Appendix:HeartGold and SoulSilver walkthrough/Section 2: Difference between revisions

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(Onix's stats are worse than Graveler's)
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[[File:Violet City HGSS.png|thumb|300px|Violet City]]
[[File:Violet City HGSS.png|thumb|300px|Violet City]]


[[Violet City]] is the first city with a Pokémon Gym. Other landmarks include [[Sprout Tower]] in the north, and {{DL|Violet City|Earl's Pokémon Academy}} in the east. It is recommendable to catch a {{p|Bellsprout}} to trade for the {{p|Onix}} in the house near the Pokémon Center, as it can learn {{m|Rock Throw}} which will help when it comes time to battle Falkner later.
[[Violet City]] is the first city with a Pokémon Gym. Other landmarks include [[Sprout Tower]] in the north, and {{DL|Violet City|Earl's Pokémon Academy}} in the east.


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===Time for a Trade===
===Time for a Trade===
The kid in the house near the Pokémon Center is looking for a {{p|Bellsprout}}. In return, he offers his {{p|Onix}}, Rocky. {{t|Rock}} Pokémon like this will be useful at the [[Violet Gym]].
The kid in the house near the Pokémon Center is looking for a {{p|Bellsprout}}. In return, he [[in-game trade|offers]] his {{p|Onix}}, Rocky.


===Pokémon School===
===Pokémon School===
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{{sign|DPcity|footer}}
{{sign|DPcity|footer}}


The [[Violet Gym]] specializes in {{type|Flying}} Pokémon. Clip their wings with {{t|Electric}} attacks, or knock them out of the sky with {{t|Rock}} moves. The traded {{p|Onix}} will be a big help, and {{p|Mareep}} can be found on {{rt|32|Johto}} to the south. Avoid using {{t|Grass}} and {{t|Bug}} Pokémon. Falkner will use {{m|Roost}} often, so be ready for a long battle. Being slightly overtrained for this gym is a big help, as the more damage you can do in one shot, the more turns Falkner will waste using Roost, or less. Step onto the wooden platform to reach the elevated walkway. This S-shaped battlefield has a Gym Trainer at each end, but it is possible to avoid both and reach [[Falkner]] immediately by traveling along the glass tiles on either side.
The [[Violet Gym]] specializes in {{type|Flying}} Pokémon. {{t|Rock}} and {{t|Electric}} moves are super effective. A {{p|Geodude}} from [[Dark Cave]] learns {{m|Rock Throw}}, and a {{p|Mareep}} from {{rt|32|Johto}} to the south learns {{m|Thunder Shock}}, but neutrally effective moves like {{m|Ember}} or {{m|Water Gun}} can work just fine. Avoid using {{t|Grass}} and {{t|Bug}} Pokémon. [[Falkner]] will use {{m|Roost}} often, so be ready for a long battle. Being slightly overtrained for this gym is a big help, as the more damage you can do in one turn, the more turns Falkner will waste using Roost. Step onto the wooden platform to reach the elevated walkway. This S-shaped battlefield has a Gym Trainer at each end, but it is possible to avoid both and reach [[Falkner]] immediately by traveling along the glass tiles on either side.


{{User:TylerGray/Gymtag
{{User:TylerGray/Gymtag
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Defeated, Falkner awards you the {{badge|Zephyr}}, which ensures obedience from all Pokémon up to level 20, and enables the use of {{m|Rock Smash}} in the field. He also hands over {{TM|51|Roost}} as a prize. Roost restores 50% of the user's maximum HP, and Flying-types that use it are treated as non-Flying-types until the next turn.
Defeated, Falkner awards you the {{badge|Zephyr}}, which ensures obedience from all Pokémon up to level 20, and enables the use of {{m|Rock Smash}} in the field. He also hands over {{TM|51|Roost}} as a prize. Roost restores 50% of the user's maximum HP, and Flying-types that use it are treated as non-Flying-types until the next turn.
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==Route 36==
==Route 36==
The next destination is {{rt|32|Johto}} to the south, but detour to {{rt|36|Johto}} in the west first. Speak to the man to receive {{HM|06|Rock Smash}}, a move that can now be used anytime in the field, thanks to the Zephyr Badge. On Thursdays, Arthur of the [[Week Siblings]] can be found here; speaking to him will result in a [[Hard Stone]] on the first meeting, and a {{DL|List of Ribbons in the games|Careless Ribbon}} on subsequent meetings.
The next destination is {{rt|32|Johto}} to the south, but detour to {{rt|36|Johto}} in the west first. Speak to the man to receive {{HM|06|Rock Smash}}, a move that can now be used anytime in the field, thanks to the Zephyr Badge. On Thursdays, Arthur of the [[Week Siblings]] can be found here; speaking to him will result in a [[Hard Stone]] on the first meeting, and a {{DL|List of Ribbons in the games|Careless Ribbon}} after meeting all his siblings.


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{{WalkthroughPrevNext
{{WalkthroughPrevNext

Revision as of 22:23, 19 June 2020

This is the Bulbapedia walkthrough for Pokémon HeartGold and SoulSilver.
These pages follow the remade Nintendo DS iteration, not Pokémon Gold and Silver. The guide for those games can be found here.


Route 30

On the second visit to Route 30, the Pokémon battle that had blocked the western road has ended, clearing the path northward.


Route 31

Route 31

Route 31 is a small route that connects Route 30 and Violet City. The western entrance to Dark Cave is located here, but the area cannot be fully explored just yet.


A Gift

When you step inside the gate, Lyra/Ethan enters from the east. She/He gives you a gift, the Vs. Recorder. This device can record and replay battles, and allows you to share them with friends.

Violet City

Violet City

Violet City is the first city with a Pokémon Gym. Other landmarks include Sprout Tower in the north, and Earl's Pokémon Academy in the east.


The Juggler

The Juggler outside the Pokémon Center likes to collect Shards, and will trade three different Berries for each one. The Berries obtained correspond to the shard's color.

Shard Set Berries
Red Shard Red Shard A Cheri Berry Cheri Pecha Berry Pecha Leppa Berry Leppa
Blue Shard Blue Shard B Chesto Berry Chesto Oran Berry Oran Wiki Berry Wiki
Yellow Shard Yellow Shard C Aspear Berry Aspear Sitrus Berry Sitrus Iapapa Berry Iapapa
Green Shard Green Shard D Rawst Berry Rawst Lum Berry Lum Aguav Berry Aguav


Time for a Trade

The kid in the house near the Pokémon Center is looking for a Bellsprout. In return, he offers his Onix, Rocky.

Pokémon School

The Pokémon School is where young Trainers learn how to raise Pokémon. The blackboard lists the five status ailments that can affect a Pokémon.

Ailment Effect(s)
BRN Burn Attack drops to 50%; inflicts damage equal to 1/8 of maximum HP every turn
FRZ Freeze Cannot move until thawed (20% chance of recovery per turn)
PAR Paralysis Speed drops to 25%; cannot attack 1/4 of the time
PSN Poison Inflicts damage equal to 1/8 of maximum HP every turn; loses 1 HP for every four steps taken outside of battle
SLP Sleep Cannot move for one to four turns


Sprout Tower

Sprout Tower, 1F
Sprout Tower, 2F
Sprout Tower, 3F

Sprout Tower is a towering pagoda where Sages teach that all living things coexist through cooperation. Since these monks also train Pokémon, it's a good opportunity to train before challenging the Violet Gym.


2F

Battle Sage Nico and climb down the northeast ladder.

1F

Grab the Parlyz Heal, fight Sage Chow, and climb up the western ladder.

2F

Collect the X Accuracy and climb the southern ladder.

3F

Pick up the Potion and head north. It seems that Elder Li has just been defeated by Silver. The elder scolds him for being too harsh on his Pokémon, then Silver leaves via an Escape Rope. Grab the Escape Rope to the east, then speak to Li to be drawn into battle.




Li rewards you with TM70 (Flash), which illuminates certain areas. Use the Escape Rope to exit the tower, and set out for the first Gym.

Violet Gym

Violet Gym

Violet City Pokémon Gym
Leader: Falkner

The Elegant Master of Flying Pokémon

The Violet Gym specializes in Flying-type Pokémon. Rock and Electric moves are super effective. A Geodude from Dark Cave learns Rock Throw, and a Mareep from Route 32 to the south learns Thunder Shock, but neutrally effective moves like Ember or Water Gun can work just fine. Avoid using Grass and Bug Pokémon. Falkner will use Roost often, so be ready for a long battle. Being slightly overtrained for this gym is a big help, as the more damage you can do in one turn, the more turns Falkner will waste using Roost. Step onto the wooden platform to reach the elevated walkway. This S-shaped battlefield has a Gym Trainer at each end, but it is possible to avoid both and reach Falkner immediately by traveling along the glass tiles on either side.

Violet Gym
The Zephyr Badge




Defeated, Falkner awards you the Zephyr Badge, which ensures obedience from all Pokémon up to level 20, and enables the use of Rock Smash in the field. He also hands over TM51 (Roost) as a prize. Roost restores 50% of the user's maximum HP, and Flying-types that use it are treated as non-Flying-types until the next turn.

A Favor

Elm calls when you leave the Gym, and asks that you speak with his aide inside the Poké Mart. The aide asks that you take care of the Mystery Egg, which will eventually hatch into a Togepi with the special Extrasensory move. The professor will call again when the Egg hatches, asking to see it; visit him with Togepi as the lead Pokémon to receive an Everstone.

Kimono Girl 1

Upon leaving the Poké Mart, you meet one of the Kimono Girls, five sisters from Ecruteak City's Dance Theater. She shows an interest in the "important" Egg, and asks that you take good care of it before leaving to the south.

Route 36

The next destination is Route 32 to the south, but detour to Route 36 in the west first. Speak to the man to receive HM06 (Rock Smash), a move that can now be used anytime in the field, thanks to the Zephyr Badge. On Thursdays, Arthur of the Week Siblings can be found here; speaking to him will result in a Hard Stone on the first meeting, and a Careless Ribbon after meeting all his siblings.

← Part 1 New Bark Town, Route 29, Cherrygrove City, Mr. Pokémon's House
HeartGold and SoulSilver
walkthrough
Route 32, Union Cave, Route 33, Azalea Town, Slowpoke Well Part 3 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.