Infernal Parade (move)

Infernal Parade
ひゃっきやこう Infernal Parade
Type  Ghost
Category  Special
PP  15 (max. 24)
Power  65
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Infernal Parade (Japanese: ひゃっきやこう Infernal Parade) is a damage-dealing Ghost-type move introduced during Generation VIII, in Pokémon Legends: Arceus. It is the signature move of Hisuian Typhlosion.

Effect

Infernal Parade inflicts damage and has a 30% chance of leaving a burn. The move's power is doubled if the target has a status condition.

Generation VIII

Pokémon Legends: Arceus

Infernal Parade has a base power of 60.

Category  Special
PP  15
Agile Strong
Power  60  45  75
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Chance  30%  30%  50%
Turns  3  2  4
   ?  ?
Power is doubled if the target has a status condition

Generation IX

Pokémon Champions

Infernal Parade's base power was increased to 65.

Description

Games Description
LA
SV
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
Champs Has a 30% chance of burning the target. This move's power is doubled if the target has a status condition.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0157 Typhlosion
Typhlosion
Hisuian Form

Field 40 Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In Pokémon Champions

# Pokémon Types Egg Groups Learnable
0157 Typhlosion
Typhlosion
Hisuian Form

Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Infernal Parade Special 4 90 108 100% An opponent This attack's power is doubled when the target is affected by a status condition. Has a chance (30%) of leaving the target burned. Morty (Academy) & Typhlosion
Buddy move
Perilous Twilight Infernal Parade Special 4 200 240 —% An opponent Sure Hit Activation Condition: When your team's sync pair uses a sync move one time.

Deactivation Condition: When this move is used.

Never misses. This attack's power is doubled when the target is affected by a status condition. Lowers the target's Sp. Def and Speed by three stat ranks. Leaves the target burned.

Morty (Academy) & Typhlosion

In other generations

Core series games

Spin-off series games

Trivia

  • Infernal Parade is the only Ghost-type move that can cause burns.
  • The move's Japanese name, ひゃっきやこう Hyakki Yakō, is a reference to the idiom 百鬼夜行 hyakki yakō (literally "Hundred demons traveling at night"), a term from Japanese folklore similar to the concept of pandemonium in English.

In other languages

Language Title
Chinese Cantonese 群魔亂舞 Kwàhnmō Lyuhnmóuh
Mandarin 群魔亂舞 / 群魔乱舞 Qúnmó Luànwǔ
French Cortège Funèbre
German Phantomparade
Italian Corteo Spettrale
Korean 백귀야행 Baekgwi Yahaeng
Spanish Marcha Espectral


Variations of the move Barb Barrage
Barb Barrage
Infernal Parade
Formerly a variation
Bitter Malice
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.