Stall (Ability): Difference between revisions
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Revision as of 10:28, 20 July 2014
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Stall | あとだし | ||||||||||||||||||||||||||||||||||||
Going After | |||||||||||||||||||||||||||||||||||||
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Stall (Japanese: あとだし Going After) is an Ability introduced in Generation IV. It is the signature Ability of Sableye.
Effect
In battle
Stall causes a Pokémon with this Ability to move last within its priority bracket. Therefore, a Pokémon with this Ability will move after other Pokémon using moves with the same or higher priority during a turn of a battle. Increased priority moves will always go first, whether or not the move is used by the Pokémon with Stall. If another Pokémon uses a decreased priority move, it will go after the Pokémon with Stall.
The items Lagging Tail and Full Incense override Stall, and cause their holders to move after the Pokémon with Stall. If a Pokémon with Stall holds Lagging Tail or Full Incense, the item takes effect and Stall is ignored.
Stall overrides Trick Room, causing the Pokémon with Stall to attack last.
When two Pokémon with Stall are in the same battle and use moves in the same priority bracket, the Pokémon with the lower Speed stat will move first.
Outside of battle
Stall has no effect outside of battle.
Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness
A Pokémon with Stall only attacks foes that are directly in front of them. This does not affect leaders.
Pokémon with Stall
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0302 | Sableye |
Dark | Ghost | Keen Eye | Stall | Prankster | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |