Hyperspace Fury (move): Difference between revisions

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{{movedesc|dark}}
{{movedesc|dark}}
{{movedescentry|{{gameabbrev6|ORAS}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user's Defense.}}
{{movedescentry|{{gameabbrev6|ORAS}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user's Defense.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.}}
{{movedescentry|{{gameabbrev9|SV}}|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.}}

Revision as of 16:49, 21 May 2024

Hyperspace Fury
いじげんラッシュ Interdimensional Rush
Hyperspace Fury IX.png
Hyperspace Fury IX 2.png
Type  Dark
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  —%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  Tough
Appeal  0  
Jam  0  
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used first.

Hyperspace Fury (Japanese: いじげんラッシュ Interdimensional Rush) is a damage-dealing Dark-type move introduced in Pokémon Omega Ruby and Alpha Sapphire. It is the signature move of Hoopa Unbound.

Effect

Hyperspace Fury inflicts damage, then lowers the user's Defense stat by one stage. It bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

It will also hit the target even if it is protected by Protect, Detect, Spiky Shield, King's Shield, Mat Block, or Baneful Bunker, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of Quick Guard, Wide Guard, and Crafty Shield from the target's side of the field. It hits through a substitute.

Hyperspace Fury can only be successfully used by Hoopa as Hoopa Unbound (or a Pokémon that has transformed into Hoopa Unbound). If this move is used by any other Pokémon (including via Assist or Sleep Talk), the move will fail, even during Pokémon Contests. If using the move as a Pokémon other than Hoopa, the battle text "But <Pokémon> can't use the move!" will be displayed; if used by Hoopa Confined, the battle text "But Hoopa can't use it the way it is now!" will be displayed.

Generation VIII

Hyperspace Fury cannot be selected in a battle.

Generation IX

Starting in Version 3.0.0 of Pokémon Scarlet and Violet, Hyperspace Fury can no longer be copied by Sketch.

Other effects

Hyperspace Fury does not exist in the game data of Pokémon X and Y. As a result, a Pokémon knowing Hyperspace Fury cannot be traded from Pokémon Omega Ruby and Alpha Sapphire to Pokémon X and Y, and if a Pokémon in Pokémon Bank knows the move, it cannot be withdrawn in Pokémon X and Y. In order to be transferred to Pokémon X and Y, the Pokémon must forget Hyperspace Fury.

In Pokémon Scarlet and Violet, if Hoopa Unbound knows this move and is changed into Confined form, Hyperspace Fury will be forgotten and replaced with Hyperspace Hole.

Description

Games Description
ORAS Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user's Defense.
SMUSUMPE
SwShLA
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0720 Hoopa
Hoopa
Unbound
PsychicIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 1, 85 1, 85 85
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

When Hoopa is Hoopa Unbound, the move replaces Hyperspace Hole. Unlike in the core series games, using the move does not lower the user's Defense stat. The move will already be at maximum power and starts at 13 PP (though the base PP is coded as 5).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD 60 - 5 30 —% - 4 tiles away Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon UNITE

In Pokémon UNITE, Hyperspace Fury is Hoopa's first move when transformed into its Unbound form. The user unleashes 7 attacks in the designated area with its many arms, dealing damage to enemies in the area of effect and leaving them unable to act for 1s.

Description

Games Description
SMD It breaches an enemy's Protect, Detect, etc., and it hits without fail.*
It breaks through the enemy's Protect, Wide Guard, Quick Guard, Mat Block, King's Shield, or Spiky Shield to damage the enemy. It never misses.*


In the anime

Hoopa Hyperspace Fury 1.png
Forming the rings
Hoopa Hyperspace Fury 2.png
Hoopa Unbound appearing
Hoopa Hyperspace Fury 3.png
The circle of rings
Hoopa Hyperspace Fury 4.png
Launching the attack
The user uses a series of ring portals and launches a barrage of attacks at the opponent.
Pokémon Method
User First Used In Notes
Hoopa Hoopa Unbound forms six of its rings around the opponent. It then repeatedly strikes the opponent with its six fists through the rings, while watching the opponent through one of them.
Hoopa (anime) Hoopa and the Clash of Ages Debut


In the manga

Movie adaptations


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 異次元猛攻 Yihchiyùhn Máahnggūng
Mandarin 異次元猛攻 / 异次元猛攻 Yìcìyuán Měnggōng
France Flag.png French Furie Dimension
Germany Flag.png German Dimensionswahn
Italy Flag.png Italian Urtodimensionale
South Korea Flag.png Korean 이차원러시 IchawonleosiIX+
다른차원러시 DareunchawonleosiVIVIII
Brazil Flag.png Brazilian Portuguese Fúria de Hiperespaço (TCG)
Fúria do Hiperespaço (Pokémon UNITE)
Spain Flag.png Spanish Cerco Dimensión


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.