Quilava (Pokémon)/Generation VII learnset: Difference between revisions

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m (Adding transfer-only move data)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
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====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Quilava|Fire|Fire|2}}
{{learnlist/prevgenh/7|Quilava|Fire|Fire|2}}
{{learnlist/prevgen7|Quilava|2|Blast Burn|Fire|Special|150|90|5||'''|III=event}}
{{learnlist/prevgen7|Quilava|2|Blast Burn|Fire|Special|150|90|5||'''|III=event<!--prevo-->}}
{{learnlist/prevgen7|Quilava|2|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen7|Quilava|2|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Quilava|2|Captivate|Normal|Status|—|100|20|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Curse|Ghost|Status|—|—|10|II=yes}}
{{learnlist/prevgen7|Quilava|2|Curse|Ghost|Status|—|—|10|II=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Cut|Normal|Physical|50|95|30|II=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Cut|Normal|Physical|50|95|30|II=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Detect|Fighting|Status|—|—|5|II=yes}}
{{learnlist/prevgen7|Quilava|2|Detect|Fighting|Status|—|—|5|II=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Dig|Ground|Physical|80|100|10|II=yes|III=yes|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Dig|Ground|Physical|80|100|10|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Endure|Normal|Status|—|—|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Endure|Normal|Status|—|—|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Fury Cutter|Bug|Physical|40|95|20|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Fury Cutter|Bug|Physical|40|95|20|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Quilava|2|Headbutt|Normal|Physical|70|100|15|II=yes|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Headbutt|Normal|Physical|70|100|15|II=yes<!--TM-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Quilava|2|Incinerate|Fire|Special|60|100|15||'''|V=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Incinerate|Fire|Special|60|100|15||'''|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Iron Tail|Steel|Physical|100|75|15|II=yes}}
{{learnlist/prevgen7|Quilava|2|Iron Tail|Steel|Physical|100|75|15|II=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Quilava|2|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Quilava|2|Mud-Slap|Ground|Special|20|100|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Mud-Slap|Ground|Special|20|100|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Quilava|2|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen7|Quilava|2|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Rock Smash|Fighting|Physical|40|100|15|II=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Rock Smash|Fighting|Physical|40|100|15|II=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM,TM-->}}
{{learnlist/prevgen7|Quilava|2|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Strength|Normal|Physical|80|100|15|II=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Quilava|2|Strength|Normal|Physical|80|100|15|II=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Quilava|2|Submission|Fighting|Physical|80|80|20|II=yes}}
{{learnlist/prevgen7|Quilava|2|Submission|Fighting|Physical|80|80|20|II=yes<!--breed-->}}
{{learnlist/prevgenf/7|Quilava|Fire|Fire|2}}
{{learnlist/prevgenf/7|Quilava|Fire|Fire|2}}


[[it:Quilava/Mosse apprese in settima generazione]]
[[it:Quilava/Mosse apprese in settima generazione]]
[[zh:火岩鼠/第七世代招式表]]
[[zh:火岩鼠/第七世代招式表]]

Revision as of 20:14, 30 October 2020

← Quilava Quilava

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Smokescreen Normal Status 0000 100100% 20
066 Smokescreen Normal Status 0000 100100% 20
1010 Ember Fire Special 04040 100100% 25
1313 Quick Attack Normal Physical 04040 100100% 30
2020 Flame Wheel Fire Physical 06060 100100% 25
2424 Defense Curl Normal Status 0000 00——% 40
3131 Swift Normal Special 06060 00——% 20
3535 Flame Charge Fire Physical 05050 100100% 20
4242 Lava Plume Fire Special 08080 100100% 15
4646 Flamethrower Fire Special 09090 100100% 15
5353 Inferno Fire Special 100100 05050% 5
5757 Rollout Rock Physical 03030 09090% 20
6464 Double-Edge Normal Physical 120120 100100% 15
6868 Burn Up Fire Special 130130 100100% 5
7575 Eruption Fire Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 00—}}—% 30
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM96Bag TM Normal VI Sprite.png TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
MankeyEeveeTeddiursaUrsaringZigzagoonLinoone
SlakothSlakingSkittyEspurrMeowstic
Covet Normal Physical 60 100% 25
SandslashZangoose
Crush Claw Normal Physical 75 95% 10
RattataRattataRaticateRaticateTaurosEevee
CyndaquilQuilavaTyphlosionDunsparcePhanpyLinoone
SkittyNumelSpindaHippopotasHippowdonDeerling
SawsbuckSkiddoGogoatStuffulBewearPassimian
Double-Edge Normal Physical 120 100% 15
Nidoran♂NidorinoNidokingJolteonCombuskenBlaziken
DeerlingSawsbuckBunnelbyDiggersbyLittenTorracat
IncineroarMudbrayMudsdale
Double Kick Fighting Physical 30 100% 30
VulpixVulpixNuzleaf
Extrasensory Psychic Special 80 100% 20
VulpixGrowlitheTorchicNumelCameruptPansear
SimisearHeatmor
Flame Burst Fire Special 70 100% 15
GrowlithePonytaRapidashFlareonCombuskenBlaziken
MonfernoInfernapeTepigPigniteEmboarDarumaka
DarmanitanHeatmorLittenTorracatIncineroar
Flare Blitz Fire Physical 120 100% 15
SentretFurretSkittyBunearyLopunnyLucario
Foresight Normal Status —% 40
SandshrewSandshrewSandslashMeowthMeowthPersian
PersianPsyduckGolduckMankeyPrimeapeSentret
FurretAipomAmbipomSneaselWeavileTeddiursa
UrsaringLinooneVigorothKecleonChimcharMonferno
InfernapeGlameowPuruglyStunkySkuntankPurrloin
LiepardPansageSimisagePansearSimisearPanpour
SimipourDrilburExcadrillZoruaZoroarkCubchoo
BearticHeatmorLittenTorracatIncineroar
Fury Swipes Normal Physical 18 80% 15
HoundourHoundoomPoochyenaMightyenaWhismurLoudred
ExploudElectrikeManectricFennekinBraixenDelphox
RockruffLycanrocLycanroc
Howl Normal Status —% 40
SeedotNuzleafDeerlingSawsbuck
Nature Power Normal Status —% 20
RattataRattataRaticateRaticatePikachuRaichu
RaichuVulpixNinetalesRapidashEeveeVaporeon
JolteonFlareonEspeonUmbreonLeafeonGlaceon
SylveonCyndaquilQuilavaTyphlosionSentretFurret
SneaselWeavileTorchicCombuskenBlazikenElectrike
ManectricZangooseAbsolPachirisuBuizelFloatzel
BunearyLopunnyLucarioBlitzleZebstrikaEmolga
BunnelbyDiggersbyLycanroc
Quick Attack Normal Physical 40 100% 30
GrowlitheVigorothLillipupHerdierStoutlandMienfoo
MienshaoBouffalantLycanrocPassimian
Reversal Fighting Physical 100% 15
NidokingMankeyPrimeapeTaurosTeddiursaUrsaring
PiloswineMamoswineSpindaBlitzleZebstrikaSandile
KrokorokDarumakaDarmanitanCubchooBearticBouffalant
LittenTorracatIncineroarYungoosGumshoosStufful
BewearPassimianKomala
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Quilava in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Quilava in that game.
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Fire Pledge Fire Special 80 100% 10
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Quilava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Quilava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Blast Burn Fire Special 150150 090}}90% 5
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Cut Normal Physical 05050 095}}95% 30
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Dig Ground Physical 08080 100}}100% 10
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Iron Tail Steel Physical 100100 075}}75% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Strength Normal Physical 08080 100}}100% 15
II III IV V VI Submission Fighting Physical 08080 080}}80% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Quilava
  • Italic indicates a move that gets STAB only when used by an evolution of Quilava
  • Click on the generation numbers at the top to see transfer-only moves for other generations