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| ===Gurdurr Crew=== | | ===Gurdurr Crew=== |
| Unlocked after completing another job request after obtaining a Sturdy Vine for Gurdurr. Gurdurr, using materials, will prepare new land in Pokémon Paradise, build new facilities or redecorate the house and the facilities. There are eight areas surrounding the Paradise center that can be prepared and designed into four different designs. The chosen design can also be changed afterwards. | | {{main|Gurdurr Crew}} |
| | Unlocked after completing another job request after obtaining a Sturdy Vine for Gurdurr. Gurdurr, using materials, will prepare new land in Pokémon Paradise, build new facilities or redecorate the house and the facilities. There are eight areas that can be prepared and designed into four different designs. The chosen design can also be changed afterwards. |
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| {| style="margin:auto; background: #{{grass color}}; {{roundy|0.5em}}; border: 3.5px solid #{{dark color dark}};"
| | ===Shops=== |
| |-
| | ====Berries and Seeds==== |
| ! Area Designs !! Materials needed !! Required [[File:Poké currency.png|Poké]] !! Unlocking Requirement
| |
| |- style="background: #fff"
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| | Pleasant Plain
| |
| | [[File:MDBag Material V Sprite.png|15px]] Rich Soil
| |
| [[File:MDBag Material V Sprite.png|15px]] Fresh Herb
| |
| | 300
| |
| | N/A
| |
| |- style="background: #fff"
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| | Cool Creekside
| |
| | [[File:MDBag Material V Sprite.png|15px]] Rich Soil
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| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×3
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| | 600
| |
| | Three facilities
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| |- style="background: #fff"
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| | Fertile Forest
| |
| | [[File:MDBag Material V Sprite.png|15px]] Rich Soil
| |
| [[File:MDBag Material V Sprite.png|15px]] Precious Branch ×2
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| [[File:MDBag Material V Sprite.png|15px]] Sturdy Vine ×2
| |
| | 1,000
| |
| | Six facilities
| |
| |- style="background: #fff"
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| | Rough Rockery
| |
| | [[File:MDBag Material V Sprite.png|15px]] Rich Soil
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×3
| |
| | 1,500
| |
| | Nine facilities
| |
| |}
| |
| | |
| The number of areas prepared determines the maximum amount of recruit-able Pokémon (including the Paradise center):
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| | |
| {| style="margin:auto; background: #C0C0C0; {{roundy|0.5em}}; border: 3.5px solid #6464FF;"
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| |- style="color:#000"
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| ! Number of Areas
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| ! Number of Recruit-able Pokémon
| |
| |- style="background: #fff"
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| | 1
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| | 64
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| |- style="background: #fff"
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| | 2
| |
| | 80
| |
| |- style="background: #fff"
| |
| | 3
| |
| | 96
| |
| |- style="background: #fff"
| |
| | 4
| |
| | 120
| |
| |- style="background: #fff"
| |
| | 5
| |
| | 144
| |
| |- style="background: #fff"
| |
| | 6
| |
| | 176
| |
| |- style="background: #fff"
| |
| | 7
| |
| | 208
| |
| |- style="background: #fff"
| |
| | 8
| |
| | 248
| |
| |- style="background: #fff"
| |
| | 9
| |
| | 288
| |
| |}
| |
| | |
| Each area (except the Paradise center) can contain four facilities, which can be upgraded.
| |
| In order to build facilities, the player has to talk to the signboard (there are four in each area) at the desired spot which will summon {{DL|List of Pokémon Mystery Dungeon: Gates to Infinity characters|Gurdurr}} and his crew. Once built, each facility is attended by a random Pokémon (with the exception of {{p|Starmie}}, {{p|Beartic}} and {{p|Meloetta}}). After building three facilities, Gurdurr will start upgrading existing facilities. If a duplicate facility is to be built, multiple resources are required. After nine facilities have been built, Gurdurr will start removing facilities if desired. Because the entire Paradise can only contain 32 facilities, it is impossible to have every type of facility built at the same time. The facility attenders may also abandon their facility, leaving it empty and unable to be used. If this happens, the player must have Gurdurr tear down the facility.
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| {| style="margin:auto; background: #C0C0C0; {{roundy|0.5em}}; border: 3.5px solid #6464FF;"
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| |- style="color:#000"
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| ! Facility
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| ! Game
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| Description
| |
| ! Resources needed
| |
| ! Unlocking
| |
| requirement
| |
| ! First Upgrade
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| ! Second Upgrade
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| |- style="background: #fff"
| |
| | Berries and Seeds
| |
| | {{tt|Shop|This is a specialty shop for Berries and seeds! You can buy Berries and seeds anytime and sell them for higher prices! As it gets upgraded, it'll carry rare ones!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Precious Branch ×{{tt|2|6 after first build}}
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Heavy Lumber ×3
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Fine Log ×4
| |
| |- style="background: #fff"
| |
| | Oodles of Orbs
| |
| | {{tt|Shop|This is a specialty shop for Wonder Orbs! You can buy Wonder Orbs anytime and sell them for higher prices! As it gets upgraded, it'll carry rare ones, too!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Sturdy Vine ×2
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| [[File:MDBag Material V Sprite.png|15px]] Fresh Herb ×2
| |
| | Gold Rank
| |
| | [[File:Poké currency.png|Poké]]600
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| [[File:MDBag Material V Sprite.png|15px]] Hardy Vine ×3
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| [[File:MDBag Material V Sprite.png|15px]] Leaf Bouquet ×3
| |
| | [[File:Poké currency.png|Poké]]1,000
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| [[File:MDBag Material V Sprite.png|15px]] Everlasting Vine ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Grass Veil ×4
| |
| |- style="background: #fff"
| |
| | Elite Boutique
| |
| | {{tt|Shop|This is a shop where random items are sold. It may carry rare items, too! The item prices are also random, so they can be really cheap or expensive!}}
| |
| | [[File:Poké currency.png|Poké]]1,000
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| [[File:MDBag Material V Sprite.png|15px]] Sturdy Vine
| |
| [[File:MDBag Material V Sprite.png|15px]] Fresh Herb
| |
| | Platinum Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Hardy Vine
| |
| [[File:MDBag Material V Sprite.png|15px]] Leaf Bouquet
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Everlasting Vine
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| [[File:MDBag Material V Sprite.png|15px]] Grass Veil
| |
| |- style="background: #fff"
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| | Swap Shop
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| | {{tt|Shop|This is a shop that lets you trade items in your Deposit Box for items in the shop! As it gets upgraded, it'll have rare items!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}} [[File:MDBag Material V Sprite.png|15px]] Precious Branch ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}} [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Sturdy Vine ×{{tt|2|6 after first build}} [[File:MDBag Material V Sprite.png|15px]] Fresh Herb ×{{tt|2|6 after first build}}
| |
| | Gold Rank
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| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Heavy Lumber ×3
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| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×3 [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×3
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| [[File:MDBag Material V Sprite.png|15px]] Hardy Vine ×3 [[File:MDBag Material V Sprite.png|15px]] Leaf Bouquet ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Fine Log ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×4 [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×4
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| [[File:MDBag Material V Sprite.png|15px]] Everlasting Vine ×4 [[File:MDBag Material V Sprite.png|15px]] Grass Veil ×4
| |
| |- style="background: #fff"
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| | Prize Palace
| |
| | {{tt|Shop|This is a fun shop where you can try Instant, Scratch, and Random Tickets! As it gets upgraded, these tickets will be upgraded, too!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Sturdy Vine ×{{tt|2|6 after first build}}
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]{{tt|600|1,800 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Hardy Vine ×{{tt|3|8 after first build}}
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Everlasting Vine ×4
| |
| |- style="background: #fff"
| |
| | Detour Guide
| |
| | {{tt|Shop|Dungeons have secret detours where treasures await! This is a shop that tells you all sorts of things about them. As it gets upgraded, you'll be able to buy items to take detours, too}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Precious Branch ×{{tt|2|6 after first build}}
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]{{tt|600|1,800 after first build}}
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| [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Heavy Lumber ×{{tt|3|8 after first build}}
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Fine Log ×4
| |
| |- style="background: #fff"
| |
| | Music Paradise
| |
| | {{tt|Shop|Music Paradise lets you listen to any music you like at your Paradise. Make your Paradise even more fun by selecting your favorite music!}}
| |
| | [[File:Poké currency.png|Poké]]1,500
| |
| [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Fine Log ×3
| |
| | Credits roll<br>Super Rank
| |
| | N/A
| |
| | N/A
| |
| |- style="background: #fff"
| |
| | Beartic Slide
| |
| | {{tt|Mini Game|This is a fun game in an icy cave! (☆) keep coming. Slide them to the goal! Score high and receive wonderful items! (Use the stylus to play)}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|3,000|9,000 after first build}} [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|3|8 after first build}}
| |
| | Gold Rank
| |
| | N/A
| |
| | N/A
| |
| |- style="background: #fff"
| |
| | Sunken Treasure
| |
| | {{tt|Mini Game|This is a game where you dive into the water and collect treasures! You may find rare items among them! (Tilt the Nintendo 3DS system to play.)}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}} [[File:MDBag Material V Sprite.png|15px]] Precious Branch ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Fresh Herb ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×{{tt|3|8 after first build}}
| |
| | Bronze Rank
| |
| | N/A
| |
| | N/A
| |
| |- style="background: #fff"
| |
| | Oran Field
| |
| | {{tt|Field|With this Field, you can grow Oran Berries! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Oran Berry V Sprite.png]] {{tt|Oran Berry|Oran Berry ×3 after first build}}
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]{{tt|600|1,800 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Oran Berry V Sprite.png]] Oran Berry ×{{tt|2|6 after first build}}
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Oran Berry V Sprite.png]] Oran Berry ×3
| |
| |- style="background: #fff"
| |
| | Heal Field
| |
| | {{tt|Field|With this Field, you can grow Heal Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×3 [[File:MDBag Seed V Sprite.png]] Heal Seed ×2
| |
| | Platinum Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×4 [[File:MDBag Seed V Sprite.png]] Heal Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×5 [[File:MDBag Seed V Sprite.png]] Heal Seed ×4
| |
| |- style="background: #fff"
| |
| | Reviver Field
| |
| | {{tt|Field|With this Field, you can grow Reviver Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}} [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×{{tt|3|8 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×{{tt|3|8 after first build}} [[File:MDBag Seed V Sprite.png]] Reviver Seed ×{{tt|2|6 after first build}}
| |
| | Diamond Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×{{tt|4|10 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×{{tt|4|10 after first build}} [[File:MDBag Seed V Sprite.png]] Reviver Seed ×{{tt|3|8 after first build}}
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×6
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×6 [[File:MDBag Seed V Sprite.png]] Reviver Seed ×6
| |
| |- style="background: #fff"
| |
| | Eyedrop Field
| |
| | {{tt|Field|With this Field, you can grow Eyedrop Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Eyedrop Seed ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Eyedrop Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Eyedrop Seed ×4
| |
| |- style="background: #fff"
| |
| | Warp Field
| |
| | {{tt|Field|With this Field, you can grow Warp Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Warp Seed ×2
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Warp Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Warp Seed ×4
| |
| |- style="background: #fff"
| |
| | Quick Field
| |
| | {{tt|Field|With this Field, you can grow Quick Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Quick Seed ×2
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Quick Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Quick Seed ×4
| |
| |- style="background: #fff"
| |
| | Blinker Field
| |
| | {{tt|Field|With this Field, you can grow Blinker Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Blinker Seed ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Blinker Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Blinker Seed ×4
| |
| |- style="background: #fff"
| |
| | Totter Field
| |
| | {{tt|Field|With this Field, you can grow Totter Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Totter Seed ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Totter Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Totter Seed ×4
| |
| |- style="background: #fff"
| |
| | Sleep Field
| |
| | {{tt|Field|With this Field, you can grow Sleep Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Sleep Seed ×2
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Sleep Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Sleep Seed ×4
| |
| |- style="background: #fff"
| |
| | Stun Field
| |
| | {{tt|Field|With this Field, you can grow Stun Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Stun Seed ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Stun Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Stun Seed ×4
| |
| |- style="background: #fff"
| |
| | Training Field
| |
| | {{tt|Field|With this Field, you can grow Training Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×3 [[File:MDBag Seed V Sprite.png]] Training Seed ×2
| |
| | Gold Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×4 [[File:MDBag Seed V Sprite.png]] Training Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×5 [[File:MDBag Seed V Sprite.png]] Training Seed ×4
| |
| |- style="background: #fff"
| |
| | Encourage Field
| |
| | {{tt|Field|With this Field, you can grow Encourage Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×3 [[File:MDBag Seed V Sprite.png]] Encourage Seed ×2
| |
| | Gold Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×4 [[File:MDBag Seed V Sprite.png]] Encourage Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×5 [[File:MDBag Seed V Sprite.png]] Encourage Seed ×4
| |
| |- style="background: #fff"
| |
| | Blast Field
| |
| | {{tt|Field|With this Field, you can grow Blast Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2
| |
| [[File:MDBag Seed V Sprite.png]] Blast Seed ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Blast Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×4 [[File:MDBag Seed V Sprite.png]] Blast Seed ×4
| |
| |- style="background: #fff"
| |
| | Violent Field
| |
| | {{tt|Field|With this Field, you can grow Violent Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×3 [[File:MDBag Seed V Sprite.png]] Violent Seed ×2
| |
| | Platinum Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×4
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×4 [[File:MDBag Seed V Sprite.png]] Violent Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×5 [[File:MDBag Seed V Sprite.png]] Violent Seed ×4
| |
| |- style="background: #fff"
| |
| | Pure Field
| |
| | {{tt|Field|With this Field, you can grow Pure Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2
| |
| [[File:MDBag Seed V Sprite.png]] Pure Seed ×2
| |
| | Master Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3
| |
| [[File:MDBag Seed V Sprite.png]] Pure Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×6
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×6
| |
| [[File:MDBag Seed V Sprite.png]] Pure Seed ×6
| |
| |- style="background: #fff"
| |
| | Vile Field
| |
| | {{tt|Field|With this Field, you can grow Vile Seeds! Plant one, and it'll grow for you to harvest while you are on your adventure. As it gets upgraded, you'll harvest more!}}
| |
| | [[File:Poké currency.png|Poké]]300 [[File:MDBag Material V Sprite.png|15px]] Rich Soil ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Spring Water ×2 [[File:MDBag Seed V Sprite.png]] Vile Seed ×2
| |
| | Diamond Rank
| |
| | [[File:Poké currency.png|Poké]]600 [[File:MDBag Material V Sprite.png|15px]] Ancient Soil ×3
| |
| [[File:MDBag Material V Sprite.png|15px]] Well Water ×3 [[File:MDBag Seed V Sprite.png]] Vile Seed ×3
| |
| | [[File:Poké currency.png|Poké]]1,000 [[File:MDBag Material V Sprite.png|15px]] Rare Soil ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Rainbow Drop ×5 [[File:MDBag Seed V Sprite.png]] Vile Seed ×5
| |
| |- style="background: #fff"
| |
| | Normal Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Normal-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Fire Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Fire-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Water Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Water-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Grass Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Grass-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Electric Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Electric-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Ice Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Ice-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Gold Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Fighting Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Fighting-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Poison Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Poison-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Ground Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Ground-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Gold Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Flying Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Flying-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Silver Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Psychic Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Psychic-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| | Platinum Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Bug Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Bug-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Rock Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Rock-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Bronze Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Ghost Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Ghost-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Diamond Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Dragon Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Dragon-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| | N/A
| |
| | [[File:Poké currency.png|Poké]]{{tt|600|1,800 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×{{tt|5|12 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×{{tt|5|12 after first build}}
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Dark Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Dark-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]{{tt|300|900 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×{{tt|2|6 after first build}}
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×{{tt|2|6 after first build}}
| |
| | Platinum Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |- style="background: #fff"
| |
| | Steel Dojo
| |
| | {{tt|Dojo|This is a move dojo to improve Steel-type moves! As it gets upgraded, training becomes more effective! You can also raise the moves' power, accuracy, and PP to the max!}}
| |
| | [[File:Poké currency.png|Poké]]300
| |
| [[File:MDBag Material V Sprite.png|15px]] Lustrous Metal ×2
| |
| [[File:MDBag Material V Sprite.png|15px]] Stone Slab ×2
| |
| | Diamond Rank
| |
| | [[File:Poké currency.png|Poké]]600
| |
| [[File:MDBag Material V Sprite.png|15px]] Reflective Alloy ×5
| |
| [[File:MDBag Material V Sprite.png|15px]] Unbreakable Rock ×5
| |
| | [[File:Poké currency.png|Poké]]1,000
| |
| [[File:MDBag Material V Sprite.png|15px]] Gilded Metal ×7
| |
| [[File:MDBag Material V Sprite.png|15px]] Endless Stone ×7
| |
| |}
| |
| | |
| ====Redecorating====
| |
| After six facilities have been built, Gurdurr will start painting and coloring facilities, except for the mini-games and Music Paradise. By default, all facilities are colored "Normal" and all fields are colored "Yellow". After reaching Perfect Rank, Gurdurr adds Gold, Silver, Copper, and Crystal to the list of possible colors for facilities.
| |
| | |
| <div class="center" style="width:auto; margin-left:auto; margin-right:auto;">'''Facilities and House'''</div>
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| {| style="margin:auto; background: #C0C0C0; {{roundy|0.5em}}; border: 3.5px solid #6464FF;"
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| |- style="color:#000"
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| ! rowspan="2" | Color
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| ! colspan="3" | Requirements
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| |-
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| ! Facilities
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| ! House Roofs
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| ! House Windows
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| |- style="background: #fff"
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| | Normal
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| | colspan="3" align="center" | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment
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| [[File:MDBag Material V Sprite.png|15px]] Wood Pigment
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| [[File:MDBag Material V Sprite.png|15px]] Stone Pigment
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| [[File:Poké currency.png|Poké]]45
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| |- style="background: #fff"
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| | Red
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Blue
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| | [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Yellow
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| | [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Purple
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Green
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| | [[File:MDBag Material V Sprite.png|15px]] Grass Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Grass Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Grass Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Pink
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| | [[File:MDBag Material V Sprite.png|15px]] Stone Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Stone Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Stone Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Light Blue
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| | [[File:MDBag Material V Sprite.png|15px]] Water Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Water Pigment ×2
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Water Pigment ×2
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Black
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment [[File:MDBag Material V Sprite.png|15px]] Wood Pigment
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| [[File:MDBag Material V Sprite.png|15px]] Grass Pigment [[File:Poké currency.png|Poké]]100
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×3
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| [[File:Poké currency.png|Poké]]150
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×3
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| [[File:Poké currency.png|Poké]]80
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| |- style="background: #fff"
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| | Gold{{tt|*|After reaching Perfect Rank}}
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2 [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×2
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| [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×2 [[File:Poké currency.png|Poké]]1500
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| | N/A
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| | N/A
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| |- style="background: #fff"
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| | Silver{{tt|*|After reaching Perfect Rank}}
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2 [[File:MDBag Material V Sprite.png|15px]] Stone Pigment ×2
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| [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×2 [[File:Poké currency.png|Poké]]1500
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| | N/A
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| | N/A
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| |- style="background: #fff"
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| | Copper{{tt|*|After reaching Perfect Rank}}
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| | [[File:MDBag Material V Sprite.png|15px]] Metal Pigment ×2 [[File:MDBag Material V Sprite.png|15px]] Grass Pigment ×2
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| [[File:MDBag Material V Sprite.png|15px]] Water Pigment ×2 [[File:Poké currency.png|Poké]]1500
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| | N/A
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| | N/A
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| |- style="background: #fff"
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| | Crystal{{tt|*|After reaching Perfect Rank}}
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×3 [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×3
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| [[File:MDBag Material V Sprite.png|15px]] Stone Pigment ×3 [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×3 <br>
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| [[File:MDBag Material V Sprite.png|15px]] Grass Pigment ×3 [[File:Poké currency.png|Poké]]1500
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| | N/A
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| | N/A
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| |}
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| {{-}}
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| <div class="center" style="width:auto; margin-left:auto; margin-right:auto;">'''Fields'''</div>
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| {| style="margin:auto; background: #C0C0C0; {{roundy|0.5em}}; border: 3.5px solid #6464FF;"
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| |- style="color:#000"
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| ! Color
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| ! Requirements
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| |- style="background: #fff"
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| | Red
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| | [[File:MDBag Material V Sprite.png|15px]] Soil Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| |- style="background: #fff"
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| | Blue
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| | [[File:MDBag Material V Sprite.png|15px]] Vine Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| |- style="background: #fff"
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| | Yellow
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| | [[File:MDBag Material V Sprite.png|15px]] Wood Pigment ×2
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| [[File:Poké currency.png|Poké]]100
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| |}
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| ====Changing Clerks====
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| After a certain number<!--Seventeen? Eighteen?--> of facilities have been built, Gurdurr allows the player to change the Pokémon running a facility. Doing this does not cost any Poké or require any materials. The Detour Guide, Beartic Slide, Digger's Den, Sunken Treasure, and Music Paradise facilities cannot have their clerks changed. Dojos also cannot have their clerks changed. There are sixteen possible clerks to choose from, and some that cannot be chosen.
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| {| style="margin:auto; background: #C0C0C0; {{roundy|0.5em}}; border: 3.5px solid #6464FF;"
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| |- style="color:#000"
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| ! Clerk
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| ! Notes
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| |- style="background: #fff"
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| | {{p|Pansage}}
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| | Always runs the Grass Dojo
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| |- style="background: #fff"
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| | {{p|Pansear}}
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| | Always runs the Fire Dojo
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| |- style="background: #fff"
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| | {{p|Panpour}}
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| | Always runs the Water Dojo
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| |- style="background: #fff"
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| | {{p|Blitzle}}
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| | Always runs the Electric Dojo
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| |- style="background: #fff"
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| | {{p|Palpitoad}}
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| | Always runs the Ground Dojo
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| |- style="background: #fff"
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| | {{p|Roggenrola}}
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| | Always runs the Rock Dojo
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| |- style="background: #fff"
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| | {{p|Archen}}
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| | Always runs the Flying Dojo
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| |- style="background: #fff"
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| | {{p|Trubbish}}
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| | Always runs the Poison Dojo
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| |- style="background: #fff"
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| | {{p|Zorua}}
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| | Always runs the Dark Dojo
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| |- style="background: #fff"
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| | {{p|Gothorita}}
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| | Always runs the Psychic Dojo
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| |- style="background: #fff"
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| | {{p|Larvesta}}
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| | Always runs the Bug Dojo
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| |- style="background: #fff"
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| | {{p|Mienfoo}}
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| | Always runs the FIghting Dojo
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| |- style="background: #fff"
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| | {{p|Golett}}
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| | Always runs the Ghost Dojo
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| |- style="background: #fff"
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| | {{p|Cubchoo}}
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| | Always runs the Ice Dojo
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| |- style="background: #fff"
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| | {{p|Watchog}}
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| | Always runs the Normal Dojo
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| |- style="background: #fff"
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| | {{p|Deino}}
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| | Always runs the Dragon Dojo
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| |- style="background: #fff"
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| | {{p|Pawniard}}
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| | Always runs the Steel Dojo, cannot be chosen.
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| |- style="background: #fff"
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| | {{p|Woobat}}
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| | Always runs the Detour Guide, cannot be chosen
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| |- style="background: #fff"
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| | {{p|Beartic}}
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| | Always runs the Beartic Slide, cannot be chosen
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| |- style="background: #fff"
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| | {{p|Starmie}}
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| | Always runs the Sunken Treasure, cannot be chosen
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| |}
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| ====Shops====
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| =====Berries and Seeds=====
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| Like the title suggests, this shop sells berries and seeds. It also buys berries and seeds at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down. | | Like the title suggests, this shop sells berries and seeds. It also buys berries and seeds at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down. |
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| [[File:Prize Palace.png|left|250px|thumb|Prize Palace]] | | [[File:Prize Palace.png|left|250px|thumb|Prize Palace]] |
| [[File:Prize Palace upgrade.png|250px|thumb|Upgraded Prize Palace]] | | [[File:Prize Palace upgrade.png|250px|thumb|Upgraded Prize Palace]] |
| ======Instant Tickets======
| | =====Instant Tickets===== |
| This part of the shop replaces the [[Recycle Shop]] from [[Pokémon Mystery Dungeon: Explorers of Sky]]. [[Prize Ticket]]s are acquired through other means, except for Prism Tickets which aren't available in the game. Unlike Silver and Gold Rank unlocking Silver and Gold Tickets, respectively, the first and second upgrade of the shop unlock the ability to use these. | | This part of the shop replaces the [[Recycle Shop]] from [[Pokémon Mystery Dungeon: Explorers of Sky]]. [[Prize Ticket]]s are acquired through other means, except for Prism Tickets which aren't available in the game. Unlike Silver and Gold Rank unlocking Silver and Gold Tickets, respectively, the first and second upgrade of the shop unlock the ability to use these. |
|
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| ======Scratch Tickets======
| | =====Scratch Tickets===== |
| For the price of [[File:Poké currency.png|Poké]]100, the player can get a scratch ticket. This utilizes the Touch Screen. Scratching off two stars wins a regular prize and three stars wins a better prize. There are six spaces, four of which contain stars. | | For the price of [[File:Poké currency.png|Poké]]100, the player can get a scratch ticket. This utilizes the Touch Screen. Scratching off two stars wins a regular prize and three stars wins a better prize. There are six spaces, four of which contain stars. |
|
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| ======Random Tickets======
| | =====Random Tickets===== |
| For the price of [[File:Poké currency.png|Poké]]100 each, a maximum of ten Mini Random Tickets can be bought daily. The results announcing a win or a loss are released the following day. | | For the price of [[File:Poké currency.png|Poké]]100 each, a maximum of ten Mini Random Tickets can be bought daily. The results announcing a win or a loss are released the following day. |
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| =====Detour Guide=====
| | ====Detour Guide==== |
| This shop informs the player which floors have detours as the player gets to a new floor in-dungeon. After the first upgrade, a ''Detour List'' will appear in the menu which lists all the detours for dungeons that the player has previously visited as well as the method of entry. After the second upgrade, the shop will begin selling the keys used for detours for [[File:Poké currency.png|Poké]]1650. | | This shop informs the player which floors have detours as the player gets to a new floor in-dungeon. After the first upgrade, a ''Detour List'' will appear in the menu which lists all the detours for dungeons that the player has previously visited as well as the method of entry. After the second upgrade, the shop will begin selling the keys used for detours for [[File:Poké currency.png|Poké]]1650. |
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| =====Swap Shop=====
| | ====Swap Shop==== |
| Items in the Deposit Box can be traded here for other items. Items can also be obtained here in return for "various". For example, one of four different items need to be traded in order to obtain one Prize Ticket. | | Items in the Deposit Box can be traded here for other items. Items can also be obtained here in return for "various". For example, one of four different items need to be traded in order to obtain one Prize Ticket. |
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| =====Elite Boutique=====
| | ====Elite Boutique==== |
| As the description suggests, items can be bought here for higher and lower prices than at other shops. The selection of items changes daily. Upon upgrading, rarer items can be bought here. After a certain amount of days have passed, the shop will hold a sale for a few days after which the shop owner will leave and the facility closes. The only thing left to do after this is to remove it. | | As the description suggests, items can be bought here for higher and lower prices than at other shops. The selection of items changes daily. Upon upgrading, rarer items can be bought here. After a certain amount of days have passed, the shop will hold a sale for a few days after which the shop owner will leave and the facility closes. The only thing left to do after this is to remove it. |
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|
| =====Oodles of Orbs=====
| | ====Oodles of Orbs==== |
| Like the title suggests, this shop sells orbs. It also buys orbs at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down. | | Like the title suggests, this shop sells orbs. It also buys orbs at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down. |
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|
| ====Fields====
| | ===Fields=== |
| Berries and Seeds specific to each field can be planted here. After a few days, the player can harvest more of the specific berry or seed. However, the player can occasionally find other items instead of the planted one. | | Berries and Seeds specific to each field can be planted here. After a few days, the player can harvest more of the specific berry or seed. However, the player can occasionally find other items instead of the planted one. |
| <!-- | | <!-- |
| =====Quotes=====
| | ====Quotes==== |
| * When entering: | | * When entering: |
| :"''This is the <species of Seed/Berry> Field! ♪ Give me your <Seed/Berry>, and I'll grow more of them for you! ♪''" | | :"''This is the <species of Seed/Berry> Field! ♪ Give me your <Seed/Berry>, and I'll grow more of them for you! ♪''" |
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| ====Dojos====
| | ===Dojos=== |
| Moves specific to each dojo can be trained here, increasing power, PP and accuracy. Daily, [[File:Poké currency.png|Poké]]100 can be charged to train moves. Alternatively a manual can be used as many times a day as desired. This facility is always attended by a Pokémon corresponding to the dojo type. In [[Post Town]], a Travelling Sales-mon opens up a temporary dojo for a few days that hasn't been built yet. | | Moves specific to each dojo can be trained here, increasing power, PP and accuracy. Daily, [[File:Poké currency.png|Poké]]100 can be charged to train moves. Alternatively a manual can be used as many times a day as desired. This facility is always attended by a Pokémon corresponding to the dojo type. In [[Post Town]], a Travelling Sales-mon opens up a temporary dojo for a few days that hasn't been built yet. |
|
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| ====Others====
| | ===Others=== |
| =====Sunken Treasure=====
| | ====Sunken Treasure==== |
| Run by {{p|Starmie}}, this is a mini-game where the player collects black, blue and red treasure chests by tilting the 3DS. Touching a {{p|Chinchou}} or a rock deducts one treasure chest starting with black chests. Unlike Treasure Boxes, <!--these chests don't contain Team Skills and (not sure yet)-->they are opened upon obtaining. The game can be played daily. | | Run by {{p|Starmie}}, this is a mini-game where the player collects black, blue and red treasure chests by tilting the 3DS. Touching a {{p|Chinchou}} or a rock deducts one treasure chest starting with black chests. Unlike Treasure Boxes, <!--these chests don't contain Team Skills and (not sure yet)-->they are opened upon obtaining. The game can be played daily. |
|
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| =====Beartic Slide=====
| | ====Beartic Slide==== |
| Run by {{p|Beartic}}, this is a mini-game where the player flicks pucks on the Touch Screen into a hole on the upper screen. Beartic charges [[File:Poké currency.png|Poké]]100 per game. It has a time limit of one minute. Three types of pucks appear in the mini-game: Big-(50 points), Middle-(30 points) and Small-(10 points) size pucks. Ten high score records are kept. While in-game, three different power-up chips appear: double the points, continuous big pucks, and a bigger hole. These power-ups last ten seconds. Prizes include various items in exchange for 1,000, 2,000 and 2,500 points. Prizes differ after won. | | Run by {{p|Beartic}}, this is a mini-game where the player flicks pucks on the Touch Screen into a hole on the upper screen. Beartic charges [[File:Poké currency.png|Poké]]100 per game. It has a time limit of one minute. Three types of pucks appear in the mini-game: Big-(50 points), Middle-(30 points) and Small-(10 points) size pucks. Ten high score records are kept. While in-game, three different power-up chips appear: double the points, continuous big pucks, and a bigger hole. These power-ups last ten seconds. Prizes include various items in exchange for 1,000, 2,000 and 2,500 points. Prizes differ after won. |
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| [[File:Music_Paradise.png|thumb|right]] | | [[File:Music_Paradise.png|thumb|right]] |
| =====Music Paradise=====
| | ====Music Paradise==== |
| Run by {{mdc|Meloetta|gti}}, all the background music tracks in-game including the DLC tracks can be played here, similar to [[Sky Jukebox]] of [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]. Meloetta will only appear once the Paradise Rank has reached Super or higher. The music will keep playing while in Pokémon Paradise. It also plays some songs available in the Sky Jukebox. As the player increases their Paradise Rank, more music will become available to play in Pokémon Paradise. | | Run by {{mdc|Meloetta|gti}}, all the background music tracks in-game including the DLC tracks can be played here, similar to [[Sky Jukebox]] of [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]. Meloetta will only appear once the Paradise Rank has reached Super or higher. The music will keep playing while in Pokémon Paradise. It also plays some songs available in the Sky Jukebox. As the player increases their Paradise Rank, more music will become available to play in Pokémon Paradise. |
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| =====Diggers' Den=====
| | ====Diggers' Den==== |
| Run by {{p|Drilbur}}, who has a random chance of showing up in Paradise, this facility allows the player to fund Drilbur's excavation. Drilbur will bring back varying amounts of [[File:Poké currency.png|Poké]] each day until he finds a dungeon underground. The player can choose to have Drilbur dig 10, 50, or 100 feet at a time, paying [[File:Poké currency.png|Poké]]100, [[File:Poké currency.png|Poké]]500, or [[File:Poké currency.png|Poké]]1000 respectively. The dungeons found in the Diggers' Den cannot be accessed any other way and are called Treasure Trove. The number of variations of the Treasure Trove is believed to be four, depending on which type of land Drilbur excavates. | | Run by {{p|Drilbur}}, who has a random chance of showing up in Paradise, this facility allows the player to fund Drilbur's excavation. Drilbur will bring back varying amounts of [[File:Poké currency.png|Poké]] each day until he finds a dungeon underground. The player can choose to have Drilbur dig 10, 50, or 100 feet at a time, paying [[File:Poké currency.png|Poké]]100, [[File:Poké currency.png|Poké]]500, or [[File:Poké currency.png|Poké]]1000 respectively. The dungeons found in the Diggers' Den cannot be accessed any other way and are called Treasure Trove. The number of variations of the Treasure Trove is believed to be four, depending on which type of land Drilbur excavates. |
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| [[File:V-Wheel.png|thumb|250px|The V-Wheel]] | | [[File:V-Wheel.png|thumb|250px|The V-Wheel]] |
| | |
| ===V-Wheel=== | | ===V-Wheel=== |
| After he comes crashing into the earth, {{mdc|Victini|gti}} opens this shop out of thin air where the V-Wave of the day can be changed, if won. It is a spinner with five spaces, Victini's face occupying one space. The game is won if it lands on Victini's face. A set amount of coins (1,000, 2,500, 5,000 or 7,777) can be bet to increase the chances of winning by adding more of Victini's faces. The wheel can be spun daily. When the game is won, the V-Wave can be changed into any type. The menu displays the [[type effectiveness]] and marks the best types based on the moves of the Pokémon on-team. | | After he comes crashing into the earth, {{mdc|Victini|gti}} opens this shop out of thin air where the V-Wave of the day can be changed, if won. It is a spinner with five spaces, Victini's face occupying one space. The game is won if it lands on Victini's face. A set amount of coins (1,000, 2,500, 5,000 or 7,777) can be bet to increase the chances of winning by adding more of Victini's faces. The wheel can be spun daily. When the game is won, the V-Wave can be changed into any type. The menu displays the [[type effectiveness]] and marks the best types based on the moves of the Pokémon on-team. |
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The partner asking for help to make Pokémon Paradise
The Pokémon Paradise (Japanese: ポケモンパラダイス Pokémon Paradise), commonly referred to as simply Paradise, is an location near Post Town in Pokémon Mystery Dungeon: Gates to Infinity, established by the partner Pokémon.
The location becomes accessible after completing the first dungeon. Initially, it only contains the Passerby Post and a signboard. This is also where all the recruited Pokémon stay, with the exception of Virizion, Emolga, Dunsparce, Espeon, Umbreon, Keldeo, and Hydreigon, who stay in Post Town. As the story progresses, the player will be able to expand land, play mini-games, rank up and place facilities.
Paradise Rank
Similarly to Join Avenue, instead of the team's rank like in previous games, Pokémon Paradise is ranked up. The Paradise Rank is increased by earning Paradise Points which are earned by completing job requests. The player can start earning Paradise Points after Gurdurr opens up shop. Increasing this rank will give the player access to more facilities, increase the bag size limit and gives the player a variety of items and materials.
Utilities
Passerby Post
Available when Pokémon Paradise becomes accessible. This is where the player can deposit Reviver Seeds which saves other fainted players through StreetPass instead of manually rescuing them like in previous games.
House
Built by Gurdurr after defeating him in Hazy Pass. This is where the player and partner Pokémon wake up the next morning after a mission, where the game usually asks to save. Other than that, it serves no significant purpose. After a certain amount of progression into the game, the house can be redecorated by Gurdurr.
Request/Bulletin Board
After completing Hazy Pass for the first time, Quagsire will show the player the Request Board. Requests and various missions are posted here. It updates with new jobs after returning from a dungeon.
Deposit Box
- Main article: Deposit Box
Available after completing Hazy Pass for the first time, Quagsire will place a box like the one in Post Town. It replaces the functions of Kangaskhan Storage and Felicity/Duskull Bank. This box is also placed next to the Kecleon Shop. Like in the original Pokémon Mystery Dungeon games, items are collective and are grouped based on item type rather than being individual items. Materials and Treasure Chests are stored separately.
Request Gates
After completing Hazy Pass for the first time, a gate will have been built on the right side of the Paradise center. It opens up after talking to Azumarill for a job. When it's open, the player is unable to leave Paradise Center. It can be closed by canceling the job request.
After completing a job request after Victini has opened up his shop, a second gate will appear on the left side of the Paradise center. It functions exactly the same as the first gate except it only works for challenge jobs.
Challenge Request/Bulletin Board
After completing a job request after Victini having opened up his shop, this board will appear here. One job request later it will be available for use. Generally, harder jobs will be posted here. Only one Pokémon can go on a mission here. However, when accessed through Local Wireless in Companion Mode up to three other players can join.
Utilities only in Companion Mode
These utilities are only available in Companion Mode and are standing in the center of the plaza. Cinccino and Rampardos are talking to each other.
Glorious Gold
- Main article: Glorious Gold
Glorious Gold will move to Paradise when in in Companion Mode due not being able to go to Post Town. Here the player can exchange Gold Bars for Poké (555) or rare items.
Gift Shop
- Main article: Gift Shop
The Gift Shop will move to Paradise when in in Companion Mode due not being able to go to Post Town. Here the player can buy gifts that can be given to enemy Pokémon in dungeons to recruit them.
Box Buster
Box Buster will move to Paradise when in in Companion Mode due not being able to go to Post Town. Here the plyer can open Treasure Boxes for 150 Poké
Shops
Request Counter
After completing Hazy Pass for the first time, Azumarill will be here to accept mission requests and open the Request Gate. Job notes can be stored, accepted, canceled and deleted here. The job list can also be viewed from the main menu. Unlike in previous Mystery Dungeon games, the player can only go on one mission at a time even if they are located in the same dungeon.
Quagsire Assembly
After completing Hazy Pass for the first time, Quagsire will open up shop here, selling items like Kecleon's Shop. After completing Desolate Canyon, he replaces the function of Chimecho in the previous games, removing and adding members of the team for dungeon exploration. A list of recruited Pokémon with the stats and other information can be found here. Recruited Pokémon can also be released here.
Scraggy's Savvy Moves
Unlocked after completing Desolate Canyon for the first time. Acting as the Move Deleter and Move Reminder for this game, Scraggy changes the Pokémon's moves.
Gurdurr Crew
- Main article: Gurdurr Crew
Unlocked after completing another job request after obtaining a Sturdy Vine for Gurdurr. Gurdurr, using materials, will prepare new land in Pokémon Paradise, build new facilities or redecorate the house and the facilities. There are eight areas that can be prepared and designed into four different designs. The chosen design can also be changed afterwards.
Shops
Berries and Seeds
Like the title suggests, this shop sells berries and seeds. It also buys berries and seeds at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down.
Prize Palace
Instant Tickets
This part of the shop replaces the Recycle Shop from Pokémon Mystery Dungeon: Explorers of Sky. Prize Tickets are acquired through other means, except for Prism Tickets which aren't available in the game. Unlike Silver and Gold Rank unlocking Silver and Gold Tickets, respectively, the first and second upgrade of the shop unlock the ability to use these.
Scratch Tickets
For the price of 100, the player can get a scratch ticket. This utilizes the Touch Screen. Scratching off two stars wins a regular prize and three stars wins a better prize. There are six spaces, four of which contain stars.
Random Tickets
For the price of 100 each, a maximum of ten Mini Random Tickets can be bought daily. The results announcing a win or a loss are released the following day.
Detour Guide
This shop informs the player which floors have detours as the player gets to a new floor in-dungeon. After the first upgrade, a Detour List will appear in the menu which lists all the detours for dungeons that the player has previously visited as well as the method of entry. After the second upgrade, the shop will begin selling the keys used for detours for 1650.
Swap Shop
Items in the Deposit Box can be traded here for other items. Items can also be obtained here in return for "various". For example, one of four different items need to be traded in order to obtain one Prize Ticket.
Item list
Elite Boutique
As the description suggests, items can be bought here for higher and lower prices than at other shops. The selection of items changes daily. Upon upgrading, rarer items can be bought here. After a certain amount of days have passed, the shop will hold a sale for a few days after which the shop owner will leave and the facility closes. The only thing left to do after this is to remove it.
Oodles of Orbs
Like the title suggests, this shop sells orbs. It also buys orbs at 1.5× the normal price. If the normal price is an odd number, the higher price will be rounded down.
Fields
Berries and Seeds specific to each field can be planted here. After a few days, the player can harvest more of the specific berry or seed. However, the player can occasionally find other items instead of the planted one.
Dojos
Moves specific to each dojo can be trained here, increasing power, PP and accuracy. Daily, 100 can be charged to train moves. Alternatively a manual can be used as many times a day as desired. This facility is always attended by a Pokémon corresponding to the dojo type. In Post Town, a Travelling Sales-mon opens up a temporary dojo for a few days that hasn't been built yet.
Others
Sunken Treasure
Run by Starmie, this is a mini-game where the player collects black, blue and red treasure chests by tilting the 3DS. Touching a Chinchou or a rock deducts one treasure chest starting with black chests. Unlike Treasure Boxes, they are opened upon obtaining. The game can be played daily.
Beartic Slide
Run by Beartic, this is a mini-game where the player flicks pucks on the Touch Screen into a hole on the upper screen. Beartic charges 100 per game. It has a time limit of one minute. Three types of pucks appear in the mini-game: Big-(50 points), Middle-(30 points) and Small-(10 points) size pucks. Ten high score records are kept. While in-game, three different power-up chips appear: double the points, continuous big pucks, and a bigger hole. These power-ups last ten seconds. Prizes include various items in exchange for 1,000, 2,000 and 2,500 points. Prizes differ after won.
Music Paradise
Run by Meloetta, all the background music tracks in-game including the DLC tracks can be played here, similar to Sky Jukebox of Explorers of Sky. Meloetta will only appear once the Paradise Rank has reached Super or higher. The music will keep playing while in Pokémon Paradise. It also plays some songs available in the Sky Jukebox. As the player increases their Paradise Rank, more music will become available to play in Pokémon Paradise.
Normal Tracks
|
Track |
Requirement
|
Main Menu
|
Available upon building Music Paradise
|
I Look Like a Pokémon!
|
Available upon building Music Paradise
|
Our First Meeting
|
Available upon building Music Paradise
|
Ragged Mountain
|
Available upon building Music Paradise
|
Great Job!
|
Available upon building Music Paradise
|
Pokémon Paradise
|
Available upon building Music Paradise
|
Come on in to Post Town!
|
Available upon building Music Paradise
|
The Carpenter of Post Town
|
Available upon building Music Paradise
|
Stony Cave
|
Available upon building Music Paradise
|
That Is Odd...
|
Available upon building Music Paradise
|
Hazy Pass
|
Available upon building Music Paradise
|
The Voice in the Dreams
|
Available upon building Music Paradise
|
The Coming Danger
|
Available upon building Music Paradise
|
Battling the Boss
|
Available upon building Music Paradise
|
Despair: Light Arrangement
|
Available upon building Music Paradise
|
Despair: Super Light
|
Available upon building Music Paradise
|
Hope: Light Arrangement 2
|
Available upon building Music Paradise
|
Hazy Pass (Highlands)
|
Available upon building Music Paradise
|
Hope: Light Arrangement 1
|
Available upon building Music Paradise
|
Stompstump Peak
|
Available upon building Music Paradise
|
A Mysterious World
|
Available upon building Music Paradise
|
What's Wrong with Everyone?
|
Available upon building Music Paradise
|
Desolate Canyon
|
Reach Hyper Rank
|
The Coming Danger: Arrangement
|
Reach Hyper Rank
|
Pokémon Friends
|
Reach Hyper Rank
|
Stirrings of Hope
|
Reach Hyper Rank
|
Stirrings of Hope: March
|
Reach Hyper Rank
|
Pokémon Paradise: Reprise
|
Reach Hyper Rank
|
V-Wheeeeeel!!!
|
Reach Hyper Rank
|
Kecleon Shop
|
Reach Hyper Rank
|
Stop, Thief!
|
Reach Hyper Rank
|
Icy Sanctum: Arrangement 1
|
Reach Hyper Rank
|
Inflora Forest
|
Reach Hyper Rank
|
Touched by Kindness
|
Reach Hyper Rank
|
Good Night
|
Reach Hyper Rank
|
Mysteries Within
|
Reach Hyper Rank
|
Pokémon Friends: Arrangement
|
Reach Hyper Rank
|
Crags of Lament
|
Reach Hyper Rank
|
Within the Crags of Lament
|
Reach Hyper Rank
|
Dreams and Hopes
|
Reach Hyper Rank
|
Icy Sanctum: Arrangement 2
|
Reach Hyper Rank
|
Magnagate
|
Reach Hyper Rank
|
A Friend's Decision
|
Reach Hyper Rank
|
Telluric Path
|
Reach Master Rank
|
Icy Sanctum
|
Reach Master Rank
|
Great Glacier
|
Reach Master Rank
|
Glacial Underpass
|
Reach Master Rank
|
Glacier Palace
|
Reach Master Rank
|
Glacier Palace (Reaches)
|
Reach Master Rank
|
Mysteries Within: Arrangement 1
|
Reach Master Rank
|
Sympathy and Sincerity
|
Reach Master Rank
|
Kilionea Road
|
Reach Master Rank
|
It's a Monster House!
|
Reach Master Rank
|
Forest of Shadows
|
Reach Master Rank
|
Hiding in the Shadows
|
Reach Master Rank
|
In the Dark
|
Reach Master Rank
|
Daybreak Ridge
|
Reach Master Rank
|
Daybreak Ridge (Highlands)
|
Reach Master Rank
|
Hydreigon's Ambush!
|
Reach Master Rank
|
Ochre Quarry
|
Reach Master Rank
|
Withered Savanna
|
Reach Master Rank
|
Holehills
|
Reach Master Rank
|
The Trap Is Set
|
Reach Master Rank
|
The Heroes of Holehills
|
Reach Master Rank
|
Scorching Desert
|
Reach Royal Rank
|
Confronting Kyurem
|
Reach Royal Rank
|
Despair: Heavy Arrangement
|
Reach Royal Rank
|
Mysteries Within: Arrangement 2
|
Reach Royal Rank
|
Hope: Light Arrangement 3
|
Reach Royal Rank
|
Tyrian Maze
|
Reach Royal Rank
|
Tyrian Maze (Inner Chamber)
|
Reach Royal Rank
|
Glacier Palace (Eastern Spire)
|
Reach Royal Rank
|
Glacier Palace (Western Spire)
|
Reach Royal Rank
|
Glacier Palace (Great Spire)
|
Reach Royal Rank
|
Guardian of Fate
|
Reach Royal Rank
|
Clash with Kyurem!
|
Reach Royal Rank
|
Despair: Super Heavy
|
Reach Royal Rank
|
I Can Hear It, Too...
|
Reach Royal Rank
|
Voices of Support
|
Reach Royal Rank
|
The Bittercold (First Battle)
|
Reach Royal Rank
|
Winds of Despair
|
Reach Royal Rank
|
Bring Back the Rainbows!
|
Reach Royal Rank
|
The Bittercold (Second Battle)
|
Reach Royal Rank
|
We're Back... And Now...
|
Reach Perfect Rank
|
The Rainbows of Hope
|
Reach Perfect Rank
|
Celebration of Peace
|
Reach Perfect Rank
|
A Home to Remember
|
Reach Perfect Rank
|
Wrapped in Light (Intro)
|
Reach Perfect Rank
|
Wrapped in Light
|
Reach Perfect Rank
|
One Last Look at Paradise
|
Reach Perfect Rank
|
Even If You Forget Me
|
Reach Perfect Rank
|
The Frism
|
Reach Perfect Rank
|
The End
|
Reach Perfect Rank
|
Battling Legends
|
Reach Perfect Rank
|
Unlimited Dungeon 1
|
Reach Perfect Rank
|
Unlimited Dungeon 2
|
Reach Perfect Rank
|
Unlimited Dungeon 3
|
Reach Perfect Rank
|
Illusory Ragged Mountain
|
Reach Perfect Rank
|
Illusory Holehills
|
Reach Perfect Rank
|
Illusory Hazy Pass
|
Reach Perfect Rank
|
Sunken Treasure
|
Reach Perfect Rank
|
Beartic Slide
|
Reach Perfect Rank
|
Main Theme
|
Cannot be obtained.*
|
Title Theme
|
Cannot be obtained.*
|
Pokémon Paradise: Final
|
Cannot be obtained.*
|
An Eerie Chill To the Pokémon World
|
Cannot be obtained.*
|
Into the Fray!
|
Cannot be obtained.*
|
The End (Intro)
|
Cannot be obtained.*
|
Epilogue
|
Cannot be obtained.*
|
File:Kanji UNUSED icon.pngDespair Theme
|
Cannot be obtained.*
|
Downloadable Content Tracks
|
Track |
Requirement |
Origin
|
Mt. Steel
|
Purchase Poké Forest DLC
|
MDRB *
|
Battle with Rayquaza
|
Purchase Poké Forest DLC
|
MDRB *
|
A New Adventure
|
Purchase Ivy Park DLC
|
MDRB *
|
Time to Say Good-Bye...
|
Purchase Ivy Park DLC
|
MDRB *
|
Makuhita Dojo
|
Purchase Scalchop Beach DLC
|
MDRB *
|
The Escape
|
Purchase Scalchop Beach DLC
|
MDRB *
|
Thunderwave Cave
|
Purchase Pika Land DLC
|
MDRB *
|
The End: Rescue Team
|
Purchase Pika Land DLC
|
MDRB *
|
Great Canyon
|
Purchase Axe Rock DLC
|
MDRB *
|
Gardevoir in a Dream
|
Purchase Axe Rock DLC
|
MDRB *
|
Mt. Blaze
|
Purchase Mount Tepid DLC
|
MDRB *
|
The Giant Star Approaches!
|
Purchase Mount Tepid DLC
|
MDRB *
|
Mt. Travail
|
Purchase Mt. Travail DLC
|
MDTDS
|
Wigglytuff's Guild
|
Purchase Mt. Travail DLC
|
MDTDS
|
Craggy Coast
|
Purchase Skill Treasury DLC
|
MDTDS
|
Treasure Town
|
Purchase Skill Treasury DLC
|
MDTDS
|
Random Dungeon 2
|
Purchase Kecleon Bazaar DLC
|
MDTDS
|
The Time Gear
|
Purchase Kecleon Bazaar DLC
|
MDTDS
|
Apple Woods
|
Purchase Treat Road DLC
|
MDTDS
|
On the Beach at Dusk
|
Purchase Treat Road DLC
|
MDTDS
|
Hidden Land
|
Purchase Ultimate Wilds DLC
|
MDTDS
|
Through the Sea of Time
|
Purchase Ultimate Wilds DLC
|
MDTDS
|
Temporal Tower
|
Purchase Strongest Trail DLC
|
MDTDS
|
Dialga's Fight to the Finish!
|
Purchase Strongest Trail DLC
|
MDTDS
|
Diggers' Den
Run by Drilbur, who has a random chance of showing up in Paradise, this facility allows the player to fund Drilbur's excavation. Drilbur will bring back varying amounts of each day until he finds a dungeon underground. The player can choose to have Drilbur dig 10, 50, or 100 feet at a time, paying 100, 500, or 1000 respectively. The dungeons found in the Diggers' Den cannot be accessed any other way and are called Treasure Trove. The number of variations of the Treasure Trove is believed to be four, depending on which type of land Drilbur excavates.
V-Wheel
After he comes crashing into the earth, Victini opens this shop out of thin air where the V-Wave of the day can be changed, if won. It is a spinner with five spaces, Victini's face occupying one space. The game is won if it lands on Victini's face. A set amount of coins (1,000, 2,500, 5,000 or 7,777) can be bet to increase the chances of winning by adding more of Victini's faces. The wheel can be spun daily. When the game is won, the V-Wave can be changed into any type. The menu displays the type effectiveness and marks the best types based on the moves of the Pokémon on-team.
V-Wave
This is a weather effect associated by type introduced in this game. It automatically changes daily but can be changed by playing Victini's game. Pokémon or their moves corresponding to the day's type are powered up through the effects of the V-Wave. There are three standard effects highlighted in yellow in-game and two more that change daily.
Standard effects
|
Power up!
|
Experience Points Up!
|
PP Energy Saver!
|
Effects that alter daily
|
Critical-Hit Rate Up!
|
Shop Discounts!
|
Easier Team Attacks!
|
Recovery Up!
|
Move Growth Up!
|
Accuracy Up!
|
More Frequent Move Effects!
|
V-Wavecast
After completing a number of job requests, a signboard will be placed by Quagsire. Shortly after, Victini will have crashed and opened up his shop. The sign will be gone; however, the V-Wavecast can also be viewed by talking to Victini.
V-Wavecast is a weather forecast for the V-Wave. The V-Wave type and its separate effects of the day and ten following days can be viewed here.
Errors
- When checking the amount of Materials Needed, the Menu will say "Materials for Coloring Fields" when "Materials for Painting Facilities" is clicked.
In other languages