Flinch: Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Manamaster (talk | contribs) No edit summary |
m (fixing srticle according to Smogon) |
||
Line 21: | Line 21: | ||
| 95% | | 95% | ||
| Yes | | Yes | ||
| | | 37% | ||
| | | | ||
|- | |- | ||
Line 51: | Line 51: | ||
| 100% | | 100% | ||
| Yes | | Yes | ||
| | | 28% | ||
| | | | ||
|- | |- | ||
Line 61: | Line 61: | ||
| 75% | | 75% | ||
| Yes | | Yes | ||
| | | 28% | ||
| | | | ||
|- | |- | ||
Line 91: | Line 91: | ||
| 95% | | 95% | ||
| Yes | | Yes | ||
| | | 19% | ||
| class="l" | May also cause burn (10% chance) | | class="l" | May also cause burn (10% chance) | ||
|- | |- | ||
Line 111: | Line 111: | ||
| 95% | | 95% | ||
| Yes | | Yes | ||
| | | 19% | ||
| class="l" | May also cause freeze (10% chance) | | class="l" | May also cause freeze (10% chance) | ||
|- | |- | ||
Line 121: | Line 121: | ||
| 100% | | 100% | ||
| Yes | | Yes | ||
| | | 37% | ||
| | | | ||
|- | |- | ||
Line 151: | Line 151: | ||
| 85% | | 85% | ||
| Yes | | Yes | ||
| | | 37% | ||
| | | | ||
|- | |- | ||
Line 161: | Line 161: | ||
| 90% | | 90% | ||
| Yes | | Yes | ||
| | | 19% | ||
| | | | ||
|- | |- | ||
Line 181: | Line 181: | ||
| 100% | | 100% | ||
| Yes | | Yes | ||
| | | 37% | ||
| class="l" | May only be used by a sleeping Pokémon | | class="l" | May only be used by a sleeping Pokémon | ||
|- | |- | ||
Line 201: | Line 201: | ||
| 95% | | 95% | ||
| Yes | | Yes | ||
| | | 19% | ||
| class="l" | May also cause paralysis (10% chance) | | class="l" | May also cause paralysis (10% chance) | ||
|- | |- | ||
Line 211: | Line 211: | ||
| 100% | | 100% | ||
| Yes | | Yes | ||
| | | 28% | ||
| class="l" | Can hit targets using {{m|Fly}}. | | class="l" | Can hit targets using {{m|Fly}}. | ||
|- | |- | ||
Line 221: | Line 221: | ||
| 100% | | 100% | ||
| Yes | | Yes | ||
| | | 28% | ||
| class="1" align="left" | Causes flinching in [[Generation IV]] only | | class="1" align="left" | Causes flinching in [[Generation IV]] only | ||
|- | |- | ||
Line 231: | Line 231: | ||
| 90% | | 90% | ||
| Yes | | Yes | ||
| | | 28% | ||
| | | | ||
|- | |- | ||
Line 246: | Line 246: | ||
If {{DL|Evolution-inducing held item|Razor Fang}} or {{DL|Evolution-inducing held item|King's Rock}} has an effect on a move, there is | If {{DL|Evolution-inducing held item|Razor Fang}} or {{DL|Evolution-inducing held item|King's Rock}} has an effect on a move, there is a <code>p + (1 - p) * 0.1</code> chance of causing flinching, where p is the chance of flinching, when using a move on this list and holding the King's Rock or Razor Fang. | ||
Revision as of 18:09, 23 August 2010
Flinching is when a Pokémon becomes unable to attack for one turn. The following moves may cause their targets to flinch, but only if the user of the moves hits first.
Name | Type | Category | Probability | Power | Accuracy | King's Rock or Razor Fang | Probability | Notes |
---|---|---|---|---|---|---|---|---|
Air Slash | Flying | Special | 30% | 75 | 95% | Yes | 37% | |
Astonish | Ghost | Physical | 30% | 30 | 100% | No | 30% | |
Bite | Dark | Physical | 10% | 60 | 100% | No | 10% | |
Dark Pulse | Dark | Special | 20% | 80 | 100% | Yes | 28% | |
Dragon Rush | Dragon | Physical | 20% | 100 | 75% | Yes | 28% | |
Extrasensory | Psychic | Special | 10% | 80 | 100% | No | 10% | |
Fake Out | Normal | Physical | 100% | 40 | 100% | No | 100% | Always goes first; only works if it is the user's first turn |
Fire Fang | Fire | Physical | 10% | 65 | 95% | Yes | 19% | May also cause burn (10% chance) |
Headbutt | Normal | Physical | 30% | 70 | 100% | No | 30% | |
Ice Fang | Ice | Physical | 10% | 65 | 95% | Yes | 19% | May also cause freeze (10% chance) |
Iron Head | Steel | Physical | 30% | 80 | 100% | Yes | 37% | |
Needle Arm | Grass | Physical | 30% | 60 | 100% | No | 30% | |
Rock Slide | Rock | Physical | 30% | 75 | 90% | No | 30% | |
Rolling Kick | Fighting | Physical | 30% | 60 | 85% | Yes | 37% | |
Sky Attack | Flying | Physical | 10% | 140 | 90% | Yes | 19% | |
Secret Power | Normal | Physical | 30% | 70 | 100% | No | 30% | Only causes flinching if used in caves |
Snore | Normal | Special | 30% | 40 | 100% | Yes | 37% | May only be used by a sleeping Pokémon |
Stomp | Normal | Physical | 30% | 65 | 100% | No | 30% | |
Thunder Fang | Electric | Physical | 10% | 65 | 95% | Yes | 19% | May also cause paralysis (10% chance) |
Twister | Dragon | Special | 20% | 40 | 100% | Yes | 28% | Can hit targets using Fly. |
Waterfall | Water | Physical | 20% | 80 | 100% | Yes | 28% | Causes flinching in Generation IV only |
Zen Headbutt | Psychic | Physical | 20% | 80 | 90% | Yes | 28% | |
Fling | Dark | Physical | 100% | 30 | 100% | No | 100% | If King's Rock or Razor Fang is held by user. |
If Razor Fang or King's Rock has an effect on a move, there is a p + (1 - p) * 0.1
chance of causing flinching, where p is the chance of flinching, when using a move on this list and holding the King's Rock or Razor Fang.
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |