From Bulbapedia, the community-driven Pokémon encyclopedia.
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Artwork from FR/LG
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Height
2′07″ Imperial
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0.8 m Metric
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2′07″/0.8 m Red-Striped
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0'0"/0.0 m Blue-Striped
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0'0"/0.0 m
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Weight
43.2 lbs. Imperial
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19.6 kg Metric
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43.2 lbs./19.6 kg Red-Striped
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0.0 lbs./0.0 kg Blue-Striped
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0.0 lbs./0.0 kg
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EV yield
HP 0
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Atk 0
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Def 0
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Sp.Atk 0
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Sp.Def 0
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Speed 0
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Base Exp.: 80
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Battle Exp.: 801*
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Psyduck (Japanese: コダック Koduck) is a Template:Type2 Pokémon.
It evolves into Golduck starting at level 33.
Biology
Physiology
Psyduck resembles a yellow duck or platypus with a vacant stare. Its appearance, according to the Pokédex, is meant to trick enemies into thinking it is weak. It has arms with three claws on each to deliver scratches if threatened.
Gender differences
None.
Special abilities
Psyduck is constantly stunned by its headache. It usually just stands there vacantly, trying to calm its headache. When the headache gets too bad, however, it releases tension in the form of strong psychic powers.
Behavior
Psyduck are usually unable to think very clearly due to having a chronic headache. Because of the headache, a Psyduck will always hold its head. When these headaches worsen, Psyduck will perform psychic powers.
Habitat
Psyduck live in freshwater lakes, small ponds, or rivers in tropical areas.
Diet
- Main article: Pokémon food
In the anime
Misty has a Psyduck that she accidentally caught in Hypno's Naptime. It is a constant source of frustration for her.
In Bye Bye Psyduck, a girl named Marina owned a Psyduck that wasn't as dopey as the one Misty had.
In Sitting Psyduck, a Psyduck was owned by a rich girl named Emily. However, the Psyduck didn't like having a pampered life-style and kept running away.
Team Rocket used a Psyduck in their scheme in Not on My Watch Ya Don't.
Nine Psyduck appeared in The Psyduck Stops Here!; Six parents and three babies. Three of the parents were blocking the path that Ash and his friends tried to pass.
In the TCG
- Main article: Psyduck (TCG)
Other appearances
Psyduck is the third Pokéfloat to appear. Fighting occurs on its head and beak. It then floats up and off the top of the screen as the fighting moves onto Chikorita.
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation I.
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Generation I
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Red
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While lulling its enemies with its vacant look, this wily Pokémon will use Template:T2.
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Blue
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Yellow
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Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
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Stadium
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Appears unaware and totally vacant. However, if its chronic headache worsens, it starts exhibiting peculiar powers.
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Generation II
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Gold
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It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
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Silver
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If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
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Crystal
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The only time it can use its psychic power is when its sleeping brain cells happen to wake.
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Stadium 2
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It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
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Generation III
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Ruby
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Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
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Sapphire
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If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep.
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Emerald
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When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
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FireRed
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It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
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LeafGreen
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While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
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Generation IV
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Diamond
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If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however.
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Pearl
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It never remembers using its odd powers, so it always tilts its head in puzzlement.
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Platinum
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{{{platinumdex}}}
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HeartGold
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{{{heartgolddex}}}
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SoulSilver
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{{{soulsilverdex}}}
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Game locations
This Pokémon was unavailable prior to Generation I.
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In side games
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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50
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110 - 157
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210 - 304
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52
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51 - 114
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98 - 223
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48
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47 - 110
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90 - 214
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65
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63 - 128
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121 - 251
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50
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49 - 112
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94 - 218
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55
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54 - 117
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103 - 229
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Total: 320
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 50.
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Type effectiveness
Template:DP type effectiveness
Learnset
Template:Learnset intro
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| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
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TCG-only Moves
Side game data
Template:Side game
Evolution
Template:Evobox/1
Sprites
Trivia
Origin
Psyduck's apparent lack of feathers and ability to fly, along with its claws, suggest that its design draws inspiration from a duck as well as the platypus.
Name origin
Psyduck's name is possibly a combination of psychic, referring to its mental powers, and duck. Its Japanese name can be taken to mean small duck.
In other languages
- German: Enton - An extension of Ente (duck).
- French: Psykokwak - From psychotique (psychotic) and quack.
- Korean: 고라파덕 Gorapadeok
- Spanish: Psyduck
- Chinese (Taiwan): 可達鴨
- Chinese (Hong Kong): 傻鴨 - Literally "silly duck". Probably because of its silly appearance and 傻 sounding a little like 'psy'.
Related articles
External links
Notes
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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