Soak (move): Difference between revisions
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{{search|move Soak|the Field Move in {{ga|Pokémon Ranger}} games|Field Move}} | {{search|move Soak|the Field Move in {{ga|Pokémon Ranger}} games|Field Move}} | ||
---- | ---- | ||
{{MoveInfobox| | {{MoveInfobox| | ||
n=505 | | n=505 | | ||
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jtrans=Waterlog | | jtrans=Waterlog | | ||
jtranslit=Mizubitashi| | jtranslit=Mizubitashi| | ||
gameimage=Soak.png| | gameimage=Soak VIII.png| | ||
gameimage2=Soak VIII 2.png| | |||
gameimagewidth=300| | gameimagewidth=300| | ||
type=Water | | type=Water | | ||
Line 23: | Line 23: | ||
magiccoat=yes | | magiccoat=yes | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=no | | kingsrock=no | | ||
flag7=yes | | flag7=yes | | ||
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Soak changes the target's [[type]] to pure {{t|Water}}. The effect lasts as long as the target remains in battle; however, changing [[List of Pokémon with form differences|form]] or {{m|transform}}ing overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon. | Soak changes the target's [[type]] to pure {{t|Water}}. The effect lasts as long as the target remains in battle; however, changing [[List of Pokémon with form differences|form]] or {{m|transform}}ing overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon. | ||
Soak fails if used on a {{m|substitute}} or {{ | Soak fails if used on a {{m|substitute}} or a Pokémon with {{a|Multitype}}. | ||
The effect is not {{m|Baton Pass}}ed. | |||
===Generation VI onward=== | ===Generation VI onward=== | ||
If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on {{ | If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on a Pokémon with {{a|RKS System}}. | ||
Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn. | Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn. | ||
If powered up by a [[Waterium Z]] into Z-Soak, the user's {{stat|Special Attack}} stat | If powered up by a [[Waterium Z]] into Z-Soak, the user's {{stat|Special Attack}} stat rises by one stage. | ||
==Description== | ==Description== | ||
{{movedesc|water}} | {{movedesc|water}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user shoots a torrent of water at the target and changes the target's type to Water.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Water|5}} | {{Movehead/Level|Water|5}} | ||
{{Moveentry/ | {{Moveentry/4|054|Psyduck|type=Water|2|Water 1|Field|35{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36|31|27}} | ||
{{Moveentry/ | {{Moveentry/4|055|Golduck|type=Water|2|Water 1|Field|37{{sup/5|BW}}<br>38{{sup/5|B2W2}}|38|31|27}} | ||
{{Moveentry/ | {{Moveentry/4|118|Goldeen|type=Water|1|Water 2|Water 2|51|50{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40|40}} | ||
{{Moveentry/ | {{Moveentry/4|119|Seaking|type=Water|1|Water 2|Water 2|63|63{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|44}} | ||
{{Moveentry/ | {{Moveentry/4|223|Remoraid|type=Water|2|Water 1|Water 2|49{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|40}} | ||
{{Moveentry/ | {{Moveentry/4|224|Octillery|type=Water|2|Water 1|Water 2|61{{sup/5|BW}}<br>64{{sup/5|B2W2}}|64|64|48}} | ||
{{Moveentry/ | {{Moveentry/4|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/4|321|Wailord|type=Water|2|Field|Water 2|||1|1}} | ||
{{Moveentry/ | {{Moveentry/4|370|Luvdisc|type=Water|1|Water 2|Water 2|||42|}} | ||
{{Moveentry/ | {{Moveentry/4|456|Finneon|type=Water|1|Water 2|Water 2|54|54|54|}} | ||
{{Moveentry/ | {{Moveentry/4|457|Lumineon|type=Water|1|Water 2|Water 2|66|1, 66|1, 66|}} | ||
{{Moveentry/ | {{Moveentry/4|550|Basculin|type=Water|1|Water 2|Water 2|32|32|23|28}} | ||
{{Moveentry/ | {{Moveentry/4|594|Alomomola|type=Water|2|Water 1|Water 2|33|33|33}} | ||
{{Moveentry/ | {{Moveentry/4|746|Wishiwashi|type=Water|1|Water 2|Water 2|||46|24}} | ||
{{Moveentry/ | {{Moveentry/4|751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug||||28}} | ||
{{Moveentry/ | {{Moveentry/4|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||1|32}} | ||
{{Moveentry/ | {{Moveentry/4|771|Pyukumuku|type=Water|1|Water 1|Water 1|||41|50}} | ||
{{Movefoot|Water| | {{Moveentry/4|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|||20|}} | ||
{{Moveentry/4|816|Sobble|type=Water|2|Water 1|Field||||32}} | |||
{{Moveentry/4|817|Drizzile|type=Water|2|Water 1|Field||||42}} | |||
{{Moveentry/4|818|Inteleon|type=Water|2|Water 1|Field||||46}} | |||
{{Movefoot|Water|4}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Water|5}} | {{Movehead/Breed|Water|5}} | ||
{{Moveentry/ | {{Moveentry/4|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||||✔}} | ||
{{Moveentry/ | {{Moveentry/4|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔|✔}} | ||
{{Movefoot|Water| | {{Moveentry/4|418|Buizel|type=Water|2|Water 1|Field||✔|✔|}} | ||
{{Moveentry/4|852|Clobbopus|type=Fighting|2|Water 1|Human-Like||||✔}} | |||
{{Moveentry/4|875|Eiscue|type=Ice|2|Water 1|Field||||✔}} | |||
{{Movefoot|Water|4}} | |||
==In other games== | |||
===Description=== | |||
{{movedesc|Water}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It changes the type of the Pokémon in front of you to Water.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It changes the type of a target to Water. The type returns to normal when you go to the next floor or faint.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
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type=Water| | type=Water| | ||
genV=Soak V| | genV=Soak V| | ||
genVI=Soak VI| | |||
genVII=Soak VII| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* This move [[Blastoise (Secret Wonders 2)|originated]] as a TCG {{TCG|Poké-POWER}}. | * This move [[Blastoise (Secret Wonders 2)|originated]] as a TCG {{TCG|Poké-POWER}}. | ||
* Although the move itself hasn't been used in the {{pkmn|anime}}, getting wet has been shown to neutralize the {{t|Ground}} type's immunity to {{t|Electric}} in a couple of occasions, first with [[Brock's Onix]] in ''[[EP005|Showdown in Pewter City]]'' and later with [[Pryce's Piloswine]] in ''[[EP238|Nice Pryce, Baby!]]'' and [[Hapu]]'s {{p|Mudsdale}} in ''[[SM109|A Grand Debut!]]''. | |||
==In other languages== | ==In other languages== | ||
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|pt_br=Ensopar | |pt_br=Ensopar | ||
|es=Anegar}} | |es=Anegar}} | ||
{{-}} | |||
{{Soak|Water}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 117: | Line 138: | ||
[[Category:Moves that change a Pokémon's type]] | [[Category:Moves that change a Pokémon's type]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Überflutung]] | [[de:Überflutung]] | ||
[[es:Anegar]] | |||
[[fr:Détrempage]] | [[fr:Détrempage]] | ||
[[it:Inondazione | [[it:Inondazione]] | ||
[[ja:みずびたし]] | [[ja:みずびたし]] | ||
[[zh:浸水(招式)]] | [[zh:浸水(招式)]] |
Revision as of 17:09, 19 June 2020
- This article is about the move Soak. For the Field Move in Pokémon Ranger games, see Field Move.
Soak みずびたし Waterlog | ||||||||||||
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Soak (Japanese: みずびたし Waterlog) is a non-damaging Water-type move introduced in Generation V.
Effect
Generation V
Soak changes the target's type to pure Water. The effect lasts as long as the target remains in battle; however, changing form or transforming overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon.
Soak fails if used on a substitute or a Pokémon with Multitype.
The effect is not Baton Passed.
Generation VI onward
If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on a Pokémon with RKS System.
Soak can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Rain Dance was used in the prior turn.
If powered up by a Waterium Z into Z-Soak, the user's Special Attack stat rises by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0054 | Water 1 | Field | 35BW 36B2W2 |
36 | 31 | 27 | ||||
0055 | Water 1 | Field | 37BW 38B2W2 |
38 | 31 | 27 | ||||
0118 | Water 2 | 51 | 50XY 40ORAS |
40 | 40 | |||||
0119 | Water 2 | 63 | 63XY 46ORAS |
46 | 44 | |||||
0223 | Water 1 | Water 2 | 49BW 50B2W2 |
50 | 50 | 40 | ||||
0224 | Water 1 | Water 2 | 61BW 64B2W2 |
64 | 64 | 48 | ||||
0279 | |
Water 1 | Flying | 1 | 1 | 1 | 1 | |||
0321 | Field | Water 2 | 1 | 1 | ||||||
0370 | Water 2 | 42 | ||||||||
0456 | Water 2 | 54 | 54 | 54 | ||||||
0457 | Water 2 | 66 | 1, 66 | 1, 66 | ||||||
0550 | Water 2 | 32 | 32 | 23 | 28 | |||||
0594 | Water 1 | Water 2 | 33 | 33 | 33 | |||||
0746 | Water 2 | 46 | 24 | |||||||
0751 | |
Water 1 | Bug | 28 | ||||||
0752 | |
Water 1 | Bug | 1 | 32 | |||||
0771 | Water 1 | 41 | 50 | |||||||
0788 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 20 | ||||||
0816 | Water 1 | Field | 32 | |||||||
0817 | Water 1 | Field | 42 | |||||||
0818 | Water 1 | Field | 46 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0170 | |
Water 2 | ✔ | ✔ | ✔ | |||||
0183 | |
Water 1 | Fairy | ✔ | ||||||
0278 | |
Water 1 | Flying | ✔ | ✔ | ✔ | ||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | |||
0320 | Field | Water 2 | ✔ | ✔ | ✔ | ✔ | ||||
0418 | Water 1 | Field | ✔ | ✔ | ||||||
0852 | Water 1 | Human-Like | ✔ | |||||||
0875 | Water 1 | Field | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the manga
In the Pokémon Adventures manga
The user shoots a torrent of water at the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pelipper releases a torrent of water from its mouth at the opponent. | |||
Mr. Briney's Peeko | Omega Alpha Adventure 9 | Debut |
In other generations
Trivia
- This move originated as a TCG Poké-POWER.
- Although the move itself hasn't been used in the anime, getting wet has been shown to neutralize the Ground type's immunity to Electric in a couple of occasions, first with Brock's Onix in Showdown in Pewter City and later with Pryce's Piloswine in Nice Pryce, Baby! and Hapu's Mudsdale in A Grand Debut!.
In other languages
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Variations of the move Soak | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |