Spark (move): Difference between revisions
m (→In the anime) |
Roryrules123 (talk | contribs) (→In the anime: pictures) |
||
Line 97: | Line 97: | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=electric|exp=yes|gen=The user throws an electrically charged tackle at the foe.}} | {{moveanime|type=electric|exp=yes|gen=The user throws an electrically charged tackle at the foe.|image1=PachirisuSpark.png|image1p=Pachirisu|image2=Plusle Minun Spark.png|image2p=Plusle and Minun|image3=Shinx Spark.png|image3p=Shinx|image4=Luxray Spark.png|image4p=Luxray}} | ||
{{movep|type=electric|ms=170|pkmn=Chinchou|method=The orbs at the end of Chinchou's antennae glow yellow and it releases an electrical blast from them, or Chinchou's body becomes surrounded in light blue electricity and it releases multiple electrical blasts from it at the opponent.}} | {{movep|type=electric|ms=170|pkmn=Chinchou|method=The orbs at the end of Chinchou's antennae glow yellow and it releases an electrical blast from them, or Chinchou's body becomes surrounded in light blue electricity and it releases multiple electrical blasts from it at the opponent.}} | ||
{{movemid|type=electric|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou|notes=Debut}} | {{movemid|type=electric|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou|notes=Debut}} |
Revision as of 09:59, 8 May 2010
Spark スパーク Spark | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Spark (Japanese: スパーク Spark) is a damage dealing Template:Type2 move introduced in Generation II.
Effect
Spark inflicts damage and has a 30% chance of paralyzing the target.
Learnset
Generation II
By leveling up
|
Generation III
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0339
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Barboach
| colspan="1" style="background:#2980EF; text-align: center;" | Water || style="background:#915121" align="center" colspan="1" rowspan="1" | Ground
| style="background: #FFF" | Chinchou, Lanturn
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation IV
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0339
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Barboach
| colspan="1" style="background:#2980EF; text-align: center;" | Water || style="background:#915121" align="center" colspan="1" rowspan="1" | Ground
| style="background: #FFF" | Chinchou, Lanturn
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
In the anime
| |||
The user throws an electrically charged tackle at the foe. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
The orbs at the end of Chinchou's antennae glow yellow and it releases an electrical blast from them, or Chinchou's body becomes surrounded in light blue electricity and it releases multiple electrical blasts from it at the opponent. | |||
Dayton's Bright | Takin' it on the Chinchou | Debut | |
Multiple wild Chinchou | Takin' it on the Chinchou | None | |
Trinity's Chinchou | The Perfect Match! | None | |
A wild Chinchou | As Clear as Crystal | None | |
Multiple wild Chinchou | Pokémon Ranger and the Temple of the Sea | None | |
Lanturn releases a blast of blue electricity from the front orb on its head at the opponent. | |||
Dorian's Lanturn | Just Add Water | None | |
Yellow sparks surround Manectric's body and it tackles the opponent. When the opponent gets hit, they become surrounded in electricity. | |||
Unknown Trainer's Manectric | Jirachi: Wish Maker | None | |
Plusle's body becomes surrounded in blue electricity and it tackles the opponent. | |||
Thatcher's Plusle | A Different Kind of Misty | None | |
Minun's body becomes surrounded in blue electricity and it tackles the opponent. | |||
Thatcher's Minun | A Different Kind of Misty | None | |
Shinx's body becomes surrounded in blue electricity and it tackles the opponent. | |||
Landis's Shinx | Not on My Watch Ya Don't! | None | |
Angie's Shinx | Camping it Up! | None | |
Blue sparks appear on Pachirisu's cheeks. Then, it becomes surrounded by light blue electricity and it tackles the opponent. | |||
Dawn's Pachirisu | Twice Smitten, Once Shy! | None | |
Blue sparks appear around Luxray's body. Then, it becomes surrounded by light blue electricity and it jumps in the air and tackles the opponent. | |||
Volkner's Luxray | DP166 | None |
In other languages
- Brazilian Portuguese: Faísca
- Dutch: Vonk
- Spanish: Chispa
- German: Funkensprung
- Italian: Scintilla
Variations of the move Psybeam | ||||
---|---|---|---|---|
|