(Redirected from Psychic Dream (ability))
Forewarn よちむ
Prophetic Dream
Flavor text
Generation IV
Determines what moves the foe has.
Generation V
Determines what moves a foe has.
Generation VI
Determines what moves an opposing Pokémon has.
Generation VII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation VIII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation IX
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Champions
When the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.

Forewarn (Japanese: よちむ Prophetic Dream) is an Ability introduced in Generation IV.

Effect

In battle

Forewarn shows the opponent's move with the highest power. If two or more moves are of the same power, one will be chosen at random.

In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have moves with the same power, one will be chosen at random equally from the collection of the highest-power opponent-move pairs. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.

One-hit knockout moves are assigned a power of 150.

Counter, Metal Burst, and Mirror Coat are each assigned a power of 120.

All other damaging moves with a displayed power of "—" (i.e. moves that deal direct damage and many moves that have variable power) are assigned a power of 80. A move with variable power that has a displayed power (including moves that power up) will always use their displayed power, even if it can be modified by the move's effect. For example, Eruption will have a power of 150 regardless of the Pokémon's current HP.

Status moves are assigned a power of 1.

From Generation V onward, Beat Up is assigned a power of 80. Prior to Generation V, Beat Up's power was 10.

Prior to Generation VI, Hidden Power is assigned a power of 80. From Generation VI onward, Hidden Power uses its displayed power of 60.

If the opposing Pokémon is Dynamaxed, it will only assign a move from the Pokémon's base moves.

Power Moves
150 One-hit knockout moves (Fissure, Guillotine, Horn Drill, Sheer Cold)
120 Counter, Metal Burst, Mirror Coat
80 All other damaging moves with a displayed power of "—" (including moves that deal direct damage and many moves that have variable power)
1 Status moves

Outside of battle

Forewarn has no effect outside of battle.

Pokémon with Forewarn

# Pokémon Types First Ability Second Ability Hidden Ability
0096 Drowzee Drowzee
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0097 Hypno Hypno
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0124 Jynx Jynx
Ice Psychic Oblivious ForewarnGen IV+ Dry Skin
0238 Smoochum Smoochum
Ice Psychic Oblivious ForewarnGen IV+ Hydration
0517 Munna Munna
Psychic Psychic Forewarn Synchronize Telepathy
0518 Musharna Musharna
Psychic Psychic Forewarn Synchronize Telepathy
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Pokémon Mystery Dungeon Explorers series and the Pokémon Mystery Dungeon (WiiWare) games, a Pokémon with Forewarn occasionally evades moves, even moves that never miss.

From Pokémon Mystery Dungeon: Gates to Infinity onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare status condition.

Description

Games Description
MDTDS Enables the Pokémon to evade attacks occasionally.
BSL ときどき こうげきを かいひする
MDGtI While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.*
The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!*
SMD The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!
MDRTDX The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 預知夢 Yuhjīmuhng
Mandarin 預知夢 / 预知梦 Yùzhīmèng
French Prédiction
German Vorwarnung
Italian Premonizione
Korean 예지몽 Yejimong
Brazilian Portuguese Profecia (PS520–present)
Premunir (TCG, PS465PS509)
Spanish Latin America Alerta
Spain Alerta
Vietnamese Giấc Mộng Tiên Tri
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.