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← Haunter
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- Bold indicates a move that gets STAB when used by Haunter
- Italic indicates a move that gets STAB only when used by an Evolution of Haunter
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Power |
Accuracy |
PP
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Haze
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Ice
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—
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—%
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30
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Perish Song
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Normal
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—
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—%
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5
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Psywave
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Psychic
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—
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80%
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15
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- Moves marked with an asterisk (*) must be chain bred onto Haunter in Generation II
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game.
- Bold indicates a move that gets STAB when used by Haunter
- Italic indicates a move that gets STAB only when used by an Evolution of Haunter
- Click on the generation numbers at the top to see Egg moves from other generations
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Game |
Move |
Type |
Power |
Accuracy |
PP
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C
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Thunderbolt
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Electric
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95
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100%
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15
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- A black abbreviation in a colored box indicates that Haunter can be tutored the move in that game
- A colored abbreviation in a white box indicates that Haunter cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Haunter
- Italic indicates a move that gets STAB only when used by an Evolution of Haunter
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Stage |
Move |
Type |
Power |
Accuracy |
PP
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This Pokémon has no moves exclusive to prior Evolutions.
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- Bold indicates a move that gets STAB when used by Haunter
- Italic indicates a move that gets STAB only when used by an Evolution of Haunter
- Click on the generation numbers at the top to see moves from other generations
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