Prism Armor (Ability): Difference between revisions
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Prism Armor reduces damage from [[supereffective]] moves by | Prism Armor reduces damage from [[supereffective]] moves by 25%, regardless of the effectiveness multiplier. | ||
Unlike {{a|Solid Rock}} and {{a|Filter}}, this Ability cannot be ignored by {{cat|Moves that ignore Abilities|moves}} or {{cat|Abilities that ignore other Abilities|Abilities}}. | Unlike {{a|Solid Rock}} and {{a|Filter}}, this Ability cannot be ignored by {{cat|Moves that ignore Abilities|moves}} or {{cat|Abilities that ignore other Abilities|Abilities}}. |
Revision as of 00:10, 2 September 2020
Prism Armor | プリズムアーマー | ||||||||||||||||||
Prism Armor | |||||||||||||||||||
Flavor text
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Prism Armor (Japanese: プリズムアーマー Prism Armor) is an Ability introduced in Generation VII. It is one of the signature Abilities of Necrozma.
Effect
In battle
Prism Armor reduces damage from supereffective moves by 25%, regardless of the effectiveness multiplier.
Unlike Solid Rock and Filter, this Ability cannot be ignored by moves or Abilities.
Outside of battle
Prism Armor has no effect outside of battle.
Pokémon with Prism Armor
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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0800 | Necrozma |
Psychic | Prism Armor | None | None | ||
800DM | Necrozma | Necrozma |
Psychic | Steel | Prism Armor | None | None |
800DW | Necrozma | Necrozma |
Psychic | Ghost | Prism Armor | None | None |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Solid Rock | |
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Solid Rock • Filter • Prism Armor |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |