Golduck (Pokémon)/Generation II learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Protected "Golduck (Pokémon)/Generation II learnset" ([Move=Allow only administrators] (indefinite)))
(11 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{pokelinkback|055|Golduck}}
{{pokelinkback|055|Golduck|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|2|1|Golduck}}
{{learnlist/levelh|Golduck|water|water|2|1}}
{{mlentry2|Start|Scratch|Normal|40|100|35}}
{{learnlist/level2|1|Scratch|Normal|40|100|35}}
{{mlentry2|Start|Tail Whip|Normal|—|100|30}}
{{learnlist/level2|1|Tail Whip|Normal|—|100|30}}
{{mlentry2|Start|Disable|Normal|—|80|20}}
{{learnlist/level2|1|Disable|Normal|—|55|20}}
{{mlentry2|Start|Confusion|Psychic|50|100|25}}
{{learnlist/level2|1|Confusion|Psychic|50|100|25}}
{{mlentry2|5|Tail Whip|Normal|—|100|30}}
{{learnlist/level2|5|Tail Whip|Normal|—|100|30}}
{{mlentry2|10|Disable|Normal|—|80|20}}
{{learnlist/level2|10|Disable|Normal|—|55|20}}
{{mlentry2|16|Confusion|Psychic|50|100|25}}
{{learnlist/level2|16|Confusion|Psychic|50|100|25}}
{{mlentry2|23|Screech|Normal|—|85|40}}
{{learnlist/level2|23|Screech|Normal|—|85|40}}
{{mlentry2|31|Psych Up|Normal|—|—|10}}
{{learnlist/level2|31|Psych Up|Normal|—|—|10}}
{{mlentry2|44|Fury Swipes|Normal|18|80|50}}
{{learnlist/level2|44|Fury Swipes|Normal|18|80|15}}
{{mlentry2|58|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|58|Hydro Pump|Water|120|80|5||'''}}
{{movelist/note|2|water}}
{{learnlist/levelf|Golduck|water|water|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|2|1|Golduck}}
{{learnlist/tmh|Golduck|water|water|2|1}}
{{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM09]]|Psych Up|Normal|—|—|10}}
{{learnlist/tm2|TM09|Psych Up|Normal|—|—|10}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry2|[[TM28]]|Dig|Ground|60|100|10}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{mlentry2|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM33]]|Ice Punch|Ice|75|100|15}}
{{learnlist/tm2|TM33|Ice Punch|Ice|75|100|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM39]]|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{mlentry2|[[TM49]]|Fury Cutter|Bug|10|95|20}}
{{learnlist/tm2|TM49|Fury Cutter|Bug|10|95|20}}
{{mlentry2|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{mlentry2|[[HM05]]|Flash|Normal|—|100|20}}
{{learnlist/tm2|HM05|Flash|Normal|—|70|20}}
{{mlentry2|[[HM06]]|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{mlentry2|[[HM07]]|Waterfall|Water|80|100|15||'''}}
{{learnlist/tm2|HM07|Waterfall|Water|80|100|15||'''}}
{{movelist/note|2|water}}
{{learnlist/tmf|Golduck|water|water|2|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|water|water|2|1|Golduck}}
{{learnlist/breedh|Golduck|water|water|2|1}}
{{mlentry2|{{p|Mankey}}, {{p|Primeape}}|Cross Chop|Fighting|100|80|5|||C}}
{{learnlist/breed2|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|Cross Chop|Fighting|100|80|5|||C}}
{{mlentry2|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}<br>{{p|Farfetch'd}}<br>{{p|Lapras}}<br>{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}<br>{{p|Girafarig}}<br>{{p|Marill}}, {{p|Azumarill}}<br>{{p|Sneasel}}|Foresight|Normal|&mdash;|100|40|*}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|083|Farfetch'd}}{{MSP|131|Lapras}}{{MSP|155|Cyndaquil}}<br>{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|203|Girafarig}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|215|Sneasel}}|Foresight|Normal|&mdash;|100|40|*}}
{{mlentry2|{{p|Espeon}}|Future Sight|Psychic|80|90|15}}
{{learnlist/breed2|{{MSP|196|Espeon}}|Future Sight|Psychic|80|90|15}}
{{mlentry2|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Stantler}}|Hypnosis|Psychic|&mdash;|60|20}}
{{learnlist/breed2|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}|Hypnosis|Psychic|&mdash;|60|20}}
{{mlentry2|{{p|Seel}}, {{p|Dewgong}}<br>{{p|Lapras}}<br>{{p|Remoraid}}, {{p|Octillery}}|Ice Beam|Ice|90|100|10}}
{{learnlist/breed2|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|131|Lapras}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Ice Beam|Ice|90|100|10}}
{{mlentry2|{{p|Pikachu}}<br>{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}|Light Screen|Psychic|&mdash;|&mdash;|30}}
{{learnlist/breed2|{{MSP|025|Pikachu}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}|Light Screen|Psychic|&mdash;|&mdash;|30}}
{{mlentry2|{{p|Espeon}}<br>{{p|Girafarig}}|Psybeam|Psychic|65|100|20}}
{{learnlist/breed2|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Psybeam|Psychic|65|100|20}}
{{mlentry2|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}|Psychic|Psychic|90|100|10}}
{{learnlist/breed2|{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|196|Espeon}}|Psychic|Psychic|90|100|10}}
{{eggmoves/note|2|water}}
{{learnlist/breedf|Golduck|water|water|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{tutor|water|water|2|1|Golduck}}
{{learnlist/tutorh|Golduck|water|water|2|1}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
{{tutor/note|2|water}}
{{learnlist/tutorf|Golduck|water|water|2|1}}
 
====By a prior [[evolution]]====
{{Learnlist/prevoh|Golduck|Water|Water|2|1}}
{{Learnlist/prevo2|054|Psyduck|e||||Petal Dance|Grass|70|100|20}}
{{Learnlist/prevo2|054|Psyduck|e||||Tri Attack|Normal|80|100|10}}
{{Learnlist/prevof|Golduck|Water|Water|2|1}}
 
[[zh:哥达鸭/第二世代招式表]]

Revision as of 14:40, 9 December 2016

← Golduck Golduck

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
011 Tail Whip Normal 0000 100}}100% 30
011 Disable Normal 0000 055}}55% 20
011 Confusion Psychic 05050 100}}100% 25
055 Tail Whip Normal 0000 100}}100% 30
1010 Disable Normal 0000 055}}55% 20
1616 Confusion Psychic 05050 100}}100% 25
2323 Screech Normal 0000 085}}85% 40
3131 Psych Up Normal 0000 —}}—% 10
4444 Fury Swipes Normal 01818 080}}80% 15
5858 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM09 Psych Up Normal —% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Ice Sprite.png TM33 Ice Punch Ice 75 100% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
MankeyPrimeape
Cross ChopC Fighting 100 80% 5
SquirtleWartortleBlastoiseFarfetch'dLaprasCyndaquil
QuilavaTyphlosionGirafarigMarillAzumarillSneasel
Foresight* Normal 100% 40
Espeon
Future Sight Psychic 80 90% 15
PoliwagPoliwhirlPoliwrathPolitoedStantler
Hypnosis Psychic 60% 20
SeelDewgongLaprasRemoraidOctillery
Ice Beam Ice 90 100% 10
PikachuMareepFlaaffyAmpharos
Light Screen Psychic —% 30
EspeonGirafarigRemoraidOctillery
Psybeam Psychic 65 100% 20
SlowpokeSlowbroSlowkingEspeon
Psychic Psychic 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Golduck can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Golduck cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Psyduck (Pokémon)/Generation II learnset Petal Dance Grass 70 100% 20
Psyduck (Pokémon)/Generation II learnset Tri Attack Normal 80 100% 10
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see moves from other generations