Kanto Route 26: Difference between revisions
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From its southern terminus at Route 27, Route 26 continues east on a bridge over a body of water for eight paces before turning north and encountering a trainer. About 15 paces north of the northward turn, Route 26 makes landfall for the first time. At this point, the route turns to the northeast for a short distance, passing through several grassy areas filled with [[wild Pokémon]] before encountering another trainer at a three-way intersection. To the west is the southern entrance to a southbound-only express route that occupies the west side of Route 26. To the north are more grass patches and the main path of Route 26 as it continues on. | From its southern terminus at Route 27, Route 26 continues east on a bridge over a body of water for eight paces before turning north and encountering a trainer. About 15 paces north of the northward turn, Route 26 makes landfall for the first time. At this point, the route turns to the northeast for a short distance, passing through several grassy areas filled with [[wild Pokémon]] before encountering another trainer at a three-way intersection. To the west is the southern entrance to a southbound-only express route that occupies the west side of Route 26. To the north are more grass patches and the main path of Route 26 as it continues on. | ||
Free of grass for the remainder of the route, the road continues north for another 20 paces before meeting the northern terminus of the express path, which can be used to return to Route 27, Tohjo Falls, and [[Johto]] quickly. North of the intersection is a rest stop similar to that on {{rt|111}} in [[Hoenn]]. | Free of grass for the remainder of the route, the road continues north for another 20 paces before meeting the northern terminus of the express path, which can be used to return to Route 27, Tohjo Falls, and [[Johto]] quickly. North of the intersection is a rest stop similar to that on {{rt|111}} in [[Hoenn]]. Next to this house is an {{DL|Berries (Generation II)|Ice Berry}} tree ([[Apricorn|Blu Apricorn]] in Generation IV). | ||
Route 26 turns northwest from the rest stop, passing another trainer before returning northward. 25 paces ahead, [[Ace Trainer]] Gaven awaits on the west bank of a small pond located east of the route. Upon defeating him, he will offer to exchange numbers for future rematches. | Route 26 turns northwest from the rest stop, passing another trainer before returning northward. 25 paces ahead, [[Ace Trainer]] Gaven awaits on the west bank of a small pond located east of the route. Upon defeating him, he will offer to exchange numbers for future rematches. | ||
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===Southern express path=== | ===Southern express path=== | ||
The southern express path begins south of the rest stop at an intersection with Route 26. After heading west, the path enters a large area of grass that encompasses most of the northern portion of the path. Eight paces to the west, the express route turns south for another 10 paces before circling east around a house. Upon further observation, the house is the home of the [[Week Siblings]], although none of them are present. A note on the table reveals the location of every sibling | The southern express path begins south of the rest stop at an intersection with Route 26. After heading west, the path enters a large area of grass that encompasses most of the northern portion of the path. Eight paces to the west, the express route turns south for another 10 paces before circling east around a house. Upon further observation, the house is the home of the [[Week Siblings]], although none of them are present. A note on the table reveals the location of every sibling and the days they will appear on. | ||
South of the house, the path hops over a ledge, officially making the path southbound-only. Here, it meets the southern entrance to the express path. Travel east along the entrance, however, is prohibited by a ledge that separates the entrance from the path. | South of the house, the path hops over a ledge, officially making the path southbound-only. Here, it meets the southern entrance to the express path. Travel east along the entrance, however, is prohibited by a ledge that separates the entrance from the path. |
Revision as of 02:38, 2 July 2010
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Connecting locations
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Location Kanto Route 0 Location of {{{name}}} in Kanto. | ||||||||
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Route 26 is a north-south route located in southwest Kanto. The route, featured only in games featuring both Johto and Kanto, is one of the longest routes in Kanto history. Its northern terminus is located at the Pokémon League Reception Gate, where it connects to Route 22, Route 28 and Victory Road. The southern terminus is on a bridge east of Tohjo Falls, where it becomes Route 27.
Route description
From its southern terminus at Route 27, Route 26 continues east on a bridge over a body of water for eight paces before turning north and encountering a trainer. About 15 paces north of the northward turn, Route 26 makes landfall for the first time. At this point, the route turns to the northeast for a short distance, passing through several grassy areas filled with wild Pokémon before encountering another trainer at a three-way intersection. To the west is the southern entrance to a southbound-only express route that occupies the west side of Route 26. To the north are more grass patches and the main path of Route 26 as it continues on.
Free of grass for the remainder of the route, the road continues north for another 20 paces before meeting the northern terminus of the express path, which can be used to return to Route 27, Tohjo Falls, and Johto quickly. North of the intersection is a rest stop similar to that on Route 111 in Hoenn. Next to this house is an Ice Berry tree (Blu Apricorn in Generation IV).
Route 26 turns northwest from the rest stop, passing another trainer before returning northward. 25 paces ahead, Ace Trainer Gaven awaits on the west bank of a small pond located east of the route. Upon defeating him, he will offer to exchange numbers for future rematches.
Continuing towards the Reception Gate, Route 26 turns northeast ahead of another southbound-only express path. The route straightens out, taking on a northern alignment as it passes another trainer hidden in an alcove and Cool Trainer Beth at the northern terminus of both the express path and Route 26. Beth will also offer to change numbers after battling.
Just north of Beth is the south entrance to the Reception Gate, as well as the signpost that gives the Reception Gate its formal name.
Northern express path
Southwest of the Reception Gate is a series of ledges enclosed by the eastern edge of a large mountain that represents the western edge of Route 26 and a series of hills between the express path and the main path of Route 26. Together, the ledges make a southbound-only path that can be used to quickly travel down Route 26. A Max Elixir is also located amongst the ledges. The path rejoins Route 26 northwest of the small pond.
Southern express path
The southern express path begins south of the rest stop at an intersection with Route 26. After heading west, the path enters a large area of grass that encompasses most of the northern portion of the path. Eight paces to the west, the express route turns south for another 10 paces before circling east around a house. Upon further observation, the house is the home of the Week Siblings, although none of them are present. A note on the table reveals the location of every sibling and the days they will appear on.
South of the house, the path hops over a ledge, officially making the path southbound-only. Here, it meets the southern entrance to the express path. Travel east along the entrance, however, is prohibited by a ledge that separates the entrance from the path.
Continuing south of the one-way intersection, the path hops over two more ledges before reaching the water body that encompasses most of southern Route 26. Trainers can either Surf across the water to the bridge or turn to the west and continue along the express path, which continues for a short distance before forcing trainers to hop a ledge onto Route 27.
Items
Item | Location | Games
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Pokémon
Generation II
style="background: #FFFFAA;" style="background: #5ED0FF;" style="background: #003366; color: #FFFF99;" style="background: #ACC9E6;"Pokémon | Games | Location | Levels | Rate | |||
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All times
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Sandslash | G | S | C | Grass | 28 | 30%
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Ponyta | G | S | C | Grass | 32 | 20%
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Arbok | G | S | C | Grass | 30 | 5% | |
Morning
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Doduo | G | S | C | Grass | 28-30 | 40%
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Doduo | G | S | C | Grass | 28-30 | 35%
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Sandslash | G | S | C | Grass | 28 | 30%
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Ponyta | G | S | C | Grass | 32 | 20%
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Dodrio | G | S | C | Grass | 30 | 5%
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Arbok | G | S | C | Grass | 30 | 5%
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Raticate | G | S | C | Grass | 30 | 4%
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Raticate | G | S | C | Grass | 30 | 34%
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Raticate | G | S | C | Grass | 30 | 10%
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Quagsire | G | S | C | Grass | 30 | 1% | |
Day
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Doduo | G | S | C | Grass | 28-30 | 40%
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Doduo | G | S | C | Grass | 28-30 | 35%
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Sandslash | G | S | C | Grass | 28 | 30%
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Ponyta | G | S | C | Grass | 32 | 20%
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Dodrio | G | S | C | Grass | 30 | 5%
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Raticate | G | S | C | Grass | 30 | 5%
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Raticate | G | S | C | Grass | 30 | 35%
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Raticate | G | S | C | Grass | 30 | 10%
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Arbok | G | S | C | Grass | 30 | 5% | |
Night
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Noctowl | G | S | C | Grass | 28-32 | 50%
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Raticate | G | S | C | Grass | 28-30 | 40%
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Raticate | G | S | C | Grass | 28-30 | 70%
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Quagsire | G | S | C | Grass | 30 | 10%
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Quagsire | G | S | C | Grass | 30 | 5% | |
Surfing and Fishing
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Tentacool | G | S | C | Surfing | 25-34 | 90%
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Tentacruel | G | S | C | Surfing | 30-40 | 10%
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Magikarp | G | S | C | Old Rod | 10 | 85%
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Tentacool | G | S | C | Old Rod | 10 | 15%
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Tentacool | G | S | C | Good Rod | 20 | 35%
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Magikarp | G | S | C | Good Rod | 20 | 35%
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Shellder | G | S | C | Good Rod | 20 | 20%
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Chinchou | G | S | C | Good Rod | 20 | 10%
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Chinchou | G | S | C | Super Rod | 40 | 40%
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Shellder | G | S | C | Super Rod | 40 | 30%
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Tentacruel | G | S | C | Super Rod | 40 | 20%
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Lanturn | G | S | C | Super Rod | 40 | 10%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Generation IV
style="background: #FFFFAA;" style="background: #5ED0FF;" style="background: #003366; color: #FFFF99;" style="background: #ACC9E6;"Pokémon | Games | Location | Levels | Rate | |||
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All times
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Sandslash | HG | SS | Grass | 28 | 30%
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Ponyta | HG | SS | Grass | 32 | 20%
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Arbok | HG | SS | Grass | 30 | 5% | ||
Morning
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Doduo | HG | SS | Grass | 28-30 | 40%
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Raticate | HG | SS | Grass | 30 | 5%
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Raticate | HG | SS | Grass | 30 | 35%
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Dodrio | HG | SS | Grass | 30 | 5% | ||
Day
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Doduo | HG | SS | Grass | 28-30 | 40%
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Raticate | HG | SS | Grass | 30 | 5%
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Raticate | HG | SS | Grass | 30 | 35%
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Dodrio | HG | SS | Grass | 30 | 5% | ||
Night
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Raticate | HG | SS | Grass | 28-30 | 40%
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Raticate | HG | SS | Grass | 28-30 | 70%
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Quagsire | HG | SS | Grass | 30 | 10%
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Quagsire | HG | SS | Grass | 30 | 5% | ||
Surfing and Fishing
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Tentacool | HG | SS | Surfing | 25-30 | 90%
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Tentacruel | HG | SS | Surfing | 30 | 10%
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Magikarp | HG | SS | Old Rod | 10 | 95%
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Tentacool | HG | SS | Old Rod | 10 | 5%
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Magikarp | HG | SS | Good Rod | 20 | 60%
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Tentacool | HG | SS | Good Rod | 20 | 30% | ||
Chinchou | HG | SS | Good Rod | 20 | 7%
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Shellder | HG | SS | Good Rod | 40 | 3%
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Chinchou | HG | SS | Super Rod | 40 | 60%
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Shellder | HG | SS | Super Rod | 40 | 30%
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Tentacruel | HG | SS | Super Rod | 40 | 7%
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Lanturn | HG | SS | Super Rod | 40 | 3% | ||
Special Pokémon
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Linoone | HG | SS | Hoenn Sound | Unknown | Unknown
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Whismur | HG | SS | Hoenn Sound | Unknown | Unknown
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Bidoof | HG | SS | Sinnoh Sound | Unknown | Unknown
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Buizel | HG | SS | Sinnoh Sound | Unknown | Unknown
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Trainers
Generation IV
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon. |
Trivia
- In Generation IV, after beating the Elite Four for the first time and boarding the S.S. Aqua, the battle music in Route 26 (as well as Victory Road, Route 27 and Tohjo Falls) changes from the Johto to the Kanto style. This change was not present in Generation II. The battle music in Route 28 also have switched battle music in Generation IV.
- Similary, this place uses only Johto tiles in Generation II, but Kanto trees and mixed Johto and Kanto rocks in Generation IV.
Kanto | ||||||||
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This article is part of Project Routes, a Bulbapedia project that aims to write comprehensive articles on every route in the Pokémon world. |