Thunder Punch (move): Difference between revisions
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desc=An electrified punch that may paralyze the foe. | | desc=An electrified punch that may paralyze the foe. | | ||
type=Electric | | type=Electric | | ||
damagecategory=Physical | | |||
basepp=15 | | basepp=15 | | ||
maxpp=24 | | maxpp=24 | |
Revision as of 20:00, 24 March 2007
Thunderpunch かみなりパンチ Thunder Punch | ||||||||||||
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Thunderpunch (Japanese: かみなりパンチ Thunder Punch) is a damage-dealing Electric-type move introduced in Generation I. Template:Project MoveDex autoarticle notice
Effect
Generation I
Thunderpunch does damage and has a 9.8% chance of paralyzing the opponent.
Thunderpunch can't paralyze an opponent that has a substitute or already has a major status ailment.
Learnset
Generation III
By leveling up
- Hitmonchan at Lv.26
- Electabuzz at Lv.--
- Electabuzz at Lv.9
- Ampharos at Lv.30
- Elekid at Lv.9
- Medicham at Lv.--
By breeding
By tutoring
Generation IV
By leveling up
- Hitmonchan at Lv.31
- Electabuzz at Lv.28
- Dragonite at Lv.--
- Ampharos at Lv.30
- Elekid at Lv.28
- Medicham at Lv.--
- Dusclops at Lv.--
- Electivire at Lv.28
- Magmortar at Lv.--
- Dusknoir at Lv.--
- Regigigas at Lv.--
By breeding
In other languages
Portuguese: Soco Trovão, Polish: Elektryzująca Pięść
Template:Project MoveDex notice
Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |