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Garchomp (Pokémon)/Generation V learnset
2 Languages
Italiano
中文
Revision as of 04:03, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "==By a prior
evolution
==" to "==By a prior
Evolution
==")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Garchomp
By
leveling up
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
-
Champs
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Fire Fang
Fire
Physical
065
65
095
95%
15
01
1
Tackle
Normal
Physical
050
50
100
100%
35
01
1
Sand-Attack
Ground
Status
0000
—
100
100%
15
01
1
Dragon Rage
Dragon
Special
0000
—
100
100%
10
01
1
Sandstorm
Rock
Status
0000
—
00—
—%
10
03
3
Sand-Attack
Ground
Status
0000
—
100
100%
15
07
7
Dragon Rage
Dragon
Special
0000
—
100
100%
10
13
13
Sandstorm
Rock
Status
0000
—
00—
—%
10
15
15
Take Down
Normal
Physical
090
90
085
85%
20
19
19
Sand Tomb
Ground
Physical
035
35
085
85%
15
24
24
Dual Chop
Dragon
Physical
040
40
090
90%
15
28
28
Slash
Normal
Physical
070
70
100
100%
20
33
33
Dragon Claw
Dragon
Physical
080
80
100
100%
15
40
40
Dig
Ground
Physical
080
80
100
100%
10
48
48
Crunch
Dark
Physical
080
80
100
100%
15
55
55
Dragon Rush
Dragon
Physical
100
100
075
75%
10
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
TM05
Roar
Normal
Status
0000
—
100}}
100%
20
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
Flamethrower
Fire
Special
095
95
100}}
100%
15
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
TM38
Fire Blast
Fire
Special
120
120
085}}
85%
5
TM39
Rock Tomb
Rock
Physical
050
50
080}}
80%
10
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM59
Incinerate
Fire
Special
030
30
100}}
100%
15
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
30
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
HM03
Surf
Water
Special
095
95
100}}
100%
15
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Body Slam
Normal
Physical
85
100%
15
Double-Edge
Normal
Physical
120
100%
15
DragonBreath
Dragon
Special
60
100%
20
Iron Head
Steel
Physical
80
100%
15
Iron Tail
Steel
Physical
100
75%
15
Metal Claw
Steel
Physical
50
95%
35
Mud Shot
Ground
Special
55
95%
15
Outrage
Dragon
Physical
120
100%
10
Rock Climb
Normal
Physical
90
85%
20
Sand Tomb
Ground
Physical
35
85%
15
Scary Face
Normal
Status
—
100%
10
Thrash
Normal
Physical
120
100%
10
Twister
Dragon
Special
40
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Garchomp in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Garchomp in that game.
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Aqua Tail
Water
Physical
90
90%
10
B
W
B2
W2
Draco Meteor
Dragon
Special
140
90%
5
B
W
B2
W2
Dragon Pulse
Dragon
Special
90
100%
10
B
W
B2
W2
Dual Chop
Dragon
Physical
40
90%
15
B
W
B2
W2
Earth Power
Ground
Special
90
100%
10
B
W
B2
W2
Iron Head
Steel
Physical
80
100%
15
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Outrage
Dragon
Physical
120
100%
10
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Stealth Rock
Rock
Status
—
—%
20
A black abbreviation in a colored box indicates that Garchomp can be tutored the move in that game
A colored abbreviation in a white box indicates that Garchomp cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
‡
Endure
Normal
Status
—
—%
10
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation V
Other generations:
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
Fury Cutter
Bug
Physical
020
20
095}}
95%
20
IV
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
Swift
Normal
Special
060
60
00—}}
—%
20
IV
Whirlpool
Water
Special
035
35
085}}
85%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Garchomp
Italic
indicates a move that gets STAB only when used by an Evolution of Garchomp
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)