Metang (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|375|Metang|4}}
{{pokelinkback|375|Metang|4}}
__NOTOC__
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{movelist|Steel|Psychic|4|3|Metang}}
{{learnlist/levelh|Metang|Steel|Psychic|4|3}}
{{mlentry4|Start|Magnet Rise|Electric|Status|—|—|10|Cute|2}}
{{learnlist/level4|Start|Magnet Rise|Electric|Status|—|—|10|Cute|2}}
{{mlentry4|Start|Take Down|Normal|Physical|90|85|20|Tough|3}}
{{learnlist/level4|Start|Take Down|Normal|Physical|90|85|20|Tough|3}}
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{mlentry4|Start|Metal Claw|Steel|Physical|50|95|35|Cool|2||'''}}
{{learnlist/level4|Start|Metal Claw|Steel|Physical|50|95|35|Cool|2||'''}}
{{mlentry4|20|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|20|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{mlentry4|20|Metal Claw|Steel|Physical|50|95|35|Cool|2||'''}}
{{learnlist/level4|20|Metal Claw|Steel|Physical|50|95|35|Cool|2||'''}}
{{mlentry4|24|Scary Face|Normal|Status|—|90|10|Tough|2}}
{{learnlist/level4|24|Scary Face|Normal|Status|—|90|10|Tough|2}}
{{mlentry4|28|Pursuit|Dark|Physical|40|100|20|Smart|1}}
{{learnlist/level4|28|Pursuit|Dark|Physical|40|100|20|Smart|1}}
{{mlentry4|32|Bullet Punch|Steel|Physical|40|100|30|Smart|2||'''}}
{{learnlist/level4|32|Bullet Punch|Steel|Physical|40|100|30|Smart|2||'''}}
{{mlentry4|36|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/level4|36|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{mlentry4|40|Iron Defense|Steel|Status|—|—|15|Tough|2}}
{{learnlist/level4|40|Iron Defense|Steel|Status|—|—|15|Tough|2}}
{{mlentry4|44|Agility|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/level4|44|Agility|Psychic|Status|—|—|30|Cool|2}}
{{mlentry4|48|Meteor Mash|Steel|Physical|100|85|10|Cool|2||'''}}
{{learnlist/level4|48|Meteor Mash|Steel|Physical|100|85|10|Cool|2||'''}}
{{mlentry4|52|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''}}
{{learnlist/level4|52|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''}}
{{mlentry4|56|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/level4|56|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{movelist/note|4|steel|psychic}}
{{learnlist/levelf|Metang|Steel|Psychic|4|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Steel|Psychic|4|3|Metang}}
{{learnlist/tmh|Metang|Steel|Psychic|4|3}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2}}
{{learnlist/tm4|TM36|Sludge Bomb|Poison|Special|90|100|10|Tough|2}}
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|—|20|Cool|2}}
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|—|20|Cool|2}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/tm4|TM64|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{mlentry4|[[TM70]]|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{learnlist/tm4|TM74|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM77|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{learnlist/tm4|TM91|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{movelist/note|4|steel|psychic}}
{{learnlist/tmf|Metang|Steel|Psychic|4|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
None.
{{learnlist/breedh|Metang|Steel|Psychic|4|3}}
{{learnlist/breed4null}}
{{learnlist/breedf|Metang|Steel|Psychic|4|3}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|steel|psychic|4b|3|Metang}}
{{learnlist/tutorh|Metang|Steel|Psychic|4|3}}
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{mtentry4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|Iron Head|Steel|Physical|80|100|15|Tough|2||'''|no|yes|yes}}
{{mtentry4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{mtentry4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{mtentry4|Trick|Psychic|Status|—|100|10|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Trick|Psychic|Status|—|100|10|Smart|0|||no|yes|yes}}
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{learnlist/tutor4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{tutor/note|4|steel|psychic}}
{{learnlist/tutorf|Metang|Steel|Psychic|4|3}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{movelistspecial|steel|psychic|4|3|Metang}}
{{learnlist/eventh|Metang|Steel|Psychic|4|3}}
{{mlentry4|[[List of Nintendo event Pokémon in 2005#Festa Metang|Festa]] and [[List of Nintendo event Pokémon in 2005#Rocks Metang|Rocks]] Events|Refresh|Normal|Status|—|—|20|Cute|0}}
{{learnlist/event4|[[List of Nintendo event Pokémon in 2005#Festa Metang|Festa]] and [[List of Nintendo event Pokémon in 2005#Rocks Metang|Rocks]] Events|Refresh|Normal|Status|—|—|20|Cute|0}}
{{movelist/note|4|steel|psychic}}
{{learnlist/eventf|Metang|Steel|Psychic|4|3}}

Revision as of 00:56, 19 September 2010

← Metang Metang

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Magnet Rise Electric Status 0000 —}}—% 10 Cute 2 ♥♥
00Start Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
00Start Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
00Start Metal Claw Steel Physical 05050 095}}95% 35 Cool 2 ♥♥
2020 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
2020 Metal Claw Steel Physical 05050 095}}95% 35 Cool 2 ♥♥
2424 Scary Face Normal Status 0000 090}}90% 10 Tough 2 ♥♥
2828 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
3232 Bullet Punch Steel Physical 04040 100}}100% 30 Smart 2 ♥♥
3636 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4040 Iron Defense Steel Status 0000 —}}—% 15 Tough 2 ♥♥
4444 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
4848 Meteor Mash Steel Physical 100100 085}}85% 10 Cool 2 ♥♥
5252 Zen Headbutt Psychic Physical 08080 090}}90% 15 Beauty 2 ♥♥
5656 Hyper Beam Normal Special 150150 090}}90% 5 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 90 100% 10 Tough 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Metang in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Metang can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Metang cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Festa and Rocks Events Refresh Normal Status —% 20 Cute 0  
  • A superscript level indicates that Metang can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see event moves from other generations