Appendix:Red and Blue walkthrough/Section 10: Difference between revisions

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<center> ''This is the Bulbapedia walkthrough for [[Pokémon Red and Blue Versions]]. This walkthrough follows the original [[Game Boy]] version, '''not''' {{game|FireRed and LeafGreen|s}}. <br> The guide for those can be found '''[[Appendix:FireRed and LeafGreen walkthrough|here]].''''' </center>
{{WalkthroughNotice}}
 
-----


== Saffron City ==
== Saffron City ==
[[Image:Saffronrby.PNG|thumb|300px|right|Saffron City]]
[[File:Saffron City RBY.png|thumb|300px|Saffron City]]


[[Saffron City]] is home to [[Silph Co.]], which developed the {{DL|List of key items in Generation I|Silph Scope}}. Gather a strong team to track [[Giovanni]] down, and reclaim the prototype.
The sprawling [[Saffron City]] is home to two rival Pokémon Gyms; the official [[Saffron Gym]], and the adjacent [[Fighting Dojo]]. Situated in the middle of town is the headquarters of [[Silph Co.]], which manufactures items like [[Potion]]s and {{ball|Poké}}s. It is the company's top-secret development project that has drawn [[Team Rocket]] to the city.


=== City Under Siege ===
{| align="center"
[[Team Rocket]]'s operation has led them to Saffron City, and the headquarters of Silph Co.  With those criminals around, the residents have been confined to their homes while they hold the Silph employees hostage.
|
{{shop|Poké Mart}}
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Hyper Potion|1500}}}}
{{shoprow|{{shopitem|Max Repel|700}}|{{shopitem|Escape Rope|550}}}}
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Revive|1500}}}}
{{shopfooter}}
|}


=== Mr. Psychic ===
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
For how large it is, Saffron City is pretty dull.  Besides the Poké Center and Poké Mart, there are only two other places to visit before driving the Rockets out of town.  Stop by Mr. Psychic's house in the southeast to get {{TM|29|Psychic}}.
 
=== Fighting Dojo ===
One of Saffron's major attractions is that there are two Gyms here, not just one.  Located right next to the official [[Saffron Gym]], the [[Fighting Dojo]] is an optional challenge, and while the Trainers inside don't offer a [[badge]] upon defeat, they offer something just as good: a rare Pokémon.  After defeating the Karate Master, he'll offer victorious Trainers a choice of two {{type2|Fighting}}s - the hard-kicking {{p|Hitmonlee}}, or the piston-punching {{p|Hitmonchan}}.
 
{| class="expandable" align="center" style="background: #{{fighting color light}}; {{roundy|10px}}; border: 5px solid #{{fighting color}};"
|- align="center"
|- align="center"
! Trainers
! Available Pokémon
|-  
|-  
|
{{trainerheader|road}}
{{trainerentry|GenIBlackbelt.png|Black Belt||775|3|066|Machop||31||056|Mankey||31||057|Primeape||31|}}
{{trainerdiv|road}}
{{trainerentry|GenIBlackbelt.png|Black Belt||800|2|066|Machop||32||067|Machoke||32|}}
{{trainerdiv|road}}
{{trainerentry|GenIBlackbelt.png|Black Belt||900|1|057|Primeape||36|}}
{{trainerdiv|road}}
{{trainerentry|GenIBlackbelt.png|Black Belt||775|3|056|Mankey||31||056|Mankey||31||057|Primeape||31|}}
{{trainerdiv|road}}
{{trainerentry|GenIBlackbelt.png|Black Belt||925|2|106|Hitmonlee||37||107|Hitmonchan||37|}}
{{trainerfooter|road}}
|}
{| align="center"
|
|
{{catch/header|road|no}}
{{Catch/header|road|no}}
{{catch/entry1|106|Hitmonlee|yes|yes|no|Special|30|Only one|type1=Fighting}}
{{Catch/div|road|Fighting Dojo}}
{{catch/entry1|107|Hitmonchan|yes|yes|no|Special|30|Only one|type1=Fighting}}
{{Catch/entry1|106|Hitmonlee|yes|yes|no|Gift|30|{{tt|One|Only one of the two can be picked}}|type1=Fighting}}
{{Catch/entry1|107|Hitmonchan|yes|yes|no|Gift|30|{{tt|One|Only one of the two can be picked}}|type1=Fighting}}
{{catch/div|building|Silph Co.}}
{{catch/entry1|131|Lapras|yes|yes|no|Gift|15|One|type1=water|type2=ice}}
{{catch/footer|road}}
{{catch/footer|road}}
|}
|}


{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
|- align="center"
! Items
|-
|
{{itlisth|road}}
{{itemlist|TM Psychic|Gift from Mr. Psychic|R=yes|B=yes|display={{TM|29|Psychic}}}}
{{itemlist|TM Normal|Gift from {{OBP|Copycat|character}} for bringing her a {{DL|Escape item|Poké Doll}}|R=yes|B=yes|display={{TM|31|Mimic}}}}
{{itemlist|Nugget|On the desk in Copycat's room ''(hidden)''|R=yes|B=yes|display={{DL|Valuable item|Nugget}}}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|R=yes|B=yes|display={{TM|46|Psywave}}}}
{{itlistfoot|road}}
|}


=== Liberate Silph Co! ===
=== Mr. Psychic ===
[[Image:SnoozingRocket_rby.png|thumb|right|Rockets are such great security...]]
Visit the house in the southeast to meet Mr. Psychic, and get {{TM|29|Psychic}} from him.  


With [[Pokémon Tower]] cleared, the guard outside Silph Co. is taking a nap, leaving a perfect opportunity to sneak inside.  The company uses [[warp tile]]s to allow their employees to quickly move around the huge building, which create a giant maze leading to Giovanni.
=== Fighting Dojo ===
One of Saffron's major attractions is that there are two Gyms here, not one. Located adjacent to the official [[Saffron Gym]], the [[Fighting Dojo]] is an optional challenge. While there is no badge to be won here, the Karate Master will offer the choice of two {{t|Fighting}} Pokémon—the hard-kicking {{p|Hitmonlee}} or the piston-punching {{p|Hitmonchan}}.


The objective is to reach the top floor and rescue the Silph president from Giovanni's clutches.  Taking the direct route to the top floor avoids most of the 31 Trainer battles here (and the money and [[experience]] that goes with it) and gets right to the boss, after which Trainers can collect the items without opposition.  When medical attention becomes an issue, either leave for the Poké Center or look for the woman in the southwest corner of the 9th floor.
{| align="center"
 
|
==== 1F ====
{{Pokémon/1|game=Red
The lobby is totally deserted.  Take the stairs in the back to 2F.
|ndex=106|pokemon=Hitmonlee
|type1=Fighting
|level=30
|move1=Double Kick|move1type=Fighting
|move2=Meditate|move2type=Psychic
}}
|{{Pokémon/1|game=Red
|ndex=107|pokemon=Hitmonchan
|type1=Fighting
|level=30
|move1=Comet Punch|move1type=Normal
|move2=Agility|move2type=Psychic
}}
|}


==== 2F ====
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
There's no way to bypass the electronic doors yet, so step on either warp to teleport to 8F.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|750|5|046|Golbat||25||041|Zubat||25||041|Zubat||25||020|Raticate||25||041|Zubat||25|}}
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||775|3|066|Machop||31|None|056|Mankey||31|None|057|Primeape||31|None|}}
{{trainerdiv|road}}
{{trainerdiv|fighting}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|870|2|104|Cubone||29||041|Zubat||29|}}
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||800|2|066|Machop||32|None|067|Machoke||32|None|}}
{{trainerdiv|road}}
{{trainerdiv|fighting}}
{{trainerentry|GenIRocket.png|Scientist||1400|3|081|Magnemite||28||100|Voltorb||28||082|Magneton||28|}}
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||900|1|057|Primeape||36|None|}}
{{trainerfooter|road}}
{{trainerdiv|fighting}}
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||775|3|056|Mankey||31|None|056|Mankey||31|None|057|Primeape||31|None|}}
{{trainerfooter|building}}
|}
|}


 
{| align="center" style="background: #{{fighting color}}; {{roundy}}; border: 5px solid #{{fighting color light}};"
==== 8F ====
Clear out the Rockets here, then take the elevator to 3F.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
|-
|  
|  
{{trainerheader|road}}
{{Party/Single
{{trainerentry|GenIScientist.png|Scientist||1450|2|088|Grimer||29||101|Electrode||29|}}
|color={{fighting color}}
{{trainerdiv|road}}
|bordercolor={{fighting color dark}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|110|Weezing||28||042|Golbat||28||109|Koffing||28|}}
|headcolor={{fighting color light}}
{{trainerdiv|road}}
|sprite=Spr RG Blackbelt.png
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|780|4|020|Raticate||26||041|Zubat||26||042|Golbat||26||019|Rattata||26|}}
|prize={{PDollar}}925
{{trainerfooter|road}}
|name={{color2|000000|Kiyo|Blackbelt}}
|game=RGB
|location=Fighting Dojo
|pokemon=2
}}
|{{Pokémon/1|game=Red and Blue|ndex=106|pokemon=Hitmonlee
|level=37|type1=Fighting
|move1=Double Kick|move1type=Fighting
|move2=Meditate|move2type=Psychic
|move3=Rolling Kick|move3type=Fighting}}
|{{Pokémon/1|game=Red and Blue|ndex=107|pokemon=Hitmonchan
|level=37|type1=Fighting
|move1=Comet Punch|move1type=Normal
|move2=Agility|move2type=Psychic
|move3=Fire Punch|move3type=Fire}}
{{Party/Footer}}
|}
|}


=== Liberate Silph Co.! ===
[[File:Rocket Grunt asleep RBY.png|thumb|left|What great security...]]
[[File:Silph Co 1F RBY.png|thumb|Silph Co, 1F]]


==== 3F ====
With [[Pokémon Tower]] cleared, the guard outside Silph Co. is taking a nap, leaving a perfect opportunity to sneak inside. The company uses [[warp tile]]s to allow their employees to quickly move around the huge building, which create a giant maze leading to Giovanni.
[[Image:TM36woman.png|thumb|right|Selfdestruct, the second-strongest move]]
 
After stepping out of the elevator, take the warp near the stairs back to the 2nd floor, and talk to the woman to get {{TM|36|Selfdestruct}}.  Warp right back to 3F.


Back on the 3rd floor, fight the lone Rocket and take the warp in the southwest to a locked room on the 5th floor.  Grab the {{TM|09|Take Down}} and warp back. Climb the stairs to the 4th floor.
The objective is to reach the top floor and rescue the Silph president from [[Giovanni]]. Taking the direct route to the top floor avoids most of the 31 Trainer battles here (and the money and [[experience]] that goes with it) and gets right to the boss, after which Trainers can collect the items without opposition. When medical attention becomes an issue, either leave for the Pokémon Center or look for the woman in the southwest corner of the 9th floor.


{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-  
|-  
|  
|  
{{trainerheader|road}}
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|020|Raticate||28||097|Hypno||28||020|Raticate||28|}}
|- align="center"
{{trainerfooter|road}}
! 2F
|-
|
{{trainerheader|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||750|5|042|Golbat||25||041|Zubat||25||041|Zubat||25||020|Raticate||25||041|Zubat||25||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1400|3|081|Magnemite||28||100|Voltorb||28||082|Magneton||28||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||870|2|104|Cubone||29||041|Zubat||29||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1300|4|088|Grimer||26||110|Weezing||26||109|Koffing||26||110|Weezing||26||}}
{{trainerfooter|building|1}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
|- align="center"
==== 4F ====
! 3F
Beat the Rockets here, and climb to the 5th floor.
|-
 
|
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
{{trainerheader|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|3|020|Raticate||28||097|Hypno||28||020|Raticate||28||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1450|2|101|Electrode||29||110|Weezing||29||}}
{{trainerfooter|building|1}}
|}
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
|- align="center"
! 4F
|-
|
{{trainerheader|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|3|023|Ekans||28||041|Zubat||28||104|Cubone||28||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||870|2|066|Machop||29||096|Drowzee||29||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1650|1|101|Electrode||33||}}
{{trainerfooter|building|1}}
|}
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
|- align="center"
! 5F
|-
|
{{trainerheader|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||1015|1|097|Hypno||33| |}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Juggler.png|Juggler||1160|2|064|Kadabra||29| |122|Mr. Mime||29||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1450|4|082|Magneton||26||109|Koffing||26||110|Weezing||26||081|Magnemite||26||}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Rocket.png|Rocket||990|1|024|Arbok||33||}}
{{trainerfooter|building|1}}
|}
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
|- align="center"
|- align="center"
! Trainers
! 6F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|023|Ekans||28||041|Zubat||28||104|Cubone||28|}}
{{trainerentry|Spr RG Rocket.png|Rocket||870|2|066|Machop||29||067|Machoke||29||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|870|2|066|Machop||29||096|Drowzee||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|3|041|Zubat||28||041|Zubat||28||042|Golbat||28||}}
{{trainerfooter|road}}
{{trainerdiv|building}}
{{trainerentry|Spr RG Scientist.png|Scientist||1250|5|100|Voltorb||25||109|Koffing||25||082|Magneton||25||081|Magnemite||25||109|Koffing||25||}}
{{trainerfooter|building|1}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
==== 5F ====
Beat the Rocket and Scientist near the stairs, and follow the hallway to the south to find a Rocket next to a warp tile.  Defeat the Rocket, jump on the warp, and warp right back.  Walk down and follow the narrow path to the right to find the {{DL|List of key items in Generation I|Card Key}}, which opens any of the building's electronic doors.  Go back towards the Rocket, and open the farthest door for a {{DL|Vitamin|Protein}}.  Get upstairs to 6F.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! 7F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|990|1|097|Hypno||33|}}
{{trainerentry|Spr RG Rocket.png|Rocket||870|2|104|Cubone||29||104|Cubone||29||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIScientist.png|Scientist||1300|4|082|Magneton||26||109|Koffing||26||110|Weezing||26||081|Magnemite||26|}}
{{trainerentry|Spr RG Rocket.png|Rocket||780|4|020|Raticate||26||024|Arbok||26||109|Koffing||26||042|Golbat||26||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|990|1|024|Arbok||33|}}
{{trainerentry|Spr RG Scientist.png|Scientist||1450|2|101|Electrode||29||089|Muk||29||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIJuggler.png|Juggler||1015|2|064|Kadabra||29||122|Mr. Mime||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|2|027|Sandshrew||29||028|Sandslash||29||}}
{{trainerfooter|road}}
{{trainerfooter|building|1}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
==== 6F ====
Open the door past the Scientist to find an {{DL|Vitamin|HP Up}} and an {{DL|Battle item|X Accuracy}}.  Climb to 7F.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! 8F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|870|2|066|Machop||29||067|Machoke||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||780|4|020|Raticate||26||041|Zubat||26||042|Golbat||26||019|Rattata||26||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIScientist.png|Scientist||1250|5|100|Voltorb||25||109|Koffing||25||082|Magneton||25||081|Magnemite||25||109|Koffing||25|}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|3|110|Weezing||28||042|Golbat||28||109|Koffing||28||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|041|Zubat||28||041|Zubat||28||042|Golbat||29|}}
{{trainerentry|Spr RG Scientist.png|Scientist||1450|2|088|Grimer||29||101|Electrode||29||}}
{{trainerfooter|road}}
{{trainerfooter|building|1}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
==== 7F ====
Use the {{DL|List of key items in Generation I|Card Key}} to open the closest door and grab the {{TM|03|Swords Dance}}.  Battling the grunt on the other side of the door near the TM is optional, but the nearby warp only leads back to 5F.  After battling the Rocket along the north wall (standing next to the counter), walk to the left to see a familiar face in the next room — [[Blue (game)/Red, Green, and Blue|your rival]].  Follow the narrow hallway to the room with a Scientist, grab the {{DL|Vitamin|Calcium}}, and take the stairs up to 9F (since you've already cleared out 8F).
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! 9F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|870|2|104|Cubone||29||104|Cubone||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|3|042|Golbat||28||096|Drowzee||28||097|Hypno||28||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|870|2|026|Sandshrew||29||027|Sandslash||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||1400|3|096|Drowzee||28||088|Grimer||28||066|Machop||28||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|780|4|020|Raticate||26||024|Arbok||26||109|Koffing||26||042|Golbat||26|}}
{{trainerentry|Spr RG Scientist.png|Scientist||1400|3|100|Voltorb||28||109|Koffing||28||082|Magneton||28||}}
{{trainerdiv|road}}
{{trainerfooter|building|1}}
{{trainerentry|GenIScientists.png|Scientist||1450|2|101|Electrode||29||089|Muk||29|}}
{{trainerfooter|road}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
==== 9F ====
By now, all of those battles may be taking a toll on your team.  After beating the grunt here, open the door nearby and talk to the woman near the beds.  As thanks for fighting against [[Team Rocket]], she'll restore your team to full health.  If you need to heal up again, you can speak with her as many times as needed.  Beat the second Rocket (ignore the warp), and take the stairs to 10F.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! 10F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIScientist.png|Scientist||1400|3|100|Voltorb||28||109|Koffing||28||082|Magneton||28|}}
{{trainerentry|Spr RG Scientist.png|Scientist||1450|2|081|Magnemite||29||109|Koffing||29||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|042|Golbat||28||096|Drowzee||28||097|Hypno||28|}}
{{trainerentry|Spr RG Rocket.png|Rocket||840|1|067|Machoke||33||}}
{{trainerdiv|road}}
{{trainerfooter|building|1}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|840|3|096|Drowzee||28||088|Grimer||28||066|Machop||28|}}
{{trainerfooter|road}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
 
==== 10F ====
There are only two battles here, but make sure to grab the {{DL|Vitamin|Carbos}}, {{DL|Vitamin|Rare Candy}}, and {{TM|26|Earthquake}} from the southwest room.  Take the stairs to 11F for a quick grunt battle.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! 11F
|-  
|-  
|  
|  
{{trainerheader|road}}
{{trainerheader|building}}
{{trainerentry|GenIScientist.png|Scientist||1450|2|081|Magnemite||29||109|Koffing||29|}}
{{trainerentry|Spr RG Rocket.png|Rocket||750|5|019|Rattata||25||019|Rattata||25||041|Zubat||25||019|Rattata||25||023|Ekans||25||}}
{{trainerdiv|road}}
{{trainerdiv|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|990|1|067|Machoke||33|}}
{{trainerentry|Spr RG Rocket.png|Rocket||960|3|104|Cubone||32||096|Drowzee||32||105|Marowak||32||}}
{{trainerfooter|road}}
{{trainerfooter|building|1}}
|}
|}
|}


 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};"
==== 11F (east) ====
Beat the lone grunt here, and take the elevator all the way down to the 3rd floor.
 
{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! Items
|-  
|-  
|  
|
{{trainerheader|road}}
{{itlisth|building}}
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|750|5|019|Rattata||25||019|Rattata||25||041|Zubat||25||019|Rattata||25||023|Ekans||25|}}
{{Itemlist|TM Normal|2F; received from a woman in the top-left area|R=yes|B=yes|display={{TM|36|Selfdestruct}}}}
{{trainerfooter|road}}
{{Itemlist|Hyper Potion|3F; near the Scientist|R=yes|B=yes|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|Full Heal|4F; left part of the room, next to the other two items|R=yes|B=yes|display={{DL|Status ailment healing item|Full Heal}}}}
{{Itemlist|Max Revive|4F; left part of the room, next to the other two items|R=yes|B=yes|display={{DL|Revive|Max Revive}}}}
{{Itemlist|Escape Rope|4F; left part of the room, next to the other two items|R=yes|B=yes}}
{{Itemlist|Card Key|5F; on the thin path on the bottom-right|R=yes|B=yes|Bag Card Key III Sprite}}
{{Itemlist|Protein|5F; in the top-left area behind a door|R=yes|B=yes|display={{DL|Vitamin|Protein}}}}
{{Itemlist|TM Normal|5F; in the bottom-left area behind a door and next to a teleporter|R=yes|B=yes|display={{TM|09|Take Down}}}}
{{Itemlist|Elixir|5F; in the plant on the right, east of the scientist ''(hidden)''|R=yes|B=yes|display={{DL|Ether|Elixir}}}}
{{Itemlist|HP Up|6F; in the bottom-left area behind a door|R=yes|B=yes|display={{DL|Vitamin|HP Up}}}}
{{Itemlist|X Accuracy|6F; in the bottom-left area behind a door|R=yes|B=yes|display={{DL|Battle item|X Accuracy}}}}
{{Itemlist|TM Normal|7F; in an area on the right with two doors|R=yes|B=yes|display={{TM|03|Swords Dance}}}}
{{Itemlist|Calcium|7F; on the bottom-left near the Scientist|R=yes|B=yes|display={{DL|Vitamin|Calcium}}}}
{{Itemlist|Max Potion|9F; on the bed to the left of the nurse ''(hidden)''|R=yes|B=yes|display={{DL|Potion|Max Potion}}}}
{{Itemlist|Carbos|10F; in the bottom-left, next to the other two items|R=yes|B=yes|display={{DL|Vitamin|Carbos}}}}
{{Itemlist|Rare Candy|10F; in the bottom-left, next to the other two items|R=yes|B=yes|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|TM Ground|10F; in the bottom-left, next to the other two items|R=yes|B=yes|display={{TM|26|Earthquake}}}}
{{Itemlist|Master Ball|11F; received from Silph Co.'s president|R=yes|B=yes}}
{{itlistfoot|building}}
|}
|}


==== 2F ====
[[File:Silph Co 2F RBY.png|thumb|left|Silph Co, 2F]]
There's no way to bypass the electronic doors yet, so step on either warp to teleport to 8F.
==== 8F ====
[[File:Silph Co 8F RBY.png|thumb|Silph Co, 8F]]
Clear out the Rockets here, then take the elevator to 3F.


==== 3F ====
==== 3F ====
Use the {{DL|List of key items in Generation I|Card Key}} to unlock the door in the center of the floor. Unlock the next door beyond that, beat the Scientist, grab the {{DL|Potion|Hyper Potion}} behind him, and take the warp near the first door. This sends you up to the 7th floor again.
[[File:Silph Co 3F RBY.png|thumb|left|Silph Co, 3F]]
 
Step out of the elevator and take the warp near the stairs back to the second floor. Talk to the woman to get {{TM|36|Selfdestruct}}, and warp back to 3F.
 
Fight the lone Rocket and take the warp in the southwest to a locked room on 5F. Grab the {{TM|09|Take Down}} and warp back. Climb the stairs to the fourth floor.
 
==== 4F ====
[[File:Silph Co 4F RBY.png|thumb|Silph Co, 4F]]
 
Beat the Rockets here, and climb to the fifth floor.
 
==== 5F ====
[[File:Silph Co 5F RBY.png|thumb|left|Silph Co, 5F]]


{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
Beat the Rocket and Scientist near the stairs, and pickup the hidden [[Elixir]] in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the {{key|I|Card Key}}, which opens any of the building's electronic doors. Go back towards the Rocket, and open the northwest door for a {{DL|Vitamin|Protein}}. Get upstairs to 6F.
|- align="center"
 
! Trainers
==== 6F ====
|-
[[File:Silph Co 6F RBY.png|thumb|Silph Co, 6F]]
|
{{trainerheader|road}}
{{trainerentry|GenIScientist.png|Scientist||1450|2|101|Electrode||29||110|Weezing||29|}}
{{trainerfooter|road}}
|}


Open the door past the Scientist to find an {{DL|Vitamin|HP Up}} and an {{DL|Battle item|X Accuracy}}. Climb to 7F.


==== 7F ====
==== 7F ====
Take a step past the table to fight another battle with [[Blue (game)/Red, Green, and Blue|your rival]].
[[File:Silph Co 7F RBY.png|thumb|left|Silph Co, 7F]]


{| align="center"
Use the Card Key to open the nearest door and grab {{TM|03|Swords Dance}}. You can battle the grunt on the other side of the door near the TM, but the nearby warp only leads back to 5F. After battling the Rocket along the north wall (next to the counter), walk to the left you'll see your rival loitering in the next room. Follow the narrow hallway south to an area with a Scientist, grab the {{DL|Vitamin|Calcium}}, and head up two flights of stairs to reach 9F.
! If the {{player}} chose {{p|Bulbasaur}}:
 
! If the {{player}} chose {{p|Charmander}}:
==== 9F ====
! If the {{player}} chose {{p|Squirtle}}:
[[File:Silph Co 9F RBY.png|thumb|Silph Co, 9F]]
|-
 
|{{Party|color={{red color}}|headcolor={{blue color light}}|bordercolor={{green color}}|sprite=RB Rival2.png|prize={{pdollar}}2600|class=Rival|name=Blue|game=RGB|location=Silph Co.|pokemon=5|
By now, your team may be running out of energy. After beating the Rocket, open the door nearby and talk to the woman near the beds. To thank you for your efforts, she'll heal your team to full health. Beat the second Rocket and take the stairs to 10F.
pokemon1={{Pokémon|gen=1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}|
 
pokemon2={{Pokémon|gen=1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}|
==== 10F ====
pokemon3={{Pokémon|gen=1|game=Blue|ndex=102|pokemon=Exeggcute|level=38|type1=Grass|type2=Psychic|move1=Reflect|move1type=Psychic|move2=Hypnosis|move2type=Psychic|move3=Leech Seed|move3type=Grass|move4=Stun Spore|move4type=Grass}}|
[[File:Silph Co 10F RBY.png|thumb|left|Silph Co, 10F]]
pokemon4={{Pokémon|gen=1|game=Blue|ndex=130|pokemon=Gyarados|level=35|type1=Water|type2=Flying|move1=Dragon Rage|move1type=Dragon|move2=Tackle|move2type=Normal|move3=Bite|move3type=Normal|move4=Leer|move4type=Normal}}|
pokemon5={{Pokémon|gen=1|game=Blue|ndex=006|pokemon=Charizard|level=40|type1=Fire|type2=Flying|move1=Slash|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Rage|move4type=Normal}}
}}


|{{Party|color={{red color}}|headcolor={{blue color light}}|bordercolor={{green color}}|sprite=RB Rival2.png|prize={{pdollar}}2600|class=Rival|name=Blue|game=RGB|location=Silph Co.|pokemon=5|
There are only two thugs to fight here, but make sure to grab the {{DL|Vitamin|Carbos}}, {{DL|Vitamin|Rare Candy}}, and {{TM|26|Earthquake}} from the southwest room. Take the stairs to 11F for a quick battle.
pokemon1={{Pokémon|gen=1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}|
pokemon2={{Pokémon|gen=1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}|
pokemon3={{Pokémon|gen=1|game=Blue|ndex=058|pokemon=Growlithe|level=38|type1=Fire|move1=Roar|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Take Down|move4type=Normal}}|
pokemon4={{Pokémon|gen=1|game=Blue|ndex=102|pokemon=Exeggcute|level=35|type1=Grass|type2=Psychic|move1=Hypnosis|move1type=Psychic|move2=Reflect|move2type=Psychic|move3=Leech Seed|move3type=Grass|move4=Stun Spore|move4type=Grass}}|
pokemon5={{Pokémon|gen=1|game=Blue|ndex=009|pokemon=Blastoise|level=40|type1=Water|move1=Bubble|move1type=Water|move2=Water Gun|move2type=Water|move3=Bite|move3type=Normal|move4=Withdraw|move4type=Water}}
}}


|{{Party|color={{red color}}|headcolor={{blue color light}}|bordercolor={{green color}}|sprite=RB Rival2.png|prize={{pdollar}}2600|class=Rival|name=Blue|game=RGB|location=Silph Co.|pokemon=5|
==== 11F (east) ====
pokemon1={{Pokémon|gen=1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}|
[[File:Silph Co 11F RBY.png|thumb|Silph Co, 11F]]
pokemon2={{Pokémon|gen=1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}|
pokemon3={{Pokémon|gen=1|game=Blue|ndex=130|pokemon=Gyarados|level=38|type1=Water|type2=Flying|move1=Dragon Rage|move1type=Dragon|move2=Tackle|move2type=Normal|move3=Bite|move3type=Normal|move4=Leer|move4type=Normal}}|
pokemon4={{Pokémon|gen=1|game=Blue|ndex=058|pokemon=Growlithe|level=35|type1=Fire|move1=Roar|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Take Down|move4type=Normal}}|
pokemon5={{Pokémon|gen=1|game=Blue|ndex=003|pokemon=Venusaur|level=40|type1=Grass|type2=Poison|move1=Leech Seed|move1type=Grass|move2=Vine Whip|move2type=Grass|move3=PoisonPowder|move3type=Poison|move4=Razor Leaf|move4type=Grass}}
}}
|}


Beat the lone Rocket Grunt here, and take the elevator all the way down to the third floor.


After the fight, talk to the Silph employee nearby to get a {{p|Lapras}}, a one-of-a-kind {{t|Water}}/{{t|Ice}}-type.  Step on the lower warp to reach the 11th floor.
==== 3F ====
Use the Card Key to unlock the door in the center of the floor. Unlock the next door beyond that, beat the Scientist, grab the {{DL|Potion|Hyper Potion}} behind him, and take the warp near the first door.


==== 7F (Northwest) ====
This sends you up to 7F again, where your rival attacks.


==== 11F (west) ====
{| align="center"
One last grunt stands before Giovanni.
! {{MSP|001|Bulbasaur}} If the {{player}} chose {{p|Bulbasaur}}:
! {{MSP|004|Charmander}} If the {{player}} chose {{p|Charmander}}:
! {{MSP|007|Squirtle}} If the {{player}} chose {{p|Squirtle}}:
|-
|{{Party/Single
|color={{blue color}}
|headcolor={{blue color light}}
|bordercolor={{blue color dark}}
|sprite=Spr RG Blue 2.png
|prize={{pdollar}}2600
|name={{color2|000000|Blue (game)|Blue}}
|game=RGB
|location=Silph Co.
|pokemon=5}}
|{{Pokémon/1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}
|{{Pokémon/1|game=Blue|ndex=102|pokemon=Exeggcute|level=38|type1=Grass|type2=Psychic|move1=Reflect|move1type=Psychic|move2=Hypnosis|move2type=Psychic|move3=Leech Seed|move3type=Grass|move4=Stun Spore|move4type=Grass}}
|{{Pokémon/1|game=Blue|ndex=130|pokemon=Gyarados|level=35|type1=Water|type2=Flying|move1=Dragon Rage|move1type=Dragon|move2=Hydro Pump|move2type=Water|move3=Bite|move3type=Normal|move4=Leer|move4type=Normal}}
{{Party/Div|color={{blue color}}}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=006|pokemon=Charizard|level=40|type1=Fire|type2=Flying|move1=Slash|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Rage|move4type=Normal}}
{{Party/Footer}}
 
|{{Party/Single
|color={{blue color}}
|headcolor={{blue color light}}
|bordercolor={{blue color dark}}
|sprite=Spr RG Blue 2.png
|prize={{pdollar}}2600
|name={{color2|000000|Blue (game)|Blue}}
|game=RGB
|location=Silph Co.
|pokemon=5}}
|{{Pokémon/1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}
|{{Pokémon/1|game=Blue|ndex=058|pokemon=Growlithe|level=38|type1=Fire|move1=Roar|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Take Down|move4type=Normal}}
|{{Pokémon/1|game=Blue|ndex=102|pokemon=Exeggcute|level=35|type1=Grass|type2=Psychic|move1=Hypnosis|move1type=Psychic|move2=Reflect|move2type=Psychic|move3=Leech Seed|move3type=Grass|move4=Stun Spore|move4type=Grass}}
{{Party/Div|color={{blue color}}}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=009|pokemon=Blastoise|level=40|type1=Water|move1=Bubble|move1type=Water|move2=Water Gun|move2type=Water|move3=Bite|move3type=Normal|move4=Withdraw|move4type=Water}}
{{Party/Footer}}


{| class="expandable" align="center" style="background: #666666; {{roundy|10px}}; border: 5px solid #CC0000;"
|{{Party/Single
|- align="center"
|color={{blue color}}
! Trainers
|headcolor={{blue color light}}
|-  
|bordercolor={{blue color dark}}
|  
|sprite=Spr RG Blue 2.png
{{trainerheader|road}}
|prize={{pdollar}}2600
{{trainerentry|GenIRocket.png|Team Rocket|Grunt|960|3|104|Cubone||32||096|Drowzee||32||105|Marowak||32|}}
|name={{color2|000000|Blue (game)|Blue}}|game=RGB
{{trainerfooter|road}}
|location=Silph Co.
|pokemon=5}}
|{{Pokémon/1|game=Blue|ndex=018|pokemon=Pidgeot|level=37|type1=Normal|type2=Flying|move1=Wing Attack|move1type=Flying|move2=Sand-Attack|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Whirlwind|move4type=Normal}}
|{{Pokémon/1|game=Blue|ndex=130|pokemon=Gyarados|level=38|type1=Water|type2=Flying|move1=Dragon Rage|move1type=Dragon|move2=Hydro Pump|move2type=Water|move3=Bite|move3type=Normal|move4=Leer|move4type=Normal}}
|{{Pokémon/1|game=Blue|ndex=058|pokemon=Growlithe|level=35|type1=Fire|move1=Roar|move1type=Normal|move2=Ember|move2type=Fire|move3=Leer|move3type=Normal|move4=Take Down|move4type=Normal}}
{{Party/Div|color={{blue color}}}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=065|pokemon=Alakazam|level=35|type1=Psychic|move1=Psybeam|move1type=Psychic|move2=Confusion|move2type=Psychic|move3=Disable|move3type=Normal|move4=Recover|move4type=Normal}}
|style="margin:auto"|{{Pokémon/1|game=Blue|ndex=003|pokemon=Venusaur|level=40|type1=Grass|type2=Poison|move1=Leech Seed|move1type=Grass|move2=Vine Whip|move2type=Grass|move3=PoisonPowder|move3type=Poison|move4=Razor Leaf|move4type=Grass}}
{{Party/Footer}}
|}
|}


Once he leaves, speak with the Silph employee nearby to get a {{p|Lapras}}, a rare {{2t|Water|Ice}} Pokémon, and take the southern warp to the eleventh floor.


You'll need your team at full strength to take on [[Giovanni|the mob boss]], so take a trip to the Poké Center or the woman on 9F to heal up.
{| align="center"
|
{{Pokémon/1|game=Red
|ndex=131|pokemon=Lapras
|type1=Water|type2=Ice
|level=15
|move1=Water Gun|move1type=Water
|move2=Growl|move2type=Normal
}}
|}


Open the door with the {{DL|List of key items in Generation I|Card Key}} to confront Giovanni.
==== 11F (west) ====
One last Rocket Grunt stands before Giovanni; take out his {{p|Cubone}}, {{p|Drowzee}}, and {{p|Marowak}} to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the {{key|I|Card Key}} to confront Giovanni.


{| align="center"
{| align="center"
|
|
{{Party|color=666666|bordercolor=CC0000|headcolor=CCCCCC
{{Party/Single|color=666666|bordercolor=CC0000|headcolor=CCCCCC
|sprite=Giovanni RB.png
|sprite=Spr RG Giovanni.png
|prize={{pdollar}}4059
|prize={{pdollar}}4059
|class=Boss
|name={{color2|000000|Giovanni}}
|name=Giovanni
|game=RGB
|game=RGB
|location=Silph Co.
|location=Silph Co.
|pokemon=4
|pokemon=4}}
|pokemon1={{Pokémon|gen=1|game=Red and Blue|ndex=033|pokemon=Nidorino
|{{Pokémon/1|game=Red and Blue|ndex=033|pokemon=Nidorino
|level=37|type1=Poison
|level=37|type1=Poison
|move1=Horn Attack|move1type=Normal
|move1=Horn Attack|move1type=Normal
Line 314: Line 429:
|move3=Focus Energy|move3type=Normal
|move3=Focus Energy|move3type=Normal
|move4=Fury Attack|move4type=Normal}}
|move4=Fury Attack|move4type=Normal}}
|pokemon2={{Pokémon|gen=1|game=Red and Blue|ndex=111|pokemon=Rhyhorn
|{{Pokémon/1|game=Red and Blue|ndex=115|pokemon=Kangaskhan
|level=37|type1=Ground|type2=Rock
|move1=Horn Attack|move1type=Normal
|move2=Stomp|move2type=Normal
|move3=Tail Whip|move3type=Normal}}
|pokemon3={{Pokémon|gen=1|game=Red and Blue|ndex=115|pokemon=Kangaskhan
|level=35|type1=Normal
|level=35|type1=Normal
|move1=Comet Punch|move1type=Normal
|move1=Comet Punch|move1type=Normal
Line 325: Line 435:
|move3=Bite|move3type=Normal
|move3=Bite|move3type=Normal
|move4=Tail Whip|move4type=Normal}}
|move4=Tail Whip|move4type=Normal}}
|pokemon4={{Pokémon|gen=1|game=Red and Blue|ndex=031|pokemon=Nidoqueen
{{Party/Div|color=666666}}
|{{Pokémon/1|game=Red and Blue|ndex=111|pokemon=Rhyhorn
|level=37|type1=Ground|type2=Rock
|move1=Horn Attack|move1type=Normal
|move2=Stomp|move2type=Normal
|move3=Tail Whip|move3type=Normal}}
|{{Pokémon/1|game=Red and Blue|ndex=031|pokemon=Nidoqueen
|level=41|type1=Poison|type2=Ground
|level=41|type1=Poison|type2=Ground
|move1=Scratch|move1type=Normal
|move1=Scratch|move1type=Normal
|move2=Tail Whip|move2type=Normal
|move2=Tail Whip|move2type=Normal
|move3=Poison Sting|move3type=Poison
|move3=Body Slam|move3type=Normal
|move4=Body Slam|move4type=Normal}}
|move4=Poison Sting|move4type=Poison}}
}}
{{Party/Footer}}
|}
|}


With [[Giovanni]] defeated, [[Team Rocket]]'s hold on [[Silph Co.]] is broken. The president is so relieved that his company is saved that he rewards you with the {{ball|Master}} prototype, a version of Poké Ball that catches any Pokémon without fail!


Giovanni disappears, and [[Team Rocket]]'s hold on [[Silph Co.]] is broken.  The president is so thrilled that his company was saved that he rewards you with the {{DL|Poké Ball|Master Ball}} prototype, a version of Poké Ball that catches any Pokémon without fail.  It's a good idea to save this until after the Elite Four is defeated, when you can track down {{p|Mewtwo|the master of Cerulean Cave}}.
With the Rockets gone, you are free to collect any leftover items sitting around the building; stop by the 4th floor, and check the west room for a [[Full Heal]], {{DL|Revive|Max Revive}}, and [[Escape Rope]]. You're also free to challenge the [[Saffron Gym]].
 
With the Rockets gone, Trainers are free to collect any leftover items scattered around the building.  Stop by the 4th floor, and check the western room for a {{DL|Status ailment healing item|Full Heal}}, {{DL|Revive|Max Revive}}, and [[Escape Rope]]. The Rocket grunt outside the Saffron Gym is also gone, meaning that you are free to challenge Sabrina for your next [[badge]].
 


=== Saffron Gym ===
=== Saffron Gym ===
{| align="right" style="background: #{{psychic color light}}; {{roundy|10px}}; border: 3px solid #{{psychic color dark}}" cellpadding="2"
[[File:Saffron Gym RBY.png|thumb|Saffron Gym]]
|-
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:Saffron Gym RB.png|275px]]
|-
! style="background: #{{psychic color}}; {{roundybottom|10px}};" align="center" {{!}} <b>{{color2|000000|Saffron Gym}}</b>
|}


{{sign|RBY|header}}
{{sign|RBY|header}}
{{sign|RBY|SAFFRON CITY <br> POKéMON GYM <br> LEADER: SABRINA <br> The Master of <br> Psychic Pokémon!}}
{{sign|RBY|title|SAFFRON CITY<br />POKéMON GYM<br />LEADER: SABRINA}}
{{sign|RBY|The Master of<br />Psychic Pokémon!}}
{{sign|RBY|footer}}
{{sign|RBY|footer}}


The [[Saffron Gym]] is a haven for {{type2|Psychic}}s, and {{type2|Bug}}s are their worst nightmare. There aren't many strong Bug-type attacks available, but bring a strong insect like {{p|Parasect}} or {{p|Butterfree}}, and they will only take 1/2-damage from [[Sabrina]]'s psychic attacks. Her team's {{stat|defense}}s are weak, so try attacking with physical moves like {{p|Dugtrio}}'s {{m|Earthquake}} or {{p|Raticate}}'s {{m|Super Fang}}, and the battle should be over soon.
The [[Saffron Gym]] specializes in {{t|Psychic}} Pokémon, and {{type|Bug}} moves like {{m|Twineedle}} are their worst nightmare. Despite the low number of Bug attacks, Bug Pokémon like {{p|Butterfree}}, {{p|Beedrill}}, or {{p|Parasect}} are able to resist [[Sabrina]]'s psychic offensive. Her team's {{stat|defense}}s are weak, so try attacking with physical moves like {{m|Earthquake}} or {{m|Body Slam}}.


{| align="center"
{| align="center"
|- align="center" valign="top"
|- align="center" valign="top"
|  
|  
{| align="center" style="background: #{{psychic color}}; {{roundy|10px}} border: 5px solid #{{psychic color light}};"
{| align="center" style="background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|- align="center"
|- align="center"
! Saffron Gym <br> [[Image:Marsh Badge.png|35px|The Marsh Badge]] <br><br>
! Saffron Gym <br /> [[File:Marsh Badge.png|35px|The Marsh Badge]] <br /><br />
|-  
|-  
|  
|  
{| align="center" class="expandable" style="background: #{{psychic color}}; {{roundy|10px}} border: 5px solid #{{psychic color light}};"
{| align="center" class="expandable" style="background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
Line 368: Line 478:
|  
|  
{{Trainerheader|Psychic}}
{{Trainerheader|Psychic}}
{{Trainerentry|GenIPsychic.png|Psychic||330|3|079|Slowpoke||33|None|079|Slowpoke||33|None|080|Slowbro||33|None|}}
{{Trainerentry|Spr RG Psychic.png|Psychic||330|3|079|Slowpoke||33|None|079|Slowpoke||33|None|080|Slowbro||33|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIMedium.png|Channeler||900|2|092|Gastly||33|None|092|Gastly||33|None|093|Haunter||33|None|}}
{{Trainerentry|Spr RG Psychic.png|Psychic||340|2|122|Mr. Mime||34|None|064|Kadabra||34|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIPsychic.png|Psychic||310|4|064|Kadabra||31|None|079|Slowpoke||31|None|122|Mr. Mime||31|None|064|Kadabra||31|None|}}
{{Trainerentry|Spr RG Channeler.png|Channeler||1140|1|093|Haunter||38|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIPsychic.png|Psychic||380|1|080|Slowbro||38|None|}}
{{Trainerentry|Spr RG Psychic.png|Psychic||380|1|080|Slowbro||38|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIMedium.png|Channeler||1020|2|092|Gastly||34|None|093|Haunter||34|None|}}
{{Trainerentry|Spr RG Channeler.png|Channeler||1020|2|092|Gastly||34|None|093|Haunter||34|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIPsychic.png|Psychic||340|2|122|Mr. Mime||34|None|064|Kadabra||34|None|}}
{{Trainerentry|Spr RG Channeler.png|Channeler||990|3|092|Gastly||33|None|092|Gastly||33|None|093|Haunter||33|None|}}
{{Trainerdiv|Psychic}}
{{Trainerdiv|Psychic}}
{{Trainerentry|GenIMedium.png|Channeler||1140|1|093|Haunter||38|None|}}
{{Trainerentry|Spr RG Psychic.png|Psychic||310|4|064|Kadabra||31|None|079|Slowpoke||31|None|122|Mr. Mime||31|None|064|Kadabra||31|None|}}
{{Trainerfooter|Psychic|1|inside}}
{{Trainerfooter|Psychic|1|inside}}
|}
|}


 
{{Party/Single
 
{{Party
|color={{psychic color}}
|color={{psychic color}}
|bordercolor={{psychic color dark}}
|bordercolor={{psychic color dark}}
|headcolor={{psychic color light}}
|headcolor={{psychic color light}}
|sprite=SabrinaBlue.PNG‎
|sprite=Spr RG Sabrina.png
|prize={{pdollar}}4257
|prize={{pdollar}}4257
|class=Leader
|name={{color2|000000|Sabrina}}
|name=Sabrina
|game=RGB|
|game=RGB|
|location=Saffron Gym
|location=Saffron Gym
|pokemon=4
|pokemon=4}}
|pokemon1={{Pokémon
|{{Pokémon/1
|gen=1
|game=Red and Blue
|game=Red and Blue
|ndex=064
|ndex=064
Line 404: Line 510:
|level=38
|level=38
|type1=Psychic
|type1=Psychic
|move1=Disable
|move1=Disable|move1type=Normal
|move1type=Normal
|move2=Psybeam|move2type=Psychic
|move2=Psybeam
|move3=Recover|move3type=Normal
|move2type=Psychic
|move4=Psychic|move4type=Psychic}}
|move3=Recover
|{{Pokémon/1
|move3type=Normal
|move4=Psychic
|move4type=Psychic}}
|pokemon2={{Pokémon
|gen=1
|game=Red and Blue
|game=Red and Blue
|ndex=122
|ndex=122
Line 419: Line 520:
|level=37
|level=37
|type1=Psychic
|type1=Psychic
|move1=Confusion
|move1=Confusion|move1type=Psychic
|move1type=Psychic
|move2=Barrier|move2type=Psychic
|move2=Barrier
|move3=Light Screen|move3type=Psychic
|move2type=Psychic
|move4=DoubleSlap|move4type=Normal}}
|move3=Light Screen
{{Party/Div|color={{psychic color}}}}
|move3type=Psychic
|{{Pokémon/1
|move4=DoubleSlap
|move4type=Normal}}
|pokemon3={{Pokémon
|gen=1
|game=Red and Blue
|game=Red and Blue
|ndex=049
|ndex=049
|pokemon=Venomoth
|pokemon=Venomoth
|level=38
|level=38
|type1=Bug
|type1=Bug|type2=Poison
|type2=Poison
|move1=PoisonPowder|move1type=Poison
|move1=PoisonPowder
|move2=Leech Life|move2type=Bug
|move1type=Poison
|move3=Stun Spore|move3type=Grass
|move2=Leech Life
|move4=Psybeam|move4type=Psychic}}
|move2type=Bug
|{{Pokémon/1
|move3=Stun Spore
|move3type=Grass
|move4=Psybeam
|move4type=Psychic}}
|pokemon4={{Pokémon
|gen=1
|game=Red and Blue
|game=Red and Blue
|ndex=065
|ndex=065
Line 450: Line 541:
|level=43
|level=43
|type1=Psychic
|type1=Psychic
|move1=Psybeam
|move1=Psybeam|move1type=Psychic
|move1type=Psychic
|move2=Recover|move2type=Normal
|move2=Recover
|move3=Psywave|move3type=Psychic
|move2type=Normal
|move4=Reflect|move4type=Psychic}}
|move3=Psychic
{{Party/Footer}}
|move3type=Psychic
|move4=Reflect
|move4type=Psychic}}
}}
|}
|}
|}
|}


After the battle, [[Sabrina]] awards you the {{badge|Marsh}}. This badge ensures obedience from all Pokémon up to level 70. She also gives you {{TM|46|Psywave}} as a gift.


Defeating Sabrina earns you the {{badge|Marsh}}, which commands all Pokémon at level 70 or less.  She also gives out {{TM|46|Psywave}} as a prize.
The next stop is [[Fuchsia City]] to the south, where you'll finally find {{HM|03|Surf}} and {{HM|04|Strength}}. There are two ways to get to Fuchsia—either head south from [[Lavender Town]], or west from [[Celadon City]]. The western path is where you'll find {{HM|02|Fly}}, and the {{key|I|Super Rod}} is found on the eastern path. For now, go west through [[Celadon City]] to reach {{rt|16|Kanto}}.
 
With 5 badges, your next stop is [[Fuchsia City]] to the south, where you will finally obtain {{HM|03|Surf}} and {{HM|04|Strength}}. There are two ways to reach the city - either head south from [[Lavender Town]], or west from [[Celadon City]]. A third HM, {{HM|02|Fly}}, is found on the western path, and the {{DL|Fishing|Super Rod}} is found on the eastern path. For now, go west through [[Celadon City]] to {{rt|16|Kanto}}.
 
 


{{WalkthroughPrevNext
{{WalkthroughPrevNext
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|game=Red
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|prevname=Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower
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|nextname=Routes 16, 17 and 18, Fuchsia City, Fuchsia Gym, Safari Zone
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}}


<br>
<br />
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}


[[Category:Red and Blue walkthrough]]
[[Category:Red and Blue walkthrough|R10]]

Revision as of 20:42, 6 February 2017

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Saffron City

Saffron City

The sprawling Saffron City is home to two rival Pokémon Gyms; the official Saffron Gym, and the adjacent Fighting Dojo. Situated in the middle of town is the headquarters of Silph Co., which manufactures items like Potions and Poké Balls. It is the company's top-secret development project that has drawn Team Rocket to the city.

Poké Mart

Mr. Psychic

Visit the house in the southeast to meet Mr. Psychic, and get TM29 (Psychic) from him.

Fighting Dojo

One of Saffron's major attractions is that there are two Gyms here, not one. Located adjacent to the official Saffron Gym, the Fighting Dojo is an optional challenge. While there is no badge to be won here, the Karate Master will offer the choice of two Fighting Pokémon—the hard-kicking Hitmonlee or the piston-punching Hitmonchan.

Spr 1b 106.png
Type:
Fighting Unknown
Hitmonlee Lv.30
Double Kick
Fighting
Meditate
Psychic
  --  
   
  --  
   
Spr 1b 107.png
Type:
Fighting Unknown
Hitmonchan Lv.30
Comet Punch
Normal
Agility
Psychic
  --  
   
  --  
   


Liberate Silph Co.!

What great security...
Silph Co, 1F

With Pokémon Tower cleared, the guard outside Silph Co. is taking a nap, leaving a perfect opportunity to sneak inside. The company uses warp tiles to allow their employees to quickly move around the huge building, which create a giant maze leading to Giovanni.

The objective is to reach the top floor and rescue the Silph president from Giovanni. Taking the direct route to the top floor avoids most of the 31 Trainer battles here (and the money and experience that goes with it) and gets right to the boss, after which Trainers can collect the items without opposition. When medical attention becomes an issue, either leave for the Pokémon Center or look for the woman in the southwest corner of the 9th floor.

2F

Silph Co, 2F

There's no way to bypass the electronic doors yet, so step on either warp to teleport to 8F.

8F

Silph Co, 8F

Clear out the Rockets here, then take the elevator to 3F.

3F

Silph Co, 3F

Step out of the elevator and take the warp near the stairs back to the second floor. Talk to the woman to get TM36 (Selfdestruct), and warp back to 3F.

Fight the lone Rocket and take the warp in the southwest to a locked room on 5F. Grab the TM09 (Take Down) and warp back. Climb the stairs to the fourth floor.

4F

Silph Co, 4F

Beat the Rockets here, and climb to the fifth floor.

5F

Silph Co, 5F

Beat the Rocket and Scientist near the stairs, and pickup the hidden Elixir in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the Card Key, which opens any of the building's electronic doors. Go back towards the Rocket, and open the northwest door for a Protein. Get upstairs to 6F.

6F

Silph Co, 6F

Open the door past the Scientist to find an HP Up and an X Accuracy. Climb to 7F.

7F

Silph Co, 7F

Use the Card Key to open the nearest door and grab TM03 (Swords Dance). You can battle the grunt on the other side of the door near the TM, but the nearby warp only leads back to 5F. After battling the Rocket along the north wall (next to the counter), walk to the left you'll see your rival loitering in the next room. Follow the narrow hallway south to an area with a Scientist, grab the Calcium, and head up two flights of stairs to reach 9F.

9F

Silph Co, 9F

By now, your team may be running out of energy. After beating the Rocket, open the door nearby and talk to the woman near the beds. To thank you for your efforts, she'll heal your team to full health. Beat the second Rocket and take the stairs to 10F.

10F

Silph Co, 10F

There are only two thugs to fight here, but make sure to grab the Carbos, Rare Candy, and TM26 (Earthquake) from the southwest room. Take the stairs to 11F for a quick battle.

11F (east)

Silph Co, 11F

Beat the lone Rocket Grunt here, and take the elevator all the way down to the third floor.

3F

Use the Card Key to unlock the door in the center of the floor. Unlock the next door beyond that, beat the Scientist, grab the Hyper Potion behind him, and take the warp near the first door.

7F (Northwest)

This sends you up to 7F again, where your rival attacks.

Bulbasaur If the player chose Bulbasaur: Charmander If the player chose Charmander: Squirtle If the player chose Squirtle:






Once he leaves, speak with the Silph employee nearby to get a Lapras, a rare Water/Ice Pokémon, and take the southern warp to the eleventh floor.

Spr 1b 131.png
Types:
Water Ice
Lapras Lv.15
Water Gun
Water
Growl
Normal
  --  
   
  --  
   

11F (west)

One last Rocket Grunt stands before Giovanni; take out his Cubone, Drowzee, and Marowak to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the Card Key to confront Giovanni.



With Giovanni defeated, Team Rocket's hold on Silph Co. is broken. The president is so relieved that his company is saved that he rewards you with the Master Ball prototype, a version of Poké Ball that catches any Pokémon without fail!

With the Rockets gone, you are free to collect any leftover items sitting around the building; stop by the 4th floor, and check the west room for a Full Heal, Max Revive, and Escape Rope. You're also free to challenge the Saffron Gym.

Saffron Gym

Saffron Gym

SAFFRON CITY
POKéMON GYM
LEADER: SABRINA

The Master of
Psychic Pokémon!

The Saffron Gym specializes in Psychic Pokémon, and Bug-type moves like Twineedle are their worst nightmare. Despite the low number of Bug attacks, Bug Pokémon like Butterfree, Beedrill, or Parasect are able to resist Sabrina's psychic offensive. Her team's defenses are weak, so try attacking with physical moves like Earthquake or Body Slam.

Saffron Gym
The Marsh Badge



After the battle, Sabrina awards you the Marsh Badge. This badge ensures obedience from all Pokémon up to level 70. She also gives you TM46 (Psywave) as a gift.

The next stop is Fuchsia City to the south, where you'll finally find HM03 (Surf) and HM04 (Strength). There are two ways to get to Fuchsia—either head south from Lavender Town, or west from Celadon City. The western path is where you'll find HM02 (Fly), and the Super Rod is found on the eastern path. For now, go west through Celadon City to reach Route 16.

← Part 9 Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower
Red and Blue
walkthrough
Routes 16, 17 and 18, Fuchsia City, Fuchsia Gym, Safari Zone Part 11 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.