarp|yes|yes| | {{Catch/entry3|129|Magikarp|yes|yes|no|Fish Old|5-10|70%|type1=Water}} | ||
{{Catch/entry3|072|Tentacool|yes|yes| | {{Catch/entry3|072|Tentacool|yes|yes|no|Fish Old|5-10|30%|type1=Water|type2=Poison}} | ||
{{Catch/footer|sand}} | {{Catch/footer|sand}} | ||
|} | |} | ||
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While the ground floor of [[Granite Cave]] is well-lit from the natural light outside, it can be difficult to explore the underground portion without the use of {{m|Flash}}. | While the ground floor of [[Granite Cave]] is well-lit from the natural light outside, it can be difficult to explore the underground portion without the use of {{m|Flash}}. | ||
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | {| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | ||
|- align="center" | |- align="center" | ||
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|- | |- | ||
| | | | ||
{{Catch/header|cave|no}} | |||
{{Catch/entry3|296|Makuhita|yes|yes|no|Cave|6-10|50%|type1=Fighting}} | |||
{{Catch/entry3|041|Zubat|yes|yes|no|Cave|7-8|30%|type1=Poison|type2=Flying}} | |||
{{Catch/entry3|063|Abra|yes|yes|no|Cave|8|10%|type1=Psychic}} | |||
{{Catch/entry3|074|Geodude|yes|yes|no|Cave|6-9|10%|type1=Rock|type2=Ground}} | |||
{{catch/div|cave|1F (Back)}} | |||
{{Catch/entry3|296|Makuhita|yes|yes|no|Cave|6-10|50%|type1=Fighting}} | |||
{{Catch/entry3|041|Zubat|yes|yes|no|Cave|7-8|30%|type1=Poison|type2=Flying}} | |||
{{Catch/entry3|063|Abra|yes|yes|no|Cave|8|10%|type1=Psychic}} | |||
{{catch/entry3|304|Aron|yes|yes|no|Cave|7-8|10%|type1=Steel|type2=Rock}} | |||
{{Catch/footer|cave}} | |||
|} | |} | ||
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | {| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | ||
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|- | |- | ||
| | | | ||
{{Catch/header|cave|no}} | |||
{{Catch/entry3|304|Aron|yes|yes|no|Cave|9-12|40%|type1=Steel|type2=Rock}} | |||
{{Catch/entry3|041|Zubat|yes|yes|no|Cave|9-10|30%|type1=Poison|type2=Flying}} | |||
{{Catch/entry3|063|Abra|yes|yes|no|Cave|9|10%|type1=Psychic}} | |||
{{Catch/entry3|296|Makuhita|yes|yes|no|Cave|10-11|10%|type1=Fighting}} | |||
{{Catch/entry3|303|Mawile|yes|no|no|Cave|9-11|10%|type1=Steel}} | |||
{{Catch/entry3|302|Sableye|no|yes|no|Cave|9-11|10%|type1=Dark|type2=Ghost}} | |||
{{Catch/footer|cave}} | |||
|} | |} | ||
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | {| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | ||
Line 261: | Line 272: | ||
|- | |- | ||
| | | | ||
{{Catch/header|cave|no}} | |||
{{Catch/entry3|304|Aron|yes|yes|no|Cave|10-12|40%|type1=Steel|type2=Rock}} | |||
{{Catch/entry3|041|Zubat|yes|yes|no|Cave|10-11|30%|type1=Poison|type2=Flying}} | |||
{{Catch/entry3|303|Mawile|yes|no|no|Cave|10-12|20%|type1=Steel}} | |||
{{Catch/entry3|302|Sableye|no|yes|no|Cave|10-12|20%|type1=Dark|type2=Ghost}} | |||
{{Catch/entry3|063|Abra|yes|yes|no|Cave|10|10%|type1=Psychic}} | |||
{{Catch/footer|cave}} | |||
|} | |} | ||
|} | |} | ||
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* North side; in the rock near the Rare Candy (hidden, requires {{key|III|Mach Bike}})|Ru=yes|Sa=yes|display={{evostone|Everstone}} ×2}} | * North side; in the rock near the Rare Candy (hidden, requires {{key|III|Mach Bike}})|Ru=yes|Sa=yes|display={{evostone|Everstone}} ×2}} | ||
{{itemlist|Repel|North side; northwest corner (requires {{key|III|Mach Bike}})|Ru=yes|Sa=yes|display={{DL|Repel|Repel}}}} | {{itemlist|Repel|North side; northwest corner (requires {{key|III|Mach Bike}})|Ru=yes|Sa=yes|display={{DL|Repel|Repel}}}} | ||
{{itemlist|Rare Candy|North side; northeast corner|Ru=yes|Sa=yes|display={{DL|Vitamin|Rare Candy}}}} | {{itemlist|Rare Candy|North side; northeast corner (requires {{key|III|Mach Bike}})|Ru=yes|Sa=yes|display={{DL|Vitamin|Rare Candy}}}} | ||
{{itlistfoot|cave}} | {{itlistfoot|cave}} | ||
|} | |} | ||
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Like with Routes {{rtn|105|Hoenn}} and {{rtn|106|Hoenn}}, there's no time to fully explore the area at the moment. There is little of interest on {{rt|107|Hoenn}}, but {{rt|108|Hoenn}} holds what remains of the half-sunken [[Abandoned Ship]]. | Like with Routes {{rtn|105|Hoenn}} and {{rtn|106|Hoenn}}, there's no time to fully explore the area at the moment. There is little of interest on {{rt|107|Hoenn}}, but {{rt|108|Hoenn}} holds what remains of the half-sunken [[Abandoned Ship]]. | ||
Revision as of 00:17, 27 August 2016
These pages follow the original Game Boy Advance iteration, not Pokémon Omega Ruby and Alpha Sapphire. The guide for those games can be found here.
Routes 105 and 106
As the voyage is a quick one, there is no time to fully explore the waters of Routes 105 and 106 just yet. Return after earning the fifth Badge in order to travel at your own speed.
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Dewford Town
Dewford Town is a tiny island town in the southern ocean. Despite its isolation, many Trainers visit the area to challenge the Dewford Gym.
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Dewford Hall
Located to the north of the Pokémon Center, Dewford Hall is known as "Everyone's Information Exchange". Though Dewford is a tiny island community, when someone coins a trendy phrase here, it quickly spreads throughout the region. Speak to the boy outside the building to learn the coolest thing in cool right now; if you disagree, he offers a chance to change the current phrase, which the residents inside will quickly adopt.
Hook the Big One!
Speak to the Fisherman outside the Gym, and answer his question to receive the Old Rod. This low-end fishing rod can hook Pokémon from any body of water, so be sure to try it out everywhere!
Dewford Gym
The Dewford Gym specializes in Fighting-type Pokémon. Flying- and Psychic-type moves are the most effective here, so this is a great opportunity to train Taillow, Wingull, or Ralts. Keep your Normal-, Rock-, and Dark-type Pokémon out of the fray for now. The Gym is dimly lit when you first enter, but the building lights up bit by bit for each Gym Trainer you defeat. Once the Gym Leader is defeated, the entire Gym lights up completely.
Even with only two Pokémon, Brawly can be a tough opponent. Both his Machop and Makuhita have the Guts Ability, which boosts the Pokémon's Attack by 50% when afflicted by any status condition. Bulk Up allows the user to raise its Attack and Defense, and Machop can deal even more damage by lowering the target's Defense with Leer.
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After the battle, Brawly awards you the Knuckle Badge, which ensures obedience of all Pokémon up to level 30 and enables the use of Flash in the field. He also hands out TM08 (Bulk Up) as a prize.
Route 106
Granite Cave
While the ground floor of Granite Cave is well-lit from the natural light outside, it can be difficult to explore the underground portion without the use of Flash.
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1F
Speak to the Hiker near the entrance to receive HM05 (Flash). Head west to find an Escape Rope, then climb down the ladder to B1F.
B1F
Go northeast until you reach a muddy slope, then collect the Poké Ball from the dead-end tunnel to the south. Continue moving to the southeast and take the ladder down to B2F.
B2F
Head southwest to a group of cracked rocks, then climb onto the upper level. Turn northeast and inspect the rock on the center platform for a hidden Everstone before taking the ladder back up to B1F.
B1F
Climb the next ladder back up to the north side of 1F.
1F
Follow the tunnel all the way to the west, then turn south to reach an isolated chamber.
1F (Back)
In the rear chamber, you find Steven researching rare stones. Give him the Letter from Mr. Stone to complete your mission, and Steven gives you the TM for his favorite move, Steel Wing, in return.
Dewford Town
Talk to Mr. Briney on the pier to inform him of your successful delivery, and the two of you, along with Peeko, set sail at once. Mr. Stone still needs you to deliver the Devon Goods to Captain Stern, so now it's on to Slateport City!
Routes 107 and 108
Like with Routes 105 and 106, there's no time to fully explore the area at the moment. There is little of interest on Route 107, but Route 108 holds what remains of the half-sunken Abandoned Ship.
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Ruby and Sapphire walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |