Partner Pokémon

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This article is about the Pokémon that accompany the player in both the Pokémon Ranger and Mystery Dungeon series. For the Pokémon that Trainers start their journey with, see starter Pokémon. For the walking Pokémon in Pokémon GO, known as Partner Pokémon in Japanese, see Buddy Pokémon.
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: role of partner in the story of each PMD game, image from PMD, info from EoS.

Partner Pokémon in Pokémon Ranger: Shadows of Almia

A Partner Pokémon (Japanese: パートナーのポケモン or パートナーポケモン Partner Pokémon) is a Pokémon who accompanies the player on their adventure. Partner Pokémon play major roles in the Pokémon Mystery Dungeon series and the Pokémon Ranger series.

In the Pokémon Mystery Dungeon series

In the Pokémon Mystery Dungeon series, the player's partner is chosen after the player Pokémon is determined. The partner Pokémon cannot be of the same species or type as the player.

Mystery Dungeon: Red Rescue Team and Blue Rescue Team

At the beginning of the game, the player is presented with a quiz that decides which Pokémon he or she will play as, and then the partner is chosen (see below). The player and partner are the only playable Pokémon until the first mission is completed and a Friend Area is purchased. After the player has completed the main story, what Pokémon may be used as the main character is now an option, and the partner is not required for subsequent missions. If the partner Pokémon was knocked out during missions prior to finishing the main storyline, it counts as a failure of the mission.

201 Spoiler warning: this article may contain major plot or ending details. 201

Initially, the partner helps the player settle into a Team Base. Then, when their Rescue Team status is confirmed, the player and partner undertake a series of missions. During this time, they find out about Friend Areas from Wigglytuff, and also meet other rescue teams. After rescuing Shiftry at Mt. Thunder, Alakazam, the leader of a famous rescue team who does not know how the player came to become a Pokémon, instructs the player and partner to see Xatu at the Hill of the Ancients. Xatu only knows of a link between the rise in the number of natural calamities in the world, and the player's transformation into a Pokémon. The player and partner see Whiscash the next day, and are told about the Ninetales legend. The day after, Gengar gathers the residents of the Pokémon Square, claiming that the player is the cursed human from Ninetales' legend and is the cause of the calamities in the world, therefore should be eliminated. The player is attacked, but the partner brings the player to safety. It then berates the player for not responding in that situation. After being warned by Alakazam that rescue teams will be out in force to apprehend the player and its accomplices, the player and partner become fugitives. They defeat Moltres and Articuno in order to pass through Mt. Blaze and Frosty Forest respectively. The partner then hears about what Gardevoir told the player. They travel up Mt. Freeze but are caught by Alakazam's team. At that moment, Ninetales appears and stops them from fighting. Ninetales reveals that the player isn't the cursed human from its legend, and the cursed human isn't responsible for the natural calamities. The partner hears this revelation with relief, but is then curious to know who the player really is.

The player and partner are welcomed on their return to Pokémon Square, and the residents chase Gengar out after finding out that it lied to them. While Alakazam's team attempt to quell Groudon, the player's Team Base undergoes a transformation with the help of three Mankey that the player and partner defeated at Uproar Forest. After it becomes clear that Alakazam's team are struggling to quell Groudon, a makeshift rescue team is sent to Magma Cavern to rescue them, but they are defeated, leaving the player and partner with no choice but to defeat Groudon and rescue Alakazam's team. After that, Xatu tells the residents of Pokémon Square about the ultimate calamity: a meteor about to strike the planet. Xatu knows that only Rayquaza, who lives atop the Sky Tower, will be able to avert the meteor strike. Xatu, Alakazam and another Pokémon create a Teleport Gem to allow the player and partner access to the Sky Tower. The player and partner defeat Rayquaza and convince it to launch a Hyper Beam at the meteor. The player and partner are caught up but are saved and taken to the Hill of the Ancients. Just as the Pokémon that have gathered are about to celebrate, the player reveals that it must now return to its own world as a human being, and starts to disappear into a ball of light. The Pokémon, especially the partner, are left shocked and saddened by this. However, the player decides to return to the Pokémon world, reappearing in front of the partner and others at the Team Base.

In the post-game story, the player and partner discover that Snubbull underwent evolution, and became Granbull. When the player goes to see the Friend Areas after this, the partner proposes the idea of designating any one of their rescue team recruits as team leader. From then on, the partner is not required to be in the team for any missions, though may still appear beside the player for dialogue purposes.

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Pokémon Nature
Male Female
MDP001.png Bulbasaur Docile Calm
MDP004.png Charmander Hardy Brave
MDP007.png Squirtle Jolly Relaxed
MDP025.png Pikachu Impish Hardy
MDP152.png Chikorita N/A Docile
MDP155.png Cyndaquil Timid N/A
MDP158.png Totodile Naive Jolly
MDP252.png Treecko Sassy Quirky
MDP255.png Torchic Hasty Sassy
MDP258.png Mudkip Calm Timid

Mystery Dungeon: Explorers of Time and Explorers of Darkness

The game starts with a quiz to decide what Pokémon the player starts as, and then the player chooses a partner. The partner has to tag along and the player will automatically lose should the partner Pokémon be knocked out until the main story is completed. However, the player and partner will still walk around in Treasure Town.

201 Spoiler warning: this article may contain major plot or ending details. 201

In the storyline, the partner initially comes across as timid and lacking in confidence. It fails to join Wigglytuff Guild by itself due to this, even though it thought that carrying a piece of personal treasure, which the partner calls the Relic Fragment, would help. The partner goes to the beach to raise its spirits, then discovers the player on the beach. After helping the player up and finding out that it was a human, the partner is attacked and has its Relic Fragment stolen by a Zubat and Koffing, who flee into the Beach Cave. The player and partner corner the thieves and defeat them in battle to retrieve the Relic Fragment, after which the partner admits it couldn't have done without the player. The player agrees to form a team with the partner, and later they manage to gain access to Wigglytuff Guild. After convincing Chatot that they wish to join as apprentices, they meet Guildmaster Wigglytuff who signs them up. Chatot then shows them where they will sleep every night. The next day, they are woken up by fellow apprentice Loudred. Chatot then gives the player and partner their first assignment. After completing the assignment, the partner is shocked that only 10% of the monetary reward is given to the player's team.

The next day, Chatot tells fellow apprentice Bidoof to show the player and partner around Treasure Town. After the tour ends with the player buying some items at the Kecleon Shop, a Marill and Azurill then go shopping at the same place. After giving back an Apple that Azurill dropped, the player starts to see a vision. The player and partner then see a Drowzee talk to the same Marill and Azurill. When Drowzee leaves, he accidentally nudges the player, causing it to start seeing another vision. The player tries to explain it to the partner, who thinks the player is just dreaming. But upon returning to the guild, the Outlaw Notice Board updates, with Drowzee added to the list of suspects. Knowing that Azurill might be in trouble, as the player foresaw, the player and partner go up to Mt. Bristle to defeat and arrest Drowzee. At night, the partner talks about the Time Gears and how nobody would dare to steal one, although the next cutscene shows a Pokémon clearly doing so.

The next day, Chatot asks the player and partner to investigate a secret waterfall. Using the player's visions, they discover that Wigglytuff might have already visited this waterfall, and Wigglytuff confirms thus when the player and partner return. The following day, Chatot tells the guild that a Time Gear has been stolen. It then tells the player and partner about an upcoming expedition. Their participation in the expedition would depend on their performance in their next mission, which was to bring some Perfect Apples from Apple Woods for Wigglytuff. When they get there, they are ambushed by Team Skull's Koffing and Skuntank. They steal the Perfect Apples, leaving the player and partner to report to the guild as having failed their mission, with punishment in the form of not having the day's dinner. The next morning, fellow guild apprentices Chimecho, Sunflora and Diglett show their kind gestures by giving the player and partner portions of the dinner that they set aside.

In the following days, the partner openly expresses its worries following the failed mission. However, Wigglytuff announces that everyone in the guild is taking part in the expedition, much to Chatot's shock. The player and partner are paired with Bidoof to get to where the guild would be setting up camp; with its newfound determination, the partner acts as a leader for the makeshift team. Using the player's visions, the partner inserts a stone that it found near the Foggy Forest, into a Groudon statue in order to lift the fog and gain access to the Steam Cave. At the top, they battle Groudon, but it turns out to be an illusion created by Uxie, the guardian of Fogbound Lake and its Time Gear. The partner asks Uxie about whether it knows about the player's past as a human, and whether it may have caused the player's amnesia. Uxie replies that it can only erase memories of Fogbound Lake. Uxie also trusts the guild enough to allow them to keep their experiences of Fogbound Lake, but after the guild returns to base, the same thief from before, who knows nothing about the guild, arrives to defeat Uxie and steal the Time Gear.

The day after the player and partner return to base, they encounter a self-proclaimed legendary explorer named Dusknoir. After Team Skull tries to ambush the player and partner once again by luring them to the Amp Plains, Dusknoir arrives to drive them away. The next day, after Dusknoir recognises the player's visions as the Dimensional Scream, the guild receives an alert about the Time Gear from Fogbound Lake having been stolen, as well as the identity of the thief, now known to be Grovyle. The guild therefore begins an investigation to uncover the locations of the remaining Time Gears before Grovyle can steal them. The player and partner investigate the Northern Desert, eventually finding out that something lies inside the quicksand at the end of the desert. They reach the lake underneath Quicksand Cave; after defeating the lake's guardian, Mesprit, Grovyle arrives to steal the lake's Time Gear, causing the player and partner to flee.

They return to the guild, where Dusknoir postulates that if the player touches the crystal that Bidoof found at Crystal Cave, it may reveal whether there's a lake underneath it. The player sees a vision of Grovyle having defeated another Pokémon there, so the player and partner go to Crystal Cave to investigate. They reach the lake underneath Crystal Crossing and sees the lake's guardian, Azelf, being threatened by Grovyle as the player foresaw. They unsuccessfully attempt to defeat Grovyle in battle. Dusknoir then arrives, causing Grovyle to flee before other guild members arrive at the scene to tend to the stricken player and partner.

Knowing that Azelf secured its Time Gear, Dusknoir knows Grovyle cannot achieve his goal. He tells the guild and residents of Treasure Town that if Grovyle succeeds, he will cause the planet's paralysis, where the flow of time completely stops. He also reveals that he and Grovyle came from the future. Having agreed with Treasure Town's sheriff, Magnezone, Dusknoir would capture Grovyle himself, then call the guild and Treasure Town's residents for one final farewell before taking Grovyle back to the future. The capture succeeds, and during the farewell, Dusknoir calls the player and partner forward after Grovyle is sent into the dimensional hole towards the future. Without warning, he grabs the player and partner and takes them into the dimensional hole as well.

The player and partner find themselves in a prison. They are then taken away to a stockade, where they would be executed by six Sableye. To their shock, they find Grovyle tied to the stockade as well. Grovyle convinces the player and partner to follow his plan to escape from the stockade. The trio flee, and when the partner sees the outside world, it is shocked to see that it is just as Dusknoir described if all the Time Gears had been stolen. Grovyle, still unable to gain the trust of the player and partner, decides to continue by himself. Then, the player and partner decide to catch up to him. They rescue Grovyle from a Spiritomb at Sealed Ruin. Grovyle decides to tell the player and partner his reason for stealing the Time Gears in the past. Although the partner still isn't fully trusting Grovyle, it decides to go with Grovyle and his next mission: to seek Celebi, who would lead them to the Passage of Time in order to return to the past. Though they make it to the Passage of Time, Dusknoir and his six Sableye corner the trio and Celebi, and call forth their own master, Primal Dialga, to eliminate them once and for all. Here, Grovyle reveals that he did not return to the past alone. Dusknoir tells Grovyle to reveal the name of his companion. Grovyle is then shocked to find out that his companion, the player, is beside him having turned into a Pokémon. The partner is equally shocked to find out that Dusknoir misled everyone while he was in the past. Just as Grovyle seems to have lost all hope, the partner asks Celebi whether she can transport them nearer to the Passage of Time. Celebi complies, and the trio manage to enter the portal back to the past, with Celebi evading capture in the future.

The trio wake up at the beach back in the player's present time. Grovyle decides to collect the Time Gears again, starting with the one in Treeshroud Forest. After accomplishing this, the partner has Grovyle and the player hide in its old home, Sharpedo Bluff, while it collects information about what has happened since the player and partner were away. Grovyle tells the player and partner about the Hidden Land, which is where Temporal Tower is. The player and partner agree to find out how to get there, while Grovyle collects the other Time Gears.

The player and partner are welcomed back to the Wigglytuff Guild, where everyone believes the player and partner's account of the future. The player and partner are also told that the town elder, Torkoal, may also know about the Hidden Land. After an initial meeting failed to elicit a meaningful answer, Torkoal visits the guild himself the next day to elaborate on his answer. At that point, the player decides that the partner should show Torkoal the Relic Fragment. Torkoal confirms that the partner's treasure is what's needed. Wigglytuff and Chatot see the Relic Fragment's pattern and agree that they have seen it before. Thus, the guild prepares for an expedition into the Brine Cave.

The player and partner reach the bottom of Brine Cave, and rescue Chatot from a Kabutops and two Omastar. They then see Wigglytuff and Grovyle further ahead, and find out that Wigglytuff had visited Brine Cave the night before. Using the partner's Relic Fragment, Lapras is summoned. It takes the player, partner and Grovyle to the Hidden Land after an overnight Surf. When the trio arrive at the old ruins on top of the Hidden Land, they see the Rainbow Stoneship which would take them up to the Temporal Tower. At that point, Dusknoir and his six Sableye apprehend them. The trio defeat the Sableye, forcing them to flee, but Dusknoir refuses to back down. It is only defeated when the trio counter a Shadow Ball launched from its mouth. While Dusknoir is down, Grovyle tells the partner to activate the Rainbow Stoneship using its Relic Fragment. When it informs that the Stoneship is ready, Grovyle announces that he is taking Dusknoir back to the future. After leaving the Time Gears behind, he pushes Dusknoir through the dimensional hole with himself, and the hole disappears.

The partner gathers the Time Gears and goes with the player up the Temporal Tower. At the pinnacle, they encounter a Dialga that is not fully Primal, and defeat it. With the tower's collapse advancing, the partner then hurriedly puts the Time Gears in place. The player and partner are knocked unconscious subsequently, but wake up to a Dialga whose senses were restored. It shows the player and partner areas where time flow has returned to normal, and tells them to return home.

On the way back to the Rainbow Stoneship, the player starts to disappear. It tells the shocked partner that it is destined to disappear, because it came from the future which has now changed. As the partner's shock turns into grief and sorrow, the player expresses one last wish for its partner before disappearing completely. Months later, the partner goes out for a stroll at the beach and sees the bubbles blow over the sea. The partner remembers the last time it saw this: when it met the player. As the memories come flooding back, Bidoof goes to check on the partner. The partner finishes recalling its memories by crying on Bidoof. At the Temporal Tower, Dialga decides to grant the partner's wish, and revives the player behind the partner at the beach.

In the post-game story, the player and partner take the graduation mission: they would bring back some treasure from the Mystifying Forest, but are warned about the "grand master of all things bad" lurking there. A Teddiursa, who sees the player and partner before going to the forest too, does not recall encountering such a threat. They meet Teddiursa again at the clearing, where it still does not see such a threat. However, the player and partner fall into a pit covered by leaves, and eventually find out that "the grand master of all things bad" is just Wigglytuff and his apprentices. After defeating their guild colleagues, the player and partner catch up with Teddiursa again. It shows them the Luminous Spring, which now allows Pokémon to evolve. Teddiursa successfully undergoes its evolution into Ursaring. However, when the partner tries to go for its evolution at the spring, it finds that it cannot, because it is causing a distortion in the fabric of space. The partner also finds out that the player cannot evolve for the same reason.

After graduating, the player and partner sleep and save their progress at the Sharpedo Bluff. They are now able to choose the team leader before going off to explore a dungeon. After going on a few explorations, the player will have dreams where a Cresselia tells it that it should not exist. The player and partner are then alerted to an incident where Azurill won't wake up. Chatot suggests that Drowzee should be asked to look into this. The partner recalls who Drowzee is, and officer Magnemite reveals that Drowzee is now on Mt. Travail. The player and partner go there to see Drowzee and lead him to Azurill. Drowzee tells the player and partner to get ready for an exploration of Azurill's dream. After wandering around in the dream, Cresselia then appears to both the player and partner, confirming that Azurill is in a nightmare, and the existence of them both will cause everyone in the world to be trapped in nightmares. But when Drowzee's voice is heard, Cresselia flees. Drowzee takes the player and partner out of Azurill's nightmare. After being told about Cresselia, Chatot recalls what it knows about the Pokémon, which seems contrary to how Cresselia appeared to the player and partner. The partner stops short of revealing any cure for the nightmares, telling the player later on that it was silly to take Cresselia's word for granted. After the player suggests that the circumstances are different: that the player disappeared first time around because it knew it would secure the world's future, and this time around it would not be certain that them disappearing would make things better, the partner feels a little bit better. The partner suggests to see Lapras to ask what it knows about the fabric of space. They go to sleep after hearing about Palkia and the Spacial Rift, but are woken up by Palkia itself, who takes them to the Spacial Rift, determined to eliminate them. After being chased to a dead end, the player and partner defeat Palkia in battle, causing it to be immobilized. A voice tells the player and partner that Palkia is trapped in a nightmare, and offers them a look into it. Inside the nightmare, Cresselia appears once more, confirming once again that the world will be saved if the player and partner are eliminated. Palkia questions this; it reveals that Cresselia appeared in its dreams with its claims about the player and partner, but they don't seem to have any intention of causing trouble. Just as Cresselia is about to finish them off, a second Cresselia appears, exposing the first Cresselia to be Darkrai and pulling Palkia out of its nightmare, along with the player and partner.

At Treasure Town, the real Cresselia appears to Chatot and the guild members, having rescued Azurill from its nightmare. Cresselia reminds the player and partner of where they met her impostor: in dreams. Cresselia knows that Darkrai isn't acting like normal when he told the player and partner to meet at the Dark Crater. She knows that the player and partner have beaten him before: when they foiled the destruction of time at Temporal Tower. Finally, she tells the player and partner that even though they cause a distortion of space, it is too small and cannot expand on its own. But it was blamed on the player and partner in order to eliminate them. Thus, knowing what Darkrai is about, the guild members volunteer to go to the Dark Crater, but Cresselia tells them to be content with just the player, partner and herself going there.

At the deepest part of the Dark Crater, Darkrai tells the truth to the player and partner. He did seek to destroy time by destroying the Temporal Tower. But when he heard of the player and Grovyle's arrival from the future, he attacked them just as they were time travelling. His attack was intended for Grovyle, but the player shielded Grovyle, hence causing the memory loss and transformation into a Pokémon. He then decides, instead of trying to eliminate the player and partner, he would convince them to join him. The partner appears to be convinced by this, and goes to Darkrai's side. But the player sees through this, knowing it's an illusion, and attacks Darkrai. After Darkrai is defeated in battle, he hatches an escape plan. He summons a dimensional hole that would allow him to plunge the world into darkness in another time. However, Palkia arrives to stop Darkrai once and for all, by firing an attack on Darkrai just as he begins to time-travel. After being assured by Cresselia that it means Darkrai would not return to his wicked ways, the player and partner return to Treasure Town triumphantly. The consequent cutscene is narrated in the partner's voice, where it mentions that it still cannot evolve. This remains the case until Marine Resort is unlocked.

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Pokémon Nature Pokémon.com description
Male Female
MDP001.png Bulbasaur Lonely Docile Bulbasaur's Overgrow Ability powers up Grass-type moves when it's weakened.
MDP004.png Charmander Docile Brave This starter Pokémon wears its emotions on its tail—the flame on its tail, that is!
MDP007.png Squirtle Quirky Bold With its Water Terrain Ability, Squirtle can lead you across rivers and lakes!
MDP025.png Pikachu Brave Hasty Pikachu is one of the starters you can choose from! We wonder if its Ability, Static, will come in to play?
MDP152.png Chikorita Calm Quiet Grass-type Pokémon like Chikorita can be found in forests.
MDP155.png Cyndaquil Timid Calm Cyndaquil delivers a warm reception when it's angered or startled—its back erupts with fire!
MDP158.png Totodile Jolly Sassy Even its friends need to be careful of Totodile—it has a habit of biting anything with its developed jaws.
MDP252.png Treecko Quiet Hardy After you battle in the Explorer Maze, Treecko shows up to request a job.
MDP255.png Torchic Hardy Rash Those who hug Torchic get an extra warm feeling because a fire burns inside its body!
MDP258.png Mudkip Rash Lonely Skilled in Water-type moves, Mudkip checks its surroundings using the fin on its head.
MDP387.png Turtwig Bold Timid Turtwig is a Grass-type Pokémon. Will it be powerful in grassy areas?
MDP390.png Chimchar Naïve Impish Using Fire-type moves with Chimchar will definitely help you out in a pinch.
MDP393.png Piplup Impish Quirky Piplup is friendly and enthusiastic. It will make a great Pokémon adventurer!

Pokémon Mystery Dungeon: Explorers of Sky

As in Explorers of Time and Darkness, the game starts with a quiz to decide what Pokémon the player starts as, and then the player chooses a partner. The partner has to tag along and the player will automatically lose should the partner Pokémon be knocked out until the main story is completed. However, the player and partner will still walk around in Treasure Town.

Pokémon Nature Egg Move
Male Female
MDP001.png Bulbasaur Lonely Docile
MDP004.png Charmander Docile Brave
MDP007.png Squirtle Quirky Bold
MDP025.png Pikachu Brave Hasty
MDP037.png Vulpix Relaxed Faint Attack
MDP052.png Meowth Hypnosis
MDP133.png Eevee Jolly Flail
MDP152.png Chikorita Calm Quiet
MDP155.png Cyndaquil Timid Calm
MDP158.png Totodile Jolly Sassy
MDP231.png Phanpy Relaxed AncientPower
MDP252.png Treecko Quiet Hardy
MDP255.png Torchic Hardy Rash
MDP258.png Mudkip Rash Lonely
MDP300.png Skitty Naïve Zen Headbutt
MDP387.png Turtwig Bold Timid
MDP390.png Chimchar Naïve Impish
MDP393.png Piplup Impish Quirky
MDP403.png Shinx Hasty Quick Attack
MDP446.png Munchlax Zen Headbutt
MDP447.png Riolu Sassy Bite

Pokémon Mystery Dungeon (WiiWare)

The partner is chosen by a selection screen.

Version Pokémon
Blazing 004Charmander.png 037Vulpix.png 058Growlithe.png
Charmander Vulpix Growlithe
133Eevee.png 155Cyndaquil.png 216Teddiursa.png
Eevee Cyndaquil Teddiursa
255Torchic.png 390Chimchar.png 427Buneary.png
Torchic Chimchar Buneary
Stormy 007Squirtle.png 158Totodile.png 194Wooper.png
Squirtle Totodile Wooper
231Phanpy.png 258Mudkip.png 298Azurill.png
Phanpy Mudkip Azurill
360Wynaut.png 393Piplup.png 447Riolu.png
Wynaut Piplup Riolu
Light 025Pikachu.png 052Meowth.png 054Psyduck.png
Pikachu Meowth Psyduck
172Pichu.png 175Togepi.png 179Mareep.png
Pichu Togepi Mareep
239Elekid.png 403Shinx.png 417Pachirisu.png
Elekid Shinx Pachirisu

Mystery Dungeon: Gates to Infinity

The player can choose between the Unova starters, Pikachu, and Axew.

025Pikachu PMDGTI.png
Pikachu
495Snivy PMDGTI.png
Snivy
498Tepig PMDGTI.png
Tepig
501Oshawott PMDGTI.png
Oshawott
610Axew PMDGTI.png
Axew
Electric Grass Fire Water Dragon

Super Mystery Dungeon

Every core series starter as of Generation VI, as well as Pikachu and Riolu, can be chosen as the player or partner. They can either be selected by quiz or selected by the player.

001Bulbasaur PSMD.png
Bulbasaur
004Charmander PSMD.png
Charmander
007Squirtle PSMD.png
Squirtle
025Pikachu PSMD.png
Pikachu
152Chikorita PSMD.png
Chikorita
Grass Poison Fire Water Electric Grass
155Cyndaquil PSMD.png
Cyndaquil
158Totodile PSMD.png
Totodile
252Treecko PSMD.png
Treecko
255Torchic PSMD.png
Torchic
258Mudkip PSMD.png
Mudkip
Fire Water Grass Fire Water
387Turtwig PSMD.png
Turtwig
390Chimchar PSMD.png
Chimchar
393Piplup PSMD.png
Piplup
447Riolu PSMD.png
Riolu
495Snivy PSMD.png
Snivy
Grass Fire Water Fighting Grass
498Tepig PSMD.png
Tepig
501Oshawott PSMD.png
Oshawott
650Chespin PSMD.png
Chespin
653Fennekin PSMD.png
Fennekin
656Froakie PSMD.png
Froakie
Fire Water Grass Fire Water

In the Pokémon Ranger series

Partner Pokémon are the only Pokémon allowed to always accompany a Pokémon Ranger and do not leave after using a Poké Assist like other Pokémon. Combined, there are more than 20 Partner Pokémon in the three Pokémon Ranger games.

Pokémon Ranger

There are only two Partner Pokémon in this game; they are Plusle and Minun. The one which the player gets depends on their chosen gender, with males receiving Minun and females receiving Plusle.

Females Males
311Plusle.png 312Minun.png
Electric
311msra.png Plusle 312msra.png Minun

Ranger: Shadows of Almia

The number of possible Partner Pokémon was greatly increased, now up to 17, one for each type, so the player would have access to a Partner Pokémon with every type of Poké Assist. The player encounters their first at Nabiki Beach, either Pachirisu, Starly or Munchlax. The two not chosen are obtainable later on in the game. Also, throughout the game, the player can obtain different Partner Pokémon by completing certain quests involving the Pokémon. However, Kricketot, Croagunk and Mime Jr. are obtained during the main storyline. The player is only allowed to take one partner at a time. The rest remain at Partner Farm.

Starter partners

417Pachirisu.png 396Starly.png 446Munchlax.png
Electric Flying Normal
417mssoa.png Pachirisu 396mssoa.png Starly 446mssoa.png Munchlax

Additional partners

387Turtwig.png 390Chimchar.png 393Piplup.png 401Kricketot.png 408Cranidos.png 410Shieldon.png 439Mime Jr.png
Grass Fire Water Bug Rock Steel Psychic
387mssoa.png Turtwig 390mssoa.png Chimchar 393mssoa.png Piplup 401mssoa.png Kricketot 408mssoa.png Cranidos 410mssoa.png Shieldon 439mssoa.png Mime Jr.
443Gible.png 449Hippopotas.png 453Croagunk.png 459Snover.png 066Machop.png 215Sneasel.png 200Misdreavus.png
Dragon Ground Poison Ice Fighting Dark Ghost
443mssoa.png Gible 449mssoa.png Hippopotas 453mssoa.png Croagunk 459mssoa.png Snover 066mssoa.png Machop 215mssoa.png Sneasel 200mssoa.png Misdreavus

Ranger: Guardian Signs

In the main storyline, players get to befriend a ukulele-playing Pichu on Dolce Island. The Assist of Ukulele Pichu gets several upgrades as players progress through the game. When playing in the past, due to the fact that the Ukulele Pichu stays in the present, players may choose as their partner any Pokémon whose heart slate they have obtained from a temple. When first arriving in the past, players have a Piplup as their partner.

PichuPR3art.png
Electric
172Umsgs.png Ukulele
Pichu


Pokémon Ranger
Main RangerTop RangerOperatorMechanic
Partner PokémonPoké AssistField MoveRanger Sign
Ranger RankMissionQuestRanger Net
Locations FioreAlmiaOblivia
Ranger BaseRanger DepotRanger UnionRanger School
Capture Stylers Capture StylerSuper StylerPower Styler
Antagonists Go-Rock SquadTeam Dim SunTeam DebonairsPokémon Pinchers
Misc. The Almia TimesThe King of Almia and the Three PrincesGlossary
Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.