From Bulbapedia, the community-driven Pokémon encyclopedia.
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It has been suggested that this article be moved to In-game trade. Please discuss whether or not to move it on its talk page.
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The subject of this article has no official name. The name currently in use is a fan designator; see below for more information.
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An in-game trade is a trade made with NPCs in the core series and spin-off Pokémon games. The process uses the same trading sequence as player trades and is usually done for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like Egg moves.
Prior to Pokémon HeartGold and SoulSilver, the NPC Trainer will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed original Trainer and nickname; in later games the Trainer ID number, held item, Nature, IVs, and/or level can be fixed as well.
Like Pokémon traded externally, the traded Pokémon will be treated as an outsider, and gain a boosted amount of experience points in battle. Until Generation V, all Pokémon have the same level as the Pokémon it was traded for, except in Pokémon XD: Gale of Darkness (see table of underleveled in-game traded Pokémon below).
List of in-game trades
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: What about Pokémon Stadium?
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All Trainer ID numbers and IVs are random in the Generation I games. The original Trainer is always labeled as Trainer (Japanese: トレーナー), except in Pokémon Stadium, which each Western localization translates accordingly.
Red and Blue / Red and Green
Blue (Japanese)
Yellow
Unused trades
In Generation I, there are a few in-game trades which were programmed into the game but were never assigned to any NPC. The most relevant of these is a Butterfree for Beedrill trade, which appeared in every Generation I game across all language releases despite never being used. The nickname of the traded Beedrill went through a number of changes, starting out as ピピん Pipin in Red and Green, changing to チクチク Chikuchiku in the Japanese Blue (and Japanese Yellow), being converted to "CHIKUCHIKU" in Red and Blue, and finally becoming "STINGER" in English releases of Yellow. Pokémon Yellow also introduced two more unused trades, both of which trade a Pokémon for another of exactly the same species.[1][2][3][4]
Gold and Silver
Crystal
Several Pokémon have raised Contest conditions, even those from Pokémon FireRed and LeafGreen. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5. In the Generation IV games, they also have a sheen of 10.
Ruby and Sapphire
FireRed and LeafGreen
Emerald
XD
The Pokémon obtained in Pokémon XD: Gale of Darkness do not have any raised Contest conditions or set IVs.
Diamond, Pearl, and Platinum
HeartGold and SoulSilver
- Main article: Hayley's trades
Black and White
Black 2 and White 2
In Nimbasa City, after returning the Dropped Item to the owner and calling them 51 times, Curtis or Yancy will trade the player a different Pokémon each following day by this order, depending on the player's gender. Each Pokémon has its Hidden Ability and can be either male or female.
If the player is Nate:
If the player is Rosa:
X and Y
Omega Ruby and Alpha Sapphire
Underleveled Pokémon
Since the Pokémon received in an in-game trade is the same level as the one traded prior to Generation V, it is sometimes possible to receive a Pokémon at a lower level than normally possible.
Trivia
References