Shadow Hold (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=1000 |
|n=1000000
spm= |
|name=Shadow Hold
name=Shadow Hold |
|jname=ダークホールド
jname=ダークホールド |
|jtranslit=Dāku Hōrudo
jtrans=Dark Hold |
|jtrans=Dark Hold
desc=The opponent Pokémon cannot escape.|
|gameimage=Shadow Hold.png
gameimage=Shadow Hold.png |
|gameimagewidth=300
type=Shadow |
|gameimage2=Shadow Hold 2.png
damagecategory=Status |
|type=Shadow
basepp=N/A |
|damagecategory=Status
maxpp=N/A |
|basepp=N/A
power=— |
|maxpp=N/A
accuracy=100 |
|power=—
bdesc=??? |
|accuracy=80
gen=III |
|gen=III
category=Shadow |
|touches=no
pokefordex=Shadow%20Hold |
|protect=yes
touches=no |
|magiccoat=no
protect=yes |
|snatch=no
magiccoat=no |
|mirrormove=yes
snatch=no |
|kingsrock=no
brightpowder=yes |
|sound=no
kingsrock=no |
|target=adjacentfoes
sound=no |
}}
target=foes|
 
footnotes= }}
'''Shadow Hold''' (Japanese: '''ダークホールド''' ''Dark Hold'') is one of several [[Shadow move]]s available only in [[Pokémon XD: Gale of Darkness]]. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]]. Shadow Hold is a Shadow version of {{m|Spider Web}}, {{m|Mean Look}}, and {{m|Block}}.
'''Shadow Hold''' (Japanese: '''ダークホールド''' ''Dark Hold'') is one of several [[Shadow move]]s available only in ''[[Pokémon XD: Gale of Darkness]]''. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]].


==Effect==
==Effect==
Shadow Hold is a Shadow version of {{m|Spider Web}}, {{m|Mean Look}} and {{m|Block}}, and prevents the target from switching out. It hits both enemy Pokémon in a Double Battle.
{{MoveResearch|If the user switches out with Baton Pass, will the affected Pokémon still be trapped?}}
Shadow Hold targets both opponents and [[Escape prevention|prevents]] the targets from [[recall|switching out]]. The effect only applies as long as the Pokémon that used it remains in battle. Pokémon affected by Shadow Hold can still be forced to switch out with {{m|Roar}} and {{m|Whirlwind}}. The affected Pokémon can still switch out via {{m|Baton Pass}}, but in that case, the Pokémon that switches in will now be affected.
 
As [[Shadow Pokémon]] cannot be traded, and since [[Pokémon Contest]]s do not exist in Pokémon XD: Gale of Darkness, Shadow Hold cannot be used in Contests.


As [[Shadow Pokémon]] cannot be traded, and since [[Pokémon Contests]] do not exist in Pokémon XD: Gale of Darkness, Shadow Hold cannot be used in Contests.
==Description==
{{movedesc|XD}}
{{movedescentry|{{gameabbrevss|XD}}|The opponent Pokémon cannot escape.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
{{Moveheader/Shadow|XD}}
{{Movehead/Shadow}}
{{Moveentry/LevelXD|015|Beedrill|2|Bug|Poison|30}}
{{Moveentry/Shadow|015|Beedrill|XD|type=Bug|type2=Poison}}
{{Moveentry/LevelXD|037|Vulpix|1|Fire|Fire|18}}
{{Moveentry/Shadow|037|Vulpix|XD|type=Fire}}
{{Moveentry/LevelXD|052|Meowth|1|Normal|Normal|22}}
{{Moveentry/Shadow|052|Meowth|XD|type=Normal}}
{{Moveentry/LevelXD|070|Weepinbell|2|Grass|Poison|32}}
{{Moveentry/Shadow|070|Weepinbell|XD|type=Grass|type2=Poison}}
{{Moveentry/LevelXD|082|Magneton|2|Electric|Steel|30}}
{{Moveentry/Shadow|082|Magneton|XD|type=Electric|type2=Steel}}
{{Moveentry/LevelXD|088|Grimer|1|Poison|Poison|23}}
{{Moveentry/Shadow|088|Grimer|XD|type=Poison}}
{{Moveentry/LevelXD|103|Exeggutor|2|Grass|Psychic|46}}
{{Moveentry/Shadow|103|Exeggutor|XD|type=Grass|type2=Psychic}}
{{Moveentry/LevelXD|112|Rhydon|2|Ground|Rock|46}}
{{Moveentry/Shadow|112|Rhydon|XD|type=Ground|type2=Rock}}
{{Moveentry/LevelXD|113|Chansey|1|Normal|Normal|39}}
{{Moveentry/Shadow|113|Chansey|XD|type=Normal}}
{{Moveentry/LevelXD|114|Tangela|1|Grass|Grass|30}}
{{Moveentry/Shadow|114|Tangela|XD|type=Grass}}
{{Moveentry/LevelXD|128|Tauros|1|Normal|Normal|46}}
{{Moveentry/Shadow|128|Tauros|XD|type=Normal}}
{{Moveentry/LevelXD|261|Poochyena|1|Dark|Dark|10}}
{{Moveentry/Shadow|261|Poochyena|XD|type=Dark}}
{{Moveentry/LevelXD|273|Seedot|1|Grass|Grass|17}}
{{Moveentry/Shadow|273|Seedot|XD|type=Grass}}
{{Moveentry/LevelXD|280|Ralts|1|Psychic|Psychic|20}}
{{Moveentry/Shadow|280|Ralts|XD|type=Psychic}}
{{Moveentry/LevelXD|302|Sableye|2|Dark|Ghost|33}}
{{Moveentry/Shadow|302|Sableye|XD|type=Dark|type2=Ghost}}
{{Moveentry/LevelXD|316|Gulpin|1|Poison|Poison|17}}
{{Moveentry/Shadow|316|Gulpin|XD|type=Poison}}
{{Moveentry/LevelXD|318|Carvanha|2|Water|Dark|15}}
{{Moveentry/Shadow|318|Carvanha|XD|type=Water|type2=Dark}}
{{Moveentry/LevelXD|354|Banette|1|Ghost|Ghost|37}}
{{Moveentry/Shadow|354|Banette|XD|type=Ghost}}
{{Moveentry/LevelXD|355|Duskull|1|Ghost|Ghost|19}}
{{Moveentry/Shadow|355|Duskull|XD|type=Ghost}}
{{Moveentry/LevelXD|373|Salamence|2|Dragon|Flying|50}}
{{Moveentry/Shadow|373|Salamence|XD|type=Dragon|type2=Flying}}
{{Movefooter|XD|5.5}}
{{Movefoot|XD|5.5}}
 
==Trivia==
* Shadow Hold is the only trapping move that targets all opponents.


==In other languages==
==In other languages==
{{langtable
{{langtable|color={{XD color light}}|bordercolor={{XD color}}
|color={{shadow color light}}|bordercolor={{shadow color}}
|fr=Blocage Noir
|fr=Blocage Noir
|de=Cryptofessel
|de=Cryptofessel
|it=Retedombra
|it=Retedombra
|es=Traba Oscuro}}
|es=Traba Oscura
}}


{{Shadow nav}}<br>
{{Shadow nav}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Trapping moves]]


[[de:Cryptofessel]]
[[de:Cryptofessel]]
[[fr:Percée Noire]]
[[es:Traba oscura]]
[[fr:Blocage Noir]]
[[it:Retedombra]]
[[ja:ダークホールド]]
[[ja:ダークホールド]]

Latest revision as of 09:23, 27 May 2024

Shadow Hold
ダークホールド Dark Hold
Shadow Hold.png
Shadow Hold 2.png
Type  Shadow
Category  Status
PP  N/A (max. N/A)
Power  —
Accuracy  80%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent
Self Ally
Many Others: Affects all adjacent opponents, but not allies
Availability
Introduced  Generation III
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  


Shadow Hold (Japanese: ダークホールド Dark Hold) is one of several Shadow moves available only in Pokémon XD: Gale of Darkness. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified. Shadow Hold is a Shadow version of Spider Web, Mean Look, and Block.

Effect

151Mew.png This move effect may be in need of research.
Reason: If the user switches out with Baton Pass, will the affected Pokémon still be trapped?
You can discuss this on the talk page.

Shadow Hold targets both opponents and prevents the targets from switching out. The effect only applies as long as the Pokémon that used it remains in battle. Pokémon affected by Shadow Hold can still be forced to switch out with Roar and Whirlwind. The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected.

As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Pokémon XD: Gale of Darkness, Shadow Hold cannot be used in Contests.

Description

Games Description
XD The opponent Pokémon cannot escape.


Learnset

# Pokémon Types
0015 Beedrill Beedrill
BugIC XD.png
PoisonIC XD.png
0037 Vulpix Vulpix
FireIC XD.png
0052 Meowth Meowth
NormalIC XD.png
0070 Weepinbell Weepinbell
GrassIC XD.png
PoisonIC XD.png
0082 Magneton Magneton
ElectricIC XD.png
SteelIC XD.png
0088 Grimer Grimer
PoisonIC XD.png
0103 Exeggutor Exeggutor
GrassIC XD.png
PsychicIC XD.png
0112 Rhydon Rhydon
GroundIC XD.png
RockIC XD.png
0113 Chansey Chansey
NormalIC XD.png
0114 Tangela Tangela
GrassIC XD.png
0128 Tauros Tauros
NormalIC XD.png
0261 Poochyena Poochyena
DarkIC XD.png
0273 Seedot Seedot
GrassIC XD.png
0280 Ralts Ralts
PsychicIC XD.png
0302 Sableye Sableye
DarkIC XD.png
GhostIC XD.png
0316 Gulpin Gulpin
PoisonIC XD.png
0318 Carvanha Carvanha
WaterIC XD.png
DarkIC XD.png
0354 Banette Banette
GhostIC XD.png
0355 Duskull Duskull
GhostIC XD.png
0373 Salamence Salamence
DragonIC XD.png
FlyingIC XD.png
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Shadow Hold is the only trapping move that targets all opponents.

In other languages

Language Title
France Flag.png French Blocage Noir
Germany Flag.png German Cryptofessel
Italy Flag.png Italian Retedombra
Spain Flag.png Spanish Traba Oscura


Shadow moves
PhysicalIC HOME.png Shadow BlastShadow BlitzShadow BreakShadow EndShadow Rush
SpecialIC HOME.png Shadow BoltShadow ChillShadow Fire
Shadow RaveShadow StormShadow Wave
StatusIC HOME.png Shadow DownShadow HalfShadow Hold
Shadow MistShadow PanicShadow ShedShadow Sky


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.