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Sentret (Pokémon)/Generation V learnset
2 Languages
Italiano
中文
Revision as of 20:10, 21 November 2023 by
Nescientist
(
talk
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contribs
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(Text replacement - "<br>" to "")
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← Sentret
By
leveling up
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Scratch
Normal
Physical
040
40
100
100%
35
01
1
Foresight
Normal
Status
0000
—
00—
—%
40
04
4
Defense Curl
Normal
Status
0000
—
00—
—%
40
07
7
Quick Attack
Normal
Physical
040
40
100
100%
30
13
13
Fury Swipes
Normal
Physical
018
18
080
80%
15
16
16
Helping Hand
Normal
Status
0000
—
00—
—%
20
19
19
Follow Me
Normal
Status
0000
—
00—
—%
20
25
25
Slam
Normal
Physical
080
80
075
75%
20
28
28
Rest
Psychic
Status
0000
—
00—
—%
10
31
31
Sucker Punch
Dark
Physical
080
80
100
100%
5
36
36
Amnesia
Psychic
Status
0000
—
00—
—%
20
39
39
Baton Pass
Normal
Status
0000
—
00—
—%
40
42
42
Me First
Normal
Status
0000
—
00—
—%
20
47
47
Hyper Voice
Normal
Special
090
90
100
100%
10
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM13
Ice Beam
Ice
Special
095
95
100}}
100%
10
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
SolarBeam
Grass
Special
120
120
100}}
100%
10
TM24
Thunderbolt
Electric
Special
095
95
100}}
100%
15
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
Flamethrower
Fire
Special
095
95
100}}
100%
15
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
Thief
Dark
Physical
040
40
100}}
100%
10
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
TM83
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
HM03
Surf
Water
Special
095
95
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Assist
Normal
Status
—
—%
20
Charm
Normal
Status
—
100%
20
Covet
Normal
Physical
60
100%
40
Double-Edge
Normal
Physical
120
100%
15
Focus Energy
Normal
Status
—
—%
30
Iron Tail
*
Steel
Physical
100
75%
15
Last Resort
Normal
Physical
140
100%
5
Natural Gift
Normal
Physical
—
100%
15
Pursuit
Dark
Physical
40
100%
20
Reversal
Fighting
Physical
—
100%
15
Slash
Normal
Physical
70
100%
20
Trick
*
Psychic
Status
—
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Sentret in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Sentret in that game.
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Aqua Tail
Water
Physical
90
90%
10
B
W
B2
W2
Covet
Normal
Physical
60
100%
40
B
W
B2
W2
Fire Punch
Fire
Physical
75
100%
15
B
W
B2
W2
Helping Hand
Normal
Status
—
—%
20
B
W
B2
W2
Hyper Voice
Normal
Special
90
100%
10
B
W
B2
W2
Ice Punch
Ice
Physical
75
100%
15
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Knock Off
Dark
Physical
20
100%
20
B
W
B2
W2
Last Resort
Normal
Physical
140
100%
5
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Super Fang
Normal
Physical
—
90%
10
B
W
B2
W2
ThunderPunch
Electric
Physical
75
100%
15
B
W
B2
W2
Trick
Psychic
Status
—
100%
10
B
W
B2
W2
Uproar
Normal
Special
90
100%
10
A black abbreviation in a colored box indicates that Sentret can be tutored the move in that game
A colored abbreviation in a white box indicates that Sentret cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see Move Tutor moves from other generations
Dream World
moves
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Pleasant Forest
Covet
Normal
Physical
60
100%
40
Pleasant Forest
Endure
Normal
Status
—
—%
10
A superscript level indicates that Sentret can learn this move normally in Generation V at that level
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see event moves from other generations
By
transfer
from another generation
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
DynamicPunch
Fighting
Physical
100
100
050}}
50%
5
III
IV
Focus Punch
Fighting
Physical
150
150
100}}
100%
20
III
IV
Fury Cutter
Bug
Physical
020
20
095}}
95%
20
III
IV
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
Rollout
Rock
Physical
030
30
090}}
90%
20
III
IV
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
Shock Wave
Electric
Special
060
60
00—}}
—%
20
III
IV
Swift
Normal
Special
060
60
00—}}
—%
20
III
IV
Water Pulse
Water
Special
060
60
100}}
100%
20
III
IV
Whirlpool
Water
Special
035
35
085}}
85%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Sentret
Italic
indicates a move that gets STAB only when used by an Evolution of Sentret
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)