| Receiver
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レシーバー
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| Receiver
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Flavor text
| Champions
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| The Pokémon changes its Ability to match that of a defeated ally.
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Receiver (Japanese: レシーバー Receiver) is an Ability introduced in Generation VII. It is the signature Ability of Passimian.
Effect
In battle
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Receiver will be replaced by the fainted Pokémon's Ability.
Receiver will not activate if its ally had the Ability Receiver, Power of Alchemy, Trace, Forecast, Flower Gift, Multitype, Illusion, Wonder Guard, Zen Mode, Imposter, Stance Change, Power Construct, Schooling, Comatose, Shields Down, Disguise, RKS System, Battle Bond, Wandering Spirit, Gulp Missile, Ice Face, Hunger Switch, As One, Zero to Hero, Commander, Protosynthesis, or Quark Drive.
Receiver cannot be copied by Role Play or Trace. Role Play and Entrainment will fail if used by a Pokémon with Receiver.
Generation IX
Starting from Version 3.0.0 of Pokémon Scarlet and Violet, Receiver can be replaced by Gulp Missile.
Outside of battle
Receiver has no effect outside of battle.
Pokémon with Receiver
| #
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Pokémon
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Types
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First Ability
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Second Ability
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Hidden Ability
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| 0766
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Passimian
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Fighting
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Fighting
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Receiver
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None
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Defiant
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Please note that Abilities marked with a superscript are only available in the stated generation or later.
- For Generation III and IV games, ignore Hidden Abilities.
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