Five question marks: Difference between revisions
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'''?????''' appears in [[Generation II]] games. It is the result of forcing a nonexistent [[Pokémon]] numbered 000, 252, 254, or 255 to appear (since 253 is used for | '''?????''' is a [[glitch Pokémon]] that appears in [[Generation II]] games. It is the result of forcing a nonexistent [[Pokémon]] numbered 000, 252, 254, or 255 to appear (since 253 is used for [[glitch egg|eggs]]). | ||
==Appearance== | |||
Although all of the variants of ????? appear identical (as just a nonsensical assortment of various graphics from other parts of the game), they each use a different palette. For example, #252 appears gold and #000 appears blue. | |||
All variations of | All variations of ????? lack their own battle sprites besides the one seen by the Trainer battling it. When a Trainer uses any variation of ?????, it will borrow the last sprite used in the battle area. This can be the original Trainer that appears before the battle starts, or another Pokémon that has been switched out. Any of these sprites will have the color palette that the particular form of ????? uses. | ||
Since such data is undefined, the basic tileset source of the sprite of any variation of ????? depends on the last interface loaded into the game's RAM, this is usually the previous tileset basis of the main map interface, but if the player opens the bag then closes it the game will attempt to use the menu as a source for the sprite of ?????. | |||
When viewing the status screen of any ?????, it may not render correctly and may even cause the game to stop functioning correctly. Usually the status screen reports an abnormal value under "level up" that indicates the quantity required to reach the next level. Different forms of ????? have different types. The game will often display that one of these glitches is a [[Shiny Pokémon]]. | |||
==Obtaining== | ==Obtaining== | ||
All variants of ????? can only be obtained through the [[Celebi egg | All variants of ????? can only be obtained through the [[Celebi egg glitch]]. Attempting to trade [['M]] onto {{v|Gold and Silver|s}} will cause it to appear as a ????? with an [[index number]] of 00. | ||
==Pokédex data== | |||
Unlike some variants of {{?|10}}, all of the ????? glitches have Pokédex data which is undefined; however, all of the ????? glitches have a footprint. The footprint is identical to that of {{p|Donphan}} with 000, 252, 254, or 255 printed in the middle of it for the form with the same [[index number]]. | |||
== Hex 00 == | == Hex 00 == | ||
Line 34: | Line 35: | ||
<!--| catchrate=0--> | <!--| catchrate=0--> | ||
}} | }} | ||
===Game data=== | ===Game data=== | ||
====Game locations==== | ====Game locations==== | ||
{{Availability| | {{Availability| | ||
type= | type=Steel| | ||
type2=Unknown| | type2=Unknown| | ||
gen=2 | | gen=2 | | ||
gsrarity=[[Glitch]] | | gsrarity=[[Glitch]] | | ||
gsarea=[[Celebi egg | gsarea=[[Celebi egg glitch]], [[Evolution|Evolve]] [[#Hex FC|????? (FC)]] or [[#Hex FE|????? (FE)]] | | ||
crarity=[[Glitch]] | | crarity=[[Glitch]] | | ||
carea=[[Celebi egg | carea=[[Celebi egg glitch]], [[Evolution|Evolve]] [[#Hex FC|????? (FC)]] or [[#Hex FE|????? (FE)]] | | ||
}} | }} | ||
====Base stats==== | ====Base stats==== | ||
{{BaseStats| | {{BaseStats| | ||
type=Steel | | |||
type2= Glitch| | |||
HP= 224 | | HP= 224 | | ||
Attack= 1 | | Attack= 1 | | ||
Line 59: | Line 60: | ||
====Type effectiveness==== | ====Type effectiveness==== | ||
{{ | {{Type effectiveness| | ||
type1=Steel| | type1=Steel| | ||
type2=glitch | | |||
Normal= 50 | | Normal= 50 | | ||
Fighting=200 | | Fighting=200 | | ||
Line 87: | Line 89: | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{Movelistglitch| | {{Movelistglitch|steel|glitch|1|?????|tm}} | ||
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}} | {{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}} | ||
{{mlentry2|[[TM03]]|Curse|???|—|—|10}} | {{mlentry2|[[TM03]]|Curse|???|—|—|10}} | ||
Line 119: | Line 121: | ||
|sprite2=GSCGlitch000 | |sprite2=GSCGlitch000 | ||
|name2=????? (00) | |name2=????? (00) | ||
|type1-2= | |type1-2=Steel | ||
|type2 | |type2-2=Glitch}} | ||
{{GlitchEvobox | {{GlitchEvobox | ||
|family=Normal | |family=Normal | ||
|sprite1= | |sprite1=noimage | ||
|name1=????? (FE) | |name1=????? (FE) | ||
|type1-1=B | |type1-1=B | ||
Line 132: | Line 133: | ||
|sprite2=GSCGlitch000 | |sprite2=GSCGlitch000 | ||
|name2=????? (00) | |name2=????? (00) | ||
|type1-2= | |type1-2=Steel | ||
|type2 | |type2-2=Glitch}} | ||
{{-}} | {{-}} | ||
==Hex FC== | ==Hex FC== | ||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
Line 154: | Line 153: | ||
| egggroup2= | | egggroup2= | ||
| gendercode=27 | | gendercode=27 | ||
| height-ftin=5'77" | | height-ftin=5'77" | ||
| weight-lbs=486.3 | | weight-lbs=486.3 | ||
Line 167: | Line 165: | ||
gen=2 | | gen=2 | | ||
gsrarity=[[Glitch]] | | gsrarity=[[Glitch]] | | ||
gsarea=[[Celebi egg | gsarea=[[Celebi egg glitch]] | | ||
crarity=[[Glitch]] | | crarity=[[Glitch]] | | ||
carea=[[Celebi egg | carea=[[Celebi egg glitch]] | | ||
}} | }} | ||
====Base stats==== | ====Base stats==== | ||
{{BaseStats| | {{BaseStats| | ||
type= Psychic| | |||
type2=Glitch| | |||
HP= 21 | | HP= 21 | | ||
Attack= 51 | | Attack= 51 | | ||
Line 182: | Line 182: | ||
====Type effectiveness==== | ====Type effectiveness==== | ||
{{ | {{Type effectiveness| | ||
type1=Psychic| | type1=Psychic| | ||
type2=unknown| | type2=unknown| | ||
Line 219: | Line 219: | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{Movelistglitch| | {{Movelistglitch|psychic|glitch|1|?????|tm}} | ||
{{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}} | {{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}} | ||
{{mlentry2|[[TM05]]|Roar|Normal|—|100|20}} | {{mlentry2|[[TM05]]|Roar|Normal|—|100|20}} | ||
Line 245: | Line 245: | ||
|sprite2=GSCGlitch000 | |sprite2=GSCGlitch000 | ||
|name2=????? (00) | |name2=????? (00) | ||
|type1-2= | |type1-2=Steel | ||
|type2 | |type2-2=Glitch | ||
|evotype1a=Level | |evotype1a=Level | ||
|level1a=24 | |level1a=24 | ||
Line 261: | Line 260: | ||
|type2-3a=Poison}} | |type2-3a=Poison}} | ||
{{-}} | |||
== Hex FE == | == Hex FE == | ||
{{bad image|notes=there is none}} | |||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name=????? | | name=????? | ||
| generation=2 | | generation=2 | ||
| image= | | image=noimage.png | ||
| ndex=254 | | ndex=254 | ||
| hex=FE | | hex=FE | ||
Line 285: | Line 286: | ||
gen=2 | | gen=2 | | ||
gsrarity=[[Glitch]] | | gsrarity=[[Glitch]] | | ||
gsarea=[[Celebi egg | gsarea=[[Celebi egg glitch]] | | ||
crarity=[[Glitch]] | | crarity=[[Glitch]] | | ||
carea=[[Celebi egg | carea=[[Celebi egg glitch]] | | ||
}} | }} | ||
Line 302: | Line 303: | ||
====Type effectiveness==== | ====Type effectiveness==== | ||
{{ | {{Type effectiveness| | ||
type1=unknown| | type1=unknown| | ||
Normal= 100 | | Normal= 100 | | ||
Line 329: | Line 330: | ||
{{mlentry1|6|Pin Missile|Bug|14|85|20}} | {{mlentry1|6|Pin Missile|Bug|14|85|20}} | ||
{{mlentry1|10|DragonBreath|Dragon|60|100|20}} | {{mlentry1|10|DragonBreath|Dragon|60|100|20}} | ||
{{mlentry1|17|Comet Punch|Normal|18|85|15 | {{mlentry1|17|Comet Punch|Normal|18|85|15}} | ||
{{mlentry1|30|Petal Dance|Grass|70|100|20}} | {{mlentry1|30|Petal Dance|Grass|70|100|20}} | ||
{{mlentry1|33|Return|Normal|Varies|100|20 | {{mlentry1|33|Return|Normal|Varies|100|20}} | ||
{{mlentry1|40|Gust|Flying|40|100|35}} | {{mlentry1|40|Gust|Flying|40|100|35}} | ||
{{mlentry1|42|Mimic|Normal|—|100|10}} | {{mlentry1|42|Mimic|Normal|—|100|10}} | ||
Line 338: | Line 339: | ||
{{mlentry1|62|Fly|Flying|70|95|15}} | {{mlentry1|62|Fly|Flying|70|95|15}} | ||
{{mlentry1|71|Whirlpool|Water|15|70|15}} | {{mlentry1|71|Whirlpool|Water|15|70|15}} | ||
{{mlentry1|79|Flail|Normal|Varies|100|15 | {{mlentry1|79|Flail|Normal|Varies|100|15}} | ||
{{movelist/note}} | {{movelist/note}} | ||
Line 374: | Line 375: | ||
{{GlitchEvobox | {{GlitchEvobox | ||
|family=Normal | |family=Normal | ||
|sprite1= | |sprite1=noimage | ||
|name1=????? (FE) | |name1=????? (FE) | ||
|type1-1=B | |type1-1=B | ||
Line 382: | Line 383: | ||
|sprite2=GSCGlitch000 | |sprite2=GSCGlitch000 | ||
|name2=????? (00) | |name2=????? (00) | ||
|type1-2= | |type1-2=Steel | ||
|type2 | |type2-2=Glitch}} | ||
{{-}} | {{-}} | ||
== Hex FF == | == Hex FF == | ||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
Line 397: | Line 396: | ||
| typen=2 | | typen=2 | ||
| type1='l) m) ZM | | type1='l) m) ZM | ||
| type2=Normal | | type2=Normal | ||
| disptype1=Unknown | | disptype1=Unknown | ||
Line 412: | Line 410: | ||
gen=2 | | gen=2 | | ||
gsrarity=[[Glitch]] | | gsrarity=[[Glitch]] | | ||
gsarea=[[Celebi egg | gsarea=[[Celebi egg glitch]] | | ||
crarity=[[Glitch]] | | crarity=[[Glitch]] | | ||
carea=[[Celebi egg | carea=[[Celebi egg glitch]] | | ||
}} | }} | ||
Line 429: | Line 427: | ||
====Type effectiveness==== | ====Type effectiveness==== | ||
{{ | {{Type effectiveness| | ||
type1=unknown| | type1=unknown| | ||
type2= normal| | |||
Normal= 100 | | Normal= 100 | | ||
Flying= 100 | | Flying= 100 | | ||
Line 456: | Line 455: | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{Movelistglitch|unknown| | {{Movelistglitch|unknown|normal|1|?????|tm}} | ||
{{mlentry2|[[TM03]]|Curse|???|—|—|10}} | {{mlentry2|[[TM03]]|Curse|???|—|—|10}} | ||
{{mlentry2|[[TM09]]|Psych Up|Normal|—|—|10}} | {{mlentry2|[[TM09]]|Psych Up|Normal|—|—|10}} | ||
Line 490: | Line 489: | ||
|disptype1-1=Glitch}} | |disptype1-1=Glitch}} | ||
===Cloaking abilities=== | |||
????? Hex FF it will act as 'cancel' on the party Pokémon screen. ????? cannot be healed via a Pokémon Center as the game will take it to be the end Pokémon slot. Therefore, if this glitch is placed above other Pokémon in the party screen, those Pokémon also cannot be healed. However, ????? and the Pokémon below it can be healed with items. | |||
This type of ????? cannot be deposited because it will replace itself and all Pokémon below it with "CANCEL". | |||
The hexadecimal FF variant of this glitch can be taken into the [[Time Capsule]] 'hide' the Pokémon below it which did not exist in [[Generation I]]. "CANCEL" is allowed through the time machine because it is essential on all [[Generation I]] and [[Generation II]] Pokémon games. Any Pokémon below it will appear as the [[glitch Pokémon]] in the Generation I Pokémon game with the equivalent index number. | |||
{{-}} | |||
==External links== | ==External links== | ||
* [http://www.trsrockin.com/gs_mn.html Page at TR's Rockin!] | * [http://www.trsrockin.com/gs_mn.html Page at TR's Rockin!] |
Revision as of 12:28, 12 September 2010
This glitch is in need of research. Reason: Sprites and base stats You can discuss this on the talk page. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
- The title of this article is incorrect because of technical limitations. The correct title is ?????.
????? is a glitch Pokémon that appears in Generation II games. It is the result of forcing a nonexistent Pokémon numbered 000, 252, 254, or 255 to appear (since 253 is used for eggs).
Appearance
Although all of the variants of ????? appear identical (as just a nonsensical assortment of various graphics from other parts of the game), they each use a different palette. For example, #252 appears gold and #000 appears blue.
All variations of ????? lack their own battle sprites besides the one seen by the Trainer battling it. When a Trainer uses any variation of ?????, it will borrow the last sprite used in the battle area. This can be the original Trainer that appears before the battle starts, or another Pokémon that has been switched out. Any of these sprites will have the color palette that the particular form of ????? uses.
Since such data is undefined, the basic tileset source of the sprite of any variation of ????? depends on the last interface loaded into the game's RAM, this is usually the previous tileset basis of the main map interface, but if the player opens the bag then closes it the game will attempt to use the menu as a source for the sprite of ?????.
When viewing the status screen of any ?????, it may not render correctly and may even cause the game to stop functioning correctly. Usually the status screen reports an abnormal value under "level up" that indicates the quantity required to reach the next level. Different forms of ????? have different types. The game will often display that one of these glitches is a Shiny Pokémon.
Obtaining
All variants of ????? can only be obtained through the Celebi egg glitch. Attempting to trade 'M onto Gold and Silver Versions will cause it to appear as a ????? with an index number of 00.
Pokédex data
Unlike some variants of ??????????, all of the ????? glitches have Pokédex data which is undefined; however, all of the ????? glitches have a footprint. The footprint is identical to that of Donphan with 000, 252, 254, or 255 printed in the middle of it for the form with the same index number.
Hex 00
????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Game data
Game locations
This Pokémon was unavailable prior to Generation II. | |||||||||||||||||||||||||||||
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 224
|
284 - 331 | 558 - 652 | |
1
|
5 - 58 | 6 - 111 | |
188
|
173 - 264 | 342 - 522 | |
163
|
151 - 236 | 297 - 467 | |
213
|
196 - 291 | 387 - 577 | |
67
|
64 - 130 | 125 - 256 | |
Total: 856
|
Other Pokémon with this total | ||
Type effectiveness
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Learnset
By leveling up
This glitch Pokémon learns no moves.
By TM/HM
Template:Movelistglitch Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note
Evolution
|
Level 18 → |
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Level 3 → |
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Hex FC
????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Game data
Game locations
This Pokémon was unavailable prior to Generation II. | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 21
|
81 - 128 | 152 - 246 | |
51
|
50 - 113 | 96 - 221 | |
22
|
24 - 81 | 44 - 157 | |
23
|
25 - 82 | 45 - 159 | |
98
|
92 - 165 | 180 - 324 | |
75
|
72 - 139 | 139 - 273 | |
Total: 290
|
Other Pokémon with this total | ||
Type effectiveness
| ||||||||||||||||||||||||||
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Learnset
By leveling up
Template:Movelistglitch Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Movelist/note
By TM/HM
Template:Movelistglitch Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note
Evolution
|
Level 18 → |
| |||||||
Level 24 → |
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Level 32 → |
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Hex FE
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Not specified |
????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Game data
Game locations
This Pokémon was unavailable prior to Generation II. | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 244
|
304 - 351 | 598 - 692 | |
0
|
4 - 57 | 4 - 108 | |
234
|
215 - 314 | 425 - 623 | |
245
|
225 - 326 | 445 - 647 | |
0
|
4 - 57 | 4 - 108 | |
0
|
4 - 57 | 4 - 108 | |
Total: 723
|
Other Pokémon with this total | ||
Type effectiveness
| ||||||||||||||||||||||||||||||||||||
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Learnset
By leveling up
Template:Movelistglitch Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Movelist/note
By TM/HM
Template:Movelistglitch Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note
Evolution
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Level 3 → |
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Hex FF
????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Game data
Game locations
This Pokémon was unavailable prior to Generation II. | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 55
|
115 - 162 | 220 - 314 | |
143
|
133 - 214 | 261 - 423 | |
55
|
54 - 117 | 103 - 229 | |
0
|
4 - 57 | 4 - 108 | |
0
|
4 - 57 | 4 - 108 | |
13
|
16 - 71 | 27 - 137 | |
Total: 266
|
Other Pokémon with this total | ||
Type effectiveness
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Learnset
By leveling up
This glitch Pokémon learns no moves.
By TM/HM
Template:Movelistglitch Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry1 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note
Evolution
|
Cloaking abilities
????? Hex FF it will act as 'cancel' on the party Pokémon screen. ????? cannot be healed via a Pokémon Center as the game will take it to be the end Pokémon slot. Therefore, if this glitch is placed above other Pokémon in the party screen, those Pokémon also cannot be healed. However, ????? and the Pokémon below it can be healed with items.
This type of ????? cannot be deposited because it will replace itself and all Pokémon below it with "CANCEL".
The hexadecimal FF variant of this glitch can be taken into the Time Capsule 'hide' the Pokémon below it which did not exist in Generation I. "CANCEL" is allowed through the time machine because it is essential on all Generation I and Generation II Pokémon games. Any Pokémon below it will appear as the glitch Pokémon in the Generation I Pokémon game with the equivalent index number.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |
- Pages using duplicate arguments in template calls
- Glitches in need of research
- Articles needing more information
- Steel-type glitch Pokémon
- Glitch-type glitch Pokémon
- Glitch Pokémon
- Pokémon with a base stat total of 856
- Pokémon whose base HP stat is greater than 100
- Pokémon whose base Defense stat is greater than 100
- Pokémon whose base Special Attack stat is greater than 100
- Pokémon whose base Special Defense stat is greater than 100
- Psychic-type glitch Pokémon
- Pokémon with a base stat total of 290
- Articles needing better pictures
- B-type glitch Pokémon
- Pokémon with a base stat total of 723
- Pokémon whose Special stat became their Special Defense
- 'l) m) ZM-type glitch Pokémon
- Normal-type glitch Pokémon
- Pokémon with a base stat total of 266
- Pokémon with a unique base stat total
- Pokémon whose Special stat became both Special Attack and Special Defense
- Pokémon whose base Attack stat is greater than 100
- Glitches