Bulbapedia talk:Project Moves and Abilities
What goes and what don't
I've just begin to edit some move pages and I was wondering what should go there. For example, a 2nd generation move (like Rain Dance) should have something like "This move didn't exist on 1st generation" under Effect - Generation I?
Also, things like the fact that Stomp will deal double damage on a minimized foe, should be on the Stomp page, the Minimize page or in both?
And finally, moves like Frenzy Plant or Volt Tackle should mention the way you could obtain them (since its uniqueness)?
New member
I would like to join the project as collaborator, who should I ask? Gambler 09:27, 2 December 2006 (UTC)
Glitch attacks?
Should we or should we not give the glitched attacks like TM06 articles? After all, we give the glitched Pokémon like Q separate articles... Why not the attacks as well? Tom Temprotran 03:12, 2 January 2007 (UTC)
Leaf Blade
Leaf Blade seems to have gained power in Diamond/Pearl. --Raijinili 15:27, 22 January 2007 (UTC)
New Member number two
Sign me up. This is pretty much the reason I joined here, hehe. I've got access to all of the GBA Pokémon games, so as far as research and whatnot, I believe I can get most (if not all) of the moves so far. By all means, let me know right away if I can be of assistance. -- Jioruji Derako.> 05:36, 16 March 2007 (UTC)
- Alright, I have a question to start things off. On move pages that have been automatically added, the move's details are in a table on the right side of the screen. This contains the Type (electric, grass, etc), PP, dmg, among other things. One thing I notice is a "Catagory:" {{{damagecatagory}}}. What is this supposed to read? Is it simply something added in that has nothing to do with the move? I've checked some moves that seem to have all the info, and they don't seem to have this heading in the table. -- Jioruji Derako.> 05:53, 16 March 2007 (UTC)
- That's supposed to be whether the move is physical or special in Generation IV. Most, if not all, moves probably don't have the info, as we've mainly been focusing on the new Pokémon for the past few months... Now that we know all of their names, though, it'd be a good idea to have people focus on the MoveDex instead of the Pokédex, though it'd be a good idea to add the Pokédex and availability templates to the Pokémon articles... all 493 of them... --TTEchidna 06:53, 16 March 2007 (UTC)
- Okay, I think I'll stick with Move discriptions for now, thanks... *shuffles away from the large scary number* -- Jioruji Derako.> 07:08, 16 March 2007 (UTC)
- Hey, 467's a small number compared to four-hundred and ninety-three. -- Jioruji Derako.> 08:44, 16 March 2007 (UTC)
Images of the move
I think that it would be a good idea to put a image of the move of the games or at least of the anime to make the Dex more complete. What do you think? --Bono 22:27, 17 March 2007 (UTC)
- That sounds like a good project, but how hard would that end up being in the long run? Obviously, it's going to mean a lot of images... also, how will you get the images? I've got some experience with graphics as well, so providing it's not a big deal getting the images in the first place, I'm willing to help out with the uploading and formatting. -- Jioruji Derako.> 03:49, 18 March 2007 (UTC)
- Lets take Signal Beam as example.
Signal Beam in the Games.
Signal Beam in the Anime.
It can be placed in the infobox, and its not so hard to make a screenshot of the moves. I don't think there was a legal problem, right??--Bono 16:54, 18 March 2007 (UTC)
- Would an animated gif work for the game screen? -Happy Mask Man 17:24, 18 March 2007 (UTC)
- That would be great, but i think is very VERY heavy in kb, they are an infinite of moves and everyone would have a gif, plus they are the jpges of the anime, so it's a LOT of bytes. Well, are you all agree with this sub-project?? --Bono 18:01, 18 March 2007 (UTC)
- My only question at this point would be, wgere do we get the screencaps? Is there a site that doesn't mind up copying their pictures, or is there possibly a good way of gathering these screencaps ourselves? -- Jioruji Derako.> 04:32, 19 March 2007 (UTC)
- Well, i guess everybody have at least one season of the anime in their PC, or we can wait the Episode of the Day Club of PM and make screenshots of the moves, and the images of the game, well, we can capture it of a rom of GBA, it's not so hard. PS: How can i be a official member?? :D --Bono 16:14, 19 March 2007 (UTC)
- That would be great, but i think is very VERY heavy in kb, they are an infinite of moves and everyone would have a gif, plus they are the jpges of the anime, so it's a LOT of bytes. Well, are you all agree with this sub-project?? --Bono 18:01, 18 March 2007 (UTC)
- Would an animated gif work for the game screen? -Happy Mask Man 17:24, 18 March 2007 (UTC)
So, any ideas of how we can place the images?? I think it could be in the infobox, or in a special sub-section of the article?? because the infobox is pretty long right now. The other possibility is put them in the box and put the "touches/can miss" stuff in a sub-section for more space, to make the box don't be larger than the article. Anyone know how to edit the box? --Bono 00:22, 21 March 2007 (UTC)
- I can edit the boxes if need be. I think the box could be made wider, otherwise we're ending up with a lot of unused space next to it... I'll try to get an example posted in a bit (I'm restricted to typing with one hand atm, so bare with me). -- Jioruji Derako.> 08:25, 21 March 2007 (UTC)
Here's an example...
Signal Beam シグナルビーム | |
---|---|
A strange beam attack that may confuse the foe. | |
Battles | |
File:Signal Beam Game.jpg | |
Type | Bug |
Category | {{{damagecategory}}} |
PP | 15 (max. 24) |
Power | 75 |
Accuracy | 100% |
| |
??? |
So, how's this look? It would require a bit of tweaking to the move template, but it's doable. -- Jioruji Derako.> 08:44, 21 March 2007 (UTC)
- I think it looks awesome, i like it. Now, where we can place the anime image??, can be in the box, but we would have to take out a info of the box because it would be too long.
This is just an idea, in the infobox will be just the general information:
- Name of the move.
- Name in japanese.
- Move info.
- Game image.
- Type.
- PP.
- Power.
- Accuracy.
- Anime image.
- Links.
And in a little infobox in the left after descrption (Move is a damage...)
- Battles.
- Touch/Miss/Snatch/Magic Coat/King's Rock/Sound info.
- Battle description.
- Contests.
- Category.
- Appeal.
- Jam.
- Contest description.
- Then the languages and the learnset. Now we have the info more organized and the learnset boxes not sooooo down. Somebody know how to cut the boxes just for the example?? what do you think??. --Bono 16:05, 21 March 2007 (UTC)
Ok guys, TIME TO VOTE, i made some changes so ... wich looks better??
Lets choose one and then we can make minor edits. --Bono 23:06, 21 March 2007 (UTC)
- I think I like them both... how about we have the battle image in the infobox, and the anime image off to the side? Another thing I'd like to do is rearrange the formatting a bit, so the move details section of the page is next to the infobox, at the top of the page. White space ticks me off. :P I can get around to making another example of that as well, if you like. -- Jioruji Derako.> 00:06, 22 March 2007 (UTC)
- Please do it, i hate white space too xD --Bono 00:26, 22 March 2007 (UTC)
- Hmm, formatting's proving to be a bit more challenging then I thought... the table of contents keeps getting in my way. Just thought I'd share a little way I found to remove the TOC... just add __NOTOC__ to the page. There's another code that can be added in as well to re-insert the TOC somewhere else, out of the way.
- Since I don't have move images to use for an example, I'll make a copy of one of your examples in my userspace temporarily until I get the formatting figured out. -- Jioruji Derako.> 00:59, 22 March 2007 (UTC)
- Use it man, those images are now property of Bulbapedia. --Bono 01:05, 22 March 2007 (UTC)
- I'd definitely recommend keeping the damage category in there. Now that DP doesn't define them by their type anymore, you have to see the damage type in order to determine whether it utilizes the Attack or Special Attack stat. --TTEchidna 03:33, 22 March 2007 (UTC)
- Ah, wonderful. (is speaking sarcastically.) I took a break from editing up a good example article, and promptly lost my internet connection for a whole day. Hopefully I can get a working example up in a bit, though no promises, obviously. -- Jioruji Derako.> 21:16, 22 March 2007 (UTC)
- Alright, took much longer then expected, but I've got a small example page up here. I noticed that the coding for the learnset list was lengthening the page, so I removed it. This leaves a bit more room to mess around, I think. Still need a spot to put the Anime image; and could use a bit more writing on the page. Feel free to edit what I've got set up. -- Jioruji Derako.> 05:23, 29 March 2007 (UTC)
- Ah, wonderful. (is speaking sarcastically.) I took a break from editing up a good example article, and promptly lost my internet connection for a whole day. Hopefully I can get a working example up in a bit, though no promises, obviously. -- Jioruji Derako.> 21:16, 22 March 2007 (UTC)
- I'd definitely recommend keeping the damage category in there. Now that DP doesn't define them by their type anymore, you have to see the damage type in order to determine whether it utilizes the Attack or Special Attack stat. --TTEchidna 03:33, 22 March 2007 (UTC)
- Please do it, i hate white space too xD --Bono 00:26, 22 March 2007 (UTC)
Hmm... Maybe a sub-heading of "In the anime" detailing what the first episode it was used in was, whether any of the characters' Pokémon know it, and so on...? Perhaps putting the picture on the left side of that heading's details would work... --TTEchidna 09:41, 29 March 2007 (UTC)
- Man, thats exactly what i've been thinking in a day or so xD. So that's it, we will use the infobox of Jioruji and in the new sub-heading "In the anime" the picture in the left, the episodes where it has been used (if they are few, we can't put the list of episodes for the move Thunder, that would be sick :P) and the differences between the same move in different Pokémon. --Bono 18:36, 29 March 2007 (UTC)
- Same thing if you looked for Water Gun in the anime, nearly every one of Ash's Water-types have used it. I think that the first episode it was used in would be good, with the main characters' Pokémon that have used it being listed as well. --TTEchidna 18:41, 29 March 2007 (UTC)
- Totally, so the descrption of the anime section would be the image, the Pokémon/Trainer/Episode where it has been used and the differences between the same move in different Pokémon. --Bono 18:49, 29 March 2007 (UTC)
- Same thing if you looked for Water Gun in the anime, nearly every one of Ash's Water-types have used it. I think that the first episode it was used in would be good, with the main characters' Pokémon that have used it being listed as well. --TTEchidna 18:41, 29 March 2007 (UTC)
- Man, thats exactly what i've been thinking in a day or so xD. So that's it, we will use the infobox of Jioruji and in the new sub-heading "In the anime" the picture in the left, the episodes where it has been used (if they are few, we can't put the list of episodes for the move Thunder, that would be sick :P) and the differences between the same move in different Pokémon. --Bono 18:36, 29 March 2007 (UTC)
The prototype is ready ... Signal Beam ... The infobox now has the place for the image and the project page has an anime structure. Finally we can put the images in the articles. REMEMBER, the anime image has to show the entire move and has to be impressive to look :P , please let's not fight for this-one-is-better-than-that-one, but if you have an image that explain better the move or if is way prettier, edit the article. --Bono 02:29, 30 March 2007 (UTC)
- I took a bit of a break there, but nice to see everything's been set up while I was gone. :P I don't have a way to get screencaps, but let me know if there's anything else I can help out on (I'll probably get to work on more detailed discriptions if I can, at some point). -- Jioruji Derako.> 10:12, 2 April 2007 (UTC)
- That would be great, i'm not so good in the descriptions, i prefeer the caps :P --Bono 23:17, 3 April 2007 (UTC)
I've been playing around with Protect since we had a picture of Elekid using it. --FabuVinny 16:45, 15 April 2007 (UTC)
Smeargle
We HAVE to put Smeargle in every breeding box??, it really can learn all the moves or only many of them?? --Bono 03:23, 31 March 2007 (UTC)
TMs with constant attacks.
TM06, TM14, TM15, TM22, TM25, TM26, TM28, TM29, TM32, TM38, and TM44 have never changed which move they teach, however they are all disambiguation pages. I was under the impression that disambiguation pages are supposed to point towards two or more pages that could be confused, but in these cases the pages only point to one page. Also, all of the TMs over 50 redirect to their corresponding moves, so would it be all right to change all of these to redirects? Drapion 01:58, 11 April 2007 (UTC)
- For consistency, I'd say leave them. On the other hand, perhaps these should be expanded from mere disambiguation pages to item pages like on the Japanese Pokémon wiki, which lists prices and locations. - 振霖T 02:05, 11 April 2007 (UTC)
- Yeah, consistency was my reasoning, particularly for the category. TM51+ are just redirects because they have all only been in one generation. (We can deal with Generation V when we get to it.) --FabuVinny 16:45, 15 April 2007 (UTC)
Yet another new member
I've got time on my hands and nothing to fill it with, so if there's no objections I'd like to become a collaborator. Who do I have to ask? - mronimusha
- I think you just need to add your name to the list, really. There's no one person in charge of this, I don't think. And of course, you don't need to be part of the project to contribute to the project. :D -- Jioruji Derako.> 18:04, 23 May 2007 (UTC)
New Member
I'm a new member and i'm from Italy, so I added some attacks'name in italian. I can continue, maybe doing something (like adding my name in list)? Excuse for my english.
Another member
I'd like to contribute to the MoveDex project too. SSBMboss 11:54, 12 August 2007 (UTC)
I'm joining
Like the title says, I'm interested in joining to help out with this project. --Metallica Freak 13:27, 1 September 2007 (UTC)
Anime images
I realize the Project guidelines state that all pics be 240px, but I personally think putting the <gallery> tags around them looks a lot better. The way it's currently at, there's so much white space on the page. I don't know if it should be changed or not, but I just wanted to know what everybody else thinks. --PAK Man Talk 20:50, 29 November 2007 (UTC)
I think that it's fine as it is, in 'gallery', the pics are too small. --File:Spr 3e 059.gifFile:Spr 3e 132.gifTheryguy512 File:Trozeiani025.gif 20:54, 29 November 2007 (UTC)
- The size of the pictures in the gallery is fine. It also improves the presentation of the page when there are multiple pictures and I did make a note above when I first made such an edit without complaint. --FabuVinny T-C-S 14:23, 30 November 2007 (UTC)
Okay, I know everyone already hates me for this (and probaly other reasons too with I hope you forgive me), but how about we settle this with a Bulbapedia Poll. Until we decide that can everyone agree (for now, at least) to leave the pictures the orginal way??? Please, at least just for now! --File:Spr 3e 059.gifFile:Spr 3e 132.gifTheryguy512 File:Trozeiani025.gif 00:18, 5 December 2007 (UTC)
- Okay. Why the heck do we need to decide everything with a poll? Seriously. The talk page is here for a reason. Tina δ♫ 00:26, 5 December 2007 (UTC)
- I actually agree. I'm not saying I take your side, but a poll is a good idea. -File:Spr 3e 186.gifニョロトノ666File:Spr 3e 186.gif
Reasons why I say polls - 1. It's smaller. You can click to enlarge pictures anyway. 2. It's clean-looking. 3. Why not? The gallery is there for a reason, it's there for when you need a small area but show lots of pictures. Tina δ♫ 00:29, 5 December 2007 (UTC)
- Okay, fine. I guess the gallery won't be so bad.....You win. --File:Spr 3e 059.gifFile:Spr 3e 132.gifTheryguy512 File:Trozeiani025.gif 02:28, 5 December 2007 (UTC)
TMs
(Now I remember the reason why I came to the talk page in the first place..) I think we should include if the move is a TM, which number it is, what Generations did it appear in, where to find it... but rather brief, like Route XXX, or XXX Gym.. I dunno. Just a suggestion. If there is one, hit me on the head and show me where. Tina δ♫ 02:13, 2 December 2007 (UTC)
New Member
I can help with the translations of the moves.
Confusion
Hello, I've just joined the project, and am currently working on adding wikilinks to all the articles for moves that cause confusion. Before I started, not one of them had a link for a person to find out more about confusion. Since some of the articles have differing levels of content, here is how I determined which instance of the word (confuse/confused/confusion) to link:
- If the word occurs in the articles lead paragraph, link the first instance of it there.
- If not, but it appears in the Effects section, link the first occurence in that section.
- If not in the lead paragraph, and there is no Effects section, link the word where it appears in the description of the infobox.
I think every move should have an Effects section (a lot don't), and every move that causes confusion (or any other status effect) should say so in its lead paragraph, but I don't have time right now to do all that, this is easy. Dansiman 22:19, 17 December 2007 (UTC)
- I wouldn't link in the infobox. Just add what it does in the opening paragraph if it doesn't say. TTEchidnaGSDS! 02:44, 18 December 2007 (UTC)
- Do we have a Stub-section template or something? You could just add Effect headers to moves that don't have them, and stub them. They'll need effect listings at some point anyway, putting the section there would make it simple and noticeable to anyone else passing by, that the move needs it's effect written up. -- Jioruji Derako.> 05:38, 18 December 2007 (UTC)
- Quick check; seems that {{gamestub}} is the correct tag for that. Do we normally stub a section if it's unfinished, or are the tags reserved for only really unfinished articles? I would think at the least, if the Effect section is blank, then the page itself would qualify as a stub... -- Jioruji Derako.> 05:41, 18 December 2007 (UTC)
- Do we have a Stub-section template or something? You could just add Effect headers to moves that don't have them, and stub them. They'll need effect listings at some point anyway, putting the section there would make it simple and noticeable to anyone else passing by, that the move needs it's effect written up. -- Jioruji Derako.> 05:38, 18 December 2007 (UTC)
'bats
Hi guys, I figured this would be the best place to put this question, since it spans several articles:
Do Zubat, Golbat and Crobat learn Scary Face in Generation II? Zubat and Golbat's pages say so, Crobat refers to Mean Look for that generation. I don't seem to find much conclusive evidence either way with a quick search online. The Mean Look page lists all three of them, though, for that generation; so my guess is that Scary Face should be removed from those move lists. Still, the situation's ambiguous enough that I'd rather someone with the game(s) at hand double-check that situation and clear up the inconsistency than 'be bold' myself. -Pinkgothic 18:20, 25 December 2007 (UTC)
STAB
Hmm... On Pokémon pages, we bolden the Pokémon that can learn a move and get STAB from it, and italicize those who can learn a move and whose evolutions can get STAB from it. Why not do that for the Pokémon names in the move articles? TTEchidnaGSDS! 03:07, 16 January 2008 (UTC)
- Sounds fairly simple of a process, bolding works on the Pokémon name templates we use right? -- Jioruji Derako.> 04:01, 16 January 2008 (UTC)
Generations
Shouldn't moves be categorised by Generation? File:Ani144MS.gif Flicky1991 File:Ani249MS.gif 14:07, 26 January 2008 (UTC)
One thing.
For the images, I think there should be one image for each generation for the In the anime section. Also, I think there should be one Image for each generation for the in game picture. Just a thought. TESHIGIGAS 18:12, 29 February 2008 (UTC)
Oh, and I think the Headers are too big. TESHIGIGAS 18:12, 29 February 2008 (UTC)
- Fixing the headers and changing the "is a Normal-type move" to "is a Template:Type2 move" is what I've been doing. As for each gen having an in-game shot, yes, certainly... but it should be in a gallery under "effect". TTEchidnaFire echy 21:36, 29 February 2008 (UTC)
- Ever since you made that edit on Ash's page, the Level 1 Headers seemed so alien to me. So I've changed every other page I've come across, other than Pokémon pages and Move pages. It seems to be grouped better without the grey lines. So can I change the Pokémon pages? TESHIGIGAS 18:20, 1 March 2008 (UTC)
Mystery Dungeon Data
Are there plans on adding any data that's specific to Mystery Dungeon? The data we need is the following:
- Base Power
- PP (as they likely differ between MD and the main games)
- Accuracy (as they likely differ between MD and the main games)
- Probability of critical
- Attack ranges (line range, all in room, one space cuts corners, etc)
- Flags
- Affected by Magic Coat
- Affected by Snatch
- Affected by Muzzled status
- Does not damage frozen opponents
- Affected by Taunt
- Affected by Ginseng
- Other possible side effects that may differ from the main games (such as Crunch being a 40% cringer instead of lowering (S)Def)
- I am interested in helping with PMD if anything gets started--Inspyre 21:18, 13 August 2009 (UTC)
KelvSYC 06:39, 28 April 2008 (UTC)
Wants to join
I want to join this project, too. I just finished editing Dragon Rush. Please proofread. Thanks. JirachiWishmaker0802 10:40, 27 August 2008 (UTC)
1024 x 768
Hey. The new learnset tables make some move pages not display real great on monitors with resolutions of 1024x768 or lower. Cause some of the tables are so long (vertically), they don't start until the infobox on the right ends.
It doesn't affect all pages - ones with decent In the anime sections are fine, but for moves like Pound, it just makes the page look dumb. Is anyone concerned about this? Obviously, it's not a huge issue. It just looks not great on my tiny laptop screen. -Pat 14:46, 27 August 2008 (UTC)
Move tutor
Does that also go into play? We still need work on this... ht14 01:48, 6 October 2008 (UTC)
Descriptions
I have seen descriptions on move pages saying stuff like "somewhat damaging" and "fairly accurate". Is there any guidelines for what is considered what, or should these be edited out, or {Insert a third option that I am able to think of at the moment} The Dark Fiddler - Smarter than the average bear! 17:18, 27 November 2008 (UTC)
- I think those labels are too opinionated, along with the "deals very little damage" statements, so I'm removing them until a better option is found. Plus, people could just look at the move's information on the side of the page. TESHIGIGAS 20:14, 27 November 2008 (UTC)
In the anime templates
This might be a silly question, but what's the difference between the movemid and movebtm templates? Or rather, when should you use which one? --Snowrunt ♥ ♥ 03:08, 13 June 2009 (UTC)
- btm for the most bottom one. It basically adds a curve at the ends. tc²₆tc26 03:10, 13 June 2009 (UTC)
3rd gen. screenshots
Should we replace current screenshots from 3rd gen games for 4 gen ones?--AOS 09:19, 21 July 2009 (UTC)
- YOU. Join my project. NOW! You'll see it is a work already in progress. --ケンジのガール 09:36, 21 July 2009 (UTC)
- Done, I'll strikethrough the moves that I updated later--AOS 10:26, 21 July 2009 (UTC)
- KG, mind if I add a link to your page there on the main Project page? -- Jïörüjï Ðērākō.>.cнаt^ 17:00, 21 July 2009 (UTC)
- Done, I'll strikethrough the moves that I updated later--AOS 10:26, 21 July 2009 (UTC)
Mystery Dungeon Data.
Mystery Dungeon Data would be nice to add. But how much? And where? Should there be a new template, and what should it have? I would personally like to see some more data about the effects of moves in PMD, and I am willing to add whatever I can. - unsigned comment from Inspyre (talk • contribs)
- Well first off, don't forget to sign your comments with four tildes (~~~~).
- On to the topic though. We do have hopes for a template or section within each move article for the PMD versions of them; I personally only play the regular series of games, so I can't provide any data on the PMD moves. If I can get enough data to design a template for it, then it will be a simple matter of putting the template into each move article and having people like yourself fill in the details. -- Jïörüjï Ðērākō.>.cнаt^ 02:00, 15 August 2009 (UTC)
"In the Manga"
I had a neat idea that we could start. You know how we have a section on most of the move articles that shows the move being used in the anime? Would it be too much work to do it for the manga too? For example for Razor Leaf we could show an image of lets say Mega using Razor Leaf from the Manga and then put it into this:
| |||
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Razor-sharp Leaves come out from under its bulb and fly into the opponent. | |||
Ash's Bulbasaur | Primeape goes Bananas | Debut | |
May's Bulbasaur | Grass Hysteria | None | |
Venusaur launches multiple razor-sharp leaves from its back. | |||
Corey's Bruteroot | Mewtwo Strikes Back | None | |
A Venusaur James borrows from the Battle Park | One Trick Phony! | None | |
Bellsprout launches two razor sharp leaves from the two large leaves on its stem. | |||
Jeanette Fisher's Bellsprout | The Fourth Round Rumble | None | |
Zackie's Bellsprout | A Bout with Sprout | None | |
Weepinbell spins around in a circle, and bunches of leaves come out and fly at the opponent. | |||
Erika's Weepinbell | Pokémon Scent-Sation | None | |
Victreebel launches razor sharp leaves from the two large leaves on the sides of its body. | |||
James's Victreebel | A Shipful of Shivers | None | |
James's second Victreebel | Here's Lookin' at You, Elekid | None | |
Chikorita swings its head and razor-sharp leaves fly out from the leaf on its head. | |||
Casey's Chikorita | The Double Trouble Header | None | |
Ash's Chikorita | The Chikorita Rescue | None | |
Kotone's Chikorita | DP143 | None | |
Bayleef swings its head and multiple razor-sharp leaves fly out from the leaf on its head. | |||
Casey's Bayleef | The Bug Stops Here | None | |
Ash's Bayleef | Current Events | None | |
Meganium swings its head and razor-sharp leaves fly out from the antennas on
Meganium's head. | |||
Jackson's Meganium | Tie One On! | None | |
Bellossom spins and razor-sharp leaves fly out. | |||
Unknown Trainer's Bellossom | Arriving in Style! | None | |
Sunflora's petals glow white, then Sunflora slashes its foe. | |||
Nando's Sunflora | A Secret Sphere of Influence! | None | |
Sunflora | Pokémon Mystery Dungeon: Explorers of Time & Darkness | None | |
Lombre spins its entire body, releasing sharp leaves in the process. | |||
Brock's Lombre | Take the Lombre Home! | None | |
Razor-sharp leaves fly out from the leaf on Nuzleaf's head. | |||
A Wild Nuzleaf | Leave it to Brocko! | None | |
Turtwig swings its head and razor-sharp leaves fly out from the leaves on its head. | |||
Ash's Turtwig | Gettin' Twiggy With It! | None | |
Gardenia's Turtwig | The Grass-Type is Always Greener! | None | |
Razor-sharp leaves fly out from the bushes on its back. | |||
Ash's Grotle | Aiding the Enemy! | None | |
Snover releases sharp leaves from its hand. | |||
Candice's Snover | Sliding Into Seventh! | None |
Do you understand what I am getting at? -- Landfish7 19:15, 18 October 2009 (UTC)
- That might work out nicely, assuming we can get manga scans easily. Perhaps I'll see if I can rough up a "In the Manga" template soon. (poke me if I take too long.) -- Jïörüjï Ðērākō.>.cнаt^ 22:19, 18 October 2009 (UTC)
- Thanks, It's nice to feel like I've started something useful for Bulbapedia. I'll remind you if it has been a while like you requested. -- Landfish7 00:05, 21 October 2009 (UTC)
- I've got a template up and running. It's just a matter of, do we have enough manga scans of moves to make the section worthwhile?
- I'd like to implement the section in a few articles, I just want to have enough content to fill those sections. -- Jïörüjï Ðērākō.>.cнаt^ 07:43, 21 October 2009 (UTC)
- I guess we'll have to look into that. It wouldn't be a big deal if only a few moves could use it. Well tell me whatever you want me to do when you are ready. Of course unles you want to take care of it yourself. The reason I came up with the idea is because there are some major differences between the manga, the games, and the anime. If we did this we could not only see what the move looks like in the anime but we could see the differences between the two.-- Landfish7 22:32, 21 October 2009 (UTC)
- Hmm, I suppose it wouldn't be a big deal, no. Let's see, we've got one scan of Razor Leaf at least...
- If you want to go ahead and see what moves could use the manga template, I'm all for it. You can post a list here or something. Once we have enough moves ready for it (even if it's just a few), I'll "officially" create the template and we can start adding it to move articles. -- Jïörüjï Ðērākō.>.cнаt^ 14:09, 23 October 2009 (UTC)
- What we need to do is get someone (or some people) to upload pictures of pokemon from the manga using moves. Then we could gather the pictures up in somebody's (probably yours) userspace and they can be responsible for making the templates and putting them in the articles. I'm not sure how this will all be in the longrun but it's just a suggestion. With the anime articles they don't use templates like how you would use an image. So we would have to copy and paste the code into the article. Do you understand what I mean? -- Landfish7 15:46, 25 October 2009 (UTC)
- I guess we'll have to look into that. It wouldn't be a big deal if only a few moves could use it. Well tell me whatever you want me to do when you are ready. Of course unles you want to take care of it yourself. The reason I came up with the idea is because there are some major differences between the manga, the games, and the anime. If we did this we could not only see what the move looks like in the anime but we could see the differences between the two.-- Landfish7 22:32, 21 October 2009 (UTC)
- Thanks, It's nice to feel like I've started something useful for Bulbapedia. I'll remind you if it has been a while like you requested. -- Landfish7 00:05, 21 October 2009 (UTC)
- I've brought this up before here, and the decision was not to include them, and having started reading the manga, it's understandable as the attacks are mostly left unanamed, leaving them unidentifiable, or open to discussion. --Spriteit 12:28, 9 November 2009 (UTC)
- It might still warrant addition, however only on a few moves (Razor Leaf is fairly easy to spot, as are a few others). I'll have to see. -- Jïörüjï Ðērākō.>.cнаt^ 19:31, 9 November 2009 (UTC)
So what are we going to do next then? I'm pretty eager to help if I knew what to do. Right now I am willing to look through the internet and find as many moves as possible but I am not really familiar with uploading new files which is why I haven't done such. If I can figure this out, I have a way of getting the pictures. So, anyone willing to learn me how to upload a file.-- Landfish7 02:15, 28 November 2009 (UTC)
- So long as the images you find aren't copyrighted under someone else's license (i.e., they're found on another website that uses the CC by-nc-sa license, or they're from an official site), you can save the file to your computer, go to the Archives, and upload it through the "upload media" sidebar link. Just need to give it a descriptive filename, like "Razor Leaf manga1.jpg" or something along those lines.
- Here, I have a working Manga tamplate in my userspace; feel free to start testing on the talk page right there (I've already got a basic test up there). I still don't want to move the template to the mainspace until we're 1. positive we can use it in at least a few move articles, and 2. we have enough images (or perhaps at least enough information) to fill the section. (Perhaps it would be acceptable to only have one or two images per move, so long as there's enough information to fill up the rest of the template.)
- Standard userspace rules apply to everyone's userspace, so try not to make too many edits if you're going to test anything. Everyone's allowed to edit the page I linked to, however. -- Jïörüjï Ðērākō.>.cнаt^ 12:23, 28 November 2009 (UTC)
- So what are we waiting for? All we need to do now is find pictures of the confirmed move. --Merry Christmas! Landfish7 21:32, 17 December 2009 (UTC)
- I'm going through the manga, (albeit at my own pace, so whenever i have time) and collecting images from the manga we can use, including attacks, I've done the first three so far, however, most of the attacks I have got the attacks for, the names weeren't said, but it is implied, or can be decently assumed. See my userpage for the images I have collected.--Spriteit 00:27, 19 December 2009 (UTC)
- Hmm, seems like Vine Whip, Razor Leaf, and other such moves are pretty easy to find in the manga; perhaps we can scrounge up enough to fill a few move pages.
- Spriteit, think you can upload a few of those confirmed move scans? Maybe with a few of those, we can get started on a page or two, see how it works out. -- Jïörüjï Ðērākō.>.cнаt^ 13:30, 19 December 2009 (UTC)
- From up to chap 3 only two moves have been named, SolarBeam and Water Gun (Solar Beam Charging, SolarBeam Firing, Water Gun). The only problem I can see that we face is the inconsistency in regards to image sizes of the different panels, that, and getting completely clean shots. I'm gonna try to do up to chapter 10 tonight. Thanks ery much for your help also Jioruji.--Spriteit 06:32, 20 December 2009 (UTC)
- I'm going through the manga, (albeit at my own pace, so whenever i have time) and collecting images from the manga we can use, including attacks, I've done the first three so far, however, most of the attacks I have got the attacks for, the names weeren't said, but it is implied, or can be decently assumed. See my userpage for the images I have collected.--Spriteit 00:27, 19 December 2009 (UTC)
- So what are we waiting for? All we need to do now is find pictures of the confirmed move. --Merry Christmas! Landfish7 21:32, 17 December 2009 (UTC)
- With such a small number of confirmed, named moves, I don't think an "In the manga" section is going to work as a template in every page; however, for the few that are confirmed, I do think they should be in the move articles.
- Let's try to focus on those named moves for now; I'm not sure if it would be easier to display this information in a template, or in some other form, but as an encyclopedia, I do think it should be noted. We'll try to collect what we can on the confirmed moves for now, and start adding them to pages later on.
- I'll add a bit of what we've got to my userspace, feel free to edit that yourselves as well. And thanks for the scans, Spriteit. -- Jïörüjï Ðērākō.>.cнаt^ 14:02, 21 December 2009 (UTC)
New Logo?
I was thinking mabye we could change the logo of the project to just Mew, for obvious reasons. - unsigned comment from Missingletter (talk • contribs)
- Perhaps if we ever need a new logo, Mew will be top of the list. However, I don't think the logo is quite that important at the moment. -- Jïörüjï Ðērākō.>.cнаt^ 09:12, 19 November 2009 (UTC)
Inconsistency on Generation I
As everyone who works on this project probably knows (those that care about Generation I, at least), the battle system is set up oddly in Generation I in that every attack has a 1/256 chance of missing or not having an additional effect activate in addition to its commonly listed failure rate. This is displayed in all of the additional effect descriptions of the moves (most of them, anyways), but is not listed for their accuracies. It just seems inconsistent to me to say that Stomp has a 100% accuracy, but a 29.7% chance of causing the foe to flinch.
Personally, I think that we should just have everything listed at its face value, ignoring the 1/256 chance. The only time people really would care is when the "100%" things miss, and it would be kind of extreme to have every move have a Genration I Accuracy line. But that's just my opinion. Any thoughts? Schreiber 23:09, 1 January 2010 (UTC)
- I'm in favor of fixing these for consistency. Like you said, the 1/256 chance isn't tied to each move, it's the whole battle system, so technically, those move effects have a 30% chance of triggering, not 29.7% (the 1/256 chance is more or less seperate).
- The subtleties of the Gen. I battle system can be listed in higher articles (such as the ones on Gen. I in general), so I'll say it's better to list the move effects without that 1/256 chance taken into account. (I believe I've occasionally edited some moves as such already, anyway.) -- Jïörüjï Ðērākō.>.cнаt^ 02:48, 2 January 2010 (UTC)