can be found by doing Method #3 of the Mew glitch and using a Pokémon with a Special stat of 194, or via the Time Capsule exploit with Cyndaquil. When traded to the Yellow version, it becomes a PPkMnp' '. Its cry is the sound that is played during the Poké Ball-shaking animation when the player is attempting to capture a Pokémon.
is in the same glitch Pokémon family as A (EA), M p'u ゥ, PkMnRPkMn ", and ゥU?. As a result, it shares several characteristics with them, including its Pokédex number of #234, base stats, types, starting moves, and TM/HM learnset.
When its Pokédex entry is viewed, a chaotic glitch song plays, never ending and prevents the player from proceeding. In order to avoid viewing the Pokédex entry for on the first capture, the player must have caught a Magneton because the 'own' flag for the #234 family is equivalent to owning Magneton.
has been rumored to be the most dangerous of all the glitch Pokémon, given that it knows Super Glitch, which may cause data corruption or game freezes; however, upon forgetting Super Glitch, possesses no more risk than any other glitch Pokémon.
learns more HM moves through leveling up than through HMs.
Flash is the only HM move that can learn both via leveling up and HM.
's Pokédex entry is the same (Minus the species, name, and Pokédex number) as PC4SH's.
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.