Walkthrough:Pokémon Brilliant Diamond and Shining Pearl/Part 3

This is the Bulbapedia walkthrough for Pokémon Brilliant Diamond and Shining Pearl.
These pages follow the remade Nintendo Switch iteration, not Pokémon Diamond and Pearl. The guide for those games can be found here.

Oreburgh City

Oreburgh City

When you enter the city, a Youngster shows you to the Oreburgh Gym. You meet your rival Barry, but he tells you that you are too late to battle Gym Leader Roark. He mentions that Roark has left for the Oreburgh Mine.

If you explore around town, you can find a woman in a condominium west of the Poké Mart who will trade you an Abra for a Machop. If you wanted an Abra, but were unable to catch one on Rt. 203, you can find a Machop on Route 207 (directly north of Oreburgh City) to trade. You can also find different types of Poké Balls from different people around town. One of these, a Heal Ball, can be obtained in the same building as the woman who wants a Machop by showing the man on the second floor a Zubat.

Oreburgh Mining Museum

Other than the usual Pokemon Center and the currently inaccessible Gym, the only important building in Oreburgh City is the Oreburgh Mining Museum. When you retrieve a Fossil from the Underground later on, you can talk to the man at the counter in the building to revive the Fossil and retrieve whichever Pokémon is associated with that Fossil. Each version determines what kind of Fossil is commonly found, aside from the Old Amber.

From here, you can either head north to Route 207 to catch a Machop, or just continue south to the Oreburgh Mine.

Route 207

While there is not much that can be done here until you obtain the Bicycle, you can find a Machop here to help in the upcoming Gym match, especially if you started with Chimchar. Catching a Machop here is also required to complete the trade for Abra in Oreburgh City.

The Machop line is a pure Fighting-type Pokémon evolutionary family focused on physical attacks. It has Low Kick to begin with, inflicting more damage against heavier Pokémon. Train it for a few levels and it learns Revenge at Lv. 8, which will come in handy for the upcoming Gym battle. Machop's movepool consists of mainly Fighting-type moves, including Low Sweep (which has the secondary effect of slowing down the opponent) and Vital Throw (a sure-hit attack). That said, it also has a few good coverage options, such as the Dark-type-type Knock Off and the Dragon-type Dual Chop. Some good TM coverage options include Poison Jab and Rock Slide to deal with its Fairy-type and Flying-type weaknesses. Machop evolves into Machoke at Lv. 28 or above, then evolves again into Machamp upon being traded. While Machop family's Speed is poor, its power and Abilities are not to be underestimated. Machop may have the Guts Ability, which further increases its Attack if it is affected by a status ailment (even ignoring the Attack reduction from being burned), or the No Guard Ability, which means that all of its moves, even inaccurate moves like Cross Chop or Dynamic Punch, will become sure-hit attacks. The Ability even bypasses invulnerable phases such as the first turn of Dig or Fly. The drawback of this is that it will also be hit by whatever move the foe may use, regardless of accuracy.

Oreburgh Mine

Oreburgh Mine

In order to battle the Gym Leader, Roark, you need to speak to him in the Oreburgh Mine. He can be found in the basement. After he demonstrates how to use Rock Smash on the field, he returns to the Gym and will wait there for you to challenge him. There are two Workers for you to battle here and a few items to pick up.

You can also find wild Onix here. It can be a good addition to your team, especially if you find a Metal Coat, give it to your Onix, and evolve it into Steelix through trading. Onix's type and Abilities are the same as Geodude family. While Onix is faster and boasts a more impressive Defense stat, its horrific Sp. Def pretty much means that most Water-type-type and Grass-type-type special moves will take Onix out swiftly, although if it has the Sturdy Ability, it can guarantee itself at least one turn in battle even while at a disadvantage. Its low offensive stats will also make Onix struggle early on, but it gains access to Rock Slide at Lv. 20 for a decent Rock-type-Type offensive option. Onix eventually acquires Dig at Lv. 44 and Stone Edge at Lv. 55, but these moves are available as TMs if you want to get these moves earlier. If evolved into Steelix, it becomes Steel/Ground, eliminating its weakness to Grass-type attacks and further enhancing its Defense. Water-type moves are still super effective on it, albeit less so than before. Steelix learns Iron Tail at Lv. 48 for considerable damage and a chance of cutting the opponent's Defense, but its accuracy is an issue. Steelix also has its Attack significantly increased, but unfortunately, Steelix loses Onix's Speed as a trade-off, but this can be taken advantage of once you get your hands on TM74 (Gyro Ball).

Once you're done with Oreburgh Mine, return to Oreburgh City, then heal up at the Pokémon Center and get ready for your Gym match.

Oreburgh Gym

Oreburgh Gym

Heal your Pokémon before entering the Gym. The Gym battle can be tough. It is recommended that you train your Pokémon until they are at least Level 13.

It's now time for your first Gym battle. The Oreburgh Gym is pretty straightforward and has no puzzles, though it is possible to take the raised path and avoid the two Trainers present. However, the Trainers are pretty easy to beat, and it's always good to gain some extra money and experience.

Coal Badge
Trainers  
Trainer Pokémon
Youngster Jonathon
Youngster Jonathon
シンスケ Shinsuke
Reward: $440
Geodude Geodude Lv.10
No item
Youngster Darius
Youngster Darius
コウタ Kōta
Reward: $416
Geodude Geodude Lv.8
No item
Onix Onix Lv.8
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


Roark leads with a Level 12 Geodude which is easily knocked out by any move that is super effective against Rock (e.g. Water, Grass, or Fighting; you should definitely have a move of one of those types). If you don't bring it down, it can use Stealth Rock, which damages Pokémon you switch into battle. His Level 12 Onix has high Defense and the Sturdy Ability, so it will take at least two hits to knock out. Onix has the same moves as Geodude, plus Screech, which makes your Defense plummet. Level 14 Cranidos can be a huge problem if you don't outspeed and knock it out quickly. It has an extremely high Physical Attack, plus Headbutt for massive damage (plus a chance of flinching if your Pokémon withstands the hit) and Leer to drop your Defense, making its attacks do more damage. Bulldoze is a solid Ground-type-type move that can slow your Pokémon down. However, Cranidos is very fragile, so one or two super-effective hits will bring it down before it can completely destroy your team. Moves like Razor Leaf, Mega Drain, Power-Up Punch, Revenge and Water Gun can work well here.

After the battle, Roark gives you the Coal Badge and five copies of TM76 (Stealth Rock). Rock Smash can now be used as a Hidden Move through the Pokétch, and Poké Marts will start carrying more items, such as Super Potions, Repels, and Escape Ropes. Now head back to Oreburgh Gate, where you meet Barry, who tells you to go back to Jubilife City and head north to Eterna City.

Oreburgh Gate (Basement)

Now that you have the ability to use Rock Smash, you can destroy the rocks to reach Oreburgh Gate's basement. This is the first place in the game to acquire TM70 (Flash). This former HM can be used later in the game to light up dark caves, and extra copies can be bought in the Veilstone Department Store. Wild Psyduck will also show up in here significantly more frequently than in Ravaged Path, so if you had any trouble finding one there, you may try catching Psyduck here instead.

Later...

Come back after receiving the Bicycle to hop over the dirt mounds to receive TM31 (Brick Break). Then after beating the seventh Gym, you can use Surf and Strength to pick up the Earth Plate and TM01 (Focus Punch).

Jubilife City

First Team Galactic Encounter

Heal your Pokémon before proceeding.

Once in Jubilife City, head to the north exit. You will see Professor Rowan and his assistant Lucas/Dawn with two male Galactic Grunts, who will engage you in your first Multi Battle.


This battle shouldn't be too hard, especially as you receive help from Lucas/Dawn's first partner Pokémon. Nevertheless, Wurmple is capable of poisoning your Pokémon with Poison Sting, while Zubat may make things annoying with the confusion induced by Supersonic. Punish the opponents by defeating them as quickly as possible.

After the battle, the Grunts run off. Professor Rowan explains that they are part of Team Galactic, a villainous group that seeks power from Pokémon Evolution for some nefarious purpose. Rowan explains that Pokémon release some type of energy when they evolve, but he believes it is a "mystic power" beyond human control. After he and Lucas/Dawn leave, the TV station and the Global Wonder Station will be open to visit.

Jubilife TV

Jubilife TV
The Fun-and-Games TV Station!

There are numerous things you can do at Jubilife TV. First, there is always a Trainer in the ground floor lobby that you can battle once per day, but the Trainer that appears depends on the day of the week.

Another point of interest is the Pokémon Lottery Corner. It is located on the ground floor of the Jubilife TV building, where it is conducted by a receptionist named Felicity. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC boxes (but not Pokémon in the Day Care). You can only check for one match a day.

Item Location Games
Ultra Ball BDSP Ultra Ball Trainer ID matched last digit  BD  SP 
PP Up BDSP PP Up Trainer ID matched last two digits  BD  SP 
Lucky Egg BDSP Lucky Egg Trainer ID matched last three digits  BD  SP 
Max Revive BDSP Max Revive Trainer ID matched last four digits  BD  SP 
Master Ball BDSP Master Ball Trainer ID matched perfectly  BD  SP 

Ascend to the second floor. Here, a man will give you some Stickers that correspond with your first partner's type.

Item Location Games
None Flora Sticker A, B, or C ×3 If the player started with Turtwig  BD  SP 
None Fire Sticker A, B, or C ×3 If the player started with Chimchar  BD  SP 
None Bubble Sticker A, B, or C ×3 If the player started with Piplup  BD  SP 

On the third floor, you can go inside the Ranking Rooms to access your game records. You can also talk to a man who asks what your favourite TV show is. By answering EVERYONE HAPPY WI-FI CONNECTION, you can unlock Mystery Gift. You can answer again every day to get some more Stickers. There are also some people that you can talk to on the highest floor, but there is nothing there otherwise.

Global Wonder Station (GWS)

Now that you have the Coal Badge, you can access the GWS, where, if you have an active Nintendo Switch Online subscription, you can take part in Wonder Trades. These are surprise trades where you can trade away any of your Pokémon and receive a surprise Pokémon from another player using the feature.

Pokétch Company

Go to the Pokétch Company and talk to the owner. He will give you the Memo Pad App for your Pokétch. When you have 3 Gym Badges, he will have another app ready for you, so try to remember to visit the company again later.


Now heal your Pokémon and proceed to Route 204.

Route 204 (South)

You were able to access the southern part of Route 204 before going to Oreburgh City, but if you haven't already, pick up the bottle of Parlyz Heal and battle the Trainers here. Now that you can use Rock Smash, you can get through the Ravaged Path, which connects the southern and northern parts of the route.

Ravaged Path

There still isn't much you can do here, except pick up the Antidote (if you haven't done so earlier) and use Rock Smash to find TM39 (Rock Tomb) to the west. Without Surf, you can't go any deeper, so go through the cave to the east and exit towards the northern part of Rt. 204.

Route 204 (North)

The wild Pokémon available here are the same as in the south, though their levels are higher. Battle more trainers, picking up the Awakening and TM09 along the way, then go north to Floaroma Town.

This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.